I would like an Elite+ mode with UV flares and reward modifiers disabled. and only have risk modifiers. no reason to play coop when they only spem uv flares
@imagine_brata3012 I'd like that too if you got rewards that matched, im all for a difficult version of this mode, only problem is you don't get rewarded for playing better, I hope that when they change it, they'll make it to where you get a better weapon for having the boxes health at full, like we want a challenge but Wanna be rewarded for it
The Tower should function in the following ways: WAY more open spaces for parkour. Currently speaking it is just a hack-and-slash between elevators and can be speedran very quickly. I was expecting more of a derelict appearance similar to the epilogue where the floors are collapsed and aiden runs from the undead. As it stands, the hallways need to go, and the tower needs to be made MUCH larger, complex, and parkour-ey. Add ominious elevator shafts you need to climb up, sunken floors, cross-building parkour like when you climb the VNC tower, and much more.) Second. Elite mode is a joke. There are no stakes, I was expecting at LEAST volatiles to replace much of the average undead on the floors, but I havent seen any. Elite mode needs to be truly difficult, or at least create a new difficulty mode. We need Volatiles, Tyrants, and demolishers and all kinds of special infected to be crawling around these floors. Thirdly. This is basically just a crafting materials farm and a way to unlock the other guns. techland needs to give more unique incentives for players to climb the towers and on higher difficulties. (This could be done by adding gun mods like silencers that allow for the gun to be used and not draw ten undead for every one you kill or really any other mods you could think of) Fourth, and this is personal preference. But I would appreciate more ambience, this *should* feel like a mega, on crack dark zone, but it really doesent. I would like it to be scarier. Tower raids should feel like a desperate mad dash to each checkpoint Still. I had fun doing the tower raids, and the final fight where you draw out the infected for the crate, is a fitting finale.
I disgaree about the last part, waiting around for 5 whole minutes is tiring after one or two tries and the box has a crazy amount of health so there's not much urgency. It's just not exciting and doesn't help that we've already done many variations of this before with the survivor challenges.
i think that for every raid you have to start out with 1 of 4 character classes with different prioritys, like a nightrunner class that starts out with four nocturnal weapons and a couple of uv bars, or a gun specialist class that starts out with all four guns including the spitfire and some explosives, this way we arent way too overpowered during the raid and might also have to rely on your teamates during different situations. i also thing permanent modifiers would be really cool, for example you choose your class and your mod for the whole run is that when you heal a giant explosion happens around you, something to really shake up the expierance even more
That idea is doomed from the start. gun specialist class with 4 guns. and then we get a modifier that makes firearms do no damage. You have to have several different types of weapons on you, so you can adapt to the modifiers that come
I hope we get some pvp as well for dying light i know some people dont like it but remember dying light bad blood? It was a battle royale but in dying light format it was an interesting combination
Hey there! Here's the thing, I have a suggestion for a partnership, but you're missing the business email info in your description. It's not convenient to discuss it in the comments.
Is tower raid done or can i not play it offline, also for floors they could go all out sometimes the first evelvator falls to the bassment and car garge, for varity. where you need to run out of it being chased by voltiles to the first floor to go up another elevator, ceilings breaking into other floors.
Exactly, there are so many different variations Techland could have done with the tower, but instead it's just copy pasted floors. No, you can't play tower raids anymore.
feels like theyre stalling releasing this update and are trying to gain likeness by pulling 'we listen to our community' card which means nothing anymore
I didn't mention my email because I'm not ready for partnerships yet, and as you can see, I haven't uploaded any videos in a while. I will notify you once my channel is prepared and well setup.
I like how elite mode is Harder with no extra rewards
I would like an Elite+ mode with UV flares and reward modifiers disabled. and only have risk modifiers. no reason to play coop when they only spem uv flares
@imagine_brata3012 I'd like that too if you got rewards that matched, im all for a difficult version of this mode, only problem is you don't get rewarded for playing better, I hope that when they change it, they'll make it to where you get a better weapon for having the boxes health at full, like we want a challenge but Wanna be rewarded for it
And it's harder in a generic lazy way, just increasing damage and enemy numbers.
@@malman_is_boiiii fr
@@fimurr I'm more looking for the challenge as a reward. Since I don't use high damage weapons and exotics they are too OP for me
The Tower should function in the following ways:
WAY more open spaces for parkour. Currently speaking it is just a hack-and-slash between elevators and can be speedran very quickly. I was expecting more of a derelict appearance similar to the epilogue where the floors are collapsed and aiden runs from the undead. As it stands, the hallways need to go, and the tower needs to be made MUCH larger, complex, and parkour-ey. Add ominious elevator shafts you need to climb up, sunken floors, cross-building parkour like when you climb the VNC tower, and much more.)
Second. Elite mode is a joke. There are no stakes, I was expecting at LEAST volatiles to replace much of the average undead on the floors, but I havent seen any. Elite mode needs to be truly difficult, or at least create a new difficulty mode. We need Volatiles, Tyrants, and demolishers and all kinds of special infected to be crawling around these floors.
Thirdly. This is basically just a crafting materials farm and a way to unlock the other guns. techland needs to give more unique incentives for players to climb the towers and on higher difficulties. (This could be done by adding gun mods like silencers that allow for the gun to be used and not draw ten undead for every one you kill or really any other mods you could think of)
Fourth, and this is personal preference. But I would appreciate more ambience, this *should* feel like a mega, on crack dark zone, but it really doesent. I would like it to be scarier.
Tower raids should feel like a desperate mad dash to each checkpoint
Still. I had fun doing the tower raids, and the final fight where you draw out the infected for the crate, is a fitting finale.
I entirely agree, the dark zone doesn't feel like a dark zone and I was also expecting volatiles in elite mode.
I disgaree about the last part, waiting around for 5 whole minutes is tiring after one or two tries and the box has a crazy amount of health so there's not much urgency. It's just not exciting and doesn't help that we've already done many variations of this before with the survivor challenges.
i think that for every raid you have to start out with 1 of 4 character classes with different prioritys, like a nightrunner class that starts out with four nocturnal weapons and a couple of uv bars, or a gun specialist class that starts out with all four guns including the spitfire and some explosives, this way we arent way too overpowered during the raid and might also have to rely on your teamates during different situations. i also thing permanent modifiers would be really cool, for example you choose your class and your mod for the whole run is that when you heal a giant explosion happens around you, something to really shake up the expierance even more
That idea is doomed from the start. gun specialist class with 4 guns. and then we get a modifier that makes firearms do no damage. You have to have several different types of weapons on you, so you can adapt to the modifiers that come
Did you heard about Dying light The Beast?,will you do a vid about it?
I like the update bc I just do the tower raid like 50 times in a row while watching yt or listening to music
True, but then you're not invested in the gameplay and it's less fun.
@@ORBbackfromdead yea, I only play it when I dont really know what to play, its kind of just to keep me busy
@@MilkyLlama30 how can you be doing this dogshit 50 times get a life
When me and my squad finish it kicks us out and we don’t get our rewards
I hope we get some pvp as well for dying light i know some people dont like it but remember dying light bad blood? It was a battle royale but in dying light format it was an interesting combination
DID I JUST SEE DARK SICKLE????!?
Yea it was added into the store for free it also came with a outfit a paraglider and blademax
Hey there!
Here's the thing, I have a suggestion for a partnership, but you're missing the business email info in your description. It's not convenient to discuss it in the comments.
Is tower raid done or can i not play it offline, also for floors they could go all out sometimes the first evelvator falls to the bassment and car garge, for varity. where you need to run out of it being chased by voltiles to the first floor to go up another elevator, ceilings breaking into other floors.
Exactly, there are so many different variations Techland could have done with the tower, but instead it's just copy pasted floors.
No, you can't play tower raids anymore.
@@ORBbackfromdeadyou can they extended it until August 1
Dang i never got the chance to try the tower
feels like theyre stalling releasing this update and are trying to gain likeness by pulling 'we listen to our community' card which means nothing anymore
bro got a new subscriber (it's me 💚)
0:35 you want them to watch very single game for updates before they can update there game?
what a stupid opinion
I mean it is not bad
First❤
second
Hey there!
I wanted to discuss a partnership with Cloud Gaming platform, but I see your email is missing.
Mind if we move this conversation to email?
I didn't mention my email because I'm not ready for partnerships yet, and as you can see, I haven't uploaded any videos in a while. I will notify you once my channel is prepared and well setup.