Hey Man! Thanks for the feedback! Glad you're liking the build! It should work with frenzy but the dialla's quality stacking set-up wouldn't do much for flicker strike so I think you'd have much less damage.
Nice build with clever use of mechanics to build defenses that I haven't seen before. I like how you don't pad ehp numbers with settings that don't have 100% uptime.
Raider has one less max frenzy but has avatar of the slaughter which on it's own probably brings out a bit more damage. However I feel that the ascendancy is severely lacking in defensive options, notably for tier 17s
I wonder if you could incorporate phase run into your automation setup. It'll consume the frenzies you generate from blood rage, and it's buff duration is increased hilariously from immortal call giving 20% buff duration per endurance charge used. The 30% more melee dmg ending phase run isn't crazy, since your scaling so much more dmg with frenzy.
Also I think you can use Frenzy of Onslaught with no downsides to get free onslaught. Reading the remaining it looks like there is no difference between them at all except the trans gem consumes frenzy charges to gives onslaught at a duration of 1 sec per frenzy.
@@TheBardB You could definitely incorporate phase run into this build. The easiest links to remove are probably culling strike in the totem setup or lifetap in the assassin's mark setup. Phase run's duration would be increased by the frenzy charges we generate. However, it would not be increased by immortal call. The "increased buff duration" line on immortal call is local, meaning it only works for immortal call's buff. Frenzy of onslaught works fine but I believe that this setup is better because of mageblood. I used to run frenzy of onslaught + quicksilver flask. But 95 flask effect perma onslaught gives you a lot more damage and pretty much the same movement speed.
The wiki for immortal call states that it gives buff duration to anything cast with it. Would that not work with phase run, immortal call, and automation in the same link chain? Do they both need to be cast at the same exact time, or does casting phase run anytime during immortal call give it the duration?
The wiki says "Any other buffs that are applied when casting Immortal Call will also gain increased duration per endurance charge, including support gems that grant buffs." Right? I don't see anything on the gem text about only supports. I'll have to go test it with a worm flask later.@@Doucze
So After reading the patch notes, it seems that it got turbo buffed. You're gonna have a great time if you decide to play it. You'll need to find resistances on your gear, so you might move around the flask set-up but other that that, this build is gonna destroy things :)
I've been struggling on what to play for a couple weeks now and that nearly made me quit the league. THIS, however. This looks like a damn good time, and I have an unhealthy obsession with melee builds. May do this!
I actually league started frostblades and only made my second build this week, it is a lot of fun and insane on bosses, I'm around 50 mill full ups and use it for deep delving around 550 depth it can really do a lot of content while being fun
Wonderful build, I am having a great time with it and will probably finish out my challenges with this, thanks!
Thanks for the amazing build! You realized that your build is great for flicker strike too!
Hey Man! Thanks for the feedback! Glad you're liking the build!
It should work with frenzy but the dialla's quality stacking set-up wouldn't do much for flicker strike so I think you'd have much less damage.
@@Doucze But it replaces replica fur because of the quality i am able to get reliable frenzy charges for flicker.
Nice build with clever use of mechanics to build defenses that I haven't seen before. I like how you don't pad ehp numbers with settings that don't have 100% uptime.
Great build!
Well,, second guide even better than the first ? That's a lot of bonkage !
Bonk!
Great content! Gave the subscribe button a bonk
Bonkers
I was looking at such a build but was thinking about raider? Is trickster better? And great job on the video!
Raider has one less max frenzy but has avatar of the slaughter which on it's own probably brings out a bit more damage. However I feel that the ascendancy is severely lacking in defensive options, notably for tier 17s
🔥🔥🔥
I wonder if you could incorporate phase run into your automation setup. It'll consume the frenzies you generate from blood rage, and it's buff duration is increased hilariously from immortal call giving 20% buff duration per endurance charge used. The 30% more melee dmg ending phase run isn't crazy, since your scaling so much more dmg with frenzy.
Also I think you can use Frenzy of Onslaught with no downsides to get free onslaught. Reading the remaining it looks like there is no difference between them at all except the trans gem consumes frenzy charges to gives onslaught at a duration of 1 sec per frenzy.
@@TheBardB You could definitely incorporate phase run into this build. The easiest links to remove are probably culling strike in the totem setup or lifetap in the assassin's mark setup. Phase run's duration would be increased by the frenzy charges we generate. However, it would not be increased by immortal call. The "increased buff duration" line on immortal call is local, meaning it only works for immortal call's buff.
Frenzy of onslaught works fine but I believe that this setup is better because of mageblood.
I used to run frenzy of onslaught + quicksilver flask. But 95 flask effect perma onslaught gives you a lot more damage and pretty much the same movement speed.
The wiki for immortal call states that it gives buff duration to anything cast with it. Would that not work with phase run, immortal call, and automation in the same link chain? Do they both need to be cast at the same exact time, or does casting phase run anytime during immortal call give it the duration?
@@TheBardB check again, it states that it works for support gems, not active gems :)
The wiki says "Any other buffs that are applied when casting Immortal Call will also gain increased duration per endurance charge, including support gems that grant buffs." Right? I don't see anything on the gem text about only supports. I'll have to go test it with a worm flask later.@@Doucze
this will be my target end game build for 3.25 if they dont nerf something about it.
So After reading the patch notes, it seems that it got turbo buffed. You're gonna have a great time if you decide to play it. You'll need to find resistances on your gear, so you might move around the flask set-up but other that that, this build is gonna destroy things :)
next league i will make a frenzy stacker trickster, very cool build. bonk.
I've been struggling on what to play for a couple weeks now and that nearly made me quit the league. THIS, however. This looks like a damn good time, and I have an unhealthy obsession with melee builds. May do this!
I actually league started frostblades and only made my second build this week, it is a lot of fun and insane on bosses, I'm around 50 mill full ups and use it for deep delving around 550 depth it can really do a lot of content while being fun
bonk!
want start with fb trickster in 3.25 and respect into this after get ralaakesh. just step by step to fast bonk-bonk! :Pepega: