I've got a few volumes in my scene and I'm trying to limit the RS Environment to be affected by only one dome light (and not the other lights), but when I try to "exclude" or "include" the RS Environment in the RS dome light attributes, it doesn't work! Is this a bug or am I missing the way to do this?
I wasn't understanding how to get a good fog result until I followed your tut! Thanks so much!
The quality of your tutorials and of your work are both incredible. Thanks !
Dude! you givin up awesome stuff! no mumbling, just straight to the topic! keep it up, man!
Thank you. It's explained very clear. Top!
Always great content as always!
Love your videos m8! keep it up! great explanation of attenuation/phase ive watched loads of videos trying to actually understand these two lol
Thank you man! Glad I could help. Appreciate all your support :)
At least you can given the free project for this tutorial...but nice a tutorial thank you
Seriously perfect tutorial.
Simple project, great breakdown of the concept and in no time at all. Thanks !
Thank you liked it. Really helpful. To bad you stopped before the FOG section
goat and thanks for this, also kinda sad that trees are lookin a bit weird imo (the shape) but still goldie, ly
The real tutorial starting at 2:50
Amazing 🤩🤩🤩
what kind of tree is that ?
Unable to accept discord server invite :(
Great!
thanks
wich graphic do you have? 3090?
I've got a few volumes in my scene and I'm trying to limit the RS Environment to be affected by only one dome light (and not the other lights), but when I try to "exclude" or "include" the RS Environment in the RS dome light attributes, it doesn't work! Is this a bug or am I missing the way to do this?
If you haven't already found a way: try to exclude your RS Environment in all the other lights, that should do the trick
hey, the discord link doesn't work any more!
Best!
This Video Should be renamed to "How to Create a Foggy Forest in Cinema 4D with Redshift" because it relies solely on redshift and not standard C4D.