DCS F-16 Overhead Break and Roll out Technique

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  • เผยแพร่เมื่อ 12 ก.ย. 2020
  • Today we will go over the overhead break and the roll out/landing methods and technique in the viper.
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ความคิดเห็น • 35

  • @harambae6101
    @harambae6101 ปีที่แล้ว

    Best tutorial so far, no one mentioned the runway headings, landing is a nightmare for a beginner like me but finally seeing how to match the headings will help paramountly, thank you so much!!

  • @difficultymedium3896
    @difficultymedium3896 3 ปีที่แล้ว +10

    Solid video, nice aerobrake on the landing!

  • @IrishManJT
    @IrishManJT 3 ปีที่แล้ว +4

    Takes me back to my FALCON 4.0 days.

  • @Pricklyhedgehog72
    @Pricklyhedgehog72 3 ปีที่แล้ว +6

    Nicely done!

  • @sgt.texasranger4044
    @sgt.texasranger4044 2 ปีที่แล้ว

    Fantastic video!

  • @suzuya1861
    @suzuya1861 3 ปีที่แล้ว +2

    bruh-- way too underrated channel, nice vid just subbed XD

  • @kaspariito
    @kaspariito 3 ปีที่แล้ว +7

    33(0) minus 18(0) = 15(0). Nice video, well done!

  • @Corsair8X
    @Corsair8X ปีที่แล้ว

    Just tried this in sim and to be honest the simplicity of this without having to rely on the “the numbers” (just that initial height and initial speed) works very well. I’m actually much more likely to use the overhead break now - especially in multiplayer as it does give me a chance to get an overview on what others are doing when I’m on the downwind instead of using F10.

  • @burtpilon1735
    @burtpilon1735 3 ปีที่แล้ว +2

    Great job 👍🏻
    Sub #20 out

  • @uiltonsilva1840
    @uiltonsilva1840 3 ปีที่แล้ว +1

    Nice breve. ..

  • @tripodcatz5532
    @tripodcatz5532 ปีที่แล้ว +1

    Well, you think you're so great now, don't you Jackson???? I, on the other hand, managed to keep a fart in throughout a 2.5 hour funeral in church without breaking a sweat. Welcome down from your high horse Jackson!

  • @randy9286
    @randy9286 3 ปีที่แล้ว +3

    Just Sub Dude

  • @gustavonstad2023
    @gustavonstad2023 3 ปีที่แล้ว +2

    what headtracker do u use? awsome video!

    • @jacksoncude9824
      @jacksoncude9824  3 ปีที่แล้ว +2

      I use the track ir 5 with the track clip pro. it can sometimes be a pain in the butt to figure out what light is causing it to not work, but other than that it’s incredible. I would highly recommend it. VR is another option, but I wouldn’t recommend it for long sessions or if you have a history with motion sickness.

  • @ebubekircagrsen7824
    @ebubekircagrsen7824 6 หลายเดือนก่อน

    seems a bit high on final. shouldn't be 300 agl when turn complete?

  • @patriciomassun
    @patriciomassun 3 ปีที่แล้ว +1

    nice video!! sttutering problems in th final? (I cant fly the f16 in syria for the micropauses)

    • @jacksoncude9824
      @jacksoncude9824  3 ปีที่แล้ว +1

      Patricio Massun that was actually an obs bug for some reason. but yeah i do get stutters on syria

  • @telecomanda
    @telecomanda 3 ปีที่แล้ว +4

    Sorry, I can't subscribe despite your content being so good. You have 69 subs and all I can do is say NICE 😄

  • @stdan3746
    @stdan3746 3 ปีที่แล้ว +6

    It's 1500 AGL @ 350 knots. At halfway point down the runway you pull the nose up 1 to 2 degrees and bank your turn to hold 3 Gs. Pulling your nose up before rolling will assist in keeping 1500 AGL while in the bank. Roll out on the reciprocal and you should be 1 mile offset of the runway and maintaining 1500 AGL. Once speed drops below 200 drop your LG. When rear missile rail 45s the threshold you go "off the perch". Drop nose 20 and bank 45. Once lined up then deploy speedbrakes. Your time to landing should be less than 3-4 seconds. OHB is used to get aircraft in a pattern and on the ground quick. And never OHB over another runway. This should have been a right OHB.

    • @Teomoful
      @Teomoful 3 ปีที่แล้ว +4

      Initial Approach: Align your aircraft with the landing runway at 1,500 feet above ground level (AGL) and 300 knots calibrated airspeed (KCAS).
      Overhead Break: Break left or right over the desired touchdown point, set throttle to about 80% RPM, and open the speedbrakes. Fly the break at about 70 deg of bank and 3-4 G.
      Align the HUD Flight Path Marker with the Horizon Line to maintain a level turn.
      Downwind Leg: Roll out on the downwind leg opposite the landing heading at about 200-220 KCAS and 1,500 feet AGL.
      Extend the landing gear and confirm three green gear down indications.
      Reduce speed as required to prevent excessive airspeed buildup in the base turn and trim to an angle of attack (AOA) of 11 degrees.
      Base Turn: Initiate the base turn when abeam the rollout point.
      You may estimate this position by starting the turn when your wingtip is at the end of the runway when viewed from the cockpit.
      Lower the nose to 8-10 degrees and fly the turn at 11 degrees AOA.
      Final Turn: Use your throttle to control airspeed while using the stick to maintain 8-10 degrees nose low and 11 degrees AOA through the turn.
      Roll out on final and raise the nose to maintain a proper glide path.
      The goal is to roll out in line with the runway at approximately 300 feet AGL one mile from the touchdown point.
      Align the flight path marker and 2.5-degree pitch ladder with the runway threshold to ensure proper glidepath while maintaining 11-degrees AOA.
      Short Final: When over the overrun, the portion of the runway before the primary surface starts, shift the flight path marker forward to a point 300-500 down the runway. Gently pull back on the stick to flare and reduce the descent rate but do not level off.
      Pull the throttle back to idle and touchdown with a maximum AOA of 13 degrees. More than 15 degrees during the landing roll-out may cause the speed brakes or engine nozzle to contact the runway so use gentle stick inputs to avoid overcontrolling the aircraft.
      Roll-Out: Maintain 13 degrees nose-up attitude for two-point aerodynamic braking until your airspeed has reduced to approximately 100 knots. Reduce back stick pressure and lower the nosewheel to the runway.
      Open the speed brakes fully and maintain full aft stick for maximum braking effectiveness.
      Apply moderate to heavy braking to slow the aircraft. Engage nosewheel steering when below 30 knots unless it is required earlier to prevent departure from the runway

    • @jacksoncude9824
      @jacksoncude9824  3 ปีที่แล้ว

      thanks for the advice. also regardless of which way I broke, I would’ve overlapped a runway, so there were not many options other than just to use one active runway, especially in this case when there’s no other traffic.

  • @SsgtHolland
    @SsgtHolland 2 ปีที่แล้ว +1

    The opposite runway number is always the opposite heading. A runway number is always the heading, i.e. runway 33 is 330.
    So just add/subtract 18.

    • @Corsair8X
      @Corsair8X ปีที่แล้ว

      @Eric Mollenthiel what I do in the F-16 or any of them that have a gyro compass/hsi/compass-rose is when I get lined up with the runway during the initial overhead pass I glance down to see what number the “tail” marker on the compass is pointing at. Then I know the opposite heading without resorting to math or the F10 map. Example, in the default F-16 landing instant action, as you pass over the runway you will see the tail marker is at 13 so you know on your hud to look for 130 as you are coming around for the downwind.

  • @captcav767
    @captcav767 2 ปีที่แล้ว

    OMG, i feel such a fool for not know that the runway numbers represented their heading! Takes out the guess work on the brake now

  • @theegg-viator4707
    @theegg-viator4707 2 ปีที่แล้ว +1

    Apologies, but watching the numerous inaccuracies displayed / spoken here hurts my brain.

    • @jacksoncude9824
      @jacksoncude9824  2 ปีที่แล้ว

      would you care to elaborate for future reference?

  • @function1296
    @function1296 3 ปีที่แล้ว

    Who says “ones in the break?” Like... you can see he’s breaking. No one says that. Dude just put the FPM at 8 nose low from your perch point with the station 1/9 rail on the runway and power a/r to hold 11aoa in the hud staple

    • @function1296
      @function1296 3 ปีที่แล้ว

      And hold 13 with the gun cross after touchdown

    • @jacksoncude9824
      @jacksoncude9824  3 ปีที่แล้ว

      thanks for the info!

    • @haedubabaganush
      @haedubabaganush 3 ปีที่แล้ว +1

      In multiplayer, when we come back from a mission with my squadron mates, we call the breaks...just SOP.

    • @alainoramas4208
      @alainoramas4208 3 ปีที่แล้ว +1

      Dude its just a game... relax