Hope you enjoy the guide! LIKE the video if you want more! Check out my NEWEST Video! [ th-cam.com/video/3eLGncTmin8/w-d-xo.html ] Claw Blade Guide: th-cam.com/video/2oFQI7pUPEo/w-d-xo.html Bladed Wagasa Guide: th-cam.com/video/UVy6-06Ot2E/w-d-xo.html Karakuri Staff Guide: th-cam.com/video/tKTh7QYCulw/w-d-xo.html Bonus tip: for Arc Shot, tilt aim stick forward(UP) to send your arrows straight into monster instead of them going up in the sky then falling. Ex 5:40 it also shotguns if you stand close
Fight from ontop of a bulwark You can spam the jump attack and when aimed properly it'll launch directly back onto it into the the highest level charge Plus the bulwark is a nice "oh shit" spot to duck behind
Finaly someone who actually can play any weapon from this game (most of other content creators just repeat basics from tutorial. As from MH bow main perspective, Wild Hearts bow looks like absolute blast. With MH having realy limited moveset. Working Dragon Piercer? It's like christmass.
Interesting, I have the completely opposite impression. I hate how much the camera shakes, I don't like the animations for the stances and also don't like the bow design. I didn't see anyone mentioning but I guess that there won't be coatings or something like that. Apart from that, it just seems much safer than MH dodge and counter playstyle. I guess I will still give it a shot but I might end up just using another weapon.
@@rafaelfigueiredo6621 I had the coating thing in the script but cut out for timesake. its much less micro manage than MH for sure, and yah the screen shake sucks. gonna be in their ear about removing that
@@mrwhocares3931nah takes time to build its damage specially on mobile opponents its easy on training dummy try doing it consistently on a lavaback other weapons can more consistently out damage it
I love how the arrows don't actually come out of the bow, but your hand when in horizontal mode. Just aim down or up and your bow stays flat. But those arrows sure do fly straight toward towards the ground or sky without ever touching the bow.
Man you always crushing games. I found you during elden ring. Remember the moonveil lol. Your cool. Ima use you for all the games Atomic heart not your kind of game?
Yesss I miss you please give me more builds and I got this game today so definitely watching this video for some lessons i don’t think I am gonna get wo long thou I don’t know it does not catch me as much as nioh
Love watching your content from previous games such as Elden Ring, Nioh, and MH World. What are your thoughts on this game thus far? Plan on buying for the PS5. I put several hundred hours into MH World and loved it.
the more i play, the more I like it. if performance issues were non existent i think the game would get a lot more praise. its never gonna "beat" monster hunter, but more monsters to hunt sounds good to me, and the combat is satisfying for most weapons. good effort. its a great sidetrack game while we wait for MH6/world2
@@PWARGaming That's fair. I see that on PC there's some performance issues but I'm not too concerned with that on PS5. I just wanna know if it's worth a buy really. I'm not saying it has to be a MH killer but if it's fun in its own way then that's fine by me. Kinda like how when Nioh came out after the Souls games. They took inspiration from the Souls games and put their own twist on it and it turned out being alot of fun.
As a bow main in MH i feel alittle disappointed how basic the WH bow feels. But. I think that overtime and with more understanding of the building mechanics in the game it will be more fun to use. For now I will stick with it and try to find cool ways of using it in tandem with the building.
i only got up to what i streamed yesterday and just hunted some of the same monsters for mats, but 1st impressions are bow > LS > wagasa/maul > nodachi. charge time is kinda slow on nodachi for my taste, and least with early game gear, managing the stamina with attacking without losing charge was difficult, solo. multiplayer probably better. i didn't like maul at first but the square combo is easier to pull off than i thought so it does good dmg. wagasa is just fun to me, idk if the damage is good however, hard to tell in training room so gotta go by hunt times. and LS has dps with little commitment so it'll probably get faster clears on average than other weapons.
there's some good ones, but the better effects are tied behind the human/kemono path ones. for bow stamina would be a good focus to shoot more arrows or be able to dodge more. there's an effect called resurrection i think that acts like guts/focus band, preventing you fainting once
Awesome. I love how this game has normal controls instead of the nutty ones they make you do in Monster Hunter. It really kills my enjoyment of MH games when I have to use convoluted control schemes instead of just basic face buttons. For the next build, I'd love to see some proper weeb love with a katana setup. :)
@@redoredo107 I like it better when I can for example hit X for light attack and Y for heavy attack. I can a combo string of X,X,X, Y for an ender, etc. Instead of flick the stick while hitting a bumper and pray to RNGesus I get a I want to come out. Or charge this move by holding a button and rotating the analog and hope to not get interrupted 4 different ways 100 times just to get chip damage. It's better in attack games to be able to hit one button for a hit and have another button you cancel into for a fast evade. It always annoyed me to no end that Capcom makes Devil May Cry (one of the finest attack games ever made. which basically invented animation canceling for character driven action games) but in MH you get trapped in animations for an eternity. It's all personal preference. And I do like MH. I just despise certain aspects of the core game design of that franchise.
@Ungo Bungo The controls and mechanics in Monster Hunter. I might have bee a little drunk with last post. But I thought my point came across fine. TLDR: MH controls suck. So I'm glad Wild Hearts controls don't suck. Clear now?
@@dennisdubose2444 not even close to true. WH is flowy, can animation cancel, and has intricate combo strings. MH is clunky, animation locks, and has pretty boring combo strings on MOST weapons (some outliers) that's not even opinion that's just literal fact. Well I guess the "boring" part can be debated on personal preference the rest is just fact that can't be debate. I love MH but it definitely doesn't shine in it's combat over WH.
I thought I was going to main bow for sure when I saw the gameplay a few months ago, sadly now that I have it, the bow just feels disjointed and doesn’t flow like in monster hunter or horizon, even elden ring has better bow movement. All the building blocks seem to be there with wild hearts though and I can’t wait to see how this weapon evolves over time. Monster hunter really got it right with incorporating dodging and parrying into the bow moveset so expertly. For me, and my preferences anyway, even though the bow is shredding kemono way faster than the other weapons, I just wish they had put more focus on character movement while using the bow. I guess the building mechanic is what ties it all together, but still, hope they keep improving the weapon without having to rely on a gimmick and have the moveset get deeper on its own. Unloading, then switching to vertical, hitting the ground twice (slowly) and then charging up a shot is tedious at best.
it might be optimal for some weapons against certain monsters (like water vs lavaback) but for first playthrough i think raw is better so you don't have to farm too much to progress. idk if any actual damage data has been figured out yet by the community, most people are playing for the first time still
the devs have said they're working on a patch, something about cpu which matches up with performance monitor I have. cpu is like 50-60% while gpu is 15-30%, so somethings up.
Hope you enjoy the guide! LIKE the video if you want more!
Check out my NEWEST Video! [ th-cam.com/video/3eLGncTmin8/w-d-xo.html ]
Claw Blade Guide: th-cam.com/video/2oFQI7pUPEo/w-d-xo.html
Bladed Wagasa Guide: th-cam.com/video/UVy6-06Ot2E/w-d-xo.html
Karakuri Staff Guide: th-cam.com/video/tKTh7QYCulw/w-d-xo.html
Bonus tip: for Arc Shot, tilt aim stick forward(UP) to send your arrows straight into monster instead of them going up in the sky then falling. Ex 5:40 it also shotguns if you stand close
What happen to the end game now build video?
Mm maybe he is redoing it. I hope so, it looked way more fun and complete over other builds I found.
Fight from ontop of a bulwark
You can spam the jump attack and when aimed properly it'll launch directly back onto it into the the highest level charge
Plus the bulwark is a nice "oh shit" spot to duck behind
Finaly someone who actually can play any weapon from this game (most of other content creators just repeat basics from tutorial.
As from MH bow main perspective, Wild Hearts bow looks like absolute blast. With MH having realy limited moveset. Working Dragon Piercer? It's like christmass.
Interesting, I have the completely opposite impression.
I hate how much the camera shakes, I don't like the animations for the stances and also don't like the bow design. I didn't see anyone mentioning but I guess that there won't be coatings or something like that. Apart from that, it just seems much safer than MH dodge and counter playstyle.
I guess I will still give it a shot but I might end up just using another weapon.
@@rafaelfigueiredo6621 I had the coating thing in the script but cut out for timesake. its much less micro manage than MH for sure, and yah the screen shake sucks. gonna be in their ear about removing that
ive been saying its monster hunter but with quality of life improvements
I seen the potential in bow the first couple of minutes playing with it, and I just can't put it down... until I unlock cannon lol
Bow is EXTREMELY broken needs a major nerf
@@mrwhocares3931nah takes time to build its damage specially on mobile opponents its easy on training dummy try doing it consistently on a lavaback other weapons can more consistently out damage it
I love how the arrows don't actually come out of the bow, but your hand when in horizontal mode. Just aim down or up and your bow stays flat. But those arrows sure do fly straight toward towards the ground or sky without ever touching the bow.
I knew you were going to do something like this after the massive difference against that initial lavaback yesterday.
Learn. Improve. Slay. only thing to figure out now is if ele bow is better than raw in this game? 🤔
@@PWARGaming hopefully? Let's find out.
Glad to see a bow look great in another game
Could you tell us what upgrades you did to the bow at the time of this video?
Man you always crushing games. I found you during elden ring. Remember the moonveil lol. Your cool. Ima use you for all the games
Atomic heart not your kind of game?
You are back🤩 katana pls
They need to work on that dodge animation with the bow
I just wish for another evade animation :(
Great guide. Ty.
Yesss I miss you please give me more builds and I got this game today so definitely watching this video for some lessons i don’t think I am gonna get wo long thou I don’t know it does not catch me as much as nioh
Love watching your content from previous games such as Elden Ring, Nioh, and MH World. What are your thoughts on this game thus far? Plan on buying for the PS5. I put several hundred hours into MH World and loved it.
the more i play, the more I like it. if performance issues were non existent i think the game would get a lot more praise. its never gonna "beat" monster hunter, but more monsters to hunt sounds good to me, and the combat is satisfying for most weapons. good effort. its a great sidetrack game while we wait for MH6/world2
@@PWARGaming That's fair. I see that on PC there's some performance issues but I'm not too concerned with that on PS5. I just wanna know if it's worth a buy really. I'm not saying it has to be a MH killer but if it's fun in its own way then that's fine by me. Kinda like how when Nioh came out after the Souls games. They took inspiration from the Souls games and put their own twist on it and it turned out being alot of fun.
Easy to use, hard to master, they really know how to make weapons feels amazing
GO BRAHHHHHHHH
As a bow main in MH i feel alittle disappointed how basic the WH bow feels. But. I think that overtime and with more understanding of the building mechanics in the game it will be more fun to use. For now I will stick with it and try to find cool ways of using it in tandem with the building.
thx master, it's maybe pretty early but what is your weapon tier list? btw i lov the Nodachi
i only got up to what i streamed yesterday and just hunted some of the same monsters for mats, but 1st impressions are bow > LS > wagasa/maul > nodachi.
charge time is kinda slow on nodachi for my taste, and least with early game gear, managing the stamina with attacking without losing charge was difficult, solo. multiplayer probably better. i didn't like maul at first but the square combo is easier to pull off than i thought so it does good dmg. wagasa is just fun to me, idk if the damage is good however, hard to tell in training room so gotta go by hunt times. and LS has dps with little commitment so it'll probably get faster clears on average than other weapons.
@@PWARGaming i didn't try the bow to be honnest,thanks for replying then.I'm waiting for your damn OP builds! lmao
what about the Armor options ? Are there some must have Sets or is it not that important ? :)
there's some good ones, but the better effects are tied behind the human/kemono path ones. for bow stamina would be a good focus to shoot more arrows or be able to dodge more. there's an effect called resurrection i think that acts like guts/focus band, preventing you fainting once
Is there a maximum Number of arrows you can stick in a Monster before detonate them ?
they disappear over time, but so far I've gotten up to 12k damage from training dummy spamming arc shot, then detonating once with vertical stance.
Played first time for around 2 and a half hours today but hily hell dose my game lag like a bitch
So how many can you stack before you want to explode them?
like 3-4 volleys of arc shot worth, so a ton, but they have a time limit so can only inject so many.
How do you know you've reached the maximum arrows on a target?
Would be funny to stack them for five minutes and detonate them all at once xD
oh good question! I actually tried and got up to 10k on the bear lolol
Plz do staff or canon next
staff: th-cam.com/video/tKTh7QYCulw/w-d-xo.html
Damn you were gone for a minute
hurricane wrecking my house and tearing my roof off would that to a man
@@PWARGaming wtffffff sorry to hear bro
Awesome. I love how this game has normal controls instead of the nutty ones they make you do in Monster Hunter. It really kills my enjoyment of MH games when I have to use convoluted control schemes instead of just basic face buttons. For the next build, I'd love to see some proper weeb love with a katana setup. :)
Elaborate nutty/convoluted controls. MH controls feel normal enough for me imo
@@redoredo107 I like it better when I can for example hit X for light attack and Y for heavy attack. I can a combo string of X,X,X, Y for an ender, etc. Instead of flick the stick while hitting a bumper and pray to RNGesus I get a I want to come out. Or charge this move by holding a button and rotating the analog and hope to not get interrupted 4 different ways 100 times just to get chip damage. It's better in attack games to be able to hit one button for a hit and have another button you cancel into for a fast evade. It always annoyed me to no end that Capcom makes Devil May Cry (one of the finest attack games ever made. which basically invented animation canceling for character driven action games) but in MH you get trapped in animations for an eternity. It's all personal preference. And I do like MH. I just despise certain aspects of the core game design of that franchise.
@@bloodgodalucard4769 wtf you on about doe bucko
@Ungo Bungo The controls and mechanics in Monster Hunter. I might have bee a little drunk with last post. But I thought my point came across fine. TLDR: MH controls suck. So I'm glad Wild Hearts controls don't suck. Clear now?
@@dennisdubose2444 not even close to true. WH is flowy, can animation cancel, and has intricate combo strings. MH is clunky, animation locks, and has pretty boring combo strings on MOST weapons (some outliers) that's not even opinion that's just literal fact. Well I guess the "boring" part can be debated on personal preference the rest is just fact that can't be debate. I love MH but it definitely doesn't shine in it's combat over WH.
that screen shake is ridicilous, hope u can turn it off or down
I thought I was going to main bow for sure when I saw the gameplay a few months ago, sadly now that I have it, the bow just feels disjointed and doesn’t flow like in monster hunter or horizon, even elden ring has better bow movement. All the building blocks seem to be there with wild hearts though and I can’t wait to see how this weapon evolves over time. Monster hunter really got it right with incorporating dodging and parrying into the bow moveset so expertly.
For me, and my preferences anyway, even though the bow is shredding kemono way faster than the other weapons, I just wish they had put more focus on character movement while using the bow. I guess the building mechanic is what ties it all together, but still, hope they keep improving the weapon without having to rely on a gimmick and have the moveset get deeper on its own. Unloading, then switching to vertical, hitting the ground twice (slowly) and then charging up a shot is tedious at best.
Is it worth using elements in this game or is high raw damage better
it might be optimal for some weapons against certain monsters (like water vs lavaback) but for first playthrough i think raw is better so you don't have to farm too much to progress. idk if any actual damage data has been figured out yet by the community, most people are playing for the first time still
I enjoyed the trial of the game but the performance was horrendous. I'm probably not gonna buy this game until the PC version is fixed up
the devs have said they're working on a patch, something about cpu which matches up with performance monitor I have. cpu is like 50-60% while gpu is 15-30%, so somethings up.
@@PWARGaming Hopefully the patch comes soon. Cause I’m in love with the game but the performance is ruining the joy i could really be having.
@@PWARGaming have they stated this officially/publicly that they are working on a patch to fix performance?
@@TragicDestrucTt They have. They announced it on Reddit. Patch should be out early next week according to their post.
Hahahahahhahhaha PARKINSON
bow is nice till minato then you are hardstuck
say that to my 7 min amaterasu kill yesterday without eating with low rank gear :)
th-cam.com/users/liveQg19T6wA2dU?feature=share&t=6699
Nerf incoming.
They've just copied monster hunter bow lmao.
how?