EVERY Difference in Elden Ring's Unfinished 1.00 version

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  • เผยแพร่เมื่อ 22 พ.ค. 2024
  • A comprehensive super cut guide to Elden Ring's pre-release unpatched disc version! This project took around a year and a half with the prior individual videos in mind, and 7 of the last months putting this giant video together, so I hope you can appreciate all the hard work that went into it, and enjoy!
    If you know anything I missed, do let me know in the comments and I'll add it to pinned comment and Companion sheet if applicable!
    Elden Ring 1.00 Companion Sheet: docs.google.com/spreadsheets/...
    Playlist with prior videos: • Exploring Elden Ring's...
    Prospero Patches: prosperopatches.com/PPSA04610
    Famitsu (ending states of development): www.famitsu.com/news/202110/0...
    Playstation GameSize: / 1473231855210188805
    Elden Ring Has Finally Gone Gold: www.ign.com/articles/elden-ri...
    Fromsoftware 300 developers: www.pcgamer.com/fromsoftware-...
    FuturePress Guide writers:
    / charlybitmey
    / gundestiny
    / halfdamage
    / a_german_spy
    Thanks to Noctaris for providing clean footage from the Network Test! / noctaris
    Thumbnail by HotCyder ( / hotcyder ) and Backseat ( / @backseatstreams )
    0:00 - Introduction
    0:36 - What IS the 1.00 version? (Disc Printing Research)
    5:24 - What you need to know
    8:00 - Tutorial
    11:59 - Limgrave
    40:16 - Weeping Peninsula
    47:38 - Caelid
    56:54 - Greyoll’s Dragonsbarrow
    1:00:43 - Liurnia of the Lakes
    1:18:32 - Siofra River
    1:26:28 - Ainsel River
    1:29:24 - Lake of Rot
    1:35:35 - Moonlight Altar
    1:39:30 - Altus Plateau
    1:51:52 - Mt. Gelmir
    2:05:25 - Leyndell, Royal Capital (and Outskirts)
    2:19:03 - Subterranean Shunning Grounds
    2:24:41 - Deeproot Depths
    2:31:13 - Mountaintops of the Giants
    2:41:51 - Consecrated Snowfields
    2:50:11 - Mohgwyn Palace
    2:55:30 - Miquella’s Haligtree
    3:06:28 - “Doomed” Farum Azula
    3:19:15 - Leyndell, Ashen Capital (Endgame and Wrap-up)
    3:29:40 - Outro
    #EldenRing #Unpatched #Fromsoftware
    -------------------------------------------------------------------------------------------------------------------------------------------------------
    My SGDQ 2021 Demon's Souls Remake Run: • Demon's Souls (2020) b...
    My SGDQ 2020 Demon's Souls Original Run: • Demon's Souls by Berto...
    Find all my PB's at: www.speedrun.com/user/BertoPl...
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  • เกม

ความคิดเห็น • 548

  • @BertoPlease
    @BertoPlease  2 หลายเดือนก่อน +171

    CORRECTIONS and ADDITIONS:
    - Baller Twitter Thread showing a lot of the 1.00 effects on PC, also has mod: twitter.com/RayanTheMad/status/1767172342998765895
    - The Night Rider near Bellum Church still drops Giant Hunt, but not the Nightrider Glaive
    - No Spiralhorn Shield found
    Merchant timestamps:
    12:33 - Kale (check 26:17 as well)
    16:45 - Limgrave Beach Merchant
    21:48 - Patches
    24:32 - Mistwood Merchant
    29:11 - North Limgrave Merchant
    30:28 - Twin Husks Stock
    34:42 - Gostoc
    39:58 - Enia
    40:45 - Castle Morne Rampart Merchant
    45:28 - Weeping Peninsula Isolated Merchant
    50:02 - Caelid West Merchant
    50:52 - Caelid South Merchant
    57:01 - Dragonsbarrow Isolated Merchant
    1:02:20 - South Liurnia Merchant (relocated)
    1:11:40 - Liurnia Ravine Merchant
    1:13:25 - Pidia
    1:15:18 - Raya Lucaria Merchant
    1:19:09 - Siofra Merchant
    1:27:18 - Ainsel Merchant
    1:45:06 - Altus Merchant
    1:53:32 - Mt. Gelmir Merchant
    2:08:13 - Capital Outskirts Merchant
    2:36:35 - Mountaintops of the Giants Merchant
    2:48:35 - Limgrave Dragon Communion Final Stock
    2:48:38 - Caelid Dragon Communion Final Stock
    2:53:23 - Mohgwyn Merchant
    Errors:
    1:36:05 Please disregard the music card there, left that in by accident it seems 😂

    • @travis_biscuit
      @travis_biscuit 2 หลายเดือนก่อน +3

      You done did it.

    • @Jacobinks
      @Jacobinks 2 หลายเดือนก่อน

      Are you going to continue TH-cam after this video?

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +5

      @jacobinks Oh yeah I have no plans on stopping, in fact I'm excited to finally work on other projects now that I'm done with this 😂

    • @Jacobinks
      @Jacobinks 2 หลายเดือนก่อน

      @@BertoPlease W

    • @julianjapan1170
      @julianjapan1170 2 หลายเดือนก่อน

      Did radagon in second phase teleport three times during that his second d telepory he throws down the aoe spell then teleports again

  • @illusorywall
    @illusorywall 2 หลายเดือนก่อน +747

    Hats off to you for this massive undertaking. I thought about making a video like this after my smaller/ more-casual "here's a few unmentioned changes" videos, but nope'd at the level of effort required. I'll be chipping away at this over the following week. ❤

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +73

      I'm taking down my video RIGHT NOW so you'll be obliged to make it 😏
      But yeah nah it was certainly a lot of work, wouldn't wish it on anyone unless they were fully invested

    • @cheftroyardee7982
      @cheftroyardee7982 2 หลายเดือนก่อน +7

      O' luminarywall

    • @noamias4897
      @noamias4897 2 หลายเดือนก่อน +3

      I was hoping to see Illusory here

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +12

      It's just illusory yall, disregard, folks 😔

    • @muramasa870
      @muramasa870 2 หลายเดือนก่อน +3

      Ohhh, solid door

  • @BackseatStreams
    @BackseatStreams 2 หลายเดือนก่อน +340

    The ultimate historical record of how late Elden Ring was 'finished', super interesting!

    • @rigorm136
      @rigorm136 2 หลายเดือนก่อน +4

      Hi backseat I didn’t know you like Elden Ring

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +44

      Fromsoft exposed its so embarassing

    • @liisahmanni
      @liisahmanni 2 หลายเดือนก่อน +2

      ​@@rigorm136 "Notice me please."

    • @rigorm136
      @rigorm136 2 หลายเดือนก่อน +1

      @@liisahmanni tonight’s the night

    • @redjoker139
      @redjoker139 หลายเดือนก่อน +1

      @@liisahmanni "I feel like being a little gremlin today"

  • @danielhogue4327
    @danielhogue4327 2 หลายเดือนก่อน +114

    FINALLY!!! I've been saying for over a year how crazy version 1.00 is different than the updated version

  • @SmoughTown
    @SmoughTown 2 หลายเดือนก่อน +167

    Thanks for this incredible coverage bud

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +16

      Hey Smough 🙏 my pleasure

    • @Xornicus
      @Xornicus 2 หลายเดือนก่อน +3

      Smough still foaming at the mouth over all the small text changes and their lore implications

  • @humanratteler9760
    @humanratteler9760 2 หลายเดือนก่อน +80

    So overall, less weapons, less music, generally more awkward design, less rewards, an insane amount of empty chests, imo worse item names, less animations, etc etc
    Really makes you appreciate those finer details

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +23

      Indeed, the thought of random chests, something thats supposed to anticipate major reward, being empty, would be so demoralizing 😭
      But then again, mimics....

    • @Kapita_Lismus
      @Kapita_Lismus 2 หลายเดือนก่อน +5

      I mean this version wasn't anywhere close to being finished. The final version had probably existed for a good while.

  • @Napa2323....7
    @Napa2323....7 2 หลายเดือนก่อน +63

    Shouts out to the 1 guy with a guide to 1.0! After my 10 elden ring playthrough I was looking for something new heard about 1.0 and your guide helped a ton. Thanks man.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +4

      Haha theres a few others that did video but definitely not in this style.. and they're not as insane :)

  • @thegamemanic1911
    @thegamemanic1911 2 หลายเดือนก่อน +40

    This is an incredible video. The subsequent updates after the game released finishing NPC questlines made it clear that Elden Ring was being finished to the wire. It’s great to be able to get a comprehensive look at what else they changed even after being “finished” so to say.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +9

      And then things like the pve / pvp changes after a few patches, yeah its wild that they did after the game was already out

  • @Kara_Pabuc
    @Kara_Pabuc 2 หลายเดือนก่อน +55

    It's more like 0.9 version because all those missing items hurt the exploration. It's not a finished product.

  • @PierceArner
    @PierceArner 2 หลายเดือนก่อน +61

    One description I'd make note of are the Skeletal Militiamen Ashes. They're the only Spirit Ashes with detailed and VERY different flavor text to the release version.
    Another note for the Dragon Battle & Malenia's Theme is that these are common practices for placeholders to make it easy to find which ones have final stuff and update, and which ones have a temporary one that can be left in if needed. This is also why 1.00 has a lot more Arteria Leaf, Root Resin, & Budding Cave Moss placeholders, as those seem to have been the go-to item to be replaced with different items later, and is why the release version still has some of those locations with Arteria Leaves becoming a bit of a meme.
    28:36 - Ghostflame doesn't have ANY Frostbite effect, which also indicates a likely reason why their weapons don't have that effect consistently applied as a status on hit _even in the release version game_ (In release: Death's Poker deals Frostbite damage on every hit, whereas Helphen's Steeple only does while the weapon art is active, and the Death Ritual Spear can't apply it at all). As you'll see later at 2:37:13, it's still called the "Flame of Death" and 2:47:24 "Explosive Ghostflame" is instead "Flames of Death" - which is identical to the Black Flame stripped of the power of Destined Death. This is why at 3:18:51 Malekith's Black Blade's Ash is called "Destined Death Unbound" as that differentiated the Black & White flames where that power had been stripped from it from the Black & Red flames his and the Black Knife Assassin's have access to. (There is a cut line of Enia's that mentions the Erdtree originally being consumed in Black Flames, so these are details and changes that happened later on, and are likely a large part of lore that was altered and shifted into *_Shadow of the Erdtree_* with Messemer wielding the Black & Red flames and other elements that involve the burned dead who aren't returned to the Erdtree, which is the basis of why you can summon certain Spirit Ashes according to what Ranni tells you when giving you the Bell).
    57:04 - Of note, the Dragonbarrow Isolated Merchant sells Radahn's Spears regardless of whether or not he's been defeated, which is a neat advantage in 1.00 if you're using a Greatbow.
    59:44 - This is the first time that it's revealed that the Beastmen have golden lightning attacks rather than crimson lightning like in release.
    1:00:00 - The Azula Beastmen summon icon shows 3 beastmen in this version despite still only summoning two.
    In Liurnia, the massive Miranda Flowers' magic attack visuals have totally different seeking crystals compared to release, and thus effect also doesn't appear in any spells in the game, so it is totally unique to 1.00.
    1:09:25 - There are actually a LOT of "first pass" translations in 1.00 flavor text descriptions where there are minor adjustments in terminology here and there without any significant change. It makes it a bit more muddy to easily notice which ones are meaningfully different. (1:12:07 Magma Wyrm Makal/Makar is an example where the first pass translation will be to get it in place as マカル could be either one, so this will be there before the design and/or localization team approve final verbiage).
    1:11:01 - It's worth preemptively noting that everything about Frenzy in this version is still in various stages of development changes. As you noted earlier, the game uses the Red Eyes for Frenzy in his, and Vyke has both aspects which are the Red Lightning AND Frenzied Flame. This in-transition design is why at 1:59:24 you'll also see the Frenzied Troll crying crimson lightning rather than Frenzied Flame. (This is also likely why the Beastmen still exclusively used Gold Lightning rather than the Crimson Lightning of the Ancient Dragons, but more on that later).
    1:13:00 - This is also a bigger difference related to the description of the armor set.
    Loretta's is "Royal Guard Armor" described as _"Silver armor of the Arbor Sentinels who serve the sacred tree of Miquella, the Scion Empyrean."_ (Helm "Features a huge circular wooden crest"). _"Hailing from Raya Lucaria, these enchanted knights once belonged to the Carian royal family, but were later gifted to Miquella, recipient of the Vision, by King Consort Radagon. The lapis blue trimmings reveal these origins. (Hence why at 2:58:48 while she doesn't drop her weapon the Ash "Loretta's Slash" is called "Miquella's Wrath" as they're just a type of Carian knight in Miquella's service at the Haligtree).
    1:18:16 - I'm quite curious if this was initially the intended item, since she is holding an Amber Egg and the Amber Shard is more thematically in line with that, especially given the above point about all the subtle changes to Miquella & Caria's alliance, which there are more of later on like with 2:57:11 the Oracle Envoys being Glintstone blue colored like the other bubble magic of the Claymen (where even in release the descriptions state that they are searching for the Oracles).
    1:20:24 - Another point that the "cold Ghostflame" doesn't exist in 1.00 as it does in release, and the expanded Fallen Hawk-related details are absent (given that they're largely a single cohesive BERSERK-themed element, it's not surprising they're collectively missing). However, it's worth noting that Fallen Hawks ARE in the Siofra Aqueduct despite not being anywhere else.
    1:29:10 - I recall that large Silver Tear ball on the ceiling that you HAVE to fight here also has a lot more regular Silver Tears on the ceiling with it in 1.00 compared to release. It's also
    1:30:06 - The description of the Dragonscale Blade also has an interesting difference in 1.00, _“A weapon forged from the remembrances of dragonkin soldiers, burnished with the essence of draconic immortality. Alas, the dragonkin never attained immortality, and perish as mere imitations of the ancient dragons.”_ as being forged from a Remembrance rather than "sharpening a Gravel Stone scale" makes it seem like one of the Dragonkin Soldiers was initially meant to be a proper boss with a remembrance, given that the Dragonkin Soldier of Nokstella has a totally unique Phase 2, I'd expect it was that one. Not sure why that was changed.
    1:38:25 - Iji's confession (on top of being a quick translation with gender placeholder) is an item that I believe is specific to only appearing in the release version if you don't free Blaidd from the Evergaol, or if you find him in there without ever talking to Iji about it so that it clears up that information contextually.
    1:39:44 - In 1.0, every time Lansseax appears, she's slightly older, which matches to the appearance & disappearance effect being the same way Placidusax warps through time. This theme crossup is actually important since later on (2:29:40), the description of the Remembrance of the Lichdragon lists the dragon's name as "Ransax" which would be a first pass translation of "Lansseax" rather than the name in release which is "Fortissax" her brother. This design difference in this version also explains why Fortissax uses the identical model as Lansseax, despite male & female Ancient Dragons having different head designs (Placidusax has one of both), but also why it uses an even more elaborate spinning version of the Lansseax's Glaive attack.
    Given the EXTENSIVE changes to "Farum Azula" having previously been the "Storm Aerie" (and all the drastically altered lore in the Banished, Exile, Drake, & Malformed armor sets detailing this), this is likely a lingering element of that significantly different version of the lore linking the winds around Stormvale to the land of the Storm Aerie as the land of the dragons that men were unable to reach in a much earlier design of the game that's still partially present with the radically different enemies in Leyndell.
    Finally, at 3:08:00 the crimson lightning is called "Wrath of Ancient Drakes" to show that theme being linked to rage which is likely also why we have the Red Eyes & Red Lightning being linked to the themes that eventually became separated into the Frenzied Flame. Lansseax was in love with Vyke (hence 2:39:00 his title as Consort rather than Lord Contender, being called The Dragonspear, and using inconsistent gold/crimson lightning). This also explains Placidisax's crimson reposte indicator at 3:16:43 not being gold, being unlike all the other enemies in the game. All those design concepts got HEAVILY differentiated in the release lore that is FAR less centrally focused around the dragons than pieces of the lore still in this version.
    2:08:16 - The Skeletal Snails here break apart and don't disappear, so it seems like they were rigged to be one of the Those Who Live In Death skeletal enemies that can reform - but it's not implemented in 1.00 and in release they just vanish when killed. You'll see this with the snails in general like at 2:20:00 with the Spirit-Calling Snail.
    2:38:23 - Esgar is the name of the Boss in release who is wearing the hood, so this looks like another 1.00 NPC not being significantly expanded upon for the release version of the story.
    2:45:04 - The Ash of War for Wing of Astel & Bastard's Stars also have this different visual effect. I actually like this version of the fight a lot more than the release version, and also them both opening with the Meteor of Astel makes him far more intimidating like he's supposed to be as the one who destroyed the Nameless Eternal City.
    2:50:45 - The Sacred Relic Sword arc on the ground also points the opposite direction.
    All-in-all, solid work and hopefully my observations are interesting! (I'm gonna have to go get Bernahl's Set in my 1.00 playthrough now that I know it's obtainable).

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +11

      oh dear imma have to read this later when I'm updating things 😨 thanks for the insight!

    • @PierceArner
      @PierceArner 2 หลายเดือนก่อน +5

      @@BertoPlease Glad ta help!
      Looks like TH-cam ate my last reply, but if it'd help for me to make a list of 1.00 armor, weapon, & items I've found with meaningful (non-minor translation) differences in their descriptions, I can probably try to put one together. (Haven't played 1.00 since I beat it in April last year, but this has me wanting to dig back into it a bit).

    • @ashernoreen
      @ashernoreen 2 หลายเดือนก่อน +1

      Yap, God, holy shit. Kudos to you, man 👏

    • @Francisco-Danconia
      @Francisco-Danconia 2 หลายเดือนก่อน +2

      Wow what a comment

    • @ThaSoquidBros
      @ThaSoquidBros 2 หลายเดือนก่อน

      0

  • @super_pretendo
    @super_pretendo 2 หลายเดือนก่อน +10

    1:37:12 "Sword of Moonlight" is actually MORE of a callback. That's what it was originally called in King's Field.

  • @Cavaleiro__Vazio
    @Cavaleiro__Vazio 2 หลายเดือนก่อน +19

    1:56:26 this actually kinda blew my mind because to this day the brazilian portuguese translation still calls those spells "Dark Bolide" and "Pleiades", also in the brazilian portuguese version, if you infuse the omen's cleaver, the name will change to "Zanbato" which i believe was the original name of that weapon.

  • @DrWhale-up7sf
    @DrWhale-up7sf 2 หลายเดือนก่อน +19

    Some things I noticed
    •Great epe is still in the game only used by Lionel, unfortunately this is similarly the case with almost every missing weapon and armor set
    •on ps4 version of 1.00 death birds have ghost flame attacks
    •all projectile AOW on weapons with bleed buildup cause bleed damage which makes halo scythe and moonveil very OP
    •no rot spells do rot build or every boss has extreme resistance to it the only exceptions are the hammer of rot farmed items from the avatars in haligtree and malenias spell when used by Gideon on the player
    •the halo scythe rings of light AOW is called Miquella’s rings of light
    •I have had godskin apostles theme play on the divine tower one but it seems random or potentially tied to NG+
    •towering mushroom crown can also be looted from the mushroom people in the swamp of aeonia
    •killing lattena is the only way to get the silver mail set in 1.00
    •the thops barrier scarab in the lakes respawns when you reload the area
    •it’s random if albus is in a pot or a statue I’ve seen both with no real explanation and the finger reader crone who tells you about him only ever says he’s in a pot and doesn’t change dialogue even if he is in a statue
    •in the vyke fight in the mountaintops his AOW does madness if it hits you directly
    •guard Loretta has no strake of marika meaning you have to repeat the area if you die to her
    •in the ps4 version at least some of the merchants have their release stock if you turn in their bell bearings
    •rennela phase 2 has a very rare cut move where several moons fall around you, I’ve only ever seen it twice
    •nox flowing hammer can be farmed from nox monks
    •the shaman set is unobtainable in 1.00 but the normal fur set is
    •in 1.00 you have to have the first encounter with lanseax for her to appear closer at the second location
    •I’ve never had the noble spawn in the yura church in 1.00 even when the quest wasn’t active not sure what the differences are
    •patches will be at the shaded castle even if you’ve already killed him in 1.00
    •I have gotten special dialogue from gowry after buying pest threads not sure what the difference is
    •you don’t have to complete Millicent’s quest line to get the undodgeable swift glintstone shard in 1.00
    •it seems random which tree sentinel has a torch or shield
    •erdtree seal never goes past 100 incant scaling in 1.00 in fact I’ve never been able to get past 300 scaling on any seal in 1.00 so incantations are definitely less viable
    •the blasphemous blade does holy damage instead of fire the AOW also does holy damage even though it’s literally fire coming out of the ground
    •boc’s questline is in 1.00 but he still disappears after maliketh
    •the cloaked banished knights in the capital can do healing incantations suggesting they weren’t placeholders but intended enemies for one wack moment in development
    •I’ve never seen the red albanorics use the incantations before not sure what the difference is
    •the haligtree knight set is unobtainable
    •the crystalians in the haligtree don’t drop their weapons
    •you can trick millicents sisters into rolling off with spell spam and Millicent can also be tricked off by the sister with the halo scythe AOW spam
    •not surprising but malenia can use both of her waterfowl dances back to back
    •malenia can parry you if you use certain weapons making the fight even worse
    •scarlet aeonia only costs 1 spell slot but can’t apply scarlet rot

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      I'm glad some of these I already include in the video, I'll have a look sometime at the rest, thanks 🫡

    • @DrWhale-up7sf
      @DrWhale-up7sf 2 หลายเดือนก่อน +1

      @@BertoPlease thank you for your hard work these videos were a blast to watch and fun to look forward to

    • @anonisnoone6125
      @anonisnoone6125 20 วันที่ผ่านมา

      Malenia is already a trash boss and I can't believe they originally made her even worse.

  • @cheftroyardee7982
    @cheftroyardee7982 2 หลายเดือนก่อน +16

    You struck gold with this series, sincerely hope this video gets places. Thank you for all your research.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +2

      only took a year and a half 🤠

  • @TheGamingTeam101Tgt101
    @TheGamingTeam101Tgt101 2 หลายเดือนก่อน +20

    Hope this gets a lot of views this is hard work

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Already on good track only 10 hours 🙏

  • @TheSilvantor
    @TheSilvantor 2 หลายเดือนก่อน +16

    You'd think they'd have the majority of this stuff down WAY earlier in development. Item descriptions and even item names being changed last minute, enemy placement and so on. When you look at this version it makes you wonder just how consistent the environmental storytelling and item descriptions actually are when there's so many changes done last second.

    • @carlschrappen9712
      @carlschrappen9712 2 หลายเดือนก่อน +17

      I imagine a lot of the post 1.00 changes were planned out before they were made, and a lot of the 1.00 item names and item descriptions were just placeholders. Margit having Malenia's theme is a good example of this. I agree that the sheer volume of stuff they changed after release is pretty nuts.

    • @starfthegreat
      @starfthegreat 2 หลายเดือนก่อน

      Excellent point

    • @TheSilvantor
      @TheSilvantor 2 หลายเดือนก่อน +8

      @@carlschrappen9712 Yea this might be the case since they delayed the game and we don't know the process. Maybe they wrap all this stuff up at the very end in all the games and they have it planned. It still seems a bit odd though, because there's so much of it. Makes you wonder if they made any mistakes. Is the blackflame on Iji an oversight? Does this enemy being here have lore significance or did they just place it there and forget it? Stuff like that. Makes you question the seemingly unimpeachable world building in their design.

    • @carlschrappen9712
      @carlschrappen9712 2 หลายเดือนก่อน +3

      @@TheSilvantor I agree. I always thought the blackflame on Iji seemed reminiscent of some earlier version of the games' mythos, because there should be red and black tendrils coming of Iji if he was killed by Black Knife Assassins. I still think FromSoftware's worldbuilding is pretty good, you just have to keep stuff like that in mind when seeing seeming exceptions to patterns the game establishes. For example, I don't read to much into their being small human motifs in certain parts of Faram Azula, that's probably just FromSoftware using a generic art asset they bought somewhere.

    • @Kapita_Lismus
      @Kapita_Lismus 2 หลายเดือนก่อน

      We don't really know if these changes were done "last second" though.

  • @MrMrboy09
    @MrMrboy09 2 หลายเดือนก่อน +10

    I just recently Re-Re-Re-Re-Watched your old playlist and now this video is out? Awesome! Like 👍

  • @jacobrichard118
    @jacobrichard118 2 หลายเดือนก่อน +5

    I am here because i saw the video and thought “how is this 3 hours long??”

  • @noamias4897
    @noamias4897 2 หลายเดือนก่อน +9

    Been following this since the start and I’m so proud and impressed to see it compiled like this. Happy to see other Fromsoft YTers commenting as well. Congrats on finishing this

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Thank you for your patience 🥳

  • @supercock370
    @supercock370 2 หลายเดือนก่อน +4

    About the date of 1.00, you are correct, I have PS4 dump of it and all files have "12.12.2021" date lol, it's basically pre-delay build that supposed to be released in January

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Lets fucking go gamers 😤😤😤👏👏👏

    • @supercock370
      @supercock370 2 หลายเดือนก่อน +5

      ​@@BertoPleaseAlso it's most likely the same beta build GameInformer played lol. My guess is that FS managed to get a release delay permission from Bamco, but not the internal disc print permission, so they had to print a beta on the disks.

  • @Velumbra
    @Velumbra 2 หลายเดือนก่อน +8

    Ohoh?
    Three and a half hours, eh?
    Just.. uh.. gonna binge it all in one go like a reasonable person, don't mind me.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Hope you brought popcorn

  • @AcmeMonkeyCompany
    @AcmeMonkeyCompany 2 หลายเดือนก่อน +9

    You're a beautiful maniac for this. This sort of public recordkeeping is awesome! BertoThankYou

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      BertoMyPleasure

  • @BaalFridge
    @BaalFridge 2 หลายเดือนก่อน +7

    1.0 was a completely different game wow

  • @billkowalsky
    @billkowalsky 2 หลายเดือนก่อน +3

    I HAVE BEEN WAITING FOR SOMEONE TO DOCUMENT THIS!! Thank you so much! I can't wait to watch this in my free time over the next couple of days. THANK YOU!

  • @dreamz1417
    @dreamz1417 2 หลายเดือนก่อน +1

    Incredible work. I've done a few 1.0 runs since that guardian swordspear comment and this will help a lot in upcoming runs. I can't wait to get my mind blown by your discoveries.

  • @haleynaga5671
    @haleynaga5671 2 หลายเดือนก่อน +6

    this research proves the still very important role of having a physical disc with the game on it

  • @israelvaldez26
    @israelvaldez26 2 หลายเดือนก่อน +1

    I'm glad that you made the video, because I was always confused why my PS4 disc version is different than the playthroughs that I have seen on TH-cam.

  • @Aephyn.
    @Aephyn. 2 หลายเดือนก่อน +4

    Wow, thank you for taking your time to gather and organize all of this information. Very well done

  • @swordmastersam483
    @swordmastersam483 2 หลายเดือนก่อน +5

    A handful of things you didn't mention that I've seen playing the Xbox One version:
    -In the village of the Albinaurics the depraved perfumer is playing a unique song on a flute.
    -The Dragon Halberd and Katana both have a faith requirement and innate lightning damage. The Katana also has innate frost buildup.
    -The Hand Ballista has scaling, and it is actually incredibly strong. However, this is offset somewhat by greatbolts having a stack size of 5 per type and lightning bolts having no AoE. Also, the description says it belongs to Tragoth.
    -Pieces of armor that are supposed to grant stat boosts such as glintstone crowns and imp heads do not give a stat bonus.
    -Many unique helmets use a sort of "default" heavy helmet stat set.
    -Defense stats on the status tab are very vague, only showing one digit.
    -IMPORTANT: at some point in the story, either after defeating 2 demigods or by using the portal at Fia's Champions, the lever at the place the Tower of Return brings you will become usable. I found out by defeating the Champions and taking the portal, and made a new character to make sure the lever wasn't usable from the start of the game.

  • @slurrygeyser8133
    @slurrygeyser8133 2 หลายเดือนก่อน +4

    legendary video, thanks for putting all this together. i would really like a comprehensive look at dark souls 1.0 because it was so much harder and fucked up like how you could stack curses and whatever. looking forward to whatever you do next!

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      DS1 is definitely one of the ones I hear infamous legends from haha, I'm looking forward to covering it one day

  • @Threefold.
    @Threefold. 18 วันที่ผ่านมา +1

    I really appreciate your work in putting this together. I really enjoyed the whole video, thank you!

  • @taylorcornett3021
    @taylorcornett3021 2 หลายเดือนก่อน +4

    Dude this is sooo amazing! Thanks sooo much for the time and commitment!

  • @workingsteve5455
    @workingsteve5455 2 หลายเดือนก่อน +2

    Thanks for all of the incredible work you've done! I've loved every one of these videos.

  • @super_pretendo
    @super_pretendo 2 หลายเดือนก่อน +1

    This is super interesting! I always liked poking around at the differences between Dark Souls 1.0 and current, and between the Chinese and English Re-translation of Demon's Souls. Had no idea so much of Elden Ring had changed in a similar vein.
    I think what would have been better is consistently referring to 1.0 with past tense, though. It's often confusing to hear "is" when it should really be "was".

  • @rotationalbox588
    @rotationalbox588 2 หลายเดือนก่อน +1

    Just started the video, but wanted to say thank you for compiling all this info in one package!

  • @maplemiyazaki
    @maplemiyazaki 2 หลายเดือนก่อน +2

    i appreciate all the hard work that you put into this. i'm making a mod that restores smithing stones and runes to their original names and your spreadsheet just saved me a ton of time. i don't even think i'll release it or anything like that, i just love the original names and want them in my game.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Oh wow didnt expect this to be another way it helps haha. I get a lot of comments of people preferring the original names so maybe theres some interest for a mod like this! Just in case you wanna consider releasing it

  • @aidangoodwin7031
    @aidangoodwin7031 16 ชั่วโมงที่ผ่านมา +2

    This is so impressive to me. I know this video had to have been a massive amount of work. Great work!

    • @BertoPlease
      @BertoPlease  15 ชั่วโมงที่ผ่านมา +1

      It sure was, thank you 😌

  • @dripmn1817
    @dripmn1817 2 หลายเดือนก่อน +13

    Wow they were so stingy with upgrade materials at first. Thankfully that changed

    • @are3287
      @are3287 2 หลายเดือนก่อน

      I remember complaining a lot at release patch. They added a lot in after.

  • @MonoHasJono
    @MonoHasJono 13 วันที่ผ่านมา +2

    I haven't had this much fun watching a video in a while. Impeccable execution on this video! Incredible how you went so in depth on everything you found and it translated perfectly into this 3:40:13 hour long video!

    • @BertoPlease
      @BertoPlease  12 วันที่ผ่านมา

      🥹 ❤️

  • @NoiseBerryGames
    @NoiseBerryGames 19 วันที่ผ่านมา +1

    It took a few sessions, but I finished the whole thing finally! What an incredible video. Thank you for all your work on putting together this huge project!

    • @BertoPlease
      @BertoPlease  19 วันที่ผ่านมา

      thank u ♥

  • @deliriushunter
    @deliriushunter 2 หลายเดือนก่อน +3

    Appreciate this so much! Important Elden Ring content!!

  • @softmachinecreation
    @softmachinecreation 2 หลายเดือนก่อน +2

    Huge video on a really insteresting topic, looking foward to watching the whole thing.

  • @Morrov
    @Morrov 2 หลายเดือนก่อน +1

    Lots of work has been put into this, great video!

  • @BamadeusTTV
    @BamadeusTTV 2 หลายเดือนก่อน +1

    Looking forward to getting into this properly tonight. Good job, Berto!

  • @babafrog1877
    @babafrog1877 2 หลายเดือนก่อน +1

    Genuinely awesome video, your commentary and voice are both relaxing and entertaining. Thanks for all the work that you put into this.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      One of the highest compliments I could receive 🥹 ty ❤️

    • @babafrog1877
      @babafrog1877 2 หลายเดือนก่อน

      @BertoPlease The way you slip little jokes into your script and include nods to all kinds of things like speedrun skips or rune farming shows that youve got a super deep grasp of the many different ways people play this game or what they could gain from this video and it really shows, means that as a viewing experience you learn a lot of practical stuff if you care to, and if not get some little bits of entertainment. "Typical Co Invader" in the millicent section especially tickled me, personally. 😁

  • @tenisonolson
    @tenisonolson 2 หลายเดือนก่อน +3

    i remember when i first got the game i didn’t have wifi and my hotspot was out so i couldn’t download the day one patch. needless to say when i saw that the sword of night and flame only had a 12/12 int faith requirement i was shocked and thats when it hit me that this version was definitely primitive. i even noticed the health/mana/stamina bare looked slightly off. meteorite staff wasn’t where it was supposed to be, neither was azurs staff(i think anyway). just gives me nostalgia thinking about it after two years.

  • @fermyonds
    @fermyonds 2 หลายเดือนก่อน +2

    I'm amazed by the amount of work that was put into this. Phenomenal video

  • @markrobison5199
    @markrobison5199 2 หลายเดือนก่อน +5

    34:50 It's a crime that the Ragged Armor set isn't in game anymore, I thinks its amazing.

    • @Adam-tu1qx
      @Adam-tu1qx หลายเดือนก่อน

      I really hope they add it with the DLC

    • @anonisnoone6125
      @anonisnoone6125 20 วันที่ผ่านมา

      Some of the changes they made r so unnecessarily stupid. Y remove this stuff?

  • @RibbonThe
    @RibbonThe 2 หลายเดือนก่อน +7

    Not to brag, but I beat pre-patch Radhan without summoning. Er... I didn't summon because I didn't know that you *could* summon during the fight, and I figured any other summons would buff his HP. Good lord I'm fucking stupid.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Lmao Ribbon

    • @anonisnoone6125
      @anonisnoone6125 20 วันที่ผ่านมา

      Pre-patch wasn't different. People gotta stop with this misconception. They just fixed his hitboxes and actually made the summons useful. Tho I really wish they would've increased his hp.

  • @jantzen2804
    @jantzen2804 2 หลายเดือนก่อน +3

    hope this video takes off soon! great work 🎉

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Its on its way 🥳

  • @theDCDanger
    @theDCDanger 2 หลายเดือนก่อน +4

    22:22 Very happy to see this.
    On release day I was going for a strength/magic build and found the Battle Hammer early and decided to stick with it until a dozen hours later, after defeating Rennala, where I eventually found a replacement. Glad and sorta sad about this, makes my first playthrough unique and special since you can't easily replicate it but I'll *probably never again be able to get the Battle Hammer early game.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Yea I had no idea about it cause I dont think I explored that catacomb until way later, had to research once I stumbled on this detail for the video 🤯

  • @heroman505
    @heroman505 2 หลายเดือนก่อน +1

    This is insane! Excellent work!

  • @Praisethemooon
    @Praisethemooon 2 หลายเดือนก่อน +3

    Amazing work!

  • @KYOR1X
    @KYOR1X 2 หลายเดือนก่อน +2

    Amazing work, thank you for your effort

  • @cotoik
    @cotoik 2 หลายเดือนก่อน +3

    amazing video and colossal work

  • @Salty_C.J.
    @Salty_C.J. 2 หลายเดือนก่อน +2

    while watching this video i crossed into another dimension where the gravel stone seal is dropped from a knight in lyndel and isnt a pick up at the beginning of faram Azula. ive been doing a miracle playthrough for the last few days and been staring at that seal's wiki page trying to do all i can before burning the tree waiting to go get it and it just changed in front of my eyes

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Lmao oh dear

  • @llrecluse
    @llrecluse 2 หลายเดือนก่อน +5

    Holy shit. Thank you for your work❤

  • @freddyz3359
    @freddyz3359 2 หลายเดือนก่อน +2

    I started recording footage from 1.0 to throw together in a video but then I couldn't be arsed. So thanks for doing my job for me

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Ur welcome 😎

    • @freddyz3359
      @freddyz3359 2 หลายเดือนก่อน

      Did you mention how much damage enemies that fight each do? The soldiers and dogs who fight in Caelid near the greatbridge massacre each other so quickly and you can just watch and collect a tonne of runes. You might have mentioned it, I fell asleep, not because the video is boring it's super interesting, just general adulthood.

  • @toastappreciator2691
    @toastappreciator2691 2 หลายเดือนก่อน +2

    This feels absolutely magical to be rn. I didn’t have internet back when I bought it on disc so I played it like this. And I’ve been wanting to see for a long time but alot of wiki stuff just lacks a lot of this information.

    • @toastappreciator2691
      @toastappreciator2691 2 หลายเดือนก่อน

      Damn. Didn’t have what I was looking for. I’m pretty sure the skeletal militia description is different and I wanted to see it again.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Yeah fextra has like footnotes about 1.00 at best, like I think they mention the cut Lake of Rot enemy or something, big reason I'm documenting this.
      And i wasnt really showing item descriptions anyway, but I do believe someone has documented all 1.00 item descriptions somewhere? I dont know where myself but maybe a "1.00 item descriptions" could be googled on reddit or twitter

  • @adamyohan
    @adamyohan 2 หลายเดือนก่อน +2

    Obscenely massive project. Hats off.

  • @archie3547
    @archie3547 2 หลายเดือนก่อน +3

    37:40 fun fact the Elmer here in this spot is in one of the gameplay trailers, I’m assuming he was moved there to showcase for the trailer without spoiling other locations in the game, would be my best bet.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Oh wow, I'll have to look into that trailer 👀

    • @archie3547
      @archie3547 2 หลายเดือนก่อน

      ive just checked it is from the original gameplay trailer at 2:16
      Also amazing video btw it’s not often I can sit through something this long!

  • @GIANT_______
    @GIANT_______ 2 หลายเดือนก่อน +2

    Well done. Really cool video series.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +2

      Omg thank you so much 🥹 you're the first Super.. thing? in my channel!

  • @arttheartreus8330
    @arttheartreus8330 หลายเดือนก่อน +1

    This was really helpful to me since i am new to the game and my friend advised not to update my game yet since he said some boss fights were made easier. I was looking for that damned SPECTRAL LANCE scarab for days since my friend said it was just near the cemetery. Thank you for the video

    • @BertoPlease
      @BertoPlease  หลายเดือนก่อน

      Haha wow extremely specific way to help, guess the level of detail paid off

  • @rigorm136
    @rigorm136 2 หลายเดือนก่อน +3

    You’re very dedicated and that’s awesome

  • @OG_McLovin
    @OG_McLovin 2 หลายเดือนก่อน +1

    Incredible look into the end-stage development. Subbed.

  • @JackisaMimic
    @JackisaMimic 2 หลายเดือนก่อน +1

    Hell yeah! Cant wait to watch all of this!

  • @monkatraz
    @monkatraz 2 หลายเดือนก่อน +1

    The editing on this video is really good. Also your voice over work is super clear and flows really well through the video.
    It's amazing how much they did in around 2 months. It also makes the fact that the DLC work only started after release make sense... They were still incredibly busy on the base game right up until launch

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      I'm glad you think it flows, I scripted the intros and made sure it was clean and coherent but a good portion of the video is bullet points instead of fully scripted, so was a bit concerned it wasnt AS coherent

  • @carlschrappen9712
    @carlschrappen9712 2 หลายเดือนก่อน +3

    Great job, you're a legend for posting this.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +2

      Yeah I just found it on the side of the road, figured someone should upload it 🙆

  • @NightmareOni
    @NightmareOni 2 หลายเดือนก่อน +2

    Not on release but I think shortly after is when Engvell's Ashes dropped instead of the Battle Hammer. Reason I know this is because I made a new character wanting to grab that weapon and start using it a few days after it dropped there, and then never dropped there again!

  • @threemays
    @threemays 2 หลายเดือนก่อน +2

    I'd like to see those letter descriptions restored somehow. It's much more interesting to me than the quick notes that we ended up getting, even if those are probably more useful.

  • @TKGPYT
    @TKGPYT 2 หลายเดือนก่อน +2

    Extremely comfy video, 10/10 would be mesmerized by again thank you for your service Bertholomew

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Omg its TK 🤩 Tyty

  • @YungWays
    @YungWays 2 หลายเดือนก่อน +1

    Love the dedication

  • @imskiller99
    @imskiller99 2 หลายเดือนก่อน +1

    I played a bit of 1.0 for a while and a notable thing I found was with the two tree sentinels in Leyndell.
    This is all from memory so some steps aren't 1 to 1.
    Sneak behind them and cast poison mist (they go down the steps despite then stop).
    Run back to the grace behind them and deagro (don't rest at the grace)
    This causes a weird glitch where the poisoned tree sentinel will fade in an out. I assume the game is deloading him because you aren't in the same load zone, but the poison is forcing him to reload on his spawn location.
    You can use the flail's WA (you can hold it despite not having stamina) on its respawn point. It takes like 7 minutes to kill one with this method at WL+0.

  • @NathanxLaMontagne
    @NathanxLaMontagne 2 หลายเดือนก่อน +2

    Bravo, this video must have taken FOREVER!

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Yuuup :)

  • @montgomeryfitzpatrick473
    @montgomeryfitzpatrick473 2 หลายเดือนก่อน +5

    No offense but imma fall asleep to this for weeks till I absorb it all

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +2

      Photosynthesiiiiis.... Photosynthesiiiiis

  • @carlucioleite
    @carlucioleite 2 หลายเดือนก่อน +1

    Tremendous effort. Congratulations.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Tyty 😌

  • @PixelatedManiac
    @PixelatedManiac 2 หลายเดือนก่อน

    I was there since the beginning with the race to document this game but I played the release build 1.02 I believe and I was one of the first to beat radahn pre-nerf but I feel a lot of the direction came from a combination of experimentation and the 1.00 version now that we’ve found a lot of people were forced to play that way. The ranni doll really convinces me cause I only found out through the interwebs what to do with her but was told to just read the item description rather than what to do till further research. Clearly it was a chaotic time to hear so much info between versions that both compliment and contradict each other. I miss the first week this game was released..

  • @ddmacc
    @ddmacc 2 หลายเดือนก่อน +5

    this is gonna be great

  • @StanleyG23
    @StanleyG23 2 หลายเดือนก่อน +2

    Nice, 3:37:43 there I am. Anyway, big props to you for making such a huge video that compiles all of the 1.00 differences.

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      You made it to the Elden Ring Kickstarter credits 🥳

  • @sepsep2076
    @sepsep2076 2 หลายเดือนก่อน +3

    The introduction before the actual content on Version1.0, was exceedingly watchable, I just had say 🙂

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน +1

      Haha yeah I figured anyone who would be interested in this version would appreciate the context, glad I did it justice, was pretty proud of it

  • @maximilian5203
    @maximilian5203 2 หลายเดือนก่อน +1

    Awesome Video. Must have been a ton of Work!

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Nah just took a weekend 😏

  • @reborn6596
    @reborn6596 2 หลายเดือนก่อน +3

    When I first saw your prior to this compilation video I was stuck on steroids buffed Godfrey god that was rough lol

  • @blarti6010
    @blarti6010 2 หลายเดือนก่อน +2

    22:07 kinda wish this stayed on release, makes roar buffs look insane

    • @TREVORVADER
      @TREVORVADER 2 หลายเดือนก่อน

      Looks kinda like Flame Grant Me Strength

  • @falgalhutkinsmarzcal3962
    @falgalhutkinsmarzcal3962 หลายเดือนก่อน

    There is an invisible enemy at the top of the stairs just before the boss fight in the Giant Conquering Hero's tomb. It is nonhostile, but respawns if killed. It can also be put to sleep and burned, as well as moved with Rejection.

  • @jbisthedj
    @jbisthedj 2 หลายเดือนก่อน +2

    Holy moly awesome video

  • @Gamemeister4
    @Gamemeister4 2 หลายเดือนก่อน +3

    ive been wait for this video since your first one that you did

  • @gooseloose682
    @gooseloose682 2 หลายเดือนก่อน +5

    Hats of to you, you beat Rusty in the "Every type in Elden Ring" Video. Now we need a Ranking list because i cant have my own opinions :)

  • @augustleded
    @augustleded หลายเดือนก่อน +1

    i fell asleep with my phone on and woke up to this video. i've never played elden ring (though i like dark souls), and i just want to say i really appreciate that you stuck to something you were passionate about and was able to make a 3 hour high quality video about it

    • @BertoPlease
      @BertoPlease  หลายเดือนก่อน

      Haha thats a wild circumstance, but thank you ☺️

    • @ezbake24
      @ezbake24 หลายเดือนก่อน

      Play it when the dlc releases, in June

    • @augustleded
      @augustleded หลายเดือนก่อน

      @@ezbake24 only souls game I've played is dark souls 2

  • @vogunBurgundy
    @vogunBurgundy 2 หลายเดือนก่อน

    2:51:05 - There actually is at least one remaining Albinauric enemy that knows how to cast Discus of Light! It's right outside the west Consecrated Snowfield sending gate to Mohgwyn Palace. As far as I can tell, that's all that's different about it.

  • @QuantumTelephone
    @QuantumTelephone 2 หลายเดือนก่อน +3

    Name another game with a Fandom that would even do a video like this. Why are we like this?

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      LOL fucking true, we're unhinged

  • @drinkwater3453
    @drinkwater3453 2 หลายเดือนก่อน +1

    amazing content, thank you

  • @n8doggy733
    @n8doggy733 2 หลายเดือนก่อน +3

    55:41 ypu are supposed to summon Patches so that Radahn bombs him before he can severed finger out 😂😂😂

  • @ducciomori46
    @ducciomori46 2 หลายเดือนก่อน +1

    I actually had to play this version for half a month because of wi-fi problems. It was crazy how my friends were telling me things that didn’t even exist in my game and viceversa: especially 30:30

  • @sareatonin
    @sareatonin 2 หลายเดือนก่อน +1

    incredible work, 10/10

  • @pinkish_gloves2835
    @pinkish_gloves2835 2 หลายเดือนก่อน +5

    holy differences and similarities batman!

  • @Crylyte
    @Crylyte 2 หลายเดือนก่อน +1

    37:25 Whats interesting about this change is that you can actually see it in the gameplay reveal trailer at 2:15

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Yeah someone mentioned that to me, I need go look at it 👀 thanks for the timestamp

  • @wolfet_luca8527
    @wolfet_luca8527 2 หลายเดือนก่อน +1

    I dunno if any other commenters said it or you said that already on documentary(lol) since its so long I might have missed it,
    Review copies were a thing for this game and they were more or less complete albeit changes to some things like to lusat staff has less int (36) requirement than release patch.
    Source: Peeve First Playthrough Episode 14 at 1:43:46
    What I mean is that the dev time from 1.0 to release was even lower considering review copies are a vital part of the game and from watching that playthru I didnt catch other changes but then again I dont follow where items are unlike you 😂.
    Thanks for the video!

    • @BertoPlease
      @BertoPlease  2 หลายเดือนก่อน

      Yeah I have a friend who played a review copy, discussed it with them, seems that the version they got was the earliest 1.01 but it doesnt conflict with the research i did at the start i believe, so didnt really mention it. It did seem to have some very minor differences though yeah, seems like Reduvia didnt have its arcane scaling like it does at launch, or at the very least it was different stat reqs from what they told me

  • @Ashlevon
    @Ashlevon 2 หลายเดือนก่อน

    I posit that the 1.00 version of the game wasn't the state the game was in only a month before release. Rather, the "1.00" version that was put on retail discs was just the latest fully stable version they had at the time, probably a couple months before ER had "gone gold" and retail discs started being printed. And in the months between then and release, they changed and added things, but were probably finished around a couple weeks or a month before release.

  • @netmakeryt1950
    @netmakeryt1950 หลายเดือนก่อน +1

    47:36 it looks like the grafted blade greatsword is an epic weapon in 1.0, where in release its a legendary

    • @BertoPlease
      @BertoPlease  หลายเดือนก่อน

      yeah a lot of the items have a different pop ups in this one, i think rune arcs were legendary, just found it too minor to comment on it generally since its basically just semantics

  • @404daisuke
    @404daisuke 2 หลายเดือนก่อน +1

    The death birds scream don't have the yellow/bronze color it got now, also the art use for spinning weapon look alot like the coiled sword from dark souls in 1.00, awesome stuff btw, hope the DLC will get some interesting changes after a few patch hahaha