i shall wear the bottoms of my trousers rolled
ฝัง
- เผยแพร่เมื่อ 29 มิ.ย. 2024
- 0:00 - you and i
0:43 - we fly
2:15 - blue lullaby
2:33 - the mermaids
3:09 - jimmy wilson
General notes: Corvin Lv2 damage is decreased slightly in trade for more damage during wave 1. In wave 1, Shadow Twist then Trickshot, AA then Dark Edge then Trickshot then switch was the most consistent way to get 15s for me. Other methods also fine and may be faster, but with this you can cancel early in the AA which mitigates going through trickshot backswing somewhat. Wave 3 if you wait a little during mythra lv2, the ships may group together in an advantageous way (left ship and forward ship grouped up here). When switching target to other ship, try to walk as close to that ship as possible for justrange. wave 4 spawn lagged because idk
Party:
Rex:
Crimson Headband, Noise Dampener, Abyss Masque
Lovemerry Cake, Victory Smoothie
Elma (Tachyon): Affinity Max Atk, Opening Art, Massive Melee Mythra
Pyra (Magnet): Fast Blade Switch, Sunlight Eye (Ureilite may also be good)
Mythra (Moon Matter): Spike Defense, Jamming (Jamming can be substituted for Sp Lv2 up if you feel particularly daring. However I do not think it makes too much damage difference and can make things rather uncomfortable)
Crossette (Pentagon): Affinity Max Barrier, Sunlight Eye, Spike Defense
Tora:
Goliath Ring, Overclocking Bangle, Master Scope
Hot Ruby Steamed Bun, Victory Smoothie
QTPi (Moon Matter): Strike Mod, Electric Element. (Angrite chip also good)
AC: System Reset
Skill: Opening Art, Nano Orange, Pinpoint Weakness, Double Atk, Fusion Combo, Critical Restore
alpha (Gold but chip doesn't matter): Luck Mod, Ice element. (Tank mod is also good to improve AI performance. But I did not notice a large difference.)
Skill: Hunter's Chemistry. Cornflower Poppi alpha for aesthetic purposes. (Spike Defense also good here.)
QT (Moon Matter): Strike mod, Wind element.
AC: Aggro Draw (idk why this is there)
Skill: Hunter's Chem, Critical Restore, Fast Blade Switch, Antique Princess for aesthetic purposes.
Morag:
Crimson Headband, Overclocking Bangle, Abyss Masque
Corvin (Moon Matter): Fusion Combo Up, Blade Combo Boost, Affinity Max Atk. (Angrite chip also ok).
Shulk (Sunlight): Fusion Combo Up, Fast Blade Switch, Sunlight Eye
Electric Lance (Moon Matter): Spike Defense, Fast Blade Switch, Fusion Combo Up. Inherent: Ult Combo lv5, Crit Up Lv5, Crit Damage Lv5. (only Ult Combo is necessary) - เกม
Not sure why this video is here but i love it thanks
Wow the RNG at the start is crazy, i have seen that Kurodil resist breaks at over 100 overdrive and you get 3 breaks in base, crazy.
If kurodil is not enraged you can break with decently high chance. If kurodil is enraged you cannot break without overdrive and even with overdrive it is hairy. That is why you do the nonsense at the beginning where rex runs around. Kurodil enrage is a fake art and he will use it asap, but if rex is his aggro target and rex is too far away then kurodil cannot enrage. I believe that is how it works.
would be 2:21 if you use Angrite Chip on Corvin unironically
True
Also if I didn't mess up elma art timings against kurodil
🥰
sorry for bad bitrate
should've increased your biterate instead
@@rtmlhm k
How will this affect Future Connected Any%?
idk I didn't play that game
@@aakashbasu3219 I'm jealous