I love my notebook! I suggest putting a QR code to this playthrough somewhere in the intro pages. Very useful, figured out I was doing at least one thing wrong with the bounces. Thank you for an awesome video! EDIT: I should have looked first, you totally did that haha
Weird amount of negativity in these comments... This is really cool! I love how you've managed to distill a roguelike into a casual pen and paper coffee-break game.
A very interesting concept. I enjoy the incorporation of the die in the pen. It seems compact enough to take with you anywhere - you can use it to kill time if there is no power or you cannot afford to use up your phone's battery life. These games books remind me of my childhood. If I may make one suggestion - you should change up the rules every few floors (this may be something you've done already) or have multiple different games in one book (this idea probably had occurred to you already, and I apologise if that is the case)
I'm searching a good video for several questions regarding the "bounces" on the wall in a few different configuration. but it's at your 3rd move that you already made a mistake. In the rules it's written that if a movement can be done without touching a wall you HAVE to do it. so you couldn't go up right you had to go up left a take 3 dmg. (old video so maybe the rules changed til now)
and you can't go back or cross your 2 lasts ways unless you have to. so your move at 5:41 is wrong to. you had to go left and then up and take 2x3 dmg. 3rd mistake just after that, you had to go left (backward yes because it's the only way you can do without touching a wall. and i'll stop there because the 2-3 next moves are all wrong. I'll search help in another video :/
Yeah - I'd also noticed this issue re movement. I've used the contact form on the Gladden website to find out. Has anyone else had a response on this? Other than this query, I'm really enjoying the game - and the new design of the pencil dice is so nice.
I'm loving my Paper Apps DUNGEON book. I just have a question about movement. The detailed guide on your website states "If there are direction(s) available that allow you to take your full move without hitting a wall, you must pick one of those." Because of this rule, I've died 6 times on the first 13 floors of my book! But at 3:40 in the video, you choose to bounce off a wall rather than take the direction (up-left) that the rules would suggest you HAVE to take (going through a monster with -3HP). Can anyone clarify?
Perfect video to illustrate why this game is a scam. Two main flaws of this so called game. Movements are way too random and constrained (the guy is event not following the PDF rules in the video which are even worse) leaving almost no choice to the player. Second flaw, look at the ennemies distribution compared to heart on each floor. There is no way to survive several floors in a row with that much cells making you lose HP. This in the opposite of fun and feels just the creator did not even try to balance its game.
yea because hes looking at a vertical notebook... there would be no reason to film horizontal. Believe it or not there are reasons to film vertical. Stop regurgitating things you hear others say.
When your physical notepad is more rogue-like than most roguelikes
I love my notebook!
I suggest putting a QR code to this playthrough somewhere in the intro pages. Very useful, figured out I was doing at least one thing wrong with the bounces.
Thank you for an awesome video!
EDIT: I should have looked first, you totally did that haha
Weird amount of negativity in these comments...
This is really cool! I love how you've managed to distill a roguelike into a casual pen and paper coffee-break game.
A very interesting concept. I enjoy the incorporation of the die in the pen. It seems compact enough to take with you anywhere - you can use it to kill time if there is no power or you cannot afford to use up your phone's battery life.
These games books remind me of my childhood. If I may make one suggestion - you should change up the rules every few floors (this may be something you've done already) or have multiple different games in one book (this idea probably had occurred to you already, and I apologise if that is the case)
Thank you for posting this!
Well done, this seems like a perfect time killer! Would be even better if there was a way for multiple people to play at once.
I’m intrigued about how you managed to mass produce this. It looks fascinating!
I'm searching a good video for several questions regarding the "bounces" on the wall in a few different configuration. but it's at your 3rd move that you already made a mistake. In the rules it's written that if a movement can be done without touching a wall you HAVE to do it. so you couldn't go up right you had to go up left a take 3 dmg. (old video so maybe the rules changed til now)
and you can't go back or cross your 2 lasts ways unless you have to. so your move at 5:41 is wrong to. you had to go left and then up and take 2x3 dmg. 3rd mistake just after that, you had to go left (backward yes because it's the only way you can do without touching a wall. and i'll stop there because the 2-3 next moves are all wrong. I'll search help in another video :/
I watched the golf explanation and he made a mistake in that one too
Yeah - I'd also noticed this issue re movement. I've used the contact form on the Gladden website to find out. Has anyone else had a response on this? Other than this query, I'm really enjoying the game - and the new design of the pencil dice is so nice.
At 5:45, why did you switch to orthogonal directions?
I'm loving my Paper Apps DUNGEON book. I just have a question about movement. The detailed guide on your website states "If there are direction(s) available that allow you to take your
full move without hitting a wall, you must pick one of those." Because of this rule, I've died 6 times on the first 13 floors of my book! But at 3:40 in the video, you choose to bounce off a wall rather than take the direction (up-left) that the rules would suggest you HAVE to take (going through a monster with -3HP). Can anyone clarify?
I did just buy this online but I have one question.
Shouldn't your "pencil d6" have each opposite side add up to seven like a real d6?
I just use a d6 actual die.
Spindown dice don't.
@@Voidsworn spindown dice arent meant to be rolled for random effects
Yes, we did notice that you began to roll the pen off camera, because the run was not going too great haha
this is really cool! i hope you keep at it!! :)
I doubt that out of sight 5 at the end😅
Great how to play.
This is insanely cool
Where can I buy this?
www.gladdendesign.com
Perfect video to illustrate why this game is a scam. Two main flaws of this so called game. Movements are way too random and constrained (the guy is event not following the PDF rules in the video which are even worse) leaving almost no choice to the player. Second flaw, look at the ennemies distribution compared to heart on each floor. There is no way to survive several floors in a row with that much cells making you lose HP. This in the opposite of fun and feels just the creator did not even try to balance its game.
It's not a scam bro. It's just a maverick design. Flaws are normal
I’m sorry, were you expecting the most perfect game on earth? Like it’s just a fun game, sheesh.
Brother it's a pad of paper
everyone is an expert on the internet
Damn how obnoxious can you get?
Filming vertical...
yea because hes looking at a vertical notebook... there would be no reason to film horizontal. Believe it or not there are reasons to film vertical. Stop regurgitating things you hear others say.
Because it's a vertical game. Why would you wanna see a bunch of empty table in a horizontal video
adorable, though I must point out, you miscounted on one of your moves. Nice game though. Def gonna get it for myself