Create a Landscape using FREE Quixel Assets in Cinema 4D & Redshift

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 75

  • @abinari
    @abinari 2 ปีที่แล้ว +14

    you can also tick the visibility box in your plain effector to further optimize and its good practice as the hidden clones are also removed from the memory cache

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      That's wicked, I'll check that out, thank you!

    • @yaseenirshad589
      @yaseenirshad589 3 หลายเดือนก่อน

      Or instead of plain effector, we can use vertex map with the same linear field. Then use that vertex map in the matrix object to limit the clones.

    • @abinari
      @abinari 3 หลายเดือนก่อน

      @@yaseenirshad589 um... no.

  • @StepanHKA
    @StepanHKA 2 ปีที่แล้ว

    I love the way you talk I can see you really know what you talking about so easy to watch. Thanks for all the information shared here 😌🙌

  • @madhanparthasarathy9013
    @madhanparthasarathy9013 2 ปีที่แล้ว

    This is the content we need in this community! Thanks for sharing!

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Thank you, I'm trying my best to give back. Lots more to come ;)

  • @MarkyMark662
    @MarkyMark662 2 ปีที่แล้ว +1

    Great tutorial! The plainer with the field to limit the height is something I had been looking for forever!!!! Thank you!

  • @arleksey
    @arleksey 2 ปีที่แล้ว +1

    simple, clear and very informative tutorial, good trick with color user data as external fast control, good one Ross!

  • @ryanelliott197
    @ryanelliott197 2 ปีที่แล้ว

    This video has helped me at least 3 or 4 times when I inevitably forget a part of the process. Thank you for a great tutorial.

  • @dino.ravelo
    @dino.ravelo 2 ปีที่แล้ว

    Can't wait for the video on user data, and how you use it in your projets!

  • @Monad.x
    @Monad.x 2 ปีที่แล้ว +1

    Amazing! Thank you. Could you do a full video just on lighting as well? I couldn't get it to work like yours.

  • @TheHarris78
    @TheHarris78 2 ปีที่แล้ว +1

    As always, amazing work Ross. Always bringing something new to learn cheers !

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Thank you Harris, I'm just glad I can help!

  • @christian_spies
    @christian_spies 5 หลายเดือนก่อน

    A nice way to keep it procedural is to instance the water plane instead of duplicating it, then add the displacement on the instanced object

  • @longpham3877
    @longpham3877 5 หลายเดือนก่อน

    crazy tutorial!! but how did you tweak your sun and sky to look like that?

  • @oceanejacquet5331
    @oceanejacquet5331 ปีที่แล้ว +1

    I can't find the "reft transmittance" on the base properties, why ?

  • @Omardtd
    @Omardtd 2 ปีที่แล้ว +4

    Really helpful tutorial! What about the lighting and the BG Sky? It's similar as previous tutorials or different approach? Thank you for this!

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +2

      I’m glad it was helpful! The lighting is just a redshift sky and sun and then the bg sky is a sky image i found on unsplash, which I then projected onto a plane - I do talk about it briefly in the video. Hope that helps :)

  • @jaredstevan
    @jaredstevan ปีที่แล้ว

    Awesome tutorial, really detailed and explaining exactly what you did. Love the landscapes. Thanks!

  • @cheeseandegg
    @cheeseandegg 6 หลายเดือนก่อน

    very nice tutorial, thank you Ross

  • @kja359
    @kja359 2 ปีที่แล้ว

    Another great one!

  • @AerysBat
    @AerysBat 2 ปีที่แล้ว

    Hi Ross, I had an awesome time following this tutorial! I couldn't find the project files for this on Gumroad so I purchased a different scene to check out next. Thank you for the great tutorials!

  • @xXwalkoXx
    @xXwalkoXx ปีที่แล้ว

    you are a life saver thank you so much for the great video very detailed and informative

  • @zblack8329
    @zblack8329 2 ปีที่แล้ว

    Thanks for the sharing that has always been great

  • @drewendly89
    @drewendly89 ปีที่แล้ว

    So are you using the quixrl bridge plugin? Thought megacans is only free for UE5?

  • @KriptexHD
    @KriptexHD 2 ปีที่แล้ว +1

    any good ways on how to get the grass moving in the wind in c4d?

  • @ezekie9491
    @ezekie9491 2 ปีที่แล้ว

    Thanks for sharing the tutorial, can you explain the scene using the focal length of the camera, this kind of scene focal length has been bothering me.

  • @rainerrossgoderer78
    @rainerrossgoderer78 2 ปีที่แล้ว

    Great Tutorial! Have you already found fitting settings for creating the subsurface water with the new redshift material system? I gave it a try but couldn't achieve a look like in your video.

  • @notharsh
    @notharsh 2 ปีที่แล้ว +1

    AMAZING TUTORIAL ☺

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Thank you!! I really appreciate it 🙌🏼

  • @justingraham8160
    @justingraham8160 2 ปีที่แล้ว

    Super helpful video! Thanks for sharing :)

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Thank you Justin! Glad you found it helpful :)

  • @shadermotionchannel6193
    @shadermotionchannel6193 ปีที่แล้ว

    About Sky texture, could you show me the realationship between its RS object and the sky? Thank you!

  • @nicolealonso4604
    @nicolealonso4604 ปีที่แล้ว

    Heyy! I tried following your tutorial but for some reason quixel does not support the new cinema 4d. I was wondering what you think I should do? Forester is really expensive.

  • @FufelSchmerzowitsch
    @FufelSchmerzowitsch ปีที่แล้ว

    Thanks, very useful tutorial!

  • @AlexExperimenT
    @AlexExperimenT 2 ปีที่แล้ว

    Love your tuts!

  • @kostyakharitoniuk
    @kostyakharitoniuk 2 ปีที่แล้ว

    Thanks for this amazing tutorial!

  • @carolinaharo5879
    @carolinaharo5879 4 หลายเดือนก่อน

    why can´t find the scene to buy ?

  • @carlosmunnoz4188
    @carlosmunnoz4188 2 ปีที่แล้ว

    You are the boss, mate... Awesome, thank you :)

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Thank you Carlos! Appreciate your kind words 🙏🏼

  • @_thomasrichter_
    @_thomasrichter_ 2 ปีที่แล้ว +2

    Hi Ross, first of all I want to thank you for this great video. It is really inspiring and informative. I still have some questions. :) I hope you could answer them. Do you subdivide the geometry in the Redshift Object tag because it's so smooth? Could you please share the camera settings and would it be possible to share the render settings (or have you shared them in another video)? That would be awesome. Thank you and keep up the great work.

  • @shinichi106
    @shinichi106 2 ปีที่แล้ว

    Thank you so much, amazing work as always

  • @umairsworld
    @umairsworld ปีที่แล้ว

    can we get this project file please?

  • @Mohammad_Imran_
    @Mohammad_Imran_ 2 ปีที่แล้ว

    very helpful... you are awesome bruhh.

  • @sandyscreengrab
    @sandyscreengrab 2 ปีที่แล้ว +1

    hi ross - really great tutorial. Learning a lot from you! I dont suppose you would know how to animate a mograph object along a surface. For example i want to find a way to give random motion to a bunch of objects along a surface. Any ideas?

  • @AntonioManaligod
    @AntonioManaligod 2 ปีที่แล้ว

    What hotkeys do you press to put different nodes onto the output node?

  • @SergioSalloum
    @SergioSalloum 2 ปีที่แล้ว

    Really nice tutorial!!

  • @darenzd4939
    @darenzd4939 2 ปีที่แล้ว

    Why did you use a matrix object and not a cloner?

  • @doziefranklin2490
    @doziefranklin2490 ปีที่แล้ว

    Thanks!

  • @전훈-m9j
    @전훈-m9j 2 ปีที่แล้ว

    really thanks!!

  • @裘亮-v1n
    @裘亮-v1n ปีที่แล้ว

    How to make this scenery by Octane

  • @facts-n-stats4696
    @facts-n-stats4696 2 ปีที่แล้ว +1

    Great tutorial! Will you be posting it on Gumroad?

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Thank you! I'd love to, however, I can't share Quixel assets, even if they are free.

  • @Dawood.k
    @Dawood.k 2 ปีที่แล้ว

    Feelz good when i see your video i dont know why 😂, maybe your tuts are professional and unique

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Haha thank you, I'm taking that as a huge compliment

  • @theodoredaley2229
    @theodoredaley2229 2 ปีที่แล้ว

    Really well explained and concise! Do you have any particular luts or exposure settings on your camera?

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      I used one of the built-in luts and also enabled 'Photographic Exposure' in the camera to lift some of the shadows and clamp any blown out highlights. If you want me to be more specific let me know. Really appreciate your support!

    • @theodoredaley2229
      @theodoredaley2229 2 ปีที่แล้ว

      @@iamrossmason Maybe next video (on whichever topic) do a quick jump to what RS looks like pre and post your changes (I know taking into AE or Pshop is the compers way) but certainly be helpful to see what RS looks like when you open it and then how you set this up.

  • @Somethinginvisible1
    @Somethinginvisible1 2 ปีที่แล้ว

    WHAT MORE CAN I SAY???????? BEST. even though im using houdini

  • @НикаЗенкевич-г9ы
    @НикаЗенкевич-г9ы 2 ปีที่แล้ว

    Thank you very much🧡💛💚

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว +1

      Thank YOU for watching! :)

  • @loganpatrick1469
    @loganpatrick1469 2 ปีที่แล้ว

    how do you prevent the grass scatter from scattering on water plane? cheers

    • @iamrossmason
      @iamrossmason  2 ปีที่แล้ว

      Using a plain effector set to affect scale to -1 combined with a linear falloff

    • @loganpatrick1469
      @loganpatrick1469 2 ปีที่แล้ว

      @@iamrossmason ohhhhh, totally makes sense. thanks for the speedy respone. love the channel, keep it coming!!!!

  • @awakemf3312
    @awakemf3312 2 ปีที่แล้ว

    my Quixel Bridge aint working anymore :(

  • @radjantalaspayev
    @radjantalaspayev 2 ปีที่แล้ว

    Спасибо, это очень крутая техника по мультиклонеру

  • @zadetaher2583
    @zadetaher2583 2 ปีที่แล้ว

    Hi ross,
    Amazing tutorial, really appreciate the time and detail you pay to us. I would subscribe to a patreon in a heartbeat if it was there.
    Im seeing a lot of banding when i apply the maxon noise as transmittance color for the water, in the render itself there is clear banding accross the image in parts of water where it changes color, i copied your setting exactly to see if i did something wrong but no difference unless i reduce contrast entirely for the maxon noise and that just negates the effect entirely. does this happen for you or is it just me? maybe its a redshift thing, im just hoping its not my GPU

  • @ASDLOR
    @ASDLOR 2 ปีที่แล้ว

    Your PC specs !

  • @zadetaher2583
    @zadetaher2583 2 ปีที่แล้ว +1

    okey dokey, can you please upload this project file to your gumroad then?