QUICKTIP | The Right Way to Set Up Your Skies in C4D

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  • เผยแพร่เมื่อ 12 มี.ค. 2023
  • Don't just drop an HDRI image onto a dome light - there's a better way to get great environmental lighting and effects!
    In this video tutorial, Aharon Rabinowitz walks you through properly setting up your skies with HDRI lighting in ‪@MaxonVFX‬ Cinema 4D, so that you get proper parallax and beautiful, realistic ‪@MaxonRedshift‬ environment effects.
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ความคิดเห็น • 43

  • @boblolo3977
    @boblolo3977 17 วันที่ผ่านมา +1

    Really nice!
    Thanks for the work and time spent making this tutorial.

  • @luvair6765
    @luvair6765 12 วันที่ผ่านมา

    I always come back to this tut when I forget how to do it. Thanks for the resource! The best one.

  • @TheGrrson
    @TheGrrson 14 วันที่ผ่านมา

    Great tip. Thanks for sharing this!

  • @polystormstudio
    @polystormstudio หลายเดือนก่อน

    I recently came across your channel and really appreciate your direct, no-nonsense approach to teaching. It's refreshing to see content that delivers without the need for over-the-top theatrics or buzzwords like 'EPIC' and 'MIND-BLOWING' that often don’t live up to the hype. It’s surprising you don’t have more likes, considering the clear value you provide compared to many "click-baity" videos out there. Keep up the great work-I just subscribed so I look forward to seeing more of your tutorials!

  • @jefffuller3460
    @jefffuller3460 ปีที่แล้ว +2

    I know the main point of this video was a quick tip on how to set up skies properly (which you totally nailed!), but for me the highlight of the video is you solved the Redshift environment problem!! I've tried endlessly to see the HDRI from my dome light through the RS environment. I tweaked settings over and over and scoured the web for a solution - but you found it! Thanks so much!!

  • @bhavana01123
    @bhavana01123 ปีที่แล้ว +4

    You were my goto guy for AE, but as I've moved to 3D, I missed you, until NOW - very cool. I'm especially impressed w/ how your topics seem to center on real world workflow roadblocks/issues - you've continued to evolve as an instructor AND you're here in 3D as well - SO glad to see your efforts - please keep 'em up.

  • @FilmBarrie
    @FilmBarrie ปีที่แล้ว +1

    Good to know the old SphereBox works well in the modern era lol, will implement this immediately!

  • @copboyvisuals661
    @copboyvisuals661 ปีที่แล้ว +2

    Man you're on fire 🔥 with these tuts you dropping.... Thanks 😍

  • @Draginev3D
    @Draginev3D 11 หลายเดือนก่อน

    This is brilliant! Thanks for this tutorial!

  • @parseeek
    @parseeek 5 หลายเดือนก่อน

    Wow! Thanks!

  • @OthmaneJabri
    @OthmaneJabri ปีที่แล้ว

    This is pure GOLD !!! Thank you Aharon 🤩

  • @shadermotionchannel6193
    @shadermotionchannel6193 ปีที่แล้ว

    Very cool, thanks for your sharing!

  • @MacToecutter
    @MacToecutter 8 หลายเดือนก่อน +2

    there is no need to use a domelight to deactivate the default light. Just deactivate the defaultlight in the redshift rendering options under "Advanced"> "Globals"> "Options".

  • @helalsstudio1843
    @helalsstudio1843 8 หลายเดือนก่อน

    Best one! Thanks for sharing

  • @JC-Z
    @JC-Z 11 หลายเดือนก่อน

    I really like your tutorial, thank you

  • @lush_carter
    @lush_carter ปีที่แล้ว

    really struggling to make a similar scene on my own. an in depth tutorial on how to build this scene for beginners would be amazing, had trouble following at certain points

  • @markchen8776
    @markchen8776 5 หลายเดือนก่อน

    Thanks for sharing!!!!

  • @tiagocardoso4434
    @tiagocardoso4434 ปีที่แล้ว

    Awesome tip ;)

  • @martishamerems
    @martishamerems 9 หลายเดือนก่อน

    Hi! thanks for the cool tutorial! If possible please tell me how to add light refraction effect? I don't have such beautiful bokeh effect for some reason

  • @timothypumphrey3210
    @timothypumphrey3210 ปีที่แล้ว

    This really is awesome!!! Thank you so much for this 👍

    • @AharonRabinowitz
      @AharonRabinowitz  ปีที่แล้ว

      Thanks so much for watching and for the kind words! Hope it helps you!

  • @gurugugu1816
    @gurugugu1816 7 หลายเดือนก่อน

    can you tell me how you puta lens flare effect on the sun with an hdri map?
    thanks!

  • @diegomarinho1322
    @diegomarinho1322 7 หลายเดือนก่อน

    THANKS!

  • @kuunami
    @kuunami ปีที่แล้ว

    This is an amazing tip! Thanks so much.

    • @AharonRabinowitz
      @AharonRabinowitz  ปีที่แล้ว +1

      I hope it helps you in your work! Thanks for the kind words! I really appreciate it.

  • @jreamworks
    @jreamworks ปีที่แล้ว

    what would the equivalent of this in octane be?

  • @user-vi6mj7cd5c
    @user-vi6mj7cd5c 14 วันที่ผ่านมา

    Hello sir! I can get good results by following this tutorial. But once the sphere is added, adding sunlight does not work.

  • @dogfood2172
    @dogfood2172 11 หลายเดือนก่อน

    I'm curious how redshift's sun spots are made

  • @JustinMarimon
    @JustinMarimon ปีที่แล้ว

    Very helpful tips, thank you!

    • @AharonRabinowitz
      @AharonRabinowitz  ปีที่แล้ว

      Thank you for taking the time to watch it. If you do anything cool with it, let me know!

  • @corriesoluis7083
    @corriesoluis7083 ปีที่แล้ว

    Interesting how the default light problem still occurs even when I switch it off in Redshift / Advanced / Globals settings.

  • @ssjenforcer191191191
    @ssjenforcer191191191 8 หลายเดือนก่อน

    Does this work with Arnold, as well?

  • @meghnabose4552
    @meghnabose4552 11 หลายเดือนก่อน

    God video

  • @sergiomarchelli
    @sergiomarchelli 6 หลายเดือนก่อน

    Great, what about some large scale scenes?

  • @monicazhou2504
    @monicazhou2504 ปีที่แล้ว +2

    This is a really great way to make a sky. But the problem with me is that compared with hdri ,this way creates a lot of noise...i dont know how to remove it:/

    • @JM_VFX
      @JM_VFX ปีที่แล้ว

      With the Redshift renderer, you need to put your samples where they are needed most. If the noise is coming from your light, which you can find out by isolating them one at a time until you find the source of the noise, then you start adding samples to that light until the noise goes away.

  • @YKTMlivin
    @YKTMlivin ปีที่แล้ว

    Thank you for the informative video!!

    • @AharonRabinowitz
      @AharonRabinowitz  ปีที่แล้ว +1

      I know it’s not that long, but I appreciate you taking the time out of your day to check it out. I hope that it helps you in your work! Thanks!

    • @GODPLAYS148
      @GODPLAYS148 7 หลายเดือนก่อน +1

      ​@@AharonRabinowitzis the sky taken a pic or it's on the cinema 4d itself

  • @sharonpalkowetz
    @sharonpalkowetz หลายเดือนก่อน

    i love this concept, but you lose the ability to use a shadow matte if you're placing a model into the scene. :\ i wish there was a way to fix that.

  • @MrJayVFX
    @MrJayVFX 6 หลายเดือนก่อน

    Not at all correct. You've created some fake atmospheric haze sure, but you're screwing up the integrity of the HDRI light information. This is how you move towards less realistic results.