[Dev] Ray-Tracing Comparison

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

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  • @ScoutRaid
    @ScoutRaid 3 วันที่ผ่านมา +471

    bout to turn my pc to a pe8 5000kg bomb with this one 🔥🔥🔥

    • @kleszczoros4885
      @kleszczoros4885 3 วันที่ผ่านมา +18

      There will be two explosions now

    • @AirRBnpc
      @AirRBnpc 3 วันที่ผ่านมา +19

      My M1 pro's chips turning into an M1 abrams' HE shell with this one🗣🗣🗣🔥🔥🔥

    • @yuriXDnoob
      @yuriXDnoob 3 วันที่ผ่านมา +3

      Three here don't forget me guys :D

    • @Chleosl
      @Chleosl 2 วันที่ผ่านมา +4

      ​@@AirRBnpcWait, war thunder was playable on the Mac?

    • @AirRBnpc
      @AirRBnpc 2 วันที่ผ่านมา

      @@Chleosl OFC it is otherwise there is not gonna be a mark on the war tunder website for mac

  • @dubstepmachine4430
    @dubstepmachine4430 3 วันที่ผ่านมา +231

    First good comparison video to be honest. all the rest don't ever show a true side by side. Cheers zen as always for providing good videos

    • @kleszczoros4885
      @kleszczoros4885 3 วันที่ผ่านมา +3

      Yep
      Ray tracing is new so you get small visual improvments at a big performance cost
      But itll get better with time
      It already has

    • @azravalencia4577
      @azravalencia4577 3 วันที่ผ่านมา +1

      you're just not search it enough, there's already a lot like that.

  • @SevPrime
    @SevPrime 3 วันที่ผ่านมา +303

    All of these barely noticeable things for the small price of 79,99% off your FPS! Sign me in!

    • @stephenallen4635
      @stephenallen4635 2 วันที่ผ่านมา +5

      eventually it will only be 78.99% of performance!

    • @Endermann111
      @Endermann111 2 วันที่ผ่านมา +6

      ayy i got way to much fps even on ultra so i actually love this. also i dont play air and its way more noticeable for tanks so double plus

    • @kabusthepotato9572
      @kabusthepotato9572 2 วันที่ผ่านมา +1

      that's how ray tracing is for pretty much every game out there

    • @FTN_Ale
      @FTN_Ale 19 ชั่วโมงที่ผ่านมา

      If only they added a FPS limeter since it's always running above 140 and i don't want it to

  • @ODST_Parker
    @ODST_Parker 2 วันที่ผ่านมา +32

    Ground battles: Window and water reflections, shadows from flash and explosions.
    Air battles: Cockpit canopy is slightly shinier.

  • @dirkbastiaandejong997
    @dirkbastiaandejong997 3 วันที่ผ่านมา +136

    You have to admire how good devs have gotten at baking in lighting.

    • @unyu-cyberstorm64
      @unyu-cyberstorm64 2 วันที่ผ่านมา +4

      War Thunder already uses RTGI

    • @blanchbacker
      @blanchbacker 2 วันที่ผ่านมา +17

      @@unyu-cyberstorm64no it doesn’t, it’s actually SSRTGI, it’s limited to screen space, also known as “fake ray tracing” with no BVH structures, but it does add a nice effect (only within a few meters though)

    • @minigunuser25
      @minigunuser25 2 วันที่ผ่านมา +1

      A lot of baked lighting was raytraced in the first place

    • @amazingjarl7147
      @amazingjarl7147 2 วันที่ผ่านมา

      @@blanchbacker is it really "fake" though?

    • @blanchbacker
      @blanchbacker 2 วันที่ผ่านมา

      @@amazingjarl7147 yes it is fake, it’s not actually ray tracing. You can apply this effect in any game using Reshade. It doesn’t use any 3D data from the game engine. You can think of it as a 2D coloring effect.

  • @Fazbear-qy8mo
    @Fazbear-qy8mo 2 วันที่ผ่านมา +91

    Ray tracing on: ooooohhh pretty
    Ray tracing off: ooooohhhh pretty

  • @kiroma0
    @kiroma0 3 วันที่ผ่านมา +98

    Base already looks good enough that adding RT doesn't seem to do much of anything

    • @WTclips001
      @WTclips001 2 วันที่ผ่านมา +3

      that's what i'm thinking now

    • @sheeplord4976
      @sheeplord4976 2 วันที่ผ่านมา +26

      Ray tracing really shines with games like minecraft (where they only made it available with bedrock edition . . .) where the maps can be changed massively. In games like warthunder where light sources are pre-placed, it only really makes a difference with things like reflections and semi-opaque materials like glass.

    • @InterventioN746
      @InterventioN746 2 วันที่ผ่านมา

      Maybe for movie making.

    • @krustykrew106
      @krustykrew106 วันที่ผ่านมา +1

      @@sheeplord4976it’s because Minecraft is actual Ray tracing, this only seems to do shadows and reflections, it doesn’t actually bounce light rays everywhere by the looks of it

  • @Snicshavo
    @Snicshavo 2 วันที่ผ่านมา +79

    Window reflexions gonna smack hard on city corner fights 🔥🔥🔥
    Pay to win option
    Pay for better pc
    Win by seeing enemy thru reflexions

    • @DanielSantos-df3tc
      @DanielSantos-df3tc 2 วันที่ผ่านมา +3

      I don't believe other players will be shown i think its only for user reflections

    • @KaminStalker
      @KaminStalker 2 วันที่ผ่านมา +19

      *gets startled by own reflection*

    • @CrispyMuffin2
      @CrispyMuffin2 2 วันที่ผ่านมา +18

      Its not like you can get an advantage on every other map by just cranking the graphics to the minimum 😭
      If anything i'll scare myself like a cat in the mirror more than i'd use it to see around corners (not like 3rd person is a thing too)

    • @007janco
      @007janco 2 วันที่ผ่านมา +3

      @@DanielSantos-df3tc of course enemies will be shown, same as explosions... basicly everything.

    • @Spewyspews
      @Spewyspews 2 วันที่ผ่านมา +5

      Except that people in shadows and foliage are going to be wayyy harder to see with RT on

  • @joebloggs7514
    @joebloggs7514 2 วันที่ผ่านมา +39

    RTX off: 50-60 fps, random game freezes for 10-20 seconds, occasionally PL.
    RTX on: *sniff *sniff, smells like burning silicon in here.

  • @dream0941
    @dream0941 3 วันที่ผ่านมา +42

    Gonna have to research FPE modification for my pc now

  • @SRDPS2
    @SRDPS2 3 วันที่ผ่านมา +28

    E-sport ready? ❌
    AAA ready? ✔️

    • @sharcc2511
      @sharcc2511 2 วันที่ผ่านมา +7

      AAA ready? ❌

  • @florispieternella6991
    @florispieternella6991 3 วันที่ผ่านมา +33

    My PC will sound like the M1 Abram's engine if I turn on Ray Tracing

  • @The_Gabinator
    @The_Gabinator 2 วันที่ผ่านมา +3

    it's honestly kind of a testament to how good the default, non RT lighting is. Of course, the RT implementation could be done better and look a fair bit nicer, but even still the default looks great.

    • @michaelvigil5321
      @michaelvigil5321 วันที่ผ่านมา +1

      It's the case with most games with RT. Developers have been so good at mimicking light for so long that RT usually only improves some shadows and reflections on most games with RT. And some games they over do the reflections and everything is overly shiny and actually less realistic.

  • @hubril7921
    @hubril7921 3 วันที่ผ่านมา +31

    Ray tracing is cool and all, but I'm more looking forward to SPO-15 cockpit RWR LARP

    • @Trion-Industries-Ltd
      @Trion-Industries-Ltd 2 วันที่ผ่านมา

      😮

    • @sharcc2511
      @sharcc2511 2 วันที่ผ่านมา

      I hope they add to the RWR ui to actually show the neat features of the SPO15, like the altitude of the lock. Would make it a lot more useful in non-sim modes

    • @Meme_Makerr
      @Meme_Makerr 2 วันที่ผ่านมา

      @@sharcc2511 yeah it does, matawg made a whole video about the new cockpit rwrs, the spo15 shows how far missile is and if its from top or bottom in the cockpit

  • @AirRBnpc
    @AirRBnpc 3 วันที่ผ่านมา +17

    My M1 pro's chips turning into an M1 abrams' HE shell with this one🗣🗣🗣🔥🔥🔥

  • @GhostNinja987
    @GhostNinja987 2 วันที่ผ่านมา +3

    The split-screen was the best way to show this off. Nice job!

  • @nitebones1
    @nitebones1 2 วันที่ผ่านมา +6

    i do wonder if this could be a advantage in peeking some corners as you might be able to see a tanks reflection in a window that sort of thing

  • @Rancustt
    @Rancustt 3 วันที่ผ่านมา +21

    Gpu going critical with this one🗣️🗣️🗣️🔥🔥🔥

    • @Orca19904
      @Orca19904 2 วันที่ผ่านมา +1

      "Do you taste metal?"

  • @Null24
    @Null24 2 วันที่ผ่านมา +2

    Can you show off some more stuff with raytracing? Meaning auto cannon fire, ATGM s/missiles/bombs, aircraft close to the water, aircraft flaring and launching missiles, and aircraft cockpits. Just some more things that I think a lot of us would find cool to see. The comparison doesn't have to be as in depth since it's more things either

    • @cbev1249
      @cbev1249 2 วันที่ผ่านมา +1

      I wanna see some battleships with rt

  • @jakeschwindt7616
    @jakeschwindt7616 3 วันที่ผ่านมา +3

    Let’s gooooo 4:30am and I got to see this one just as I’m about to go to bed 😂

  • @CobraDBlade
    @CobraDBlade 2 วันที่ผ่านมา +4

    Night time MGs in urban fights gonna trigger seizures if the tracers are a bright enough light source.

  • @johnlock2672
    @johnlock2672 2 วันที่ผ่านมา +1

    seems like it makes more of a difference in ground battles (naval could also be interesting to see)

  • @ez230z
    @ez230z 2 วันที่ผ่านมา +1

    Would have loved to see an in-cockpit view comparison

  • @shikikanaz4624
    @shikikanaz4624 2 วันที่ผ่านมา +2

    I hope theyvupdate nvidia dlss. Rn, even on quality mode. It loos really blurry at further ranges. And when being able to see your enemy matters most i reckon its important to address this

  • @alexphenex8
    @alexphenex8 วันที่ผ่านมา

    Tankers:
    Yeah, ray tracing is cool and all but will it help me see the enemy better?
    Pilots:
    Now i can finally crash land into realistic trees
    Sailor:
    Cool

  • @hunlepto2239
    @hunlepto2239 2 วันที่ผ่านมา +1

    Ngl, this is a pretty dope graphical addition, but I'll have to wait quite a while until I can upgrade my computer for it

  • @Chewbakaya
    @Chewbakaya 3 วันที่ผ่านมา +11

    so it just changes all windows into mirrors at the cost of a huge part of your performances ? i thought the changes would be more noticable. the fences's shadows are cool though

    • @FearlessLeader2001
      @FearlessLeader2001 2 วันที่ผ่านมา +4

      That's just because War Thunder's lighting is static and the devs have put hundreds of thousands of hours into making it as gorgeous as possible. The only thing ray tracing really improves are real time shadows and reflections, things that would massively tank performance if everyone had to deal with them lol.

  • @ggggggghg499
    @ggggggghg499 2 วันที่ผ่านมา +1

    Im curious if the ray tracing and path tracing algorithms could be used to better simulate radar and thermals, because infrared and radio waves are pretty much light just on different parts of the spectrum

    • @michaelvigil5321
      @michaelvigil5321 วันที่ผ่านมา

      That sounds like it could be cool technology to simulate if everyone was on the same hardware or if Gaijin did it in house on their servers but it's probably too early in RT's lifespan for that.

  • @ralphyreece4687
    @ralphyreece4687 2 วันที่ผ่านมา +1

    I hope they support ray tracing for Mac. The m3 series has a really good gpu, and I believe was the first Macs to support it.

  • @Random-nf7qb
    @Random-nf7qb 2 วันที่ผ่านมา +1

    They overdid it with the window reflections

  • @TheMemeDynamics
    @TheMemeDynamics 2 วันที่ผ่านมา +1

    So you get access to WT cinematic graphics I see

  • @_Hodgepodge
    @_Hodgepodge 2 วันที่ผ่านมา +1

    How did you manage the perfect side by side? This is very well done!

  • @Space_Reptile
    @Space_Reptile 2 วันที่ผ่านมา +1

    very nice for ground forces
    does nothing for planes
    thanks for this insightful side by side comparison o7

  • @michaelvigil5321
    @michaelvigil5321 วันที่ผ่านมา

    Forget about lighting on the map, tanks, and objects. If they just put RT on smoke and particle effects the game would look SO much better. Currently smoke is not effected by any light source and both smoke and clouds have no lighting effect on objects inside of them. It's why you're plane glows like all hell when flying through dense clouds and it just looks weird. If they could improve those 2 areas without RT that would be great but ik RT just makes it easier as a developer. The rest of the game looks great already, just the smoke and particles🙏

  • @MrVinicius5000
    @MrVinicius5000 2 วันที่ผ่านมา +1

    honestly i would like better if they implemented ray traced audio

  • @yoloman3607
    @yoloman3607 3 ชั่วโมงที่ผ่านมา

    Damn all those tuniing options for raytracing if they actually increase performance would be awesome

  • @sciurros
    @sciurros 2 วันที่ผ่านมา +2

    So they will finally implement Xess upscaling????

  • @alexfox9049
    @alexfox9049 2 วันที่ผ่านมา +1

    отличная работа!! было бы круто посмотреть на взрывы

  • @sharcc2511
    @sharcc2511 2 วันที่ผ่านมา +1

    Those window reflections are a big yikes. Imagine you're driving down a street, and on your left is a building obscuring your vision. Further down the street, there is also a shop with a glass front to it. Just on the corner of the building on the left is an enemy hiding, waiting to ambush you when you drive past. You can't see him due to the building he's using as cover. But, with RT enabled, you can look at the shop down the street, and see his tank reflected in it. This is a direct gameplay advantage given to people with better computers; kind of like how CS2 on launch had a big issue with higher quality shadow settings letting you see enemies early due to the shadow of the players being visible.

    • @jamesrules7081
      @jamesrules7081 2 วันที่ผ่านมา +1

      INCREDIBLY specific scenario thats likely never going to happen in your lifetime but maybe to like three other players ever

    • @shepardpolska
      @shepardpolska 2 วันที่ผ่านมา +1

      Or you can turn on the old GPU mode and spot tanks much easier in most scenarios. RT might give you some advantage with reflections but it will also make spotting tanks in shadows harder.

  • @DjstoP100
    @DjstoP100 3 วันที่ผ่านมา +2

    What about a rework of that ugly crippled mushroom cloud "nuke" its 2024 and that thing still looks like it's out of a 2001 game mixed with Minecraft 😅

  • @Ironbrigade
    @Ironbrigade 2 วันที่ผ่านมา +1

    Would like to see RTX through some dense clouds if you do more

  • @theninelivesshell
    @theninelivesshell 2 วันที่ผ่านมา +1

    man I hate how bad DLSS is in war thunder, really hope they improve it

  • @dadolphinplayz
    @dadolphinplayz 2 วันที่ผ่านมา +1

    i already play the game at movie settings and get 100+ fps, time to add ray tracing when the update drops :D

    • @stephenallen4635
      @stephenallen4635 2 วันที่ผ่านมา +1

      then you'll be playing at 30fps

  • @jakehhchann3021
    @jakehhchann3021 2 วันที่ผ่านมา +1

    have you try naval Ray tracing comparison?

  • @cbev1249
    @cbev1249 2 วันที่ผ่านมา +1

    I wished you had shown some ships. I bet naval looks really nice

  • @KaanTechCrazy
    @KaanTechCrazy 2 วันที่ผ่านมา +1

    We can finally counter ULQ players with Ray Tracing.

  • @lonefighterpilot
    @lonefighterpilot 14 ชั่วโมงที่ผ่านมา

    Better reflections and shadows. Zen didn’t show what it would look like in rain or night conditions which is where I think RT shines the best. But this tech still has a long way to go and I hope to see how much it improves in the future compared to now

  • @raffaelederungs8100
    @raffaelederungs8100 2 วันที่ผ่านมา +1

    Time to play at low setting with ray tracing

  • @wilku2k12
    @wilku2k12 2 วันที่ผ่านมา +1

    I "see" advantages in window reflections (¬‿¬)

  • @huleyn135
    @huleyn135 3 วันที่ผ่านมา +8

    whatever this is, it seems like a tacked on application of rt.
    the only games where i saw rt do anything were cyberpunk on overdrive and metro's rt only remaster.

    • @thcfck6870
      @thcfck6870 2 วันที่ผ่านมา +10

      It's actually a high effort implementation of actual fully fledged RT, you just notice it less than other games because the environnements don't put it forwards as much

    • @conehed1138
      @conehed1138 2 วันที่ผ่านมา

      ​@@thcfck6870so why bother?

    • @thcfck6870
      @thcfck6870 2 วันที่ผ่านมา +2

      Reworks, future proofing etc

  • @금눈쇠올빼미
    @금눈쇠올빼미 2 วันที่ผ่านมา +1

    창문 반사가 상당히 유용해보이지만
    한국에서 워썬더하면 어차피 핑 때문에....

  • @chugachuga9242
    @chugachuga9242 2 วันที่ผ่านมา +1

    Those windows are waaaaay to reflective

  • @activatewindows4685
    @activatewindows4685 2 ชั่วโมงที่ผ่านมา

    What's the recommended pc specs for high-max graphic setting

  • @Loxmyr
    @Loxmyr 2 วันที่ผ่านมา +1

    can i ask waht your pc specs are? for reference

  • @Adargi
    @Adargi 2 วันที่ผ่านมา +1

    The windows are far too reflective.

  • @InfestationPony
    @InfestationPony 2 วันที่ผ่านมา +1

    Like all good ray tracing games, ray tracing should be optional and will be turned off for extra fps.

  • @Ezio21598
    @Ezio21598 2 วันที่ผ่านมา +2

    Gaijin gives me the right to die beautifully 💀

  • @nerfman0075
    @nerfman0075 วันที่ผ่านมา

    how did you manege to have two different graphic options in one instance?

  • @jackschoonover6418
    @jackschoonover6418 2 วันที่ผ่านมา

    Ever since the dev server opened again it keeps hanging my video drivers and lowering texture quality and turning off RT, and my games hard crashed twice, and I haven't even done a match yet. It was fine on the first dev.

  • @Playkey_35
    @Playkey_35 3 วันที่ผ่านมา +1

    일케 비교선장에서 보니까 기존 광원 효과도 개 깡패였네 ㅋㅋㅋㅋㅋㅋ

  • @ofekk213
    @ofekk213 2 วันที่ผ่านมา +2

    People are joking about "a tiny improvement for 80% of your performance" but for newer GPUs that utilize a lot more RT cores it's not that much more work.
    More importantly, the difference is quite significant in low-light enviroments. I'm very happy my RTX 4090 will now be able to fully utilize its power with War Thunder.

  • @StereoSociaI
    @StereoSociaI 6 ชั่วโมงที่ผ่านมา +1

    3:40 there's no difference XD

  • @velvetthundr
    @velvetthundr วันที่ผ่านมา

    Side-by-side is a terrible way to showcase a before and after because you’re not seeing the same exact thing. Screenshots of before and after, switching between pictures with no transitions is the best way to show before and after as it’s easy to see what it’s being removed/added on the exact same place.

  • @Juel92
    @Juel92 3 วันที่ผ่านมา +5

    Ray tracing is cool and all but it seems like it will be a while before it will be widely used by gamers. In every case I've seen it's such a small difference for such a big jump in computer requirements and usage.

  • @HMSNeptun
    @HMSNeptun 2 วันที่ผ่านมา

    Is it just me or I can't see much difference (except a bit more contrast) on the plane comparisons

  • @McMentall
    @McMentall 2 วันที่ผ่านมา

    is the ps5 console version going to get it too?

  • @ChaboChiken
    @ChaboChiken 2 วันที่ผ่านมา

    does RT affect cockpit mirrors? I have yet to see anyone mention that

  • @YoRHaUnit2Babe
    @YoRHaUnit2Babe 2 วันที่ผ่านมา +1

    Oh hell yea

  • @lada_niva_1.7i
    @lada_niva_1.7i 2 วันที่ผ่านมา

    will RT be available on ps5?

  • @gagep550
    @gagep550 2 วันที่ผ่านมา

    Why do you have so much stuff?

  • @TheGraySeed
    @TheGraySeed 2 วันที่ผ่านมา +1

    Very cool feature, but in my opinion it's not worth the performance loss.
    But it is a massive buff if you want to make cinematic shots.

  • @ruskiarvo5785
    @ruskiarvo5785 2 วันที่ผ่านมา +1

    Me happy to see Warthunder getting RT while my laptop barely run on medium graphic.

  • @carlosadonayguardadogaleas6150
    @carlosadonayguardadogaleas6150 3 วันที่ผ่านมา +8

    Me playing in ultra low :D

  • @banana_is_nuclear
    @banana_is_nuclear 3 วันที่ผ่านมา +1

    nice vid

  • @pitzo5555
    @pitzo5555 2 วันที่ผ่านมา

    still gonna play with ulq

  • @lucaf5255
    @lucaf5255 วันที่ผ่านมา

    i dont think its very well implemented, basically only windows and water show any change

  • @ramamaulana8922
    @ramamaulana8922 2 วันที่ผ่านมา

    RAY TRACED 4K

  • @Dixcloud
    @Dixcloud 3 วันที่ผ่านมา

    this is aplicable to PS5??

    • @Alphacuremom55
      @Alphacuremom55 2 วันที่ผ่านมา

      Maybe if you get two of them to run in parallel 🗿

  • @앵무새-q8l
    @앵무새-q8l 3 วันที่ผ่านมา +1

    wow

  • @Евгений-с5р4ы
    @Евгений-с5р4ы 2 วันที่ผ่านมา +1

    2$ more graphic for 1k$ hard price. Better fix dust and fire effects, which go thru vehicle like a hull is transparent for them.

    • @Powerof7even
      @Powerof7even 2 วันที่ผ่านมา

      CS2 smoke grenade style system would work so well in war thunder.

  • @vasco-w8h
    @vasco-w8h วันที่ผ่านมา

    ray tracing on air not worth it, looks the same.

  • @unyu-cyberstorm64
    @unyu-cyberstorm64 2 วันที่ผ่านมา +1

    I hope they use AMD’s hybrid shadows and reflections.

  • @cotrzh8015
    @cotrzh8015 3 วันที่ผ่านมา

    too many bugs of rtx

  • @YoRHaUnit2Babe
    @YoRHaUnit2Babe 2 วันที่ผ่านมา

    It's useful in ground battles for sure
    Especially since this game loves Urban maps at especially top tier for some fucking reason

  • @Lameguy
    @Lameguy 3 วันที่ผ่านมา

    When update

    • @darkclaw2318
      @darkclaw2318 3 วันที่ผ่านมา

      Somewhere between the 14th and 18th but don’t be surprised if it gets delayed again 😂

  • @dariusdatcu1068
    @dariusdatcu1068 2 วันที่ผ่านมา

    It is ultra mega super laggy, also I was very excited about fsr 3.1 until I tested it on the dev server, It is the worst AA implementation I ever seen, it makes me feel like Im blind, because of the blurrynes.

  • @Blockygem
    @Blockygem 2 วันที่ผ่านมา +1

    no DLSS 2.0 but we getting a feature only 0.1% of the playerbase will make use of, another masterful plan by Gaijin entertainment

  • @Ayanami_Kai
    @Ayanami_Kai 2 วันที่ผ่านมา

    A little advantage is that you can use those super reflective mirrors to see what's behind the corner without actually trying to peak your camera to the edge of the wall, but you have to pay a hefty amount of performance to do so...
    Basically like, you (the player) get view advantage, I (Gaijin) get 90% of your PC performance...
    TBH, it's not worth it, even if I am using a 4090

  • @alderlake12th
    @alderlake12th 3 วันที่ผ่านมา +1

    3060 6GB crying here...

    • @plane.355
      @plane.355 3 วันที่ผ่านมา

      RX550 8GB....

    • @com2667
      @com2667 2 วันที่ผ่านมา +1

      ​@@plane.355 why are u still using it

    • @deauthorsadeptus6920
      @deauthorsadeptus6920 2 วันที่ผ่านมา

      ​@@com2667Good enough for WT and most even latest games in at least 30fps. Console experience if you will.

    • @101-cesaraugusto7
      @101-cesaraugusto7 2 วันที่ผ่านมา

      My GTX 1660 is gonna go crazy... watching videos of RTX

    • @alderlake12th
      @alderlake12th 2 วันที่ผ่านมา +1

      @@plane.355 What? RX550 got 8GB of VRAM? Do you mean the 5500XT 8GB?

  • @courage04
    @courage04 2 วันที่ผ่านมา

    TBH graphics were never a problem for War Thunder, as we saw in split screen comparison the changes are pretty minimal and the game itself is well optimised to look good visually.

  • @legioncxvii
    @legioncxvii 2 วันที่ผ่านมา

    Honestly, I'll be interested to see if anyone uses this for actual gameplay purposes like using window reflections to see around corners easier (especially in ground sim). I doubt it'll be used like that often, but it might have some use in that type of capacity.

  • @sebarrainy7692
    @sebarrainy7692 2 วันที่ผ่านมา

    0:00 BGMがGジェネだー!しかも、自軍ユニット展開時のやつ!!

  • @FearlessLeader2001
    @FearlessLeader2001 2 วันที่ผ่านมา

    Ray Tracing does not affect 98% of your time in a video game. However, that 2% of times it DOES make a difference, it makes an ENORMOUS difference. Like of everything that was shown in this video,so far (halfway through) the only thing that really wowed me was the puddle reflection in the hangar.

  • @joza3592
    @joza3592 2 วันที่ผ่านมา

    Current lighting is so similar to RT it's not worth turning it on. Not to mention, the RT reflections on windows is far too distracting. After some tweaking it might be good but right now you can tell this is the first iteration of RT in WT

    • @cbev1249
      @cbev1249 2 วันที่ผ่านมา +1

      "Too distracting" is a weird problem to find with this, although i would agree that it is a little too mirror like and should be turned down a bit

  • @larsnation
    @larsnation 2 วันที่ผ่านมา

    So in essence the only effect is making every window a perfect mirror and in turn reducing fps?

  • @solreaver83
    @solreaver83 2 วันที่ผ่านมา

    I couldn't see it having any effect in air. To me they looked close to identical.

  • @ArcherLemmens
    @ArcherLemmens 2 วันที่ผ่านมา

    Ray tracing seems really cool but it’s only real use would be for some better cinematics. Gameplay wise why would you spend fps for a reflecting window and some better shadows.

  • @ouaman6733
    @ouaman6733 2 วันที่ผ่านมา

    absolutely no difference on air battles! i believe ground battles with water reflections and explotions are different but still, i wouldnt sacrifice performance for slightly better graphics. Thought is a good think to have the option. How annoying is bushes to be shiny and red at evening ... why ray tracing doesnt fix that?

  • @darealsherlock8026
    @darealsherlock8026 2 วันที่ผ่านมา

    I think the only thing is reflections, everything else I can't even tell.
    Maybe you're non raytracing settings were already high enough that it didn't make much of a difference?

  • @beemovieisgood5927
    @beemovieisgood5927 2 วันที่ผ่านมา

    Things in the shadows seem to be too dark like they aren’t doing any simulated refraction and no light bouncing on none shiny surfaces