Dungeons and Dragons Lore: Glabrezu
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- เผยแพร่เมื่อ 21 ส.ค. 2024
- The howling demon, also known as the Type Three Tanar'ri, they are the tempters and corruptors who work to destroy other beings through greed, envy and avarice.
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Let's all take a moment and applaud Mr.Pickett's ability to speak, aloud, literally any of the underdark city names and denizens. /salute
o7 is salute
He protecc
He attacc
But most importantly
He talks to his snacc
I remember how in "Homeland" by RA Salvatore where Drizzt has to watch the ceremony of ascension by a Priestess of Lolth to High Priestess where the graduating class of Drow nobles watch as the priestesses summon a Glabrezu and the new priestess has to copulate with the demon in front of everyone. Drizzt runs from the ceremony in horror and disgust. His sister Vierna scoops him up and takes him to a place where heretics are dealt with, Drider Caves. She discloses to him that she herself had undergone the ritual in order to gain the power of a High Priestess of Lolth. Talk about how "all magic comes with a price," no?
William Jackson part of it too was Drizzt wouldn’t get it on with a priestess.
You didnt mention how she left him there to die in the drider caves as his punishment for being weak and refusing the advances of a High priestess of Lolth. They wanna lull you into a false sense of security because its vierna the one sister who is like kinda nice to him but dont forget that we are talking about drow here lol
Honestly Vierna had little chance of escape from Drow Society. I often wish she had managed to get out. Becoming a worshiping member of Eliestra. Or any other god
@@TraciPeteyforlife Eilistraee?
@@TraciPeteyforlife other than Dritzzt and his father to some existent his whole family are monsters. In part created by the Drow society but also by choice, Dritzzt made the choice none of them would or ever dared to consider, he escaped.
The Demon Summoning limitation, I have always felt that It was more a matter of Demonic Ego than any real mechanical limitation. A demon a Being of Chaos forced into servitude and denied its free will, at the behest of another Demon. The summoned Demon while an ally of circumstance at that moment, Hates and ultimately hopes for the death of its summoner and wouldn't give a shred of aid more than what is expected by the limitation of the summoning itself.
Glabrezu can have purple eyes.
Drow mate with Glabrezu.
Drizzly-boi, I've got some bad news about your Great Great Great Great Great Grea-
Close. Drizzt's ancestor is a Balor lord named Wendonai.
@@zacharyhawley1693 I thought it was just Drow in general that had Wendonai's blood applied to their genetic template, or whatever? Which isn't identical to just being directly descended.
Mind you, Tieflings are also supposed to breed true, so any Drow with a proper demon ancestor should be one. And if making a deal with the Archdevil's can turn you into a Tiefling, partaking of Balor blood Warcraft-style should do the trick.
@@spikegilfer1997 wedonai was the primary corruptor of the branch of elves that worshipped lolth before she was a demoted to demon status. Demons are like dragons they bed everything and wedonai has known the elves for thousands of years.
@@zacharyhawley1693 Which gives plenty of time for his family tree to intertwine it's branches with all the others.
Double-dipping demon bastard.
This creature is just one of the many reasons you should never trust a demon
But what if they offer something shiny???
@@Doomseer ok....But only if they also offer candy and mountain dew...And they have to drive a limo....lol
A thought. What if the reason summoned demons can't summon more demons is part of the pact that allows their summoning?The demon has to either secure a more permanent method of being summoned or subvert the magic used to bring them to that plane before they can use their own summoning abilities. But until either is done the demon is constrained in a way that keeps them from using that ability. Or if the summoner gives permission, of course.
Summoning always requires a seal of authority. It's not an invitation. It is a summons. There are consequences for refusing summons.and costs. Demons in my mileux can only summon demons within their court. There are kingdoms and fealty even within the heart of chaos.
@@destonlee2838 I see it as a way to call upon the unclean denizens of the abyss without giving them the ability to drag all their unholy kin in with them. Because demons will do that if you let them. They want to destroy the world they are on. Just being on that world makes it easier for other demons to be there as well. So if the demons are not constrained they will either willingly call on more help or just have a bunch of demonic hitchhikers follow that same path. Thus the summoning has to close those options off in some way.
off topic but just had my 2nd game of dnd ever the other day. this is more of a reminder for myself as my first real dnd experience.
played as a gnomish animated armour with a trumpet for a head.
while our dm was rolling for a goblin packs suprise attack he rolled 666, so we collectivly said yeah lets summon a demon, it was a balor. One of our bards had the smart idea to befriend the balor(not charm, just plain old befriend). Dm does his magic, balor rolls a nat1 and becomes "derek from accounting" the über camp friendly powerhouse from hell who continued to wipe out everything in the dungeon.
I wish I'd seen that. It sounds great. Being able to actual befriend a Balor. Is the greatest feet I've heard of. That beats out everything I've heard of. Except maybe Crabyus the Mighty.
Once in a lifetime fun.
Always love your D&D demon studies, brother. These are the best.
I’m slowly learning that it’s better to trap a demon on the prime material plane by petrifying them or imprisoning them somehow rather than killing them.
But that is also accomplishing the erosion of reality, so, demons still win.
@@AJPickett what do you mean? Is there another video I should watch that you made that explains this? I can't recall if I heard this from your collection
@@agentg1591 he might mention it a bit in demon lord videos but basically demons literally corrupt the material plane sinply by being there. Like he said eroding reality and the more powerful rhe demon the quicker and widerspread corruption insues. Which i believe if badly enough simply makes portals to the abyss if I remember correctly.
@@AJPickett demons are one of the many reasons why you have clerics and paladins, to fight back against that corruption and cast its source back into the abyss. Just as evil rises to threaten all before it so too must good to challenge it and cast it back into the hell that spawned it. :)
Many of these demons have a weekend job working for Games Workshop but they are required to wear a bull mask as part of their staff uniform.
Lmao!!!
Glabrezu casts fly before fight, sneak up on a player, cast power word stun, make 2 pincer attacks to grapple, fly up 60ft with grappled player, end turn, fly another 60ft, 2 more pincer attacks, cast darkness on the player so nobody can save them, drop the player, leave and sneak up again later, avg like 80 damage I think. Can be an absolute menace, especially if this is how you wake them up in the middle of a long rest.
EDIT: Just noticed that both fly and darkness are concentration. So I guess just punch them a few times instead.
I typically have demon summons work with diminishing effectiveness. I.e., the first demon to summon in other demons does so with advantage, the demons it summoned do so with no advantage, and the demons THEY summon are summoned with disadvantage. My reasoning is that I want demons to be able to gate in others perpetually, but not exponentially. Often this means the main demon summoning demons for the express purpose of summoning other demons, so having them fail more often than succeed is fine, esp. If they are attempting to do it every turn. The lore explanation I give is that it is a consequence of summoning spells: each time a summoned creature summons another creature, it must work around the summoning spell that binds it to the realm as well. A "critical failure" on a summons from a summoned creature actually results in that creature banishing itself, because they "failed" to sustain themelves while attempting to gate in another, essentially opening a door to the abyss but being pulled back through it themselves instead of pulling out another
I've always wanted someone to go into detail about demons. I've used Devils a lot, but want to mix it up with my players. I never really understood demons so thanks AJ. Keep doing what you're doing.
Demons that are summoned aren't fully there, as opposed to a demon that is gated in. That's why they can't chain summon. (At least by my reading of the 3.5 fluff for summon vs gate and planar whatnots.)
this makes sense, or else once a deamon is summoned to the mortal plain, nothing stops it from brining the whole 9 hells on earth.
Ah yes, the dread gazebo
I love these guys, they're one of my favorites. They can physically overpower you but try to be nice and just tempt you
The peaceful bird sounds add a lot to the demon lore
Thank you for covering D&D demons so thoroughly! It seems as if most people only care about the devils, and don't care that each "breed" of demon has their own idiosyncrasies. Good show! :)
My pleasure!
I love the lord on demons and devils
what if you ask the Glabrezu for things you'd normally ask a Succubus for
You want cambions? Because that's how you get cambions!
Hitting up a female glabrezu can't be too bad.
Draegloths happen
@@williethenerfherder2193 monster girls ftw
The jist of summoning limitation has ties to blizzare cosmic laws in place that exist to prevent the kind of stuff that was happening pre-pact primeval, where demons were being summoned left and right by primitives, and the Tanar’ri were more akin to demonic beasts than intelligent supernatural and magical creatures with aims and goals- (there’s this really hard-to place prehistory period in d&d you learn about over time prior to lawful evil becoming a thing-) I think it’s also linked to the powers they’re implied to draw from their home plane natively- there’s flavoured text for one of three ‘redeemed’ succubi in lore ‘silver skeleton’s paladin succubi & a web articles paladin succubi (both in relationships with celestials) and Wee Jas’s planar ally such I who have sealed abilities due to alignment shift, as well as Iggwilv’s commentaries on how demons can reform their powers and abilities if their environs change over a period- (there’s a few adventure’s I recall with outsiders that we’re stuck in a circle or sealing of some sort breaking their bonds in some manner and developing powers native to their situation to aid them escaping, or the introductory story to Incarnum, involving demons learning to use soul melds their own way. Basically, a good chunk of their powers rely on their plane and whatever link they have to it is present in the circle they’re summoned iIn- I think Eltab, the rules present in the demiplane of dread, and a dragon article featuring monster spells, including a 9th level spell that essentially bring it’s home to the plane it sits on explain it better.
Depends on the setting- my guess is some places have natural defenses to keep outsiders out, and in a demons case, it’s just a few matters of leaving taint, vile darkness, and whatever else on the menu- but they probably stay because they can hang around using the active laws of magic- which is why we have banishment spells, and the wait x years to return using this method give or take.
Ah yes, the formidable Gazebo.
Interesting fact. They were created so their claws could be used as sutures.
My group fought 2 of these things as a 4 person group of level 7s. Thanks to a Barrel of Divine Unpleasantness I turned one into a drow and my character got killed by the other one and my party tried to use that barrel to hopefully revive me but instead basically hit me with a finger of death. After that fight everybody got to level 9, partially because of the fight itself but also because he forgot to level us up after our previous big fight
i can think of a pretty simple reason why summoned creatures can't summon. it's not a permanent summon, within time they will be pulled back into the nine hells. if they try to open a gate/portal/rift/whatever for their summon to come out of instead they'll just be pulled back in. maybe make them take a charisma saving throw if they want to summon something else to see if they won't just be pulled back.
Fifth edition needs to bring back the xill. They are one of my favorite creatures from 3.5 edition
Love the work you've done AJ! I've used baba yaga to great effect in my game thanks to your video.
Tell your players I say "Hi" :)
Will do! They are still lost in a ancient and twisted forest being hunted by baba yaga. Kind of dark fantasy survival. Thanks again man for all you do your the best on TH-cam.
I have been planning to make my players face an imprisoned Glabrezu demon that has a large spike-like crystal prison. The players will start their confrontation inside a cult lair and then hear the voices of innocent men, women, and children from the crystal, believing that the cult trapped the souls of their sacrifices inside the crystal itself. There is no reason that a Glabrezu demon should not have the Mimicry feature or that it can't communicate telepathy while changing its voice.
I have a Glabrezu in an iron flask on my magic item table. The P.C.'s would love an iron flask and as I was making the new table and role'd what was inside...I hope they at least cast identify on it before they pop the top...He's going to be an angry blood zealot with a great hammer...
I would go for a warhammer and a rod or a wand, maybe he is this only demon classy enough to use wands.
I was going run him like a bloodthirster from warhammer. Over sized weapon in human sized arms and casting magic revolving around boiling blood(Like acid spray but more metal) and covered in brass & gold. They'll probably meet him a few times as he toys with them, loses interest, then rears his foaming maw again.
Then might I suggest that you give it one of these magic items which you can easily change into a Greathammer:
Axe of Mighty Cleaving
Weapon (greataxe), uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Whenever you score a critical hit or reduce a creature to 0 hit points with it, you can choose to spend a bonus action to make a melee attack with this weapon against another creature within reach of your weapon.
Charnel Reaver
Weapon (battleaxe), very rare (requires attunement)
You gain a +3 bonus to attack and damage rolls made with this magic weapon.
A creature whose killed by this weapon can be restored to life only by a true resurrection spell as their body turns to ash.
Mace of Might
Weapon (mace or maul), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you roll a 20 on an attack roll made with this weapon, the target takes an extra +5 damage and is pushed 10 feet towards the opposite direction.
Oozing Lash
Weapon (whip), rare (requires attunement)
This weapon appears to be a rusty handle, from which springs forth a rope-shaped tube of ooze.
Whenever you make a melee attack with this magic weapon, it deals an extra 1d4 acid damage on a hit. Furthermore, you can choose to grapple the target with the whip instead of dealing damage. A grappled creature takes 1d4 acid damage at the start of its turn.
Spear of Hindering
Weapon (any spear), rare (require attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you attack a creature with this weapon and roll a 20 on the attack roll, the creature’s speed is halved for 1 minute. In addition, it can't take reactions, and it can take either an action or a bonus action on its turn, not both. The creature can make a DC 18 Constitution saving throw at the end of each of its turns, ending the effect on itself on a success.
Spear of Striking
Weapon (any spear), uncommon (require attunement)
When you hit a creature with this magic weapon, you deal extra damage equal to the difference between the target’s AC and your attack roll.
Sword of Ghostly Touch
Weapon (any sword), uncommon (requires attunement)
Upon using this weapon in combat, the blade takes a greenish-blue color. It sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you hit a creature with this magic sword, you deal necrotic instead of normal weapon damage against the target.
When you attack a creature with this weapon and roll a 20 on the attack roll, that targets hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
love the new intro simple, fire and metal guitar :)
In the last campaign I ran, the secret boss of The Patriarchy (the priesthood that ruled the land) was a Glabrezu. The priesthood was a good-aligned philosophy based religion (no gods involved, just belief in the philosophy provided the divine power). The Patriarchy did some really horrible things, but its priests (rulers) and its citizens believed that they were the good guys. Most of the evils were behind closed doors. You know that philosophy in the Ultima computer games? It was that belief system.
Just wanted to say thank you very much all of your videos are some of the most informative dnd content I've ever perused
Im doing my first warlock and making this guy my patron
Glabrezu are great, fun to utilize in game and love all the different art variants. Definitely my favorite type of demon, had a lot of great interactions over the years
Just fought one of these things in our weekly session. Our group of seven level five adventurers stumbled upon one in the middle of a bhaal cult hideout. We got really lucky and managed to get the drop on it for a surprise round. Even so, it was a really hard fight. We won in the end, but ended up burning most of our spells and resources to do so. Worth it though!!! 😁
One of the first TPKs I had in 5th edition was just one of these things. They still terrify me
In addition to using a Medium creature as an improvised weapon, I would allow the Glabrezu to use a grappled Medium creature as an improvised shield - maybe use it's reaction to interpose the grappled creature into the path of an oncoming attack.
Aj is taking care o business again by dropping another good video.
Glabrazu are my bitches in my Necromancer/Death Priest campaign sweet video hombre keep cranking them out!
So in 3.5 at least *summoned* creatures aren't actually the creature in question but closer to an echo of them so they don't have enough of themselves to tie a summoning spell to. Gate however does actually pull the real singular instance of the creature in all their power. (Hence chain gating Solars, but not chain summoning.)
Zach, can you give me source/ citation of this "Summoned creatures are echos"? I wish to read more of this.
Edit: Forgot to say please, so please
@@jonalynmisalang9447 It'll probably take me a bit to pull it up, but yeah. If I don't get back in a day or two remind me again.
@@zachelkins1229 Affirmative, thank you
In a pretty high level campaign currently and DM was using the variant summoning rule in attempt to detour me from summoning glabz but my first command it must obey when summoning is to give me it’s true name then I was commanding it to tell its minions to attack my enemies and then DM stopped using VS rules as he was giving me 14-20 cr worth of summoning and I was super ok with that 😅😅
I swear, one of these days I'm going to roll up a Blood Hunter or Hexblade, find a GM, throw this channel at their face, and say "point those things at me and point me at the abyss."
You would think a creature so large and intimidating would have a theme of brutality and savagery in battle, instead of a skilled manipulator. Can't judge a book by it's cover it seems.
Geeze, every time you do vid on demons you make me want to set a campaign around them!
Hell yeah, my favorite demon, and my dad last favorite from back in 1st edition
Regarding Demons summoning other demons: my take on it is if the politics of the Abyss that the individual demon in question is involved with warrant the summoning then the demon would be inclined to do it. If the demon were losing to the player opponents then the motivation of preventing banishment and the restriction that results would be a great NPC motivation. The other reason that the demon should summon others of its own kind is Chaos as motivation. If a demon is the type of demon where they are driven by their nature to spread chaos and anarchy then this would be the other reason I would think of for kind summoning kind.
Going to use this guy in my game. Is going to offer a deal for my players to obtain something they really desire. It will be interesting to see what they choose.
AJ, make a Santa Claus d&d stats for Christmas! 😁
Hey AJ have you ever thought to make a video about ways PC's would go about summoning a demon and the steps they would need to go through?
I gotta admit there is some missed potential with Glabrezu. I mean look at the things at first glance they seem like violent muscular brutes but while they are that they also have intelligent. So I would like to see some campaigns where an inexperienced Demonologist with very little knowledge of demons decides to summon a Glabrezu for the simple reason that he takes a slight glance and decides it's best because it seems like a dumb Musclehead and when summons it the Glabrezu decides to take advantage of that misconception making him thing he is loyal and stupid creature and when he has been utterly corrupted and has lost everything to his greed only then does he reveal the truth mock him for his gullibility and simple leaves. which leaves the poor wretch to either live a life of regrets and sorrow or simply end himself and be reborn as a scratching scrawling hate filled Mane due to the nature of his deal.
Seeing as I'm making notes on every bestiary I have, it might be a good idea for me to get around to making playlists based on which books the monsters you've covered have appeared in. So much useful information for killing players
Dunno if you read comments on these now that you've sublimed, but it strikes me that the summoning power has a 24hr cooldown. Arguendo: the 1 minute duration is waived, I'd expect a summoned demon to be able to summon as well only after some time (no less than 1 hr, no more than 24, favoring the higher end of that range).
Sublimed? heh, no chance. Er, yes, should be variable and depend on the strength of the demon.
@@AJPickettThe reason summoned devils can’t summon is because they are servants, not masters. If they try to summon other devils on their own, it automatically fails. If ordered to summon by the summoning devil, it has the usual odds of success.
Demons can and should be able to do it at will on their own. The chances of it succeeding should be lower for demons however, because of their alignment.
The reason they were limited in the older editions was explained by Demon Princes and Dukes of Hell being rather annoyed at lesser demons and devils opening new fronts of the blood wars without orders. If a summoned demon or devil could summon whole armies, it would cause problems for their superiors, who would watch whole chunks of their armies disappear from the battlefield.
I tend to ignore the “no summoning by the summoned” rule. It makes it more likely that the PC, who caused the demon or devil to summon as many underlings as possible, will be noticed by a prince or duke. “Are you the little bastard who cost me the battle because half my army disappeared?” is not something a PC wants to hear.
I would have the reason be related to the gods. That while the gods' influence is strong the world will resist allowing a chain of fiends to enter. At least until a critical point is reached that makes it easier for fiends to hop in. Devils don't make use of this mechanic because their purpose is to keep the law of the gods. Demons are the things this law is meant to constrain so while they are actively trying to subvert the gods' power it takes a bit to taint the world enough to make it work. So easier to get mortals to do it. 'Loths always had their ways of going where they want to go.
Aww demons a basic outsider who's variety is unmatched onlh met by devils and fey
I love the vlabrezu demon. They will try to outsmart you but can physically overpower you
Glabrezus are awesome! I have used Sinmaker quite a lot in my campaigns since I like sending people to Carceri on a regular basis :D
The use of wish as a temptation would also be a good offer from a Arch Duke of Hell also.
This literally has only come up once in the games I used to run, but these demons peddle flesh grafts in my games.
In fact, the siege arms are a working example of the Flesh Grafting. If someone kills a glabrezu and then is ballzy enough to take bits of it's still quivering, moving body and apply those parts to their own body, they too can have a demonic flesh graft.
It grants natural armor, strength, and, of course, those claw attacks, but it inflicts constitution damage as it is applied, and, if you're not an evil character, 6 negative levels.
As far as a bite attack, a Glabrezu without it's demonic items appears as a traditional satyr demon. So like the traditional goat headed demon. Ones that have bite attacks have had their jaws modified to that they can apply a bite attack and appear more canine than goat-ish.
Finally, they might not feel any familial connection to offspring because they aren't actually providing the material needed. Instead, they're just fronting with something elses bits and bobs.
I've always rather liked Glabrezu. To me they're one of the most iconic types of tanar'ri, great for when you need a clever manipulator who can also wreck house if it's backed into a corner.
Exactly.
These kind of remind me of the horned devils.
Hey had a quick question and you might need to look up the alien I'm asking about but is a t'surr based off of this devil they look similar it's just the arms are reversed they have giant human arms and smaller crab claws
Star Wars lore eh? I have no idea.
Please oh pretty please do a video on the treefolk od D&D. Thank you!
Glabrezu think Drow women are easy! 😉
.
.....newsflash,they are!
Demons should absolutely be able to summon more but it should be frightening.
While the players should know it can happen they shouldn't automatically know how it happens.
They could try to figure out how, to prevent future occurrences,
but the chaotic nature of demons should make the method vary from campaign to campaign.
----
If it only happens once it could be a carrier/budding/splitting action:
The, "summoned," demons twist like pustules beneath the hide of the summoner,
bursting fourth with enough force to propel dozens of feet away before forming into demons.
The carried, now free from their confinement, merrily take part in the slaughter.
They cannot, "summon," more as they fortified their contents once compacted for the carry.
While demons usually won't eat the souls of demons they could still carry drones around.
If it were budding or splitting (rolling the chance which makes a second of it's kind)
you can have it split in two when struck with a powerful slice (or borne when bore through)
or it can grab a particularly discolored surface area a yank until it pulls a second from itself.
If it can be done more than once it could depend on the location, time, and/or the demon:
It could be a matter of the demon getting a summon each time it succeeds in corruption.
The Glabrezu says, "How about this, I won't kill you if you don't attack me."
If they answer in the affirmative it is a deal and the Glabrezu summons unslaked demons.
Some demons might only be able to summon when in contact with old blood.
Some demons might be able to summon with every soul they eat.
Some demons might only be able to summon at night.
Some places might be consecrated against the act.
Personally, I like when demon portals are different from, "normal," portals.
The abyss is a living thing and demon portals should pulse with alien life.
Demon portals could be a shuttering unstable mass of meat, a blinking eye, or a pool of slime.
The portals get stronger when powerful demons step through and, "validate," it.
Temporary demon portals can reasonably be what let demons summon more of their kind.
If this means they can only summon once because they have, "portal grenades," then sure.
I find it more likely that the, "action," of summoning demons is not performed by the, "summoner."
It might be more likely the Abyss itself is trying to push more forces into the fray.
They Abyss may hijack a demon long enough that it appears they are trying to summon,
they are in actuality reflexively trying to resist this undeniable force and ultimately fail,
resulting in the Abyss seeing from their eyes and knowing where to deposit more demons.
Those who survive demon attacks might remark how the eyes glowed before more came.
If this is the case demons, "pushed by the Abyss," would typically arrive in front of the summoner.
That is unless the summoner has eyes in every direction.
This could confuse some onlookers, "why did this fearless monster dump chaff between us?"
Also, the Abyss might be able to see through walls/obscurement and drop demons in unlikely places.
When reinforcement could come from anywhere demons excel at routing formations.
----
I'm surprised you didn't point out it's potential connection with, "It's a Gazebo."
3:16 LMAO, After all that horrible imagery you told us about and what these things like to do to/with people. Then you show this picture?! "Oh, hey, Gryxtlfn (demonic equivalent of Philip). How's the wife?"
That's the Glabrezu stepping out of the summoning circle and mocking all the mistakes the cultist made in the warding sigils.
love that opening pic
Love your videos, they are such a huge help to me as a DM, fantastic work. :)
Good video AJ
This is one of my favorite demons thanks AJ for this video....at some point my Drow Necromancer will summon one in AL....I wonder how that encounter will turn out and how the party may feel🤔😈😈👍🏼👍🏼💯
If u haven't done a video on the drow cambion u mentioned i for one would love t see that!
Great overview
My headcanon reason why summoned demons mechanically can’t summon more demons themselves (at least on any plane other than the Abyss) is this; it takes great effort for a demon or other extraplanar entity to simply exist on the prime material, such that when a demon, devil or other summoner calls in its backup, those summons are only there for a fleeting period prior to vanishing back onto their home plane. I imagine the summoning might function more like an astral projection of sorts.
On the Abyss however, all bets are off since anything goes down there.
Hmmm, reasonable logic there.
Tbh I think it makes sense why a summoned demon couldn't summon another. Or rather I believe that it should be an option for the caster. If a necromancer summons a demon and that demon summons another, the second demon is subservient to the first demon and not the original necromancer. So I can imagine why you'd want to stop that. Even for a Glabrezu who might want some backup, I could imagine why you'd restrict the summoning abilities of your minions. I mean demons typically hold no allegiances for anyone even other demons
is,nt this the demon that killed Pike in critical role
I just love how this thing looks; dming a campeign and I'm going to have the first glabrezu come from a fallen hound archon(I make my own lore lol)
Drow women eh?
I actually thought that these guys were just brutes. Until I fought one. Nasy business.
I've never bothered with these demons before. Thanks for the vid
In one evil campaign we forgot Glabrezu had the Wish spell, so after someone charm-monstered one all we did was merely set it loose on the cultists who had made the original summoning circle.
Did you later kill the Glaberzu?
@@TraciPeteyforlife GM waved it off as going out in a blaze of glory vs the entire cult.
I really don't like how the Half Glaberzu the drow breed don't have Pincers on the upper arms.
I find it interesting that this is one of the few creatures (at least in Pathfinder) that has a specific grafting function. Mythic characters may bind the claw to their arm to use the creature's spells (chaos hammer, confusion, dispel magic, mirror image, reverse gravity, true seeing, greater teleport (self plus 50 pounds of objects only), veil (self only), unholy blight, power word stun summon (level 4, either 1 glabrezu 30% or 1d2 vrocks 70%,) as well as gain a deflection bonus to AC equal to their mythic tier. They also become immune to electricity and poison, so it's a pretty powerful artifact. However, non-mythical characters that attempt to use it take 5d6 damage as the parasitic demon within the claw devours the arm of the creature foolish enough to attempt to use it
I didn't know the claw was an artifact that could be utilized from them by mythics. Neat, thanks.
@@UncooperativeMultiplayer I enjoy letting players use monster parts for benefit, and even moreso if they wanna play up the mad scientist & strap bits onto themselves, but sadly nowadays we don't really get mechanical support on that from the game developers. In fact, so far as I'm aware this is the only thing that Pathfinder specifically calls out as being a piece of another creature you can strap onto yourself
What? All my characters spoke Abyssal. That's the first thing.
TH-cam keeps unsubbing me; I think its every few months tho I have not timed it but it happens to all the channels I sub
Yeah, that is the TH-cam AI being "helpful".
Again, keep it up.
I once played in a game where we attempted to adapt one of the Choirs of Angels from the SJ Games translation of In Nomine. Have you attempted to do such a thing with angels & demons from other systems too? I played an Ofanite (plural Ofanim,) who as an inborn ability could always sense the quickest way to get anywhere under current conditions. A Demon from that system could be the Lilim (daughters of Lilith,) who can sense what a target Needs, & lay Geases for the Need they fulfilled without any kind of formal contract equal to the difficulty of how it would be for the target to have done or something equivalent themselves.
If you are unfamiliar with the Angels & Demons from In Nomine the basic idea is that all of them in the physical world look like ordinary humans with various innate spell like abilities based on Willpower or Perception called their Resonance based on what race of Angel or Demon they were. In D&D I'd suggest using Charisma instead of Willpower. Demons inborn abilities frequently used their Willpower to warp the minds of those they came in contact with, while Angels used their Perception to read the minds & Reality itself as theirs. Each resonance that could make it harder to use this inborn ability, for Demons it was if the target's Willpower was strong enough to resist the effect, but for Angels it was some kind of Ban related to their Resonance. For example Seraphim (which appeared as 6 eyed, 6 bird winged, dragon like serpents,) could use their Resonance to tell if someone was telling the truth, with a high enough success they could even tell what the truth was as their Resonance was basically asking the Universe for the answer. The downside is they couldn't lie or any future Resonance rolls would be harder until they atoned for that sin against their nature, with enough violations leading them to Fall into the corresponding Demonic Band.
Would you or have you ever converted any Monsters, be they Outsiders or anything else from another RPG to D&D?
Nomine deliberately does not stat the more powerful demons or angels. Facing those powers is supposed to be a death sentence regardless of faction. I did adapt the demon lord of media. However to lower demon lord status.
I always assumed the Summoned Demon can't summon Demons rule was due to the demon's powers literally not allowing it to. I certainly don't have answers as to WHY, but I always think of it with the idea "you can bring a +1 to a party, but your +1 can't bring a +1". Again, I don't know exactly why or how to explain it, but it seems to just make sense to me.
I think that nerfs demons too much, personally. I think after a small amount of time, if not banished or destroyed, they would be able to summon new demons to assist them in running over and destroying the material plane that was foolish enough not to keep them out.
With regard to the summoning ability of demons: I think it's a recharge thing. After a period of time, if they are not banished or destroyed, they can summon other demons. This is the perfect reflection of their desire to tear apart material planes, but a workable limitation to that ability. The time required would depend on the power of the demon that summoned them, their own power and the advance of corruption in the area or plane they are summoned to
Why and how would anyone mate with something that big? It's almost as tall as a 2 story house!
They don't do it the traditional way.
Answered your own question.
Three words: Pol. Lee. Morph.
(edit) I know the Glabrezu can't, but the drow can...
Well, Drizz't witnessed this happening and was so repulsed by it, he left the underdark forever.. so, it's not pleasant, but obviously not fatal for the Drow priestesses.
Why = drow priestesses. How = where there is a will & a kink...
Chilmandren
the way i thought summons worked is some sort of debt system. i summoned you therefore i owe you either a summon of me or ... that is why a demon wont use its summon for its summoner, it could but evil creatures are loath to do more than the bare minimum required and innately selfish so wont use up or incur a favor for the sake of another.
Has a Drow ever mate with a powerful good entity or do they just have a kink for demons xD?
Włodzimierz Szyc There used to be a good Drow goddess back in 2nd & 3rd editions.
I'd say both, they're drow after all. XD
Very likely they have. There are good Drow. If you follow the books, there was a set of events. That took place, that removed all decent drow alive at the time. Away form Loth, who was pissed by this. There skin turned a brown. An they were welcomed back by the Elven Gods. Not sure what it means for any drow born after this. I guess its all decided at birth or maybe they get a choice at some point. In there life when its Loth or some other god. They do have free will. So its an interesting plot idea.
Awesome I love it
Would love to see one on the drow Glabrezu offspring
Draegloth, for sure.
You have any Dnd faction videos? Like on knight orders and those kinds of things?
not yet
So many case of cynocephaly around the world just need one with the pincers
Do u have a video of LADY OF PAIN?
not yet
Ha, be careful Googling that.
Influence for the Keeper of Secrets?
Nipple arms... just saying
Well said. Here here.
Can you do a video on the Knoll?
*gnoll
gekolvr0734 I know. My phone autocorrects it. A Gnoll is an anthropomorphic hyena, a knoll is where Kennedy was shot from. Lol
the mighty power of the regular gnoll
James Trotman what you have to watch out for is the rare Grassy Gnoll.
He already did one. 2015
Hey AJ Pickett, about you make a playlist about stories you have seen in your games.
Hmmm, I will consider it.
@@AJPickett Can you please choose funny stories.
@@AJPickett and thank you.
@@AJPickett for replying. I'm sorry I keep replying you. This is the last time.
I wonder if def con dos would let you use the begining of their song for the movie of the same title" dia de la bestia" Check out that song...and if you have time aj ,the movie. i am sure you will see what i mean about that intro for a video intro...
Very cool mini
Why is there a slight whispering voice between 10:55 & 11:00. It is disconserning not to know.
It's not a whispering voice, it is two male sparrows (birds, finch family) having a fight outside my window on a warm spring morning, during the peak of their mating season.