Making the Ultimate Multiplayer Gun Building Game | Devlog 1

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  • เผยแพร่เมื่อ 19 ธ.ค. 2023
  • I decided to pivot and make a first-person multiplayer gun building game.
    Let me know your ideas in the comments and thanks for watching :)
    Wishlist on steam now: store.steampowered.com/app/21...
    Join new discord server: / discord
    Follow me on:
    Instagram: / domevans_projects
    Twitter: / awakenstudiosnz
    For business enquiries you can contact us via our website or email:
    awakenstudios1@gmail.com
    awakenstudios.co.nz
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ความคิดเห็น • 1.1K

  • @this_commenter_had_a_stroke
    @this_commenter_had_a_stroke 5 หลายเดือนก่อน +1857

    There was this one gun building game called Loadout that allowed you to build some whacky guns, sadly the servers got shut down a while ago, but seeing this video gives me hope there'll be a new game that allows for building whacky guns, since so far the gun crafting seems somewhat similar.

    • @namebackwards3291
      @namebackwards3291 5 หลายเดือนก่อน +38

      I wasn’t able to play this game much back when it was still online but ever since I’ve always dreamed of a game that would take and improve on the ideas. I can’t believe it’s taken this long

    • @simulacrumgames
      @simulacrumgames 5 หลายเดือนก่อน +15

      Interesting, I'd never heard of that one. The gun "building" seems more like just customizing slots though, I'm looking for more examples of actually designing weapons from the ground up. If you know of anything, please let know!

    • @aristedes9449
      @aristedes9449 5 หลายเดือนก่อน +55

      It also had the most profoundly hideous aesthetic I have ever seen.

    • @ErrantKnights-ks7ui
      @ErrantKnights-ks7ui 5 หลายเดือนก่อน +3

      Mothershipis a great game

    • @bobmcboblin
      @bobmcboblin 5 หลายเดือนก่อน +20

      I loved that game so much, I literally sit hours in the building place, testing out different modifications together. Charged corkscrew missiles making a beautiful pattern, bouncing spike balls all over the place. But it's gone now...

  • @tymongajewski2816
    @tymongajewski2816 5 หลายเดือนก่อน +603

    I've always dreamed of playing/making a game like this.
    The models, the shadows, the guns, it's just all PERFECT.
    I swear to god no matter how much it costs I'll play it.

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +47

      Haha I'm glad to hear :)

    • @Leg1503
      @Leg1503 5 หลายเดือนก่อน +26

      Mwahahahaha! You’ve fallen into his trap! He’ll set the price to 1 mor billion dollars! And you’ll have to honor this promise and pay up!

    • @pacifistminigun3987
      @pacifistminigun3987 5 หลายเดือนก่อน +3

      Same here
      Well except for the last sentence lol

    • @oni1508
      @oni1508 5 หลายเดือนก่อน

      me 3 I also want to really play this do you have a way to fund the game a website or something
      @@domevans_dev

  • @krumm7917
    @krumm7917 5 หลายเดือนก่อน +214

    I think that a better choice would be renaming the 'chambers' to recievers, and then having magazines as separate attachments so that you can place them anywhere on the gun and also have different magazines for just one reciever.
    By the way, those recoil animations are really sick.

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +36

      Yeah chamber's is probably not the best name choice for them haha. Thanks so much for the input :))

    • @kuhnville3145
      @kuhnville3145 4 หลายเดือนก่อน +2

      or actions

  • @g.l.o.w.s.s6900
    @g.l.o.w.s.s6900 4 หลายเดือนก่อน +19

    If realistic-ness is the bottom of the priority list, you could get absolutely insane with attachment concepts. You could pull a TABG and have a barrel that doubles any gun's existing barrel, barrels that add elemental properties, hell, maybe even movement based attachments like some sort of stock with a vent on the back that allows the player to dash, or an underbarrel that shoots a grappling hook. Super excited to see where this idea can go!

    • @domevans_dev
      @domevans_dev  4 หลายเดือนก่อน +10

      This ideas are insanely good! Thanks :)

    • @juliendacoolien3454
      @juliendacoolien3454 4 หลายเดือนก่อน +2

      I LOVE THESE

  • @yssfv
    @yssfv 5 หลายเดือนก่อน +262

    Wow! nice idea and very good execution, the game looks awesome, keep it up brother!

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +11

      Very much appreciated :)

  • @pisti06
    @pisti06 4 หลายเดือนก่อน +5

    This is like literatelly THE game idea I've had in my mind for a while, hope we can all enjoy it some day!

  • @marcelburdon9795
    @marcelburdon9795 5 หลายเดือนก่อน +219

    Oh I like this! I've always wanted a gun-customization game like this, looks great so far! I like the "procedural" animation system for the gun animations, also means you can change gun-weight, recoil, swaying, etc. with just a few number-parameters, affecting how various guns are handled based on the weight of attachments! Looking forward to seeing more!

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +19

      Yes that's true and Glad your liking it so far :)

    • @Do_you_have_coffee
      @Do_you_have_coffee 5 หลายเดือนก่อน +2

      ​@@domevans_dev A thing you could do for balancing on PvP is a rank system that puts players together based on their rank and the parts they have unlocked

    • @Cbp846
      @Cbp846 5 หลายเดือนก่อน

      @@Do_you_have_coffeeno sbmm

  • @jocosesonata
    @jocosesonata 5 หลายเดือนก่อน +54

    I remember once upon a time a game from years ago called Loadout, a wacky fun third-person multiplayer arena shooter where you could customize the gun parts, the projectile, and the payload. It had potential, but unfortunately it seems to have fallen to the wayside, overshadowed, and finally forgotten if not abandoned.
    Hopefully, this gets traction and becomes a damn good fun game. And I wish you good luck in your endeavor and looking forward to what you have in store for future mechanics.
    However, if you're taking suggestions: *_Make the bullets fun to shoot (aka, customizable themselves)._* Because a highly customizable gun is neat and all, but if all that customizing does is make the bullet go slightly faster or do a bit more damage... well it's rather basic. It'll just be every other movement-based shooter, which _are_ fun! Don't get me wrong! But the majority of those guns all boils down to "gun that shoots better" _(Realistic shooters, like Tarkov - another game with highly customizable guns - gets a pass since they're supposed to be realistic, and real bullets rarely change too drastically)._ So, if you're willing to take this stupid stranger's suggestion, I hope the customizing actually brings something unique and fun rather than just be a cool gimmick for gun nuts to fawn over.
    "ERMERGERSH! This stock reduces my recoil, and now it shoots better! And this scope has 16x on it, that makes me shoot better! HOOMAGUSH! This grip makes my character pull the trigger faster, and now it shoots better." Like, that's _nice,_ there's nothing wrong with that, absolutely none... _but_ it's a bit done and done, you know? Borderlands more or less have the same thing (excluding the wackier weapons) with their bajillion guns, but overall it boils down to: "this gun shoots better" (again, excluding the more esoteric weapons).
    Something like TF2 for example, follows that line of thought for the most part, but some of the weapons also add a different gimmick that naturally changes the playstyle, and with that it's not _just_ "this gun shoots better" it's "this gun may or may not shoot better, but its gimmick is quite useful and/or fun". Doom Eternal, another example, got a small but varied pool of weapons but each one does something different so it's not just "this gun shoots better" and instead it's "this gun shoots in a specific and useful way that works best against different specific enemies, and neither one is exactly better or worse... except maybe the BFG"
    *With all that being said!* I _am_ just a stupid stranger on the internet, and my opinion and ideas are valued lower than a rotting corpse, so you can just ignore all that and make the game how *_You_* want it, cause that's the most important part of game development, or any kind of passion project. I just wanted to offer my two cents on the matter, cause this so far looks fun to play (especially with the movement) and I want to ensure it lasts more than just a month once it's released. Again, I'm just a stupid stranger on the internet, I don't know your plans or your ideas, what you have in store, so whatever you have in your mind most likely would be far better than whatever drivel I've written out.
    Anyway, good luck with you, dude! Looking forward to what this turns out into.

    • @noahohaver
      @noahohaver 5 หลายเดือนก่อน +6

      Nah, this should be read by the dev.

    • @jordanr5832
      @jordanr5832 4 หลายเดือนก่อน +2

      This is important.

    • @jocosesonata
      @jocosesonata 4 หลายเดือนก่อน +2

      @@jordanr5832
      Hopefully, the dev goes all-out, and makes every part of the guns customizable, such as the bullets.
      Get esoteric with it, give your gun two triggers that allows you to fire two bullets of different properties. And speaking of the bullets, they really should be customisable. It'll make the game more unique than "just another gun builder" and I'd look forward to what the community can come up with. Somewhat of an inspiration, Rounds the game by Landfall, it does feature "now it shoots better" upgrades, but it also includes interesting ones like: Bouncing bullets, homing bullets, drill bullets, rocket bullets, even exponentially growing bullets.
      Hell, in real life there's some wacky bullets as well. Definitely esoteric, and some are just experimental if not made out of boredom, but there's uniqueness to it. Like a shotgun shell with flechettes.
      Customisable Gun + Customisable Bullets = Near Endless Possibilities.

    • @juckyvortex
      @juckyvortex 2 หลายเดือนก่อน +2

      I loved playing loadout until the servers got shut down. It's such a shame this game seems lost forever. Sometimes I still think about it. It was just so unique.

  • @YIIP9
    @YIIP9 5 หลายเดือนก่อน +17

    as a dev, I can understand the need to pivot but when i saw what you were pivoting from and what you are pivoting too i noticed. Your scope and ideas are HUGE. you would have no idea how hard it is to make a really polished paper scissors rock game with all the amazing modern feedback games today require. Your ideas seem really really cool and awesome. I just hope you keep trying to scope down into something achievable or wrap your long term projects with smaller micro ones. Its really easy to get trapped in your own self direction. Best of luck soldier awesome content thanks for this :D

    • @YIIP9
      @YIIP9 5 หลายเดือนก่อน +2

      ig my concern is this video doesnt show the core loop of the game. Unless this is meant to be a more simulator project like Gun Simulator. Then great! But if its a game i hopefor a simple core loop to be explained :D

  • @PersonWithDreamz
    @PersonWithDreamz 5 หลายเดือนก่อน +20

    This is amazing! The fact that you have done all of this within a single devlog is amazing! cant wait for the next video

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +1

      haha very much appreciated :)

  • @ShyloKei
    @ShyloKei 5 หลายเดือนก่อน +11

    Cant wait to see more of this! a LONG time ago there was this game called Loadout that let you create your own guns, but its been shutdown for a while now and it's left a big creative hole in the shooter genre that hasn't been filled yet. This reminds me a lot of that so i'm hoping to see an Alpha or Beta soon to try it out!

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +3

      ahh okay interesting, I'll have to check it out. Thanks :)

  • @stickguy9109
    @stickguy9109 5 หลายเดือนก่อน +19

    Man those gun animations are looking really neat. You're so good at animation

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +3

      haha thankyou

  • @brovideogaming9447
    @brovideogaming9447 5 หลายเดือนก่อน +5

    Oh man, pleeease don't cancel this, this sounds like the perfect FPS game.
    I always loved adding attachments to my guns in CoD, but creating my own gun?! That's my dream FPS right there!

  • @maxifire32
    @maxifire32 5 หลายเดือนก่อน +17

    I have a few ideas for attachments you could add:
    Laser sight: do i need to explain? Every game with gun customization has this
    Grenade launcher: it replaces the gun's barrel with a small grenade launcher which shoots grenades that explode on impact
    Silencer: since the game needs realism instead of completely making the gun silent is only makes it slightly less loud
    Huge mag: greatly increased the gun's ammo capacity

    • @mrbork7218
      @mrbork7218 5 หลายเดือนก่อน

      Subsonic ammo should also be an option in that case. Maybe also some method to suppress the report as well.

    • @blueking6996
      @blueking6996 5 หลายเดือนก่อน

      Your silencer idea is actually more realistic than just a dead silent gun.

  • @user-kf2qt4bi4r
    @user-kf2qt4bi4r 3 หลายเดือนก่อน +1

    Cannot wait for the game to come out!
    I wish you luck on your journey!

  • @Sphendrana
    @Sphendrana 4 หลายเดือนก่อน

    That P90 style stock is [insert uplifting words of aesthetic satisfaction here]

  • @undreq
    @undreq 5 หลายเดือนก่อน +30

    Game looks amazing! Keep it going!

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +3

      Thanks! Will do!

  • @d3monshadow
    @d3monshadow 5 หลายเดือนก่อน +3

    loadout was ahead of its time. this looks amazing already!

  • @plutoniumgamestudio
    @plutoniumgamestudio 5 หลายเดือนก่อน +2

    This looks so cool man, you made the game feel so good in the prototyping stage, great job! Good luck working on it!

  • @TheMisterBerry
    @TheMisterBerry 5 หลายเดือนก่อน +1

    Reminds me a lot of Blacklight: Retribution, which was also a multiplayer PvP shooter, and you would choose a "receiver" which was how the gun functioned, and then put different parts on it to affect how it performs. It was essentially the same idea - build gun, that gun was your gun, and go in and blast others (among several other mechanics, but that was the core).
    Very much look forward to this, and will be keeping an eye on it. :)

  • @LuckiusDev
    @LuckiusDev 5 หลายเดือนก่อน +11

    Damn, looks awesome already! Always wanted to do something like this, so I'm looking forward on how you'll do it :D

  • @dannybrat3127
    @dannybrat3127 5 หลายเดือนก่อน +3

    My only recommendation is a semi automatic bolt action smg, but everything else is cool

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน

      Haha not sure how that would work, but thanks :)

    • @dannybrat3127
      @dannybrat3127 5 หลายเดือนก่อน

      @@domevans_dev but it’s cursed

  • @ivel2934
    @ivel2934 5 หลายเดือนก่อน

    One of the dream games that's been in my head is a Counter-Strike style game but instead of saving up money to buy guns, everyone starts with a base modular pistol that they build into different guns. I have adored the gun building concept since I played Loadout years ago.

  • @GeorgeCowsert
    @GeorgeCowsert 5 หลายเดือนก่อน +1

    As a gunsmith (mostly amateur, but that's due to being poor not a lack of skill) I feel COMPELLED to butt in and at least try and show you how real-world mechanical principles can translate into gameplay.
    For example:
    The AR platform everyone knows is actually very unique internally.
    The bolt carrier group is twice the size needed for other guns to cycle, making it heavier but in an area you can control easier.
    The buffer tube uses an interesting physics quirk of springs to dampen the recoil at the cost of space. The buffer also can be swapped out for buffers of different weights, allowing you to adjust for a good balance between recoil control and how sensitive the gun is to certain kinds of ammo.
    Then there's the direct impingement system, which directs gas to a chamber between the bolt head and the carrier, turning the boltgroup into a piston. This has the distinct advantage of placing the force of the expanding gas directly behind the barrel, reducing recoil. Add on how an unmoving tube is better for barrel harmonics and accuracy, and it becomes the objectively best system for a DMR.
    A good chunk of real-world gun mechanics can be translated into gameplay. It'd require a ton of exaggeration on how certain parts affect certain things, but it'd work.

  • @user-vk7ly3rr1k
    @user-vk7ly3rr1k 5 หลายเดือนก่อน +13

    Absolutely amazing work and it also looks very fun to play! If you need a better name than "First-person Multiplayer PVP Modular Gun Game" you can use something like "Moredular" (more modular guns)!
    Edit: If you do publish it, please if you can, publish for Linux too! Even if it works with proton (steam).

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน

      Thank you :) and thanks for the name suggestion

    • @cyberneticsquid
      @cyberneticsquid 5 หลายเดือนก่อน

      +1 for Linux

    • @Theriople
      @Theriople 5 หลายเดือนก่อน

      Moredular Guns?

  • @dr.unventor
    @dr.unventor 5 หลายเดือนก่อน +4

    I made a gun building game on a Minecraft server where you can code your own mini games. It was really successfully and a lot of fun. I wanted to make it a real game but I felt like I lacked the time commitment that it would take. I’m glad your making a game like it!

    • @havnmartin
      @havnmartin 5 หลายเดือนก่อน +1

      tell me stuff about it pls

    • @LineOfThy
      @LineOfThy 5 หลายเดือนก่อน

      diamondfire?

    • @Hellscaped
      @Hellscaped 5 หลายเดือนก่อน

      hello fellow DF player

    • @dr.unventor
      @dr.unventor 5 หลายเดือนก่อน

      @@LineOfThylol yea df

    • @dr.unventor
      @dr.unventor 5 หลายเดือนก่อน

      @@havnmartinbasically its pvp arena where every kill you get you gain $5 and with your money you can buy stuff in the shops. There’s weapons, attachments, and projectiles. Weapons are just the bases that have different affects, attachments are the main thing where depending on the weapon you can put on a certain amount, attachments can work together so like you could have a rocket that sends you up and a hook that pulls opponents towards you to send people flying, and projectiles can be put on certain weapons that give the shots certain properties. The goal is to use creativity to make the best and most fun weapons to destroy people with. There’s like fourty attachments that I’ve made so far and about five weapons and ten projectiles I think. I’ve also recently added a battle royale most where the winner gets $20 but it’s super glitchy and I haven’t worked on it in a while

  • @timondalton8731
    @timondalton8731 3 หลายเดือนก่อน

    What could make this absurdly fun is the add round-by-round powerups like in rounds. If you mod rounds to pick past the original 5 cards, it gets crazy and is some of the most fun I've had gaming with friends. These powerups could be add-ons put on guns which can be switched out in between. Eg you have a special add on which gives you absurd damage but high recoil? Then edit your base gun to fit the powerup, etc.
    If a pvp game with more gun variation than Deep Rock Galactic and the powerup mechanics of rounds is ever released, I'd play it non-stop

  • @popintarts6362
    @popintarts6362 5 หลายเดือนก่อน

    A lot of people are mentioning Loadout, but another game that had a lot of gun customization that was out around the same time was Blacklight: Retribution. The game was a grounded cyberpunk shooter, with its main gimmick being no minimap, but everyone got temporary wallhacks on command. It was not as wacky as Loadout, but it really allowed you to fine tune the weapon to exactly how you would like and how it would feel, like having a hard hitting slow firing assault rifle that was pinpoint accurate but would kick like a mule. The customization also extended to the player character, so you can customize the helmet to get different attributes, and have different body armor and different pants.

  • @bringthesalsa5310
    @bringthesalsa5310 5 หลายเดือนก่อน +1

    I just realized how absolutely fucking bonkers a randomizer mode for this would be. There's some real potential here, keep going man

  • @vibes_4225
    @vibes_4225 4 หลายเดือนก่อน

    this looks so fun and i can't wait to finally play it, i love all the weapon designs and the art style, and the titanfall-esque movement just makes me so happy

  • @HeyGrouch
    @HeyGrouch 5 หลายเดือนก่อน +1

    Looks really fun, excited to see where this goes!

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +1

      Thanks man

  • @root_Nep2ne
    @root_Nep2ne 5 หลายเดือนก่อน

    wall running, double jumping, sliding, fun gun mechanics, charming visuals. I am. sold.

  • @qwertyforwen2342
    @qwertyforwen2342 4 หลายเดือนก่อน +1

    I love the art style and the fact that with the gun parts you can make your own cool sci fy weapons

  • @InvaderKaz2008
    @InvaderKaz2008 5 หลายเดือนก่อน

    Something to keep in mind is that while a thing may not perfectly resemble its real life counterpart, i.e: guns in your game that don't look like real guns, so long as the object functions in a realistic manner, within reason of course, then to hell with one to one adaptation. So long as you aren't intentionally cursing your weapons, it'll come out great. Game looks really fun!

  • @infernus_3r1c51
    @infernus_3r1c51 5 หลายเดือนก่อน

    Tbh i was just scrolling down yt saw the title of the video and inmediately went into the video, I really like the idea of this game just because is the typicall free ad game you see on your phone but for pc and to simplify, is just way better, i hope you keep on working on it, i can see it will have a huge future

  • @aquiosaur6239
    @aquiosaur6239 5 หลายเดือนก่อน

    The sole game I've been looking for. Keep doing this!!

  • @8-BallBlues
    @8-BallBlues 5 หลายเดือนก่อน

    This looks absolutely incredible, I’m really digging the artstyle too!

  • @tomisbiken8279
    @tomisbiken8279 5 หลายเดือนก่อน

    This project is so nice ! I can't wait to see the rest of the development !

  • @VitroTheAlien
    @VitroTheAlien 2 หลายเดือนก่อน

    this could be the spiritual successor to loadout that we always needed but never got

  • @thedude6389
    @thedude6389 5 หลายเดือนก่อน

    For a solo dev I have to say you're pretty good at what you're doing and I cant wait to see what more comes out of this game and any other work you do

  • @HQ_Default
    @HQ_Default 3 หลายเดือนก่อน

    Honestly, a game that is primarily focused around the guns being as modular as possible is basically a dream game for me.
    I just hope you intend to implement some kind of bot support because I prefer to play these kinds of games without that pressure to perform.

  • @seanb4380
    @seanb4380 16 วันที่ผ่านมา

    Your player model reminded me of Brink and it got me thinking of how fun that’d be with this kind of gun customization.

  • @Chudres
    @Chudres 5 หลายเดือนก่อน

    Idk how, but since 2 days youtube is recommending me a lot of videos of indie devs making games with really creative mechanics. I love this and gonna follow all these projects

  • @EvanSamano
    @EvanSamano 5 หลายเดือนก่อน

    I loved playing Borderlands growing up and I've always wanted to play more games with the randomized gun mechanic! I hope you keep working on your game, it looks really cool :)

  • @SinnerSB
    @SinnerSB 5 หลายเดือนก่อน

    Looks awesome so far, can't wait to see where this goes. 🔥

  • @zwow1.0
    @zwow1.0 5 หลายเดือนก่อน

    I've been looking for a game like this for ages keep up the good work

  • @XypherFTW
    @XypherFTW 5 หลายเดือนก่อน

    Subbed, im loving the idea of this already and seeing where it goes from here will be awesome!

  • @Landee
    @Landee 5 หลายเดือนก่อน +1

    Love the idea, cant wait to see the progression

  • @goofy9203
    @goofy9203 4 วันที่ผ่านมา +1

    a tip: on video editing in parts like 2:43 its hard to see the cat cuz of it being almost the same color as the background but it can be made more visible by adding vignette to the background

  • @fox3.14
    @fox3.14 5 หลายเดือนก่อน +1

    I love customization in games, I think this is a great idea but balancing the guns seems kind of tricky, it makes sense in single player because it doesn't really matter how fast you can kill NPCs but in PvP it feels like some guns would just be better than others

  • @mosurikutenpi3322
    @mosurikutenpi3322 4 หลายเดือนก่อน

    I'd love this, waiting for it to drop
    Good luck man, seems fun

  • @Smalllbuddy
    @Smalllbuddy 4 หลายเดือนก่อน +1

    This is awesome it reminds me of a game called Rounds where the losing player(s) would get to choose one of five cards to add strength and uniqueness regarding play style. Amazing idea, I'm excited to see the result!

  • @OrigionalCigarette
    @OrigionalCigarette 3 หลายเดือนก่อน

    It reminds me of a old game i loved playing on Roblox called "Uzi Jungle", where you start with a uzi, and progressively unlock wackier customizations down the line.

  • @SkylorBeck
    @SkylorBeck 4 หลายเดือนก่อน

    This was really cool. I loved the gun system in borderlands and Loadout so I'm excited to see where this goes

  • @jandepaepe4262
    @jandepaepe4262 3 หลายเดือนก่อน

    Bro i love this idea! Lets go! I really hope this one sticks

  • @4gottenMyth
    @4gottenMyth หลายเดือนก่อน

    Loved the concept!

  • @Joshua-yl1yq
    @Joshua-yl1yq 4 หลายเดือนก่อน

    oooh the artstyle looks great! Im in love with this concept!

  • @mauskatz
    @mauskatz 5 หลายเดือนก่อน

    I have been searching for soooo long for a good weapon builder… FINALLY!!!

  • @grooverchan1600
    @grooverchan1600 5 หลายเดือนก่อน +1

    Hey! Very cool game ideas, I especially like the visuals (big fan of tf2). Your reload animations look really fun and whacky, great job! I have just one suggestion for the bolt action: make the bolt slide further, give the hand some acceleration, and make the gun move backwards slightly as it is being pulled back. This will make it look like the bolt is bulky and heavy, making the gun feel alot more powerful. Combine this with alot of backwards kick to recoil and good sound design and you’ll have a sniper rifle that’s looks and feels, extremely powerful, as any good sniper should (this also works with pump action shotguns or any other gun to some extent). I also wouldn’t worry so much about realism, as the point of a game is to be fun, not to stick to reality perfectly, and I think your idea for a hidden mechanic is really interesting and has alot of potential. Good luck!

  • @StanleyKubick1
    @StanleyKubick1 2 หลายเดือนก่อน

    this is such a cool project. good luck with it

  • @KippisuMeows
    @KippisuMeows 5 หลายเดือนก่อน

    I love this idea always like the thought of making a underdog weapon into a weapon of mass destruction

  • @killedpunch2050
    @killedpunch2050 4 หลายเดือนก่อน

    im so hyped for this idea it looks wonderful

  • @ManiacVF
    @ManiacVF 5 หลายเดือนก่อน

    Is this the spiritual return of Loadout?
    Boy have I missed an actually good gun building game, and this looks promising.
    I'd love to support it's progress and get as soon as possible test the different synergies between gun parts.
    Keep it up!

  • @zer0her048
    @zer0her048 4 หลายเดือนก่อน

    3:02 a Gunbow is such a fun concept I'd love that!

  • @MoonLine_Real
    @MoonLine_Real 5 หลายเดือนก่อน

    SUCH A GOOD LOOCKING GAME i searched everywhere for a pvp game where you can build/modify your gun plus the graphic looks cool keep it up !

  • @tobias_bateman5940
    @tobias_bateman5940 5 หลายเดือนก่อน

    looks sick, excited for what comes next!

  • @wasnexhere
    @wasnexhere 5 หลายเดือนก่อน

    those gun models look AWESOME, dude!

  • @ruzco4873
    @ruzco4873 5 หลายเดือนก่อน

    instant subscribe, this looks crazy can't wait to see more devlogs!

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน

      Thanks for the subscribe :))

  • @OKgamedev
    @OKgamedev 5 หลายเดือนก่อน

    This art style is absolutely beautiful. Please don't change it :)

  • @bananadev
    @bananadev 5 หลายเดือนก่อน

    Looks awesome well done !

  • @justv7536
    @justv7536 5 หลายเดือนก่อน

    Oh this looks so fun. I believe centralising adding firing mechanisms with every other attachment bolting to it would help with slimming down the amount of work you'd need to do.

  • @johnpop5973
    @johnpop5973 5 หลายเดือนก่อน

    My first thought went to a borderlands 2 style part system where the barrel of the gun causes different bullet effects. And maybe before each match the players are given a random selection of parts and have to make their gun before each match.
    It looks super cool so far and I wish you the best!

  • @rileydixon9015
    @rileydixon9015 5 หลายเดือนก่อน

    Love the idea and the artstyle, keep up the good work! Can't wait to see more! :)

  • @theflamethrowerman
    @theflamethrowerman 3 หลายเดือนก่อน

    THIS GAME SOUNDS AMAZING! You should add a scope, and a shotgun reciever.

  • @HexStrain
    @HexStrain 5 หลายเดือนก่อน

    I just found about this project with this video. I love the idea and looking forward to see the end result. Keep going on man I subscribed to you!

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน

      Thanks! Will do!

  • @lancercreep9352
    @lancercreep9352 หลายเดือนก่อน

    This is Crazy keep up the good work👌🏻

  • @christianhurra8853
    @christianhurra8853 4 หลายเดือนก่อน

    For sights there are the classics:
    Scope variants, thermal scope options & multi purpose scopes
    Some funny mechanics could be:
    wallhacks, mark targets with scope (e.g. makes bullets always hit) or simpler ones like changing fire mode on scope or being able to lower the sway while scoping
    For frontgrips there are some variant options:
    underbarrel grenade launcher/shotgun, a bayonet or maybe some form of bipods
    some fun mechanics could be:
    underbarrel nuke, grip that changes reload (e.g. turns guns into pump action) or just being able to hold the weapon in a better hipfire position
    For magazines there are some obvious choices:
    magazine sice (clip - belt fed), ammo type (dragons breath/poison/etc) & reload time
    Same for the stocks:
    recoil reduction, turn speed & maybe the option to remove the stock and opt for akimbo

  • @reafley5444
    @reafley5444 5 หลายเดือนก่อน

    This seems like an actual fun fps game with innovative mechanics! cant wait to see more gun parts, especially if they are super wacky. Also, remember that character control/movement skills improve the games fun factor when dealing with gunplay!

  • @masonmason22
    @masonmason22 5 หลายเดือนก่อน

    Usually people say "make it multiplayer!" but I wanna see a singleplayer roguelite with these mechanics. Either way, really nice stuff.

  • @aminuabdurrahman2856
    @aminuabdurrahman2856 4 หลายเดือนก่อน

    I think some interesting attachments would be something like a barrel that makes the gun shoot a laser that charges up by doing damage. The game's concept and look is amazing, can't wait to see where it goes

  • @MsMacintosh
    @MsMacintosh 5 หลายเดือนก่อน

    I am excited to see more of this! I wanna play when it comes out!

  • @ForeverShadow0
    @ForeverShadow0 5 หลายเดือนก่อน

    Wow, this looks awesome!

  • @SimonSireWasTaken
    @SimonSireWasTaken 5 หลายเดือนก่อน

    Your modelling skills are very nice! Those guns look awesome

  • @porygon7463
    @porygon7463 5 หลายเดือนก่อน

    this is my dream game, no cap
    I have searched for something like this on the play store and on xbox too many times, to no avail. Really hopeful this gets a release

  • @HYpr1337time
    @HYpr1337time 5 หลายเดือนก่อน

    some ideas;
    caliber changing with different effects for each caliber (such as subsonic calibers allowing you to be more stealthy)
    allow any barrel on any gun, same with stocks
    add some wacky effects, like explosive, flamethrower barrels, etc.

  • @jamesodonnell4771
    @jamesodonnell4771 5 หลายเดือนก่อน

    Dude that looks great! Awesome stuff

  • @gravidust.2
    @gravidust.2 5 หลายเดือนก่อน

    I really love the way the weapon textures look. Just a lovely style in general

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน

      Glad you like the style :)

  • @kingcroakYT
    @kingcroakYT 5 หลายเดือนก่อน

    As someone who loves customizing guns and loadouts, I’ll be keeping an eye on this game!

  • @FerriitDev
    @FerriitDev 5 หลายเดือนก่อน

    I always liked playing around with different attachments in games like Call of Duty, so this seems like an interesting idea

  • @Ignisrex
    @Ignisrex 5 หลายเดือนก่อน

    really interesting start, consider making the theme magitech, or dieselpunk direction, with an magical/ fantastical elements should allow for more freedom in the mechanics the attachments can do, and earlier gun eras have really crazy fun gun mechanics, before it all was stamped out by reliable automatic firearms
    also recommend focusing on deep gun-part mechanics first before adding tec like reload canceling, like how various aspects like barrel length, or weight effects the overall performance of a gun emergently, like a heavier weapon is slower to handle, but reduces the recoil and make has less bullet spread etc
    as an example two players each got a full automatic rifle receiver.
    the first player only adds the lightest parts and the shortest barrel, they created a firing port gun (irl a modified assault rifle to fire from firing ports of APCs)
    the light weight gun means the player retains a lot of mobility and can quickly switch to and reload this weapon, while having the fire power of full rifle rounds. But because of the light weight and many cuts for the light weight, this gun has a near unmanageable recoil, any long bursts makes aim a suggestion; additionally since a short and light barrel can easily overheat, making even rapid burst fire danger to hot to wield or even damage.
    the second player instead opt to create something heavy, a light machine style gun, a good solid buttstock, bipod, and a long barrel the inverse of the 1st player's gun happen, very stable and lower recoil; the second player can also swap the base box-magazine for belt-felt which has the advantage of having a lot of ammo per reload, but reloading takes a while and even a single belt is a lot of extra weight to carry around; the player decides on using a a clip-hopper fed (irl example Type 11 light machine gun) which has a hopper that can be loaded with ammo clips allowing for quick reloads of single stripper clips into the hopper while maintaining fire readiness, the downside you need to reload it multiple times and it quite unwieldy.
    The heavy and long barrel also helps with overheating since the extra mass takes much longer to reach critical temperatures, but the cooling rate is not good enough what the second player wants, so this player look at their options for barrel jackets, a heatshield mainly helps with raising the upper temperature before the gun must cool down, not what they look for, so cooling fins is light weight options for extra cooling, not the best, but quite good at higher temperatures, also water jackets are really good at storing heat and keeps a gun cool especially with water flowing, but extreme amount of extra weight with all the water (but the water steam might be useful for other things too).

  • @MisterEmber97
    @MisterEmber97 5 หลายเดือนก่อน

    Subscribed to follow this project! Super excited to see where it goes :)

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน

      Awesome! Thank you!

  • @almostterrestrial8714
    @almostterrestrial8714 4 หลายเดือนก่อน

    Chef’s kiss man, very hype

  • @ZoraEpsilon571
    @ZoraEpsilon571 4 หลายเดือนก่อน

    this feels like, from like 10 seconds into seeing the guns, it feels like if you took borderlands 3 with aaaallllllllll it's gun parts for each gun that they could possibly drop with, and then made it so the player could control and build the guns themselves

  • @blessedxxiv1849
    @blessedxxiv1849 4 หลายเดือนก่อน

    This is a really nice idea for a pvp fps shooter I'm definitely looking forward to it...can't wait for the next episode

  • @arthurhex
    @arthurhex 5 หลายเดือนก่อน

    Reminds me a little of loadout, that game was an absolute blast, before it disappeared from the face of the earth.

  • @junoestro
    @junoestro 5 หลายเดือนก่อน

    this looks sick. I love the stylization and art style its all gorgeous.

    • @domevans_dev
      @domevans_dev  5 หลายเดือนก่อน +1

      I'm glad you like the style

  • @ZeWhiteBear
    @ZeWhiteBear 5 หลายเดือนก่อน

    Good job! Can't wait for the next episode ;)

  • @budgetstardust1349
    @budgetstardust1349 3 หลายเดือนก่อน

    YES I NEED THIS----
    I swear I was going to try to learn how to mod a game just to be able to do this type of stuff

  • @fbx_file
    @fbx_file 5 หลายเดือนก่อน

    i was literally thinking of starting off gamedev by making a game like this. fuel to the procrastination fire

  • @maxofcourse
    @maxofcourse 5 หลายเดือนก่อน

    you make modeling cool assets look effortless. This is amazing.