Rope Swing Tutorial for Dreams PS4 and PS5

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  • เผยแพร่เมื่อ 6 พ.ย. 2024

ความคิดเห็น • 23

  • @meanlad
    @meanlad 3 ปีที่แล้ว +4

    The legendary greatly-requested rope swing tutorial at last! Love the back-breaking rope swing pose on the puppet 🤣 Awesome vid bru! Bruh, I always learn more about timelines when I watch your vids. Using beat mode is actually so efficient! And wow those angle sensors are dope, I have straight up never even touched them before.
    Also, dat #facereveal #pianoreveal #ceilingfanreveal

    • @VinceKully
      @VinceKully  3 ปีที่แล้ว

      If you look closely, it’s also a drum set reveal

    • @VinceKully
      @VinceKully  3 ปีที่แล้ว

      Also thx for peeping the video 😎 😊🤙🏻

  • @Vesohag
    @Vesohag 3 ปีที่แล้ว +2

    Oooh, nice!!!
    Very helpful!

  • @rabrit
    @rabrit 3 ปีที่แล้ว

    Wicked tutorial! Thanks for all the help 😎👍

  • @PixelSilhouette
    @PixelSilhouette 3 ปีที่แล้ว

    Thank you again for the shout out brother! Keep up the fantastic work!

  • @ScoobyMfDew
    @ScoobyMfDew 10 หลายเดือนก่อน

    Thanks for cutting out the most important part 👍🏻

    • @VinceKully
      @VinceKully  9 หลายเดือนก่อน

      lol which part?

    • @ScoobyMfDew
      @ScoobyMfDew 9 หลายเดือนก่อน

      ​@@VinceKullyYou skipped several steps around 6:44. Thankfully you only wasted that much of my time

    • @VinceKully
      @VinceKully  9 หลายเดือนก่อน

      @@ScoobyMfDew I'm not sure what you're thinking I skipped at 6:44 ... Doesn't seem like I skipped anything

  • @jessegoonerage3999
    @jessegoonerage3999 3 ปีที่แล้ว

    Hey thanks for the tutorial.
    I've been looking for good grind rail tutorials for a while and haven't had much luck. Is that something that you'd be able to do a video about? The example i'm thinking of would be something like Tony Hawk, where you can grind both ways instead of just one.

    • @VinceKully
      @VinceKully  3 ปีที่แล้ว +1

      Cool idea. I’ll see what I can do!

  • @themurderpanda9023
    @themurderpanda9023 3 ปีที่แล้ว +1

    I'm still waiting for the tutorial on how to convert stick rotation into degrees

    • @VinceKully
      @VinceKully  3 ปีที่แล้ว +3

      no doubt. that piece of information is going into a bigger video about rotations and stuff in general, so it will be a little while until i finish everything up.
      In the meantime, feel free to use the element: indreams.me/element/oJfysbBZMJr

    • @themurderpanda9023
      @themurderpanda9023 3 ปีที่แล้ว

      @@VinceKully thanks but I can't hook up my PS5 to the internet and won't be able to for quite a while so I'll just wait for the video or who knows maybe I'll figure out how to go it myself before then 😂

    • @VinceKully
      @VinceKully  3 ปีที่แล้ว +1

      @@themurderpanda9023 oh, jeeze! I can give you a screenshot of the inside of the chip if you'd like. You on twitter or discord?

    • @themurderpanda9023
      @themurderpanda9023 3 ปีที่แล้ว

      @@VinceKully I'm on discord but idk how to link it I'm on Android

    • @themurderpanda9023
      @themurderpanda9023 3 ปีที่แล้ว

      @@VinceKully murderpanda#8588

  • @TAPgiles
    @TAPgiles 3 ปีที่แล้ว

    Hey Vince Kully! It's everybody!
    Pro tip... never put a chip on an animated thing or you will go insane ;P You can always just have it floating nearby and link the "affected object" wire to it instead and now the window won't be flying around the place :D (I forget to do this all the time, but I should start listening to this too XD)
    I'd probably avoid collision for something like this. Or really, anything that isn't meant to be a physics simulation really... XD Instead you could have a small zone on the player at the same point as the teleporter gizmo, looking for the same tag in the ball. Then use the signal from the ball. No collision necessary.
    When a force applier is directional, the centre of the zone doesn't matter at all. Anything in the zone will have force applied in the specified direction. That's why it didn't make much difference, I think.
    If the zone was a lot smaller it wouldn't keep shoving for so long. So you could get a nicer brief force, and let it naturally arc.

    • @VinceKully
      @VinceKully  3 ปีที่แล้ว

      solid tips! thanks tap