FYI, the "object" option means that each object is displayed in its own object color setting, which is white by default. You can set each object's color via the Properties Editor > Object > Viewport Display > Color.
Subscribed and rang the bell! I am only paddling about in the low end of the pool with Blender; with making doughnuts and wine-gum bears, but changing a few settings and getting this sort of improvement really helped me along.
@@jimboAndersenReviews glad to hear it! Thanks so much for subscribing ill be uploading more soon just currently in a grind time with a environment im making. Im going away for a week so ill try and record before i leave and edit while im away and have some free time!
great stuff. I remember setting an older version of blender to something similar because a youtuber Imphenzia was doing cool low poly stuff and his viewport looked great. I see the benefit of it. You can also render the viewport as your output file too. Kinda nice for sharing dailies I guess or don't want to bother with screenshotting everything.
Damn that's crazy I've actually been subbed to Imphenzia for along time on my other account. I don't watch his stuff that much as it was something i watched years back when i was starting out. Didn't even know he used these settings but that's cool, I don't see many people using them which is pretty surprising
Thank you! My blender looks much more better now and is much more pleasure to work with :) Do you have any insane settings like this when in material preview mode?
@@8DJONI unfortunately no i dont, i currently only model in blender and uv unwrap and then i send it to substance painter and then over to ue5 so I personally havent even touched the material preview or shaded viewports in forever like probably over a year. Wish i could be more help :)
Im actually just using Default blender other than the lattice tool but thats more for warping the buildings to make them look more cartoony. Im just using the bevel tool blender has then if i want i sometimes use the curve setting to draw in my own curve to add cool arch designs quickly. Really useful for roof supports and other stuff like that aswell.
@@ravneo indeed! i use it mostly so i have a better idea of what my model will look like in ue5. However sometimes it can be deceiving and u make think your model is more detailed than it "truly" is. So just keep that in mind. That being said im going to try and find a addon that will allow u to toggle between different viewport settings making it possible to toggle on the fly. If i find something ill for sure make a video on it! Thanks for watching :)
I hear what your saying. But unfortunately the only way youtube will push my content is with this style of title. That being said 99% of people who have viewed this have found it helpful so if i can push it to more people to help them then ill do that. I also would like to note that in no way did i mislead by using this title. It states that it fixes blender which i my own opinion it does.
No? Im alittle confused... I talked about Viewport Shading settings the entire video. At no point did i talk about Edge Creases... Edge creases are used to define the sharpness of an edge for when u use a subdivision modifier. They are totally separate things that are not the same in any way. And I do get that this video may not be the most useful for some people but for some this is a setting they never knew was here and can help out a lot for beginners. :)
approved.....nailed....... .💪💥🗯🔥💭❤💨🕊. p.s. do change or tweak any other 3d edit viewport data color settings,..?? or you happy with the f.e. mesh edit modeling color theme settings...??
FYI, the "object" option means that each object is displayed in its own object color setting, which is white by default. You can set each object's color via the Properties Editor > Object > Viewport Display > Color.
Thanks so much ill pin your comment once my channel gets verified so everyone can see this since I didnt know in the video :)
this is pretty cool, I'll give it a try
Looks nice! I think your settings emphasize the cartoony effect, I’m going to try on something more technical and see how it goes
@@Jordan-dr9hq leave a reply if you find some good settings that are more grounded and ill pin your comment so other people can copy them down :)
Subscribed and rang the bell!
I am only paddling about in the low end of the pool with Blender; with making doughnuts and wine-gum bears, but changing a few settings and getting this sort of improvement really helped me along.
@@jimboAndersenReviews glad to hear it! Thanks so much for subscribing ill be uploading more soon just currently in a grind time with a environment im making. Im going away for a week so ill try and record before i leave and edit while im away and have some free time!
great stuff. I remember setting an older version of blender to something similar because a youtuber Imphenzia was doing cool low poly stuff and his viewport looked great. I see the benefit of it. You can also render the viewport as your output file too. Kinda nice for sharing dailies I guess or don't want to bother with screenshotting everything.
Damn that's crazy I've actually been subbed to Imphenzia for along time on my other account. I don't watch his stuff that much as it was something i watched years back when i was starting out. Didn't even know he used these settings but that's cool, I don't see many people using them which is pretty surprising
Thank you! My blender looks much more better now and is much more pleasure to work with :) Do you have any insane settings like this when in material preview mode?
@@8DJONI unfortunately no i dont, i currently only model in blender and uv unwrap and then i send it to substance painter and then over to ue5 so I personally havent even touched the material preview or shaded viewports in forever like probably over a year. Wish i could be more help :)
@@Cloudy-Art-Channel It's alright, interesting to hear about your method. Thank you anyways this was very helpful! :)
what addons you are using for modelling? these quick arc shapes you get are nice
Im actually just using Default blender other than the lattice tool but thats more for warping the buildings to make them look more cartoony. Im just using the bevel tool blender has then if i want i sometimes use the curve setting to draw in my own curve to add cool arch designs quickly. Really useful for roof supports and other stuff like that aswell.
Thank You!
Wow I did this to one of my models and it looks way better now in blender thanks
Glad I could help! :)
@@Cloudy-Art-Channel this setting is so much better, its shows more of the model
@@ravneo indeed! i use it mostly so i have a better idea of what my model will look like in ue5. However sometimes it can be deceiving and u make think your model is more detailed than it "truly" is. So just keep that in mind. That being said im going to try and find a addon that will allow u to toggle between different viewport settings making it possible to toggle on the fly. If i find something ill for sure make a video on it! Thanks for watching :)
Thanks Man
ye np glad i could help someone! Gonna be uploading more of these videos on a pretty consistent schedule from now on!
you could at least include "Solid Viewport Shading" in your mega uber clickbait title...
I hear what your saying. But unfortunately the only way youtube will push my content is with this style of title. That being said 99% of people who have viewed this have found it helpful so if i can push it to more people to help them then ill do that. I also would like to note that in no way did i mislead by using this title. It states that it fixes blender which i my own opinion it does.
I also immediately in the first 5 seconds say its for the Solid Viewport so its not like I really had u wasting time.....
did you just talk 12 minutes about edge crease?
No? Im alittle confused... I talked about Viewport Shading settings the entire video. At no point did i talk about Edge Creases... Edge creases are used to define the sharpness of an edge for when u use a subdivision modifier. They are totally separate things that are not the same in any way. And I do get that this video may not be the most useful for some people but for some this is a setting they never knew was here and can help out a lot for beginners. :)
approved.....nailed.......
.💪💥🗯🔥💭❤💨🕊.
p.s. do change or tweak any other 3d edit viewport data color settings,..??
or you happy with the f.e. mesh edit modeling color theme settings...??
I personally haven't modified any object color settings so I'm not sure how much difference it makes or if its worth it...