Thanks for watching! Like the show? Get way more, including the Web DM podcast: patreon.com/webdm If you 're gonna get the book on Amazon, do it with this link and support Web DM! Theros: amzn.to/2UT6VOI
Thanks so much! Our producer Travis has done a great job - the guys are actually thousands of miles away from each other and we will be stuck like this rather indefinitely
@@WebDM Jim's lighting just needs to be a touch warmer so it matches Pruitt's, and it'll be perfect. The only indication that they're not in the old studio will be when Jim's hand disappears.
@@WebDM Sound is good to, part of the reason I didn't notice is often times I'm listening only. Good quality mics and mixing is always welcomed, great job guys
Rogue satyr. They bang their hooves on the ground and take to the sky with their jump, then use their pan flute like a blow-gun to snipe their enemies with the DEX bonus
You know what I like about Web DM? Solid info, helpful friendly demeanor, excellent sound quality AND they don't appropriate other people art, without permission, to help sell their products.
I'd love to see Innistrad brought into the book series. You could really explore vampires, ghosts, Angels, and Demons so much. Plus all the other interesting creatures and things on the plane.
The funny thing is that it already exists, but no in this level. They were doing Magic settings -> DnD adaptable as little supplements called 'plane shift'. It just happen to be the wizars decided to put money into the Ravnica and Theros ones to make them into complete books. They did these for Amonkhet, Dominaria, Ixalan, Kaladesh, Zendikar, and Innistrad. They only have very few pages and are varely and introduccion to these planes. The one for Innistrad is probably the coolest, because it gives you suggestions to make 'curse of strad' compatible to the lore, and turn it into the launching point for a full campaign. I really wish it was full book.
I seriously loved this book without even planning to ever use the setting. There are just so many helpful templates for making a setting more of a high magic experience and it's great.
@@berserkshirtbear1271 don't leave me out of this! You will need to pay 1.99 for each new monster in the monster manual, and lore will be behind another huge paywall
Hey, just some shout out to Travis for the awesome editing work of putting this together. This had such seamless incorporation that it really felt like the old live studio set up. Great work!!
That's some high-grade compositing! It wasn't bad before, but looking at this on my phone, I really have to lean in to spot the illusion. Or notice Jim gesticulating into the Astral. Still very good.
Yeah, literally the only thing they need to do to make it seamless is get Jim's lighting to match the background. Pruitt is almost perfect, Jim just needs to be a little warmer. Then they just need to handcuff him so he stops sticking his hands out of frame, and it'll be indistinguishable.
That second section on the gods and ways you might weave them into your campaign is... It's just my very favourite thing. The section on nautical adventures is just... Well, it's just my least favourite. "How to run nautical adventures: buy another book." I'm all for integration, but give SOME mechanical clues to people who don't own both. The section alludes to all the things you could do in the Dakra Isles while the map puts exactly nothing of interest there to capture the players' attention - not to mention that it specifically calls out trying to get home as a common reason to set out across dangerous seas... but any character from anywhere in Theros would have an easier time just travelling by land since all the settled regions are huddled together. Fixing the map might make a big difference, but even then... I'm underwhelmed. Island hopping was a perfect fit for this setting and as far as I'm concerned they totally fumbled it. It's vague without the evocative and I CANNOT abide it! Wizards. Please. Let me at it. Let me hand you some interesting Mediterranean lit inspired seafaring, I beg of you.
SERIOUSLY! Every other part of this book is between good and utterly amazing and then they give a map of an ancient Greek inspired setting... and everything is on the mainland. With just a few islands and a name stuck in the bottom corner. Well away from the cast lest any of the few ships sailing the coast might get lost in them heaven forbid. If I wanted to play a game in Theros, I'd make my own damn map. Also "Here's the Leonin a cool new race never before seen in D&D! They're almost exclusive to this one place and are actively isolationist so you don't find them anywhere else in Theros" So.... you gave us a new race... and told us we shouldn't play it? What?!
I started playing Magic during the original Theros block, and I scooped up my copy yesterday. I can say it is amazing!! I am so happy that they didn't do my favorite Magic setting dirty!
I honestly love the green screen thing you guys did. It’s a bit rough around the edges but that’s what made it charming. Oh yeah and Theros is neat I guess.
One correction: the centaur was already Fey in Ravnica. and i think it speaks for the MtG setting books that Jim says : He didn't expect it to like it as much as he did. More MtG planes!
Going to miss you on the bi-weekly schedule, but always glad to get some more WebDM in my life. I ran a session in the Gloaming in Eberron last week, the Sorrowsworn harrassed the party the whole way but I had to use a lot of unorthodox DM strategies; things I learned from you guys. They said it was the spookiest they've ever felt while playing DnD.
Awesome! Thanks for sharing, spooky is one of the hardest feelings to pull off! Wanted to add that we don't plan on being on this schedule forever, just through the summer really!
I am definitely going to play as a revenant elf from the College of Eloquence, with some time-based spells from the Wildemount book. Really looking forward to this book, it's in the mail!
the magic setting books have both been excellent. and honestly so have the other two recent setting sources, Eberron and Wildemount. I want more of these. Like, gimme one every year WotC, sign me up!
I just brought this on Amazon last night, because it was £10 off, alongside Ghosts of Saltmarsh. (not realising it was release day). This is my dream book for D&D, and I got it to share with my girlfriend who is studying classics. I'm excited to read it when it comes :D Ghosts of Saltmarsh was specifically brought BC my homebrew campaign will feature ships, and it will be great to have access to the rules and adventured, but I'll probably end up trying to include rules from Theros too bc who doesn't love Greek Mythology. Great video as always guys! You are doing so well given the situation we are now faced with. Stay safe and roll plenty of NAT 20's.
Edited: I didn't realise until you mentioned it later in the video that Chapter 5 References Ghosts of Saltmarsh. I felt like I was being ridiculous ordering 2 different books for D&D but I seem to have made the best choices. I'm excited to see what I can come up for my homebrew campaign with these 2 settings mashed together.
WoTC actually released pdfs of other MtG planes a few years back. I believe the ones they have out currently is Ahmonket, Dominaria, Zendikar, Innistrad, Kaladesh and Ixilan. I like Ahmonket the best because not only does it add a few new races, but also adds 4 new cleric subclasses. I like zeal domain best because of it's 17th level ability where if you drop to 0 hit points you can move up to your speed towards a creature and deal an extra 5d10 extra weapon damage and 5d10 fire damage (then you make death saves or die if the damage would've killed you outright).
I mean those two words are pronounced the same so you really DIDN'T misunderstand you mis... Let's just say English is dumb and too many things sound like other things and are COMPLETELY different!
I like the piety system. It can easily be re-flavored for warlock/patron relations. Additionally I could see Tier 3 characters drawing the attention of the deities, and perhaps being rewarded with additional benefits in exchange for services. It's a fun roleplay incentive.
You two are the most thoughtful, professional, interesting, and useful students of RPGing that I have ever imagined, let alone seen. You are the philosophers this genre needs amid a sea of false prophets. And you do it all with style, dignity, and without pretension. Thank you for being the adults in the room. You have identified and dissected each of my "pet peeves" about RPGing, and really put the "master" in DMing as far as I can tell. Tougher to realize some of those master level understandings of the situtation in practice, but actually understanding what is going on at the gaming table is the first step in correcting (my) mistakes. I'm very sure J.R.R Tolkien would approve of you two and would subscribe if he were alive today.
I preordered this book a couple of weeks ago and it’s finally coming in today😁! It’s currently out for delivery, and I just can’t wait to get my hands on it!😁💙💚
For having monsters with mythic traits and changing up the fight, I remember running some a campaign were there were demons and such disguised as humans so I a humanoid boss monster to figure out the first phase of things and then after a certain HP limit was hit I just pulled up a demonic monster stat block. I modified the health totals so it wouldn't be such a slog, but it gave an easy way to evolve and manipulate the fight
Anyone looking to run a campaign in theros should really read the old small stories from when we first went to theros. They show how gods fight and the feel of the world. And if you can only read one go look at Krufixes. It basically lays out deep lore about the world.
I was disappointed about the Polukranos, the space hydra everyone is curious about on the front cover. Not the most creative statblock. That said, their statblocks for their version of a Kraken, Medusa, and Spider God-Queen are badass! The rest of their monster statblocks have a lot of flavor.
Regarding Chill Touch and mythic monsters: an easy homebrew fix would to just let the monster collapse "dead" and ask the party what they're going to do next, then assume 6 seconds have passed while they start to mill about or decide what to do, and have the monster pop back up again since chill touch is only until the start of the caster's next turn. Would probably make the fight even more memorable.
With that last comment about chill touch, I think that weakness is actually pretty smart and a reason to pick up that cantrip. If you remove one of chill touch's features then you're indirectly telling the player that only the damage dealing cantrips are useful like eldritch blast or Fire Bolt. If you think your monster is outclassed by a cantrip either use a different monster or give the monster an equally scary offensive or utility ability so that spells like Chill Touch aren't negated but at the same time don't feel like an Achilles Heel. Mayhaps your monster can use a legendary action to thrust it's status effects onto another creature? So that if your monster has minions that can cover up some of it's weaknesses without just saying "no your spell is dumb and doesn't work".
Awesome, so glad you guys made this! Any chance you'll give a more in-depth thoughts video later on, as opposed to the first impression style of this one? Assuming there's something more to say, that is.
For anyone who don't mind homebrewing non-official dnd content into their campaigns, I wanna recommend looking up the "Player's Guide to Odyssey of the Dragonlords", for some more Greek-Myth-styled subclasses for your pc's. The Barbarian can be a Hercules grappling type character. The Bard can be College of Epic Poetry, writing a new line of poetry every time a Nat 1 (tragedy) or Nat 20 (hubris) happens. The Rogue can be like Odysseus, tricking monsters to gain advantage. The Ranger is an Amazon, basically Wonder Woman. And the Cleric can be an Oracle, getting a kind of Divination portent die for their Channel Divinity. Seems like great fun options imo, if you're into that. Search for it on "the trove" 😉
They are cool ideas, with terrible executions. The people behind Odyssey of the Dragonlords are absolutely godawful at designing 5th edition character options.
I was just able to get the last one from my local game store that has the alt cover and came with a map me and the wife are gonna play with friends and make our own game in theros this shit sounds sick😮💨
If you think of the mythic trait happening like a cut scene though (the book has descriptions of what is happening) it isnt necessarily just in the course of ome round. I would let the players think it may be dead, let them breathe a moment before there is a big sound, or a twitch or something
I didn’t know much before buying the book other than it’s a Greek like setting, I didn’t know it was MTG but I’m very happy with what I got. The races are nice the two new subclasses are pretty nice and the lore and stuff it takes about gods are cool and the monsters are neat but I do wish their might have been some more in there
So I have been doing bosses with different stages for a while and how I approach it is I will have encounters that are designed to teach the players how to handle the mechanics. As an example, there was an encounter in a dungeon that had a massive locked door. To open it the PCs and to stand on 3 large circular plates and hold their position while they were attacked by mobs of enemies. So after the encounter the players learned "hey so if we stand on these plates, something happens." When they got to the boss. It was invulnerable to all damage, but when the PCs stood on all the plates the boss took damage. Then there was a change in stage as the health of the boss went down and the mechanic for the stage was already learned by the PCs in a previous encounter. This way of making combat encounters turns combat into a puzzle. I think multi-phase fights can work in dnd but need to be planned.
I mate a Satyr Sorcerer, the DM said okay. But you need to roll for stats and you cant reroll 1s to make sure you arnt too over powered. I rolled; 18, 16, 16, 15, 14, 11 :D
One nitpick I have of the book is that it doesn’t give any guidance for subclasses affiliated with each god other than Clerics. Ravnica was superior in that respect.
Even without the specific wording in front of me I can see a lot of room for reputation (the Athlete background) as a measure of a parties (or characters) fame in a region. It might match well with the Folk Hero in an out of the way town, or the Soldier in a military camp or martial society. I dont know if this features anywhere else in a WOTC product for 5e.
I like how Jim list some MTG settings he would like to see in DND, he mentions Zendikar which is a cool one, but sadly, these books are apparently coming with the release of the MTG expansions and Zendikar has been done recently (recently meaning a few years ago) so in order to get a book for Zendikar we are gonna have to wait a lot, that said, there's a series of PDFs called "Planeshift" which they used to release with each MTG expansion before just making books with Ravnica, they are short, like, 20 pages maybe, but there is one for Zendikar I would like to see Mirrodin / New Phyrexia, that was the current block back when I started playing MTG and the following block was Innistrad, which has also been revisited recently (again, recently means 4 years ago) with the Shadows over Innistrad block (Which is a continuation to both Innistrad AND Zendikar) so if between Innistrad 1 and Innistrad 2 was a 4-5 year gap (And, honestly, I'm 500% sure it was because of Bloodborne) then I think 9 years is enough of a gap to revisit New Phyrexia
Right now I'm playing a campaign called Odyssey of the Dragonlords which is Greek based and it is awesome. The PCs will become friends with 4 of the 5 god gods as they live among the people one as a king, one as a queen and two just live there lives doing what they do, and one is ascended and not among the people. There is also 4 titan gods 2 of which are assholes and the objective of the game, one is the world itself, and the last one wonders the oceans guarding the last one.
Seems worth getting overall, I'll wait for the physical tome. Also I already reverse engineered the mythic monsters but. More and a guide on making your own should have been in here. Also Polukranos the hydra 100% should have been a mythic monster. I'm giving them at least double HP and having Mythic be half hp threshold. "Mythic threshold" if you will. I've been making such things in game for a while anyways. Useful video thanks.
Polukranos is not really a monster it is the ideal of a hydra. Meaning the bastard comes back every single time. The thing can only be temporarily killed, it will just keep coming while people have and idea of what a hydra is.
Thanks for watching! Like the show? Get way more, including the Web DM podcast: patreon.com/webdm
If you 're gonna get the book on Amazon, do it with this link and support Web DM! Theros: amzn.to/2UT6VOI
Can you discuss how to DM a West March game please and thank you!
For a Minute I was like: hey, they are back in their old Basement. Hmm.
Say it with me now, "Persuasion is not mind control."
But... But I got a nat 20 when I asked the king to give me his kingdom! Not fair!
"Yes and you're not in the stockades right now, pretty good."
But my bard really wanna make some half-dragon tonight...
True, but persuasion can make you a demagogue which creates its own mob monster.
@@ReadingDave WHAT?!
"It's time to Greece the palms of the gods"
I see what you did there.
The only race I'd add is the genasi, flavored as a half niaid, oread, alsied, or dryad
Maybe add like an extra sub race for the dryad
Stealing
Yo, that's so damn fine editing, I just realized they're in different locations and the table is an overlay lol great job.
Thanks so much! Our producer Travis has done a great job - the guys are actually thousands of miles away from each other and we will be stuck like this rather indefinitely
@@WebDM Jim's lighting just needs to be a touch warmer so it matches Pruitt's, and it'll be perfect. The only indication that they're not in the old studio will be when Jim's hand disappears.
Yeah, it's looking really good
@@WebDM Sound is good to, part of the reason I didn't notice is often times I'm listening only. Good quality mics and mixing is always welcomed, great job guys
Towards the end, by staring ahead, Pruitt looks like he's consciously trying to ignore Jim, it's pretty funny
This is the setting I didn’t know I was waiting for. 5e has really been missing a setting that is built around interactions. I’m so excited
Pruitt still bringing us tickets to the gun show. Glad to see lockdown hasn't dampened those gains!
Rogue satyr. They bang their hooves on the ground and take to the sky with their jump, then use their pan flute like a blow-gun to snipe their enemies with the DEX bonus
You know what I like about Web DM? Solid info, helpful friendly demeanor, excellent sound quality AND they don't appropriate other people art, without permission, to help sell their products.
I take it you saw that Reddit thread about Nerdarchy?
I am honestly ready for them to turn as many Magic planes into D&D settings. I think they're so cool and add so many cool monsters to the game.
Planeswalkers would always be a cool NPC addition.
Wotc has released a series of module based off of the planes from mtg for dnd 5e. I believe the series is called plane shift.
Just imagine an innistrad setting book! Or Ixilan
I'm hoping all these separate worlds theyve been introducing into 5e eventually leads to a spell jammer 5e book
@@Honyi1 they did do a plane shift for Ixalan. It was kinda light. But they did have player options to be a vampire.
I'd love to see Innistrad brought into the book series. You could really explore vampires, ghosts, Angels, and Demons so much. Plus all the other interesting creatures and things on the plane.
The funny thing is that it already exists, but no in this level.
They were doing Magic settings -> DnD adaptable as little supplements called 'plane shift'. It just happen to be the wizars decided to put money into the Ravnica and Theros ones to make them into complete books.
They did these for Amonkhet, Dominaria, Ixalan, Kaladesh, Zendikar, and Innistrad. They only have very few pages and are varely and introduccion to these planes.
The one for Innistrad is probably the coolest, because it gives you suggestions to make 'curse of strad' compatible to the lore, and turn it into the launching point for a full campaign. I really wish it was full book.
We already have Planescape and Ravenloft (the setting of CoS), both of which are universe-agnostic already
So a higher level Curse of Strahd?
I seriously loved this book without even planning to ever use the setting. There are just so many helpful templates for making a setting more of a high magic experience and it's great.
I'm excited for DnD to come out with a Raid Shadow Lengends setting
oh god(s)
How would they add microtransactions?
@@IamWalkingDead1 Minis?
@Zevran08 simple, you have to pay literal money to the GM to level up. As a GM I approve of this as I will start at the top of this pyramid scheme
@@berserkshirtbear1271 don't leave me out of this! You will need to pay 1.99 for each new monster in the monster manual, and lore will be behind another huge paywall
Hey, just some shout out to Travis for the awesome editing work of putting this together. This had such seamless incorporation that it really felt like the old live studio set up. Great work!!
That's some high-grade compositing! It wasn't bad before, but looking at this on my phone, I really have to lean in to spot the illusion.
Or notice Jim gesticulating into the Astral. Still very good.
Yeah, it was so weird seeing his hand disappear for the first time.
Then I noticed there lightning is different.
That is such a good sat word. Gesticulating. I’m gonna steal that for later.
Yeah, literally the only thing they need to do to make it seamless is get Jim's lighting to match the background. Pruitt is almost perfect, Jim just needs to be a little warmer. Then they just need to handcuff him so he stops sticking his hands out of frame, and it'll be indistinguishable.
That second section on the gods and ways you might weave them into your campaign is... It's just my very favourite thing.
The section on nautical adventures is just... Well, it's just my least favourite. "How to run nautical adventures: buy another book." I'm all for integration, but give SOME mechanical clues to people who don't own both. The section alludes to all the things you could do in the Dakra Isles while the map puts exactly nothing of interest there to capture the players' attention - not to mention that it specifically calls out trying to get home as a common reason to set out across dangerous seas... but any character from anywhere in Theros would have an easier time just travelling by land since all the settled regions are huddled together. Fixing the map might make a big difference, but even then... I'm underwhelmed. Island hopping was a perfect fit for this setting and as far as I'm concerned they totally fumbled it. It's vague without the evocative and I CANNOT abide it!
Wizards. Please. Let me at it. Let me hand you some interesting Mediterranean lit inspired seafaring, I beg of you.
SERIOUSLY! Every other part of this book is between good and utterly amazing and then they give a map of an ancient Greek inspired setting... and everything is on the mainland. With just a few islands and a name stuck in the bottom corner. Well away from the cast lest any of the few ships sailing the coast might get lost in them heaven forbid. If I wanted to play a game in Theros, I'd make my own damn map.
Also "Here's the Leonin a cool new race never before seen in D&D! They're almost exclusive to this one place and are actively isolationist so you don't find them anywhere else in Theros" So.... you gave us a new race... and told us we shouldn't play it? What?!
@@Willothemask 1000%! Reading this reply has been very kathartic for me, thank you
Hey Pruitt, I hope you and Davis are getting a kick-back from Crown Royale for displaying that iconic bag every video.
Pruitt just spent the whole video staring into the camera with a goofy half-smile the whole time.... what are you up to, im on to you..
Waiting to drop his “Nixflix and chill touch” pun
Practicing his psionics.
I started playing Magic during the original Theros block, and I scooped up my copy yesterday. I can say it is amazing!! I am so happy that they didn't do my favorite Magic setting dirty!
Good to have you back! Missed you. Looking forward to your new projects!
Thanks Michael! We will likely be on this schedule until the fall.
"Time to get Iliad ..." Pruit, I take back everything Dave has ever said about you.
YES! It's WebDM week, y'all!
I honestly love the green screen thing you guys did. It’s a bit rough around the edges but that’s what made it charming.
Oh yeah and Theros is neat I guess.
One correction: the centaur was already Fey in Ravnica. and i think it speaks for the MtG setting books that Jim says : He didn't expect it to like it as much as he did. More MtG planes!
If it turns out Innistrad is a 'neighbor' to Barovia, I would not be terribly surprised.
Holy shit, you guys stepped up the editing game on this. Nicely done, production team!
When its the shot of both of them and they're staring at the camera but talking to each other, something about it disturbs me
Yeah we've got one more like that and then we'll be done with it
Going to miss you on the bi-weekly schedule, but always glad to get some more WebDM in my life.
I ran a session in the Gloaming in Eberron last week, the Sorrowsworn harrassed the party the whole way but I had to use a lot of unorthodox DM strategies; things I learned from you guys. They said it was the spookiest they've ever felt while playing DnD.
Awesome! Thanks for sharing, spooky is one of the hardest feelings to pull off!
Wanted to add that we don't plan on being on this schedule forever, just through the summer really!
@@Emma-ko5gx Glad to hear it, looking forward to the something you all are working on.
I got the alternate book cover a couple days ago, and I’m SO excited to break this book out in my next session.
I am definitely going to play as a revenant elf from the College of Eloquence, with some time-based spells from the Wildemount book. Really looking forward to this book, it's in the mail!
Chill touch is the most MVP cantrip ever. It's the main cantrip of my necromancer tabaxi
the magic setting books have both been excellent. and honestly so have the other two recent setting sources, Eberron and Wildemount. I want more of these. Like, gimme one every year WotC, sign me up!
I just brought this on Amazon last night, because it was £10 off, alongside Ghosts of Saltmarsh. (not realising it was release day). This is my dream book for D&D, and I got it to share with my girlfriend who is studying classics. I'm excited to read it when it comes :D
Ghosts of Saltmarsh was specifically brought BC my homebrew campaign will feature ships, and it will be great to have access to the rules and adventured, but I'll probably end up trying to include rules from Theros too bc who doesn't love Greek Mythology.
Great video as always guys! You are doing so well given the situation we are now faced with. Stay safe and roll plenty of NAT 20's.
Edited: I didn't realise until you mentioned it later in the video that Chapter 5 References Ghosts of Saltmarsh. I felt like I was being ridiculous ordering 2 different books for D&D but I seem to have made the best choices. I'm excited to see what I can come up for my homebrew campaign with these 2 settings mashed together.
WoTC actually released pdfs of other MtG planes a few years back. I believe the ones they have out currently is Ahmonket, Dominaria, Zendikar, Innistrad, Kaladesh and Ixilan. I like Ahmonket the best because not only does it add a few new races, but also adds 4 new cleric subclasses. I like zeal domain best because of it's 17th level ability where if you drop to 0 hit points you can move up to your speed towards a creature and deal an extra 5d10 extra weapon damage and 5d10 fire damage (then you make death saves or die if the damage would've killed you outright).
*starts work making an Ancient Greek inspired city in my D&D world, sees this video*
Oh shit well that was well timed!
Nice book tour, you gave us enough to want it. You are still by far the best team in the d&d business.
The section on Piety and gods is going to totally make the purchase of this book worth it, even if I don't use a single word of the setting itself.
Great split screen! Took me a bit to see that you were not together. Bravo to your editing team.
Just bought this on your recommendation - I was hoping for what Ravnica did for intrigue, Theros does for Greek myths. This sounds AMAZING!!!!
The way this handles gods could be very interesting to weave into a game of 13th age. will have to check that out.
Im just glad that we are getting a splat book at the end of the year. Cause man I need more options for 5e
I haven’t gotten a notification for a new video from this channel in nine months. Time to watch 9 months worth of videos.
Ahhhh no beard!
It comes back, it's ok
I misunderstood when you said "anvil wrought". I thought you'd said "anvil rot".
maybe "anvil rot" could be a disease in your next campaign. Or like your next post deathmetal garage band, whatever
I mean those two words are pronounced the same so you really DIDN'T misunderstand you mis... Let's just say English is dumb and too many things sound like other things and are COMPLETELY different!
I was thinking the same thing. I would probably rename it among my players if I use it because we work via VTTRPG and everyone will call it Anvil Rot.
God i love the editting to make it look like they are in the same room. Like other than lightning I probably wouldnt have guessed
I like the piety system. It can easily be re-flavored for warlock/patron relations. Additionally I could see Tier 3 characters drawing the attention of the deities, and perhaps being rewarded with additional benefits in exchange for services. It's a fun roleplay incentive.
Would love to hear you do an episode on "The One Ring" RPG. Show me it's shortcomings that I don't see, or give me tips I hadn't thought of.
I love the video editing, you could run with that and have the interview in a tavern, a dungeon, etc..
Awesome video guys. This is such an awesome set of new rules and monster things.
Nyx, Flix and Chill Touch. Beautiful, Pruitt
Jim mentioned a section in the DMG about the "difficulty class thresholds to influence people." Anyknow know what specifically he's talking about?
Pages 244-245. Gives DC’s for social interactions with Hostile/neutral/friendly NPCs.
You two are the most thoughtful, professional, interesting, and useful students of RPGing that I have ever imagined, let alone seen. You are the philosophers this genre needs amid a sea of false prophets. And you do it all with style, dignity, and without pretension. Thank you for being the adults in the room. You have identified and dissected each of my "pet peeves" about RPGing, and really put the "master" in DMing as far as I can tell. Tougher to realize some of those master level understandings of the situtation in practice, but actually understanding what is going on at the gaming table is the first step in correcting (my) mistakes. I'm very sure J.R.R Tolkien would approve of you two and would subscribe if he were alive today.
In 3.X the Hundred-Handed Ones were Epic CR 57 monsters that did, in fact, get 100 attacks. xD
I am even more excited to run this. Thanks for another great video.
The way pruitt is sitting there just staring sternfaced into my soul is terrifying.
I preordered this book a couple of weeks ago and it’s finally coming in today😁! It’s currently out for delivery, and I just can’t wait to get my hands on it!😁💙💚
Good video! Even through covid, your video quality is still nice to look at.
OMG.... Now I have to read the book to find out what it says exactly...It sounds better than I thought.
I’m casting every single spell slot available to me as fireballs when I meet that spider thing lmao! Awesome video!
Be wary, and be brave. The webs are deadly
For having monsters with mythic traits and changing up the fight, I remember running some a campaign were there were demons and such disguised as humans so I a humanoid boss monster to figure out the first phase of things and then after a certain HP limit was hit I just pulled up a demonic monster stat block. I modified the health totals so it wouldn't be such a slog, but it gave an easy way to evolve and manipulate the fight
I'm loving this set up! It's great!
Glad you like it!
This social distance setup is very clever. I like it. They just need dolls of each other to look at.
Haruspicy using the entrails of your foes. I like.
Noticing the green screen = Noticing the illusion spell
Medusa should react with extreme prejudice to the effects of Chill Touch.
Anyone looking to run a campaign in theros should really read the old small stories from when we first went to theros. They show how gods fight and the feel of the world. And if you can only read one go look at Krufixes. It basically lays out deep lore about the world.
Just realized the Supernatural Gift and Piety rules would be great for a Pillars of Eternity game.
I was disappointed about the Polukranos, the space hydra everyone is curious about on the front cover. Not the most creative statblock. That said, their statblocks for their version of a Kraken, Medusa, and Spider God-Queen are badass! The rest of their monster statblocks have a lot of flavor.
Wow. Awesome use of green screen! 👍
The compositing is spot on
Regarding Chill Touch and mythic monsters: an easy homebrew fix would to just let the monster collapse "dead" and ask the party what they're going to do next, then assume 6 seconds have passed while they start to mill about or decide what to do, and have the monster pop back up again since chill touch is only until the start of the caster's next turn. Would probably make the fight even more memorable.
With that last comment about chill touch, I think that weakness is actually pretty smart and a reason to pick up that cantrip. If you remove one of chill touch's features then you're indirectly telling the player that only the damage dealing cantrips are useful like eldritch blast or Fire Bolt. If you think your monster is outclassed by a cantrip either use a different monster or give the monster an equally scary offensive or utility ability so that spells like Chill Touch aren't negated but at the same time don't feel like an Achilles Heel. Mayhaps your monster can use a legendary action to thrust it's status effects onto another creature? So that if your monster has minions that can cover up some of it's weaknesses without just saying "no your spell is dumb and doesn't work".
Awesome, so glad you guys made this! Any chance you'll give a more in-depth thoughts video later on, as opposed to the first impression style of this one? Assuming there's something more to say, that is.
For anyone who don't mind homebrewing non-official dnd content into their campaigns, I wanna recommend looking up the "Player's Guide to Odyssey of the Dragonlords", for some more Greek-Myth-styled subclasses for your pc's.
The Barbarian can be a Hercules grappling type character. The Bard can be College of Epic Poetry, writing a new line of poetry every time a Nat 1 (tragedy) or Nat 20 (hubris) happens. The Rogue can be like Odysseus, tricking monsters to gain advantage. The Ranger is an Amazon, basically Wonder Woman. And the Cleric can be an Oracle, getting a kind of Divination portent die for their Channel Divinity.
Seems like great fun options imo, if you're into that. Search for it on "the trove" 😉
Oh, and the different schools of magic for wizards gets styled after different schools of philosophy 😉 for those galaxy brain moments
They are cool ideas, with terrible executions. The people behind Odyssey of the Dragonlords are absolutely godawful at designing 5th edition character options.
I was just able to get the last one from my local game store that has the alt cover and came with a map me and the wife are gonna play with friends and make our own game in theros this shit sounds sick😮💨
Really great job of keeping up the feel of the non pandemic
If you think of the mythic trait happening like a cut scene though (the book has descriptions of what is happening) it isnt necessarily just in the course of ome round. I would let the players think it may be dead, let them breathe a moment before there is a big sound, or a twitch or something
I didn’t know much before buying the book other than it’s a Greek like setting, I didn’t know it was MTG but I’m very happy with what I got. The races are nice the two new subclasses are pretty nice and the lore and stuff it takes about gods are cool and the monsters are neat but I do wish their might have been some more in there
Interested in the make your own chimera feature
@Web DM have y'all thought about doing another video on passive perception, and how to run things more tailored to the players characters.
We are finishing out our skills series soon!
this is the best video i have seen you do and they and im yet to past half the vedeo.
Would love to play an Assimar Bard built and crafted to write songs about the deities and sing them for the masses.
I see the Bug hasn’t caused the thumbnail game to fall apart.
I love the green back drop
Theros should, 100%, have included the ship rules that Ghosts of Salt Marsh has in it. It's pretty ridiculous that it didn't.
Which part? Isn't that like 30 pages of rules?
So I have been doing bosses with different stages for a while and how I approach it is I will have encounters that are designed to teach the players how to handle the mechanics. As an example, there was an encounter in a dungeon that had a massive locked door. To open it the PCs and to stand on 3 large circular plates and hold their position while they were attacked by mobs of enemies. So after the encounter the players learned "hey so if we stand on these plates, something happens." When they got to the boss. It was invulnerable to all damage, but when the PCs stood on all the plates the boss took damage. Then there was a change in stage as the health of the boss went down and the mechanic for the stage was already learned by the PCs in a previous encounter. This way of making combat encounters turns combat into a puzzle. I think multi-phase fights can work in dnd but need to be planned.
I mate a Satyr Sorcerer, the DM said okay. But you need to roll for stats and you cant reroll 1s to make sure you arnt too over powered. I rolled; 18, 16, 16, 15, 14, 11 :D
Your dice love you
@@WebDM I never rolled so high, and I won’t ever again likely
One nitpick I have of the book is that it doesn’t give any guidance for subclasses affiliated with each god other than Clerics. Ravnica was superior in that respect.
Leonin Athlete Paladin of Glory Follower of Iroas with magical power heroism = amazingly fun especially if you make them damn good at wrestling.
Even without the specific wording in front of me I can see a lot of room for reputation (the Athlete background) as a measure of a parties (or characters) fame in a region. It might match well with the Folk Hero in an out of the way town, or the Soldier in a military camp or martial society. I dont know if this features anywhere else in a WOTC product for 5e.
I like how Jim list some MTG settings he would like to see in DND, he mentions Zendikar which is a cool one, but sadly, these books are apparently coming with the release of the MTG expansions and Zendikar has been done recently (recently meaning a few years ago) so in order to get a book for Zendikar we are gonna have to wait a lot, that said, there's a series of PDFs called "Planeshift" which they used to release with each MTG expansion before just making books with Ravnica, they are short, like, 20 pages maybe, but there is one for Zendikar
I would like to see Mirrodin / New Phyrexia, that was the current block back when I started playing MTG and the following block was Innistrad, which has also been revisited recently (again, recently means 4 years ago) with the Shadows over Innistrad block (Which is a continuation to both Innistrad AND Zendikar) so if between Innistrad 1 and Innistrad 2 was a 4-5 year gap (And, honestly, I'm 500% sure it was because of Bloodborne) then I think 9 years is enough of a gap to revisit New Phyrexia
I like the green screen thing. It's cool
I want books for Lorwyn, Kamigawa and Zendikar.
Hasn't even been up a minute, cool.
Right now I'm playing a campaign called Odyssey of the Dragonlords which is Greek based and it is awesome. The PCs will become friends with 4 of the 5 god gods as they live among the people one as a king, one as a queen and two just live there lives doing what they do, and one is ascended and not among the people. There is also 4 titan gods 2 of which are assholes and the objective of the game, one is the world itself, and the last one wonders the oceans guarding the last one.
Seems worth getting overall, I'll wait for the physical tome. Also I already reverse engineered the mythic monsters but. More and a guide on making your own should have been in here. Also Polukranos the hydra 100% should have been a mythic monster. I'm giving them at least double HP and having Mythic be half hp threshold. "Mythic threshold" if you will. I've been making such things in game for a while anyways. Useful video thanks.
Tarkir or Zendikar setting books would be INSANE
Polukranos is not really a monster it is the ideal of a hydra. Meaning the bastard comes back every single time. The thing can only be temporarily killed, it will just keep coming while people have and idea of what a hydra is.
I like y'all's sleek green screen setup lol
I got my book yesterday
Is there a video similar to this about Wildemount?
I like the new intro fellas
Thank for the review
I just made a tabaxi sunsoul monk that looks like a lion. Now i guess I'm making a lionin
My first question in making a character is "Is this someone liking to become great or someone who already is great?"