3d Camera Tracking, lens distortion, ground reconstruction in Fusion / Resolve 17

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  • เผยแพร่เมื่อ 1 ม.ค. 2025

ความคิดเห็น • 98

  • @RonnieMirands
    @RonnieMirands 2 ปีที่แล้ว +13

    Man, you are a Fusion Genius. You do need more thing like this! Your knowlegde is amazing!

  • @thisisryker
    @thisisryker 4 ปีที่แล้ว +10

    Wish you make videos more often!)

  • @aki_gong6271
    @aki_gong6271 4 หลายเดือนก่อน

    I'm just completely blown away... and looking for a complete compositing course in Fusion Studio with your amazing techniques, workflows, and explanations.
    It will definitely be a game changer for the industry ;)
    Thanks for sharing that much knowledge. Simply amazing.

  • @JeremyOrlow
    @JeremyOrlow 4 ปีที่แล้ว +8

    This is amazing! Looking forward to more videos!!

  • @totox691
    @totox691 ปีที่แล้ว +4

    High level tutorial, mesh construction from cameratracker is really missing in fusion, but you solved it :)

    • @statixvfx1793
      @statixvfx1793  ปีที่แล้ว +2

      It’s a bit of a hack, but it helps :) Glad you enjoyed it.

  • @hisroyalillness
    @hisroyalillness ปีที่แล้ว +1

    Wow, I never assumed that tracking points could generate uv's. Also crazy that it is possible to use the cleanplate note to fix the displacement. hanks for sharing al those awesome tips.

  • @MikeHughesShooter
    @MikeHughesShooter 2 ปีที่แล้ว +2

    Amazing, So many concepts and insights. Thank you so much. Please note that if there are this many positive comments, you likely affected 10x more so this sharing is incredibly valuable.

    • @statixvfx1793
      @statixvfx1793  2 ปีที่แล้ว

      Thanks Mike. I hope to do more tutorials on cases like this. Time permitting.

  • @kenzorman
    @kenzorman ปีที่แล้ว +1

    amazing

  • @VFX_BUDDY
    @VFX_BUDDY 4 ปีที่แล้ว +5

    Whoa! That's awesome 😮👏 please make more

  • @AdrianLopez_vfxwolf
    @AdrianLopez_vfxwolf 2 ปีที่แล้ว +3

    This was bloody brilliant! Would love to see more tutes from you....

  • @UlfErlingsson
    @UlfErlingsson 2 ปีที่แล้ว

    The video is only 12 minutes but it takes 30 minutes to view, so packed with good information!

  • @zsoltszalanczi4508
    @zsoltszalanczi4508 4 ปีที่แล้ว +3

    great vide, would be nice to see more!

    • @statixvfx1793
      @statixvfx1793  4 ปีที่แล้ว +1

      Thanksm ill try to do another one.

  • @NedBrannigan
    @NedBrannigan 4 ปีที่แล้ว +4

    I've just stumbled across you channel and love the tutorials I've seen! I'm new to Fusion and VFX in general, so my brain is a bit fried, but you still make everything easy to understandable and easy to follow. Thank you!

  • @HartmutNoerenberg
    @HartmutNoerenberg 4 ปีที่แล้ว +12

    This is incredible amazing. Would be awesome to see how you paint out some parts (like the people) and show a a little bit of a possible workflow

    • @statixvfx1793
      @statixvfx1793  4 ปีที่แล้ว +1

      Thanks Hartmut, good idea. There's definitely some easy ways to do cleanup if you have decent tracking and geometry data.

    • @darviniusb
      @darviniusb 3 ปีที่แล้ว

      You project the footage on the 3d generated geo from the tracked footage, render uv's out, paint the uv's and reproject back. IT should work.

    • @HartmutNoerenberg
      @HartmutNoerenberg 3 ปีที่แล้ว

      @@darviniusb you should make a video about it.

    • @gosalh
      @gosalh 2 ปีที่แล้ว

      @@statixvfx1793 Hi @Statix vfx are you able to share the link to the footage so people can follow along and play around with it? I have intermediate fusion experience but I tried your method on different footage but similar and I got really different results, thanks

    • @jaanpotter7124
      @jaanpotter7124 ปีที่แล้ว

      I also would like to see video about paint out people video.

  • @skapeedits3209
    @skapeedits3209 ปีที่แล้ว +1

    amazing tutorial, do you know how to apply the textures of the image to the mesh?

  • @niallcochrane3331
    @niallcochrane3331 2 ปีที่แล้ว

    Insane knowledge of Fusion, thanks for taking the time to do this tutorial!

  • @Channel32Fishcam
    @Channel32Fishcam 4 ปีที่แล้ว +1

    Really excited for the next step!

  • @aki_gong6271
    @aki_gong6271 3 ปีที่แล้ว

    Wow! I'm happy to be a long time subscriber from your channel. That's simply amazing. Can't wait for more actually! Keep it up ;)

  • @XSession
    @XSession 4 ปีที่แล้ว +3

    It's the one you post after 2 years ....why don't you upload more....so curious to see more

    • @statixvfx1793
      @statixvfx1793  4 ปีที่แล้ว +1

      This youtube channel is just for when I have extra time. So hence its fairly sporadic when i post new stuff. Glad you liked it.

    • @XSession
      @XSession 4 ปีที่แล้ว +1

      @@statixvfx1793 i love to see more from you!!

  • @XSession
    @XSession 4 ปีที่แล้ว +2

    Thanks man...... needed that!

  • @MeinVideoStudio
    @MeinVideoStudio 3 ปีที่แล้ว +1

    Insane. Love it. Thank you for that Position Pass Trick!

  • @mazefaer
    @mazefaer ปีที่แล้ว

    Amazing video! Will you make more video about fusion? I want to know how to make the AE Effect Plexus plugin in Davinci fusion! (like point and line staggered together)

  • @richard_robert
    @richard_robert 3 ปีที่แล้ว

    This one was very interesting. Subbed, please do make more of these amazing tuts.

  • @MagivaIT
    @MagivaIT 3 ปีที่แล้ว +2

    next level stuff, really appreciate you putting this together
    ive been looking for a simple way to create a displaced area that would displace shadows of a text. Essentially recreating a moving building or a hillside so that 3d text shadows follow a simulted topography. I imagined pulling at a grid to displace a plane manually and fixing it in 3d space......this is wayyyy more than i anticipated haha, but awesome education and i think ultimately, the right way. I do wonder if its possible/easy to create a very simple displaced plane and "fit" it into the 3d space

  • @jurajstefanik5069
    @jurajstefanik5069 3 ปีที่แล้ว +2

    Hi, I using mavic mini 1/2.3 sensor, what is the Aperture Width and Height for it? Any tips, manny thanks.

  • @Manoloalube
    @Manoloalube 4 ปีที่แล้ว

    Good tutorial. Yes, I will like to see more videos as this. Thanks

  • @csgregorium
    @csgregorium 3 ปีที่แล้ว

    you deserve 100x more subs !! keep doing this great work!

  • @maximoremedios
    @maximoremedios 2 ปีที่แล้ว

    Amazing. Thanks for sharing. Would it be possible to have access to the footage to practice?

  • @antonian4466
    @antonian4466 2 ปีที่แล้ว

    Thank you so much for puting time in sharing this! I am just starting in Davinchi and that is really big help. Could you recommend any BIG good COURCES on fusion?

  • @Altek2k
    @Altek2k 4 ปีที่แล้ว

    Can't wait to see more videos on how this is used.

  • @gabrielkenine68
    @gabrielkenine68 4 ปีที่แล้ว

    This is great. I'm really happy with the tutorials you mke. I really hope someday you can look into stereoscopic compositing. Its a topic i still don't understand yet. Thanks for the tutorials man.

    • @statixvfx1793
      @statixvfx1793  4 ปีที่แล้ว

      Thanks, Ive worked on several stereo films. But never in Fusion.I might have a go at it, but I dont have any stereo footage at hand tho.

    • @aman34587
      @aman34587 10 หลายเดือนก่อน

      ​@@statixvfx1793then which software did you used if not fusion 🤔🤔

  • @RobertNilsson
    @RobertNilsson 4 ปีที่แล้ว +3

    That was awesome! Will you be able to export this with camera to for example Blender to do some advanced cool stuff?

    • @tyronemackayTV
      @tyronemackayTV 4 ปีที่แล้ว +2

      you most certainly can ;D. how exciting

    • @RobertNilsson
      @RobertNilsson 4 ปีที่แล้ว +1

      @@tyronemackayTV this is the shit. To do the same in blender takes ages

    • @statixvfx1793
      @statixvfx1793  4 ปีที่แล้ว +1

      Yes, Fusion cant actually export the point cloud but if you use this technique you get the ground reconstruction and camera if you export to FBX. Alternately you can use a replicator3d to add tiny spheres to the point cloud and export that too.

    • @RobertNilsson
      @RobertNilsson 4 ปีที่แล้ว

      @@statixvfx1793 thank you. Will try that!

  • @marcinrucinski
    @marcinrucinski 3 ปีที่แล้ว +1

    Love the video. Nothing like this right now on TH-cam. Have been learning recently about Davinci fusion 17 point cloud, 3D tracking. And just for this few minutes have learned few things... I have mavic pro 2 so now I will know what data to put exactly and to tick so it will not calculate again after I put data. I learned that I can turn off grid from 3D view. Thanks for al this ... great if you could mention in next video how to alight object/ text what is the best way so it perfectly match points in point cloud... I know there is option with points to publish but have no idea how to use it . SUBBED waiting for next videos... 🙏🏼

  • @ABlackbirdCalledSue
    @ABlackbirdCalledSue 4 ปีที่แล้ว +1

    Great tutorial and awesome trick!

  • @Bolaway
    @Bolaway ปีที่แล้ว

    This is nice. I can also use a geometry with the tracked geo in Houdini for my simulations.

  • @nikolaostsimpetonidis4243
    @nikolaostsimpetonidis4243 4 ปีที่แล้ว +1

    Thank you very much for you the great video. May I ask please, how would you compare the current version of Fusion, to Nuke? In brief, why Fusion hasn't been adopted by most of studios yet, or at least part of it considering that it has the same tools and an excellent price model comparing to the competition (even Nuke Indie has an annual subscription license, which you need to renew, in order to keep using it). Many thanks for any info. Keep up the great work!

  • @tyronemackayTV
    @tyronemackayTV 4 ปีที่แล้ว +1

    Fantastic my goodness you just saved me so much round tripping. ;D. thanks. GOODONE

  • @tobiasbauer7902
    @tobiasbauer7902 2 ปีที่แล้ว

    Please make a consecutive one to this on how to use that to put objects and text according to the plane

  • @TimesaverVFX
    @TimesaverVFX 4 ปีที่แล้ว +1

    awesome!

  • @lalamax3d
    @lalamax3d 2 ปีที่แล้ว

    thanks for sharing, its beyond awesomeness

  • @DonEsteban3D
    @DonEsteban3D ปีที่แล้ว

    Can you do tutoral with blender ->fusion vfx compsiting pipeline in future? Something ike dynamic camera render from blender+ fusion vfx. There are almoust no good tutorials about that. Only nuke stuff... :-/. Or maybe you know any good one?

  • @monemarz
    @monemarz 2 ปีที่แล้ว +1

    what a great tutorial, thanks a lot....you are great

  • @crypt0sFX
    @crypt0sFX 3 ปีที่แล้ว +1

    If I ever buy Fusion, I'll have to remember this video.

    • @crypt0sFX
      @crypt0sFX 3 ปีที่แล้ว +2

      @PAKA Oh I already do. I'm just saying if I ever choose to buy it, I'll try and remember this video for the camera tracking as it's not included in the free version.

  • @smepable
    @smepable 3 ปีที่แล้ว

    Amazing! Thanks for Putting this together

  • @rüzgarınadı
    @rüzgarınadı 4 ปีที่แล้ว +1

    wooooowww u are the number 1, how can I learn like you :) ?

  • @midphase
    @midphase 3 ปีที่แล้ว +1

    This is quite interesting. Is there a way to export the displaced grid as geometry through Alembic or FBX so that the scene can be processed in another DCC app like Houdini?

    • @statixvfx1793
      @statixvfx1793  3 ปีที่แล้ว +1

      Theres an fbx exporter in fusion you can use to export it.

  • @mandienk2702
    @mandienk2702 3 ปีที่แล้ว

    Woo really amazing, I will try it asap, thx for this great video :-)

  • @scarabrae
    @scarabrae 2 ปีที่แล้ว

    Brilliant tutorial

  • @totox691
    @totox691 ปีที่แล้ว

    I did it on one of my video and its working nice. I have still a question, is there a way to smooth the mesh we obtain without add a lot of tracking point. But thanks again, that open a lot of doors to make some cool effects in camera tracking.

    • @statixvfx1793
      @statixvfx1793  ปีที่แล้ว +2

      You can smooth the mesh by blurring the position/displacement image :) Granted that also means it'll interpolate between actual tracking points so the mesh will be less accurate.

    • @totox691
      @totox691 ปีที่แล้ว

      @@statixvfx1793 I will try that, thx again

  • @antoniopepe
    @antoniopepe 3 ปีที่แล้ว

    thanks for sharing. very usefull

  • @denisdodo
    @denisdodo 4 ปีที่แล้ว +1

    u r baack!

  • @teps.official.
    @teps.official. 3 หลายเดือนก่อน

    thank you

  • @max60213
    @max60213 4 ปีที่แล้ว +4

    omg can you just slow every steps down a little bit?

    • @redhootoboemonger4328
      @redhootoboemonger4328 4 ปีที่แล้ว +1

      These videos assume you have intermediate to advanced fusion knowledge prior. If it’s a little too fast perhaps watch at half speed.

  • @MarioDiazDelgado
    @MarioDiazDelgado ปีที่แล้ว

    thank you very much!

  • @olegromanov7671
    @olegromanov7671 4 ปีที่แล้ว

    Begging for more!

  • @gianpaolorende
    @gianpaolorende 3 ปีที่แล้ว

    Thanks awesome trick!!!

  • @alpha18_81
    @alpha18_81 11 หลายเดือนก่อน

    How can i use this mesh for casting shadows of for example a 3d text?

    • @3d3rbart
      @3d3rbart 8 หลายเดือนก่อน +1

      i use blender for that , just export the scene to fbx and do every thing in blender very easy

  • @mtscott44
    @mtscott44 6 หลายเดือนก่อน

    Holly shit dude, this is amazing. Thank you!

    • @mtscott44
      @mtscott44 6 หลายเดือนก่อน

      Any tips getting this data out to Blender?

    • @statixvfx1793
      @statixvfx1793  6 หลายเดือนก่อน +1

      @@mtscott44 You can instance small spheres to the point cloud if you're setting the point cloud to renderable. You can instance using the replicate3d node and the fbx exporter node to save it out.

    • @mtscott44
      @mtscott44 6 หลายเดือนก่อน

      @@statixvfx1793 Cheers.

  • @skullbrew_
    @skullbrew_ 4 ปีที่แล้ว

    I am confused, seems like it's possible to do some 3D in fusion, even though it's marketed as a compositor... So my question is; What can you do in Fusion and what can't you do?

    • @statixvfx1793
      @statixvfx1793  4 ปีที่แล้ว +4

      Fusion is a compositor first, and a 3d system second. Much like Blender is a 3d program first and a compositor second (its got a built in comp tool). Fusion's 3d system is very advanced when it comes to dealing with VFX and motion graphic related tasks. Projections, effects, looks, adding elements etc can all be done in 3d. However, fusion isnt made for modeling, animation and physically based realistic lighting.

    • @rano12321
      @rano12321 2 ปีที่แล้ว

      Who said you can't do 3D stuffs in compostors? It's only after effects where you can't do anything 3D, other compostors like Nuke, Fusion all can do 3D stuffs.

  • @rüzgarınadı
    @rüzgarınadı 4 ปีที่แล้ว

    thanks please what is ur graphic card and cpu? may u advice graphic card and cpu? thanks

  • @kAdRaKeS
    @kAdRaKeS 2 ปีที่แล้ว

    Can you please add the video as well, just to follow along?

  • @wendellestate
    @wendellestate ปีที่แล้ว

    you are a god

  • @AlexAndRiEL
    @AlexAndRiEL 3 ปีที่แล้ว

    Ah, why BM Fusion doesn't have a proper mesher :-(((( It is 2021 !

  • @kAdRaKeS
    @kAdRaKeS 2 ปีที่แล้ว

    You can only use the camera tracking effect after buying Resolve?! Haiyaa, not cool

    • @statixvfx1793
      @statixvfx1793  2 ปีที่แล้ว

      Yes, its in Fusion Studio or Resolve Studio only.

    • @kAdRaKeS
      @kAdRaKeS 2 ปีที่แล้ว

      @@statixvfx1793 I saw but since I'm using Resolve for free the camera tracker isn't available to use.

  • @TomSidProductions
    @TomSidProductions 5 หลายเดือนก่อน

    What can I do to get this geometry to act as a bounce collision for particles?

  • @anthonymalagutti3517
    @anthonymalagutti3517 ปีที่แล้ว

    amazing