Object Tracking in Davinci Resolve Fusion using the Camera Tracker

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 มิ.ย. 2024
  • 3D Object tracking in Davinci Resolve 17 Fusion is pretty limited, usually we would need to go to a dedicated 3D tracking software like Syntheyes or PF Track. In this tutorial we will look at a couple of methods we can use to do object tracking using the camera tracker. This can be especially useful when trying to add particle systems to moving objects.
    Did you find the video helpful? If so, you can show your appreciation by sending a small contribution. Your support is greatly appreciated!:
    paypal.me/prophetless
    This is the full version. If you would like to see the short overview here is the link:
    • Davinci Resolve 17 - 3...
    If you would like to follow along you can find the video clip here on Videvo:
    www.videvo.net/video/two-men-...
    ________________________________________________
    *These are affiliate links so if you purchase through these links we receive a small percentage*
    Affordable Tools for Indie Filmmaking that We Use:
    Resolve Studio: amzn.to/3qKcTnM
    Mini Ursa: amzn.to/3Ns7AT2
    OWC Thunderbolt Hub: amzn.to/3J6I7Mw
    Wacom Intuos Pro: amzn.to/3p0TYVw
    M-Audio Reference Speakers: amzn.to/3CrSgzq
    insta360 X3 KIt: amzn.to/42xQozS
    Canon 7D: amzn.to/464yHej
    Blue Yeti Microphone: amzn.to/3X8yHWC
    Tall Backdrop Stand: bamzn.to/43E4DUY
    10X20 ft Background Muslin Backdrop: amzn.to/3N75577
    iMac 27": amzn.to/42yjcs5
    iPad Pro: amzn.to/3Cq5Sev
    Anker USB C Hub for iPad Pro: amzn.to/3MXOaUE
    BenQ Monitor: amzn.to/45Vh4NX
    DJI Phantom 4 Pro: amzn.to/3qM8MaP
    Timestamps:
    0:00 Intro/overview
    1:15 Camera tracking
    2:22 Refining our camera track
    5:20 Export our scene
    6:25 Exporting animated point cloud
    8:00 Adding objects to the animated point cloud
    If you have problems, or there are tutorials you would like to see, let me know in the comments and I will try to help as best I can.
    And if you like these kinds of videos please considering subscribing!

    #davinciresolve #blackmagicfusion #prophetless
    davinci resolve fusion, davinci resolve effects, davinci resolve fusion tutorial, davinci resolve уроки davinci resolve 17 free download davinci resolve 17 tutorial
  • ภาพยนตร์และแอนิเมชัน

ความคิดเห็น • 57

  • @prophetless
    @prophetless  3 ปีที่แล้ว

    Timestamps:
    0:00​ Intro/overview
    1:15​ Camera tracking
    2:22​ Refining our camera track
    5:20​ Export our scene
    6:25​ Exporting animated point cloud
    8:00​ Adding objects to the animated point cloud

  • @nightlymattya
    @nightlymattya 2 ปีที่แล้ว +2

    Best tutorial for 3D works on the internet. So clean, easy to understand, and also digs really deep

    • @prophetless
      @prophetless  2 ปีที่แล้ว

      Glad it was helpful. Thanks!

  • @NormanBaatz
    @NormanBaatz ปีที่แล้ว +1

    Thanks for explaining how to switch from animating the camera to animating the point cloud. I needed the latter to make things work out for me. This video and the "in depth" video in the alley are the two I learned the most from regarding 3D camera tracking.

  • @im_gldn
    @im_gldn 9 หลายเดือนก่อน

    Learning soo much from your channel. Thank you!!

    • @prophetless
      @prophetless  9 หลายเดือนก่อน

      You are so welcome!

  • @jaanpotter7124
    @jaanpotter7124 ปีที่แล้ว +1

    Great video!

  • @mikefetherling
    @mikefetherling ปีที่แล้ว

    Thank you so much for this! Your explainations are so CLEAR and UNDERSTANDABLE! You are a HUGE help!

  • @DavinciResolved
    @DavinciResolved 3 ปีที่แล้ว +1

    As a fellow maker of Resolve / Fusion tutorials I have to say you are the best channel out there when it comes to useful VFX techniques in Fusion. It's criminal that you don't have more subscribers!

    • @prophetless
      @prophetless  3 ปีที่แล้ว

      Thanks! There are a lot of good channels out there. I'm just hoping I can help add to that.

  • @maximoremedios
    @maximoremedios 2 ปีที่แล้ว

    Your tutorials are so good. Many thanks for sharing.

  • @stucooke3983
    @stucooke3983 3 ปีที่แล้ว

    Brilliant tutorial! I have been looking at how it's possible to do this for DAYS. Thank you! You deserve many more subscribers. I'm here at the beginning, lol. Good luck with the channel and I'll be watching!

    • @prophetless
      @prophetless  3 ปีที่แล้ว

      Thanks, more to come soon!

  • @SurfersCornerMuiz
    @SurfersCornerMuiz 2 ปีที่แล้ว

    Thank you. Took a while but, great.

  • @bartekmuczyn
    @bartekmuczyn 3 ปีที่แล้ว

    pure magic! I love it :)

  • @BlindDeathh
    @BlindDeathh 2 ปีที่แล้ว

    Thank you !

  • @TheSigmatropic
    @TheSigmatropic 2 ปีที่แล้ว

    Thank you

  • @tantantan123tan
    @tantantan123tan 2 ปีที่แล้ว

    This is interesting I was looking for a option to track objects in a 360 footage for VR purposes and the second workflow might actually work. Thanks

    • @prophetless
      @prophetless  2 ปีที่แล้ว

      Cool. I don't spend too much time doing 360 video but I hope it works out!

  • @toanthai
    @toanthai 3 ปีที่แล้ว

    Thanks for this tutorial. My weakness is 3D camera tracking-could never get to text to stick. Will try this.

    • @prophetless
      @prophetless  3 ปีที่แล้ว

      You are welcome! I hope it works out.

  • @SimonasKorsakas
    @SimonasKorsakas 2 ปีที่แล้ว

    Would be great to see some tutorials how to export tracked scene to other 3d softwares (maya, c4d, blender...).

    • @prophetless
      @prophetless  2 ปีที่แล้ว +1

      Thanks for the suggestion. I'll put that in my list of videos to do.

  • @jimmwagner
    @jimmwagner 2 ปีที่แล้ว

    Was the shadow casting/masking/blending done in Davinci as well?

    • @prophetless
      @prophetless  2 ปีที่แล้ว

      Yes everything was done in Fusion tab inside Davinci

  • @THECONNECTORMAN
    @THECONNECTORMAN 3 ปีที่แล้ว

    thats wondeful but can u make a tutorial for the vid that change the work surface i mean the camera come from above and then finish in the bottom in a diagonal way (sry bad english)

    • @prophetless
      @prophetless  3 ปีที่แล้ว

      Do you mean change the camera path of the object track so the camera and the object are moving together?

    • @THECONNECTORMAN
      @THECONNECTORMAN 3 ปีที่แล้ว

      Ex: an object is coming against u(so u r recording in front of him) then the object pass on ur side( now u r recoding the side of the object) then the object is passed(now u recording the back of the object). THAT KIND OF VID IS VERY HARD TO TRACK.

    • @prophetless
      @prophetless  3 ปีที่แล้ว

      @@THECONNECTORMAN As long as you have points in common as it moves by, shape doesn't abruptly change, you should be able to get decent results in Fusion. Fusion is limited with 3d tracking. Depending on how complicated you may need to use a dedicated 3D tracking software.

    • @USAProduction
      @USAProduction 3 ปีที่แล้ว +1

      @@THECONNECTORMAN try to use stand alone tracking softwares such as BOUJOU, PF TRACK, SYNTHYEYES or Built in 3d Camera tracker in nuke studio, these softwares do not need much effort to track any kind of video

    • @flipnap2112
      @flipnap2112 3 ปีที่แล้ว +1

      @@USAProduction first off, the guy is asking a question on a fusion video. suggesting new software may not be the answer he wants. and secondly, ive ben in the industry for 20 plus years and have tracked thousands of scenes for every imaginable scenario. ive had equal problems of other flavors with all the software you mentioned. they all have their strengths and weaknesses. the 3d camera tracking in fusion is top notch if you know what youre doing. and I didnt see much "effort" in this video to track the cam. ar least not anymore than any other software. tracking, 3d cam tracking, roto.. its all hard work to get it correct. period

  • @dabois6407
    @dabois6407 2 ปีที่แล้ว

    how did you enable lighting for the text?

    • @prophetless
      @prophetless  2 ปีที่แล้ว

      Make sure lighting is clicked on in the Render3D node.

  • @leonardomenegon1722
    @leonardomenegon1722 3 ปีที่แล้ว

    Is it possible to combine the camera track with the object track? So to have both the camera that matches the movement of the ground and the point cloud that matches the movement of the bike?

    • @prophetless
      @prophetless  3 ปีที่แล้ว

      Hi Leonardo, I tried to figure that out and I couldn't figure out a way to do a moving camera and a moving object together using the camera tracker in Fusion. Just the static camera with the object moving in 3d space. If it could be done that would be cool. Typically anything beyond a simple 3d track I would do in a dedicated 3d tracking software.

    • @leonardomenegon1722
      @leonardomenegon1722 3 ปีที่แล้ว

      @@prophetless Thank you a lot for the answer! It would be cool but yeah better do it in a dedicated software

    • @stucooke3983
      @stucooke3983 3 ปีที่แล้ว

      Couldn't you just do your two different tracks and then combine the result?

    • @prophetless
      @prophetless  3 ปีที่แล้ว

      @@stucooke3983 Hey Stu great idea I was thinking about similar ideas myself. The issue I found is that the way the object track is done in Fusion is basically an inverse translation of the camera. By that I mean that it is basically tracking the object as static and reversing it so that it is a moving object. That would mean that the object is also incorporating the camera movement in with the object track. So if we did a separate object track and also a camera solve we wouldn't be able to get it to work properly, at least in a real world sense. We are doing vfx which is a trick so you may be able to find ways outside of the box that work depending on your vfx needs. Hope that makes sense.

    • @flipnap2112
      @flipnap2112 3 ปีที่แล้ว

      @@stucooke3983 there are a few things ive learned in my early days of rotoscoping.. and that is.. eat the elephant in small chunks. In other words, instead of trying to get the ENTIRE body in one long spline curve, they break it down into the distinct shapes. so for an arm roto 3 shapes, do an upper arm, forearm and hand. then combine the 3 for the final "one piece" roto. same thing with your question. with those kinds of needs its better to do one thing first, then do the second and comp them all. object track like this and export data, then do camera and export THAT data.. you can even use crypto mattes (your best friend for 3d comping) . unless like prophetess said, time to get into syntheyes if you want it all in one.. or if you have thousands of dollars, pftrack,

  • @CC-gt3ro
    @CC-gt3ro 2 ปีที่แล้ว

    It is only for the paid studio version.

    • @prophetless
      @prophetless  2 ปีที่แล้ว

      Yes I believe the camera tracker is only in the studio version

  • @RonnieMirands
    @RonnieMirands ปีที่แล้ว

    I just didnt get this: you put a mask/rotoscope around the bike, and started to track. So the mask automatically follows the camera tracker? Cause you didnt animate the mask

    • @prophetless
      @prophetless  ปีที่แล้ว +1

      1:06 I had already set up the mask, which is animated through the shot. Sorry if that wasn't clear. I did the mask ahead of time.

    • @RonnieMirands
      @RonnieMirands ปีที่แล้ว +1

      @@prophetless oh man, i tried to replicate, but had to animate de mask, so I thought that was really that the trick! Thanks a lot ofr your top notch tutorials!

  • @4Manos
    @4Manos 9 หลายเดือนก่อน

    amazing!!!