@@euclidYT unfortunately they will never be up to the same quality of a AAA game. but i would also rather play a good game for a few bucks, rather than a 70 buck game i can barely run, that will try to send a hitman to my home to steal my wallet.
I don’t comment often, but seriously this is how a first dev log should be done, bros you got it all: nice editing, a lot of things to show already, clear plans for the future, playtesters,…
bro forget about how incredible this game looks, or how sick the animations look, the way you solve issues is sooo amazing, like the lag fix, the enemy shooting you only if you are standing still, so so so smart and amazing. keep doing what you are doing. 10/10 problem solving skills
honestly, I'm getting this as soon as you guys are ready to release. the game looks smooth, the pixel shader contrasts really well with the cyberpunk setting. The combat system is really fluid and satisfying, and the aesthetic reminds me a lot of Katana Zero (as well as the bullet time scenes). Great job so far
Hey amazing job! By judging your thumbnail, I wasn't expecting this Maybe show the protagonist doing some tricks in the thumbnail? I don't know I think it's important the thumbnail catches the vibe of the game / shows something important in the game. Here, your protagonist is just crouching and shooting at someone. Maybe spice it up by showing him doing insane tricks while killing the other dude :) Anyway, again: amazing job! I'll follow your project :)
As a fellow indie dev this Devlog is inspiring to see, and this game looks like it will be super fun to play on release. You're team really has something here and I can't wait to see more. :)
This deserves to get alot of attention, must take hours of coding, thinking and designing to accomplish this and plus, you already know the speedruns are gonna be crazy.
If I were to add anything I might add just some small indicators above the enemy heads or something like that since it's hard not to have shite aim while flipping through the air
I too am into Unreal Engine development and that sound of Unreal Engine success compilation on the scoring effects in your game - triggers me all the time :D
Its crazy how this looks so good. If you were to ask someone when this was made, they might think it is from the early 2000's. And just out of curiosity, are you thinking of a story for the game?
@@retrolightgames I love the idea of the game. I feel like the game is a bit too pixelated. It looks very pixelated on my phone screen, I can't imagine how large the pixel will look on a 27inch monitor or a 55 inch TV. The games lighting is very cool though
Wow! This is a total must buy for me. I am tired of overly complex graphics of modern game and always want a game like this. Thank you keep up the good work!
this is so cool,i love the style and the movement,hear me out,wall runing and yall should make a move where this guy just break dance and shot everybody 360 that would be insane
this looks like it will be so fun! i really liked your original bald character design i think it be cool if you could unlock it by typing in a cheat code in the main menu like retro games back in the day
Cyberpunk retro Cad Bane goes around Max Payning people to oblivion ... yep, this game is solid. Good luck on continuing, but what you've shown so far looks great
That only up rip is funny, cause when it was blowing up on twitch I immediately noticed it was ALS with some props scattered around. Also game is looking fun and unique, great devlog!
Super sweet project, the style is right up my alley too, keep it up! Some of the 'add point' sounds reminds me of fail/complete build sounds from UE though, instant PTSD
This is the first time I am actually impressed by a devlog usally its not like that deep like low polly kinda or some lack luster stuff kind of low effort , I was massively impressed and i have to say the art style is a hit DW it was what caught my eye the most it looks really nice
This is so cool! You might want to take an inspiration from the game called bullestorm, it was a shooter with crazy and edgy named kill based combo system. With that in mind you can consider adding some crazier kill-centered combos. Stuff like x3 score when you shoot enemies in the knees first so the all of them kneel in front of you. Name the combo "pray for life" if you killed one and "mass murder" for multikill (mass - as in churches) and you get a lil bit controversial and edgy cool type of combos providing replay value around "how creatively you can kill them all this time" idea
"but it also runs the risk of looking like old crappy graphics" LOL i laughed so hard at that part haha, as someone the same age i understand completely...we have a strong nostalgia for the visuals we grew up with, but more often then not, the indies that attempt the low poly look typically look like old crappy graphics.. it's kinda like with pixel art, there were so many devs who just aimed at snes like graphics but they always were passed on and at the end of the day weren't really that special, but it's the ones that learned to incorporate it with modern day tech, that make it shine. like look at square enix, they are the KING of remaking games at the moment, no company has more remake styles than them. if you look at their HD-2D style, it was a beautiful way of solving pixel art to make it pop and feel modern without making it adhere the limitations of the past, they did it again with the new star ocean 2nd story r, they incorporated 2d characters with 3d landscapes and its absolutely BEAUTIFUL, as long as you can make the low poly, compliment modern techniques well, youve got it. and seeing what you've been doing with the lighting, tells me you're almost there! keep it up bro this looks legit!
the sound of the compiler of unreal is driving me insane lol Looks great, keep up the great work. Mind you, there was no lighting in older games (ps1 era) they just displayed base color and colored in shaders into the texture. There's a lot about z buffer and tons of other topics. Good Luck!
I really love the look you're trying to achieve and the idea behind it. The mechanics are really unique and original as well. It's fast paced and rewarding as well. It's really well thought out and I would like to see where this goes. I know it's going to be very popular.
I would recommend making the sliding animation on the other side of the character so that the guns don’t go janky and you can shoot on the ground. Good work either way, can’t wait to get my hands on this game
Smart on the spawn boxes as this is something done in older games. But there's also this really cool thing called object culling that makes it so anything not seen by the camera doesn't get rendered and therefor doesn't affect performance. Also, I actually didn't mind the way the old version looked, but the new version is an upgrade no doubt! Awesome work! Looks fun as hell!!!
Adding melee weapons are a sure fire way to make this A+ game into S tier. Would want nothing more than to be able to hack and slash though enemies while doing dope maneuvers around them similar to ghostrunner. Like how cool would it be to slice through enemies with a katana
I am so glad this was recommended to me. This looks amazing. Love the art style, love the gameplay loop of doing awesome tricks to get higher scores. Movement looks fluid as well which is great. Hopefully it supports Ultrawide, if not guess ill play it on my 16:9 monitor which is fine. It looks so damn good man. These are the games that you can play for wayyyyy longer than you would expect. Gl man
Add object into the game like barrels, glass, windows, pipes, chairs, tables, and if you use those items in a kill by jumping off them increase the points even more
Looks like a nice project! It reminds me of Double Action Boogaloo, which is a multiplayer shooter from abt 10 years ago that has the same points system. You get points for killing whilst looking cool. 😎
Wow. Just when I was scouring Steam to fill a 3rd person shooter itch, this lovely video pops right up in my feed. And it has just about everything I’ve wanted and more! Sick gun play? ✅ Crazy stylish movement? ✅ Super inspired vintage aesthetic, cause I am sucker for the vintage? ✅✅ Cool factor? ✅✅✅ And a trench coat wearing protag to boot? ✅✅✅✅ Idk who you are, Retrolight, and idk how you got into my brain. But thank you for doing so! This may very well scratch that part of my brain I’ve been trying to for ages. So thank you for this! I’m typing this at 4am currently and am about to sleep but I would so love to try this out. So far from what I’ve seen, this is what third person shooters have the potential and deserve to be. Same as Insomniac’s Sunset Overdrive, same as PlatinumGames’ Vanquish, and (I’ll even go out on a limb and say it) same as Rocksteady’s Suicide Squad! This is the passion I love to see in video games. And you are absolutely killing it. Bravo, my friend. Best of luck with the development. I really can’t wait for this. (Still surprised Max Payne wasn’t mentioned as an inspiration because I really thought so)
I fell in love with this game. I'm sure you're gonna make millions of dollars. Just get some BIG streamers stream the game when it's out. The graphics are awesome by the way.
*"so instead of trying to make a quick buck of a game we decided to put in effort to make something fun and Cool"*
;)
@@retrolightgamesnah bro💀💀💀💀☠️☠️☠️☠️
Main reason why I generally buy only indie games nowadays
@@euclidYT unfortunately they will never be up to the same quality of a AAA game. but i would also rather play a good game for a few bucks, rather than a 70 buck game i can barely run, that will try to send a hitman to my home to steal my wallet.
WHILE making some bucks
Hell of a first devlog, good shit guys.
Cheers Astro!
@@retrolightgameshow do I get this game
Haha I lost it at “I’m moving this barrel.” That’s probably the best perk of being the person who made the game 😂😂😂
lmao
How does not have millions of views? I love this idea! This looks so cool, please continue man
Thank you! I will keep at it :)
Devlogs aren't doing that well anymore since dani left
@@JuhoSprite Let's change that :)
It's nice to see someone else making a 3rd person movement shooter! Definitely a slept on genre
I don’t comment often, but seriously this is how a first dev log should be done, bros you got it all: nice editing, a lot of things to show already, clear plans for the future, playtesters,…
Boobies...
bro forget about how incredible this game looks, or how sick the animations look, the way you solve issues is sooo amazing, like the lag fix, the enemy shooting you only if you are standing still, so so so smart and amazing. keep doing what you are doing. 10/10 problem solving skills
Thanks mate! Appreicate it
honestly, I'm getting this as soon as you guys are ready to release. the game looks smooth, the pixel shader contrasts really well with the cyberpunk setting. The combat system is really fluid and satisfying, and the aesthetic reminds me a lot of Katana Zero (as well as the bullet time scenes). Great job so far
Thanks Lightspeed! Appreciated
dude what an awesome game concept!! super unique and looks satisfying and bad ass!! love the mc character design as well looks sick!!
Thank you Two!
Hey amazing job!
By judging your thumbnail, I wasn't expecting this
Maybe show the protagonist doing some tricks in the thumbnail? I don't know
I think it's important the thumbnail catches the vibe of the game / shows something important in the game. Here, your protagonist is just crouching and shooting at someone. Maybe spice it up by showing him doing insane tricks while killing the other dude :)
Anyway, again: amazing job! I'll follow your project :)
he should just write "I'm making the Matrix as a video game"
This couldn’t have came at a more perfect time. I was craving for a 3d shooter with insane movement and this is filling that category 👍
Cheers man. thank you!
As a fellow indie dev this Devlog is inspiring to see, and this game looks like it will be super fun to play on release. You're team really has something here and I can't wait to see more. :)
This reference to the video copilot made my day! Subscribed 5:09
incredibly underrated channel and that game looks so sick
Thank you!
I'm in love with this game please keep it up
I really want to see in detail how you overcame a lot of the complexities of the ALS framework. I can't stop breaking it evertime I try to use it.
Incredibly good first devlog, incredibly good looking project, incredibly sympathetic developer - this is going to be a massive success, guaranteed!
I love this too, def joining the discord. Even if it's just to lurk since I been real busy lately. But this is dope & right up my alley.
How do I get this game
This deserves to get alot of attention, must take hours of coding, thinking and designing to accomplish this and plus, you already know the speedruns are gonna be crazy.
If I were to add anything I might add just some small indicators above the enemy heads or something like that since it's hard not to have shite aim while flipping through the air
Absolutely amazing, definitely deserves a sub.
I too am into Unreal Engine development and that sound of Unreal Engine success compilation on the scoring effects in your game - triggers me all the time :D
0:08 Unreal project build complete sound, hell yeaaauh brother 😎
you have something very special here, extremly special. i'm jealous and proud af
i love how your trick sound effect is the "compile successful" sound LOL
Its crazy how this looks so good. If you were to ask someone when this was made, they might think it is from the early 2000's. And just out of curiosity, are you thinking of a story for the game?
Cheers! Yes, story is coming up =)
@@retrolightgames I love the idea of the game.
I feel like the game is a bit too pixelated.
It looks very pixelated on my phone screen, I can't imagine how large the pixel will look on a 27inch monitor or a 55 inch TV.
The games lighting is very cool though
We already turned it down from the version shown in the video! But you were absolutly right@@twainrocks4771
Wow! This is a total must buy for me. I am tired of overly complex graphics of modern game and always want a game like this. Thank you keep up the good work!
I really appreciate it Nguyen!
I can't wait to play it! Seems very interesting
people like you are going to rejuvenate the gaming industry, massive respect.
This looks so fun! Wishlisting and discording IMMEDIATELY!
this is so cool,i love the style and the movement,hear me out,wall runing and yall should make a move where this guy just break dance and shot everybody 360 that would be insane
As a solo indie dev I'm super impressed by your work. Nice job. The game looks skill based and fun.
EDIT: I like the different weapon types.
This game looks so fun, gives me matrix with a bit of devil may cry vibes. Great idea!!
this looks like it will be so fun! i really liked your original bald character design i think it be cool if you could unlock it by typing in a cheat code in the main menu like retro games back in the day
Cyberpunk retro Cad Bane goes around Max Payning people to oblivion ... yep, this game is solid. Good luck on continuing, but what you've shown so far looks great
Much appreciated
That only up rip is funny, cause when it was blowing up on twitch I immediately noticed it was ALS with some props scattered around. Also game is looking fun and unique, great devlog!
This looks incredible, gonna test it right away
I think if you added accuracy to the score it could make for fun gameplay or a hardcore mode where accuracy is added to score.
Super sweet project, the style is right up my alley too, keep it up!
Some of the 'add point' sounds reminds me of fail/complete build sounds from UE though, instant PTSD
This is the first time I am actually impressed by a devlog usally its not like that deep like low polly kinda or some lack luster stuff kind of low effort , I was massively impressed and i have to say the art style is a hit DW it was what caught my eye the most it looks really nice
I hope the visual doesn't change from this pixilated look. It looks amazing.
master peace of a game and video!
already liked and subscribed
This is so cool! 🔥
Oh cool I think I wishlisted this on steam now I get to Hear from the dev
so this is how one should really make a devlog, huh. good stuff.
This is the first "I'm making a game" video that actually has me 100% interested in the actual game.
Underrated creator, this is awesome wtf
That’s awesome man the character looks like the shadow anti hero
This is so cool!
You might want to take an inspiration from the game called bullestorm, it was a shooter with crazy and edgy named kill based combo system. With that in mind you can consider adding some crazier kill-centered combos. Stuff like x3 score when you shoot enemies in the knees first so the all of them kneel in front of you. Name the combo "pray for life" if you killed one and "mass murder" for multikill (mass - as in churches) and you get a lil bit controversial and edgy cool type of combos providing replay value around "how creatively you can kill them all this time" idea
"but it also runs the risk of looking like old crappy graphics" LOL i laughed so hard at that part haha, as someone the same age i understand completely...we have a strong nostalgia for the visuals we grew up with, but more often then not, the indies that attempt the low poly look typically look like old crappy graphics.. it's kinda like with pixel art, there were so many devs who just aimed at snes like graphics but they always were passed on and at the end of the day weren't really that special, but it's the ones that learned to incorporate it with modern day tech, that make it shine. like look at square enix, they are the KING of remaking games at the moment, no company has more remake styles than them.
if you look at their HD-2D style, it was a beautiful way of solving pixel art to make it pop and feel modern without making it adhere the limitations of the past, they did it again with the new star ocean 2nd story r, they incorporated 2d characters with 3d landscapes and its absolutely BEAUTIFUL, as long as you can make the low poly, compliment modern techniques well, youve got it. and seeing what you've been doing with the lighting, tells me you're almost there! keep it up bro this looks legit!
Uuuh really nice idea, a tony hawk third person shooter, love it
This looks really cool...Keep up the good work!
the sound of the compiler of unreal is driving me insane lol
Looks great, keep up the great work. Mind you, there was no lighting in older games (ps1 era) they just displayed base color and colored in shaders into the texture. There's a lot about z buffer and tons of other topics. Good Luck!
This game looks amazing. Love the style! Good luck on completing it and publishing!
Thanks!
I really love the look you're trying to achieve and the idea behind it. The mechanics are really unique and original as well. It's fast paced and rewarding as well. It's really well thought out and I would like to see where this goes. I know it's going to be very popular.
I love the look of this game, definitely subscribing
Cheers Shadow!
You know what would KoolAid? Add two guns to the character and turn the skin into Deadpool.
This is genius, good luck guys
Awesome! Goodluck with everything :)
Thank you! You too!
I don't usually like indie games, but this looks sick. Great work.
That is so cool. I'm just getting started on my journey and this blew me away
I would recommend making the sliding animation on the other side of the character so that the guns don’t go janky and you can shoot on the ground. Good work either way, can’t wait to get my hands on this game
I love the concept. Gameplay is very similar to John Woo Stronghold which I miss a lot! Can't wait to play this game 😊
OH MY FUCKING GOD THE FIRST 10 SECONDS ARE ENOUGH I WANT THIS GAME IN MY TOP 10 ALL TIME THIS LOOKS EXTREMLY EPIC!!!!!!!!!!!!!!!!!!!!!!!!!
Ayo, this acc looks really badass, keep it up bro
wow this looks great!
i cant wait to see what else you create in the future!
More to come!
Is that really your first attempt ? what a perfecto result keep going.
The sideflip is like Total overdose so cool
I hope I don't forget about this game, I really wanna play it when it's available
This is really, really good!
The graphics are simply outta the box🤩🤩😍 really gr8 work guys (its hard to find great games nowadays 😢) but urs is simply fab...!
This is really cool man, great job
You nailed it with the art style. This looks like art! I'm subscribing
Great video and the game looks sick
Cheers Arcti!
Actually a really good idea for a game!
Smart on the spawn boxes as this is something done in older games. But there's also this really cool thing called object culling that makes it so anything not seen by the camera doesn't get rendered and therefor doesn't affect performance. Also, I actually didn't mind the way the old version looked, but the new version is an upgrade no doubt! Awesome work! Looks fun as hell!!!
awesome game idea, i will follow ur progress :D
Adding melee weapons are a sure fire way to make this A+ game into S tier. Would want nothing more than to be able to hack and slash though enemies while doing dope maneuvers around them similar to ghostrunner. Like how cool would it be to slice through enemies with a katana
I am so glad this was recommended to me. This looks amazing. Love the art style, love the gameplay loop of doing awesome tricks to get higher scores. Movement looks fluid as well which is great. Hopefully it supports Ultrawide, if not guess ill play it on my 16:9 monitor which is fine. It looks so damn good man. These are the games that you can play for wayyyyy longer than you would expect. Gl man
Hehe, very cool!
Watching with great interest!
Thanks Lopside!
Add object into the game like barrels, glass, windows, pipes, chairs, tables, and if you use those items in a kill by jumping off them increase the points even more
Looks like a nice project! It reminds me of Double Action Boogaloo, which is a multiplayer shooter from abt 10 years ago that has the same points system. You get points for killing whilst looking cool. 😎
Very cool looking project, mad hype creation skills too.
Tony Howk + Matrix, cool) Although at first, as I saw, I remembered about Max Payn.
this game honestly looks so fire i gotta buy this
Concept of this game reminds me a lot of Rollerdrome. I was thinking I wanted more games like that so this is perfect :)
Wow. Just when I was scouring Steam to fill a 3rd person shooter itch, this lovely video pops right up in my feed. And it has just about everything I’ve wanted and more!
Sick gun play? ✅
Crazy stylish movement? ✅
Super inspired vintage aesthetic, cause I am sucker for the vintage? ✅✅
Cool factor? ✅✅✅
And a trench coat wearing protag to boot? ✅✅✅✅
Idk who you are, Retrolight, and idk how you got into my brain. But thank you for doing so! This may very well scratch that part of my brain I’ve been trying to for ages. So thank you for this! I’m typing this at 4am currently and am about to sleep but I would so love to try this out. So far from what I’ve seen, this is what third person shooters have the potential and deserve to be. Same as Insomniac’s Sunset Overdrive, same as PlatinumGames’ Vanquish, and (I’ll even go out on a limb and say it) same as Rocksteady’s Suicide Squad! This is the passion I love to see in video games. And you are absolutely killing it.
Bravo, my friend. Best of luck with the development. I really can’t wait for this.
(Still surprised Max Payne wasn’t mentioned as an inspiration because I really thought so)
Thank you lots mate!
Reminds me of Bullet club/bullet crew on the xbox 360, it featured parlour and a combo system for kills!! It was great fun!
Bro, mix in some optional katana or bowie knife play and it just gets wilder. Amazing work!
looks insane, keep it up! can't wait for this
OMG This is absolutely stunning!!!
I fell in love with this game. I'm sure you're gonna make millions of dollars. Just get some BIG streamers stream the game when it's out. The graphics are awesome by the way.
Thanks heaps Whilefree :)
I love it! , I really wait for this one more than the new AAA games, cheers
Incredible.....😮 the way you present the devlog is amazing and the game is just fire💥💥 you inspired me a lot man...❤❤
this looks like such a great start
really underrated
Man, Rollerdrome with parkour instead of skates? This looks so much fun!
If this doesn’t inspire you to go make your dream game idk what does
Truly cool, subbed, thx for sharing your goals an dreams, good luck 👍🏾👍🏾👍🏾🙏🏾🙏🏾🙏🏾🙏🏾
i have a feeling that this would be the next my friend pedro fame
keep it up 👍