Portal Speedrunner Explains to Valve How He Breaks Their Game

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 1.2K

  • @ItsGibsy
    @ItsGibsy 3 ปีที่แล้ว +23034

    "I'm gonna try to explain it as quickly as a I can" Man speedruns conversations too

    • @DeadpoolPlayz
      @DeadpoolPlayz 3 ปีที่แล้ว +754

      his gf must not be the biggest fan of this ;)

    • @QuackedUp
      @QuackedUp 3 ปีที่แล้ว +280

      @@DeadpoolPlayz Speedrunners have no time for girlfriends.

    • @DeltaKT
      @DeltaKT 3 ปีที่แล้ว +469

      @@QuackedUp Either this, or they speedrun between girls

    • @DeadpoolPlayz
      @DeadpoolPlayz 3 ปีที่แล้ว +246

      @@DeltaKT speedrunners are so fast they do both at the same time

    • @STOPSYPHER
      @STOPSYPHER 3 ปีที่แล้ว +134

      @@DeltaKT girls are overrated. Revert to gamer

  • @KonkaBass
    @KonkaBass 3 ปีที่แล้ว +20446

    "Speedrunner Explains" follow ups like this NEED to happen more. Love hearing the devs mind explode as they realize exactly whats going on.

    • @stonerbland256
      @stonerbland256 3 ปีที่แล้ว +95

      BUMP

    • @billbillson3129
      @billbillson3129 3 ปีที่แล้ว +91

      Yah this was really cool to see for sure!

    • @nF_Rhythm
      @nF_Rhythm 3 ปีที่แล้ว +30

      100% agree!!

    • @Winsane
      @Winsane 3 ปีที่แล้ว +236

      There is something deeply satisfying about listening to speedrunners and developers connecting and understanding each other completely.

    • @theonlymegumegu
      @theonlymegumegu 3 ปีที่แล้ว +84

      yes, this was great! it gives some nice closure both for the viewers and probably for the devs with all the questions they have trying to understand what's going on during the speedrun they're watching.

  • @iradnuriel9087
    @iradnuriel9087 3 ปีที่แล้ว +11728

    what a modest person can't even is, when he say "yes the portal 2 wr is 57:57" and not mentioning in was also by him

    • @georgiishmakov9588
      @georgiishmakov9588 3 ปีที่แล้ว +1772

      this is an exercise left to the viewer

    • @patientzeropoint5271
      @patientzeropoint5271 3 ปีที่แล้ว +588

      Haha, that's awesome.

    • @GNParty
      @GNParty 3 ปีที่แล้ว +797

      Really? What an incredible guy.

    • @jsutrov
      @jsutrov 3 ปีที่แล้ว +385

      True, however with how quick he answered and giving the exact time not 'just under an hour' or whatever he kinda gave them enough clues to solve that particular puzzle.

    • @xXRealXx
      @xXRealXx 3 ปีที่แล้ว +649

      @@jsutrov eh, 57:57 isn't that hard to remember.

  • @johncox9868
    @johncox9868 3 ปีที่แล้ว +5645

    The Devs are true Engineers. They are not defensive about what the speed runners are doing but are genuinely interested, if not fascinated, in the mechanics of how they are exploiting the game engine.

    • @Kittsuera
      @Kittsuera 3 ปีที่แล้ว +369

      to be fair, its a puzzle game designed around moving around space with portals and not something that needs to be balanced around a multi player achievement system. breaking the game doesn't cause consequences that can negatively impact other players.

    • @sammylpt9076
      @sammylpt9076 2 ปีที่แล้ว +48

      @John Cox, perhaps but many game devs decide to nerf gear where players before found glitches and exploits to make the game seem easier. Case in point the conference call in BL2.

    • @InventorZahran
      @InventorZahran 2 ปีที่แล้ว +56

      Not engineer gaming, but game engineering.

    • @OldSchoolDudeGaming
      @OldSchoolDudeGaming 2 ปีที่แล้ว +32

      Part of that is to understand the exploits to look out for them in later games. It's hard to look for something you know nothing about.

    • @lyfehaxandtrix3481
      @lyfehaxandtrix3481 ปีที่แล้ว +4

      @@InventorZahran incredible

  • @justanonymouse
    @justanonymouse 3 ปีที่แล้ว +7264

    It’s funny, Valve is so mysterious at times but listening to their devs talk about stuff made them seem so approachable and chill.

    • @wafflecopter9296
      @wafflecopter9296 3 ปีที่แล้ว +375

      The main reason they are so quiet all the time is because they are told to be.

    • @kastallion
      @kastallion 3 ปีที่แล้ว +3

      @@wafflecopter9296 how you know?

    • @NarWhat
      @NarWhat 3 ปีที่แล้ว +517

      @@kastallion because it's common to have an NDA in place during development 🤔

    • @Bazzokapho
      @Bazzokapho 3 ปีที่แล้ว +362

      @@NarWhat Valve has "when it's done" mentality plus the devs don't want to poison the discourse.

    • @flowmastaflam
      @flowmastaflam 3 ปีที่แล้ว +42

      @@kastallion because they get fired and possible legal action if they don't?

  • @EsteLmao
    @EsteLmao 2 ปีที่แล้ว +11608

    this is like a student explaining to his teacher how he cheated

    • @thegzak
      @thegzak 2 ปีที่แล้ว +636

      And the teacher getting a kick out of it

    • @ClydiieTwo
      @ClydiieTwo 2 ปีที่แล้ว +69

      This is the greatest comment

    • @TNS-G
      @TNS-G ปีที่แล้ว +186

      Less so cheated but more like “exploit” like a teacher accidentally left a poster on the board with answers

    • @morpheus_uat
      @morpheus_uat ปีที่แล้ว +110

      student: "and with our friends we set up a discord server that we share all our new cheating technics and develop new ones"
      teacher: "man thats insane, like a full community project centered around this, thats amazing!"

    • @4jonnyappleweed20
      @4jonnyappleweed20 ปีที่แล้ว +5

      It's not anything like that at all....

  • @sylphorsylvie8148
    @sylphorsylvie8148 3 ปีที่แล้ว +5303

    Them-we'll have to figure out who destroyed the speedrunning glitch on portal 2
    Dev 1-it was dave
    Dev 2-it was prolly dave
    Goddammit dave, its always dave isnt it?

    • @DUKE_of_RAMBLE
      @DUKE_of_RAMBLE 3 ปีที่แล้ว +201

      Surely, that was why HAL-9000 did everything it did...
      At some point, an innocent dev named Dave, changed some piece of its code, and HAL happened to LIKE whatever bug said code imparted on its routines. It aaaall makes sense now! lol

    • @DavesBoat
      @DavesBoat 3 ปีที่แล้ว +87

      Sorry ☹

    • @DUKE_of_RAMBLE
      @DUKE_of_RAMBLE 3 ปีที่แล้ว +104

      @@DavesBoat
      _"No, _*_I'm_*_ sorry, Dave, but I'm afraid that this is why we can't have nice things..."_
      - HAL-9000, probably.

    • @gamdanyunizar7849
      @gamdanyunizar7849 3 ปีที่แล้ว +18

      that dude deserves a raise

    • @thelazy0ne
      @thelazy0ne 3 ปีที่แล้ว +10

      Explains HAL's actions... The first avenger 😔

  • @RaceTheAce77
    @RaceTheAce77 3 ปีที่แล้ว +2915

    As a developer myself, it is pretty fun to listen to these guys hear about how their software has been pushed to the absolute limit and found cracks that they didnt even know were possible. So cool

    • @FlemingBarto
      @FlemingBarto 3 ปีที่แล้ว +62

      "You know I'm something of a scientist myself"

    • @user-ov2kx8ql5i
      @user-ov2kx8ql5i 3 ปีที่แล้ว +95

      Speed runners are great debuggers

    • @agnidas5816
      @agnidas5816 3 ปีที่แล้ว +5

      @@FlemingBarto none of y'all understood what he was saying in the movie ...

    • @Professorlicme8
      @Professorlicme8 2 ปีที่แล้ว +1

      Lol I'm sure

    • @deepinside9477
      @deepinside9477 2 ปีที่แล้ว +14

      *Makes a text based game in visual studio* "As a developer myself..."

  • @freyjathehealer5559
    @freyjathehealer5559 3 ปีที่แล้ว +3969

    This is the cutest thing ever. They’re like all equally excited about this 14 year old game. They’re so excited to talk about it and it’s just a testament to how amazing the Portal games are where over a decade later people are still in love with this game.

    • @KillerMZE
      @KillerMZE 3 ปีที่แล้ว +159

      The game is like their child. You wouldn't stop being excited about your kid just because they turn 14

    • @Zraknul
      @Zraknul 3 ปีที่แล้ว +73

      It's gotta be flattering that so many years later, people are still having fun and putting major time into a game you made.
      Also we made X work by doing Y, how have players figured out to do things with that.

    • @freyjathehealer5559
      @freyjathehealer5559 3 ปีที่แล้ว +11

      @@KillerMZE truer words have not been spoken

    • @johngurwitz5203
      @johngurwitz5203 3 ปีที่แล้ว +2

      @N Mussell son, come milk daddy

    • @SujanraAcoma
      @SujanraAcoma 2 ปีที่แล้ว

      Portal is still really fun, too.

  • @chibi.k.o.3968
    @chibi.k.o.3968 3 ปีที่แล้ว +7751

    This is how all "devs react to speed run" should be, conversation between devs and runner, not "wow, how he did it, what". This is much more interesting and educational, thus some viewers can try those tricks and glitches them self.

    • @LB_
      @LB_ 3 ปีที่แล้ว +482

      Last time they had the speedrunner in with the devs, the speedrunner completely dominated the conversation and the devs could hardly get a word in. That is why this is two separate videos now instead of one single video.

    • @User-ju3zg
      @User-ju3zg 3 ปีที่แล้ว +3

      THANKYOU.jpg

    • @katech6020
      @katech6020 3 ปีที่แล้ว +16

      By the way, can't even has tutorials on his tricks in his TH-cam channel if you want to check them out

    • @silverblue73
      @silverblue73 3 ปีที่แล้ว +11

      she speed aspect impresses me not at all, but the glitches are interesting from a coding perspective

    • @MrMalkraz
      @MrMalkraz 3 ปีที่แล้ว +28

      @@silverblue73 You'd love Ocarina of Time any%.

  • @RhumpleOriginal
    @RhumpleOriginal 2 ปีที่แล้ว +4156

    Portal dev: " is portal 2 broken? "
    Speedrunner: " no. The game makes sure its not broken every tic "
    Portal dev: " someone is getting fired! "

    • @ethanhoward389
      @ethanhoward389 ปีที่แล้ว +476

      Goddammit dave!

    • @concernedcommenter8258
      @concernedcommenter8258 ปีที่แล้ว +470

      “Bet it was dave.”

    • @Khomuna
      @Khomuna ปีที่แล้ว +97

      Well, it worked. Speedrunner even gave props to the devs. hahaha

    • @Razzbow
      @Razzbow ปีที่แล้ว +53

      Erik Wolpaw seemed to really be like "how dare you fix the game" lmao

    • @DK-fd3fi
      @DK-fd3fi ปีที่แล้ว +7

      Probably a guy named Dave 😂😂

  • @davidthorne5715
    @davidthorne5715 3 ปีที่แล้ว +980

    There are devs who get mad at players for breaking their game, and then there’s these guys, having a blast discovering how much players have managed to break it down to its simplest form.

    • @SirDimpls
      @SirDimpls 3 ปีที่แล้ว +170

      No devs will ever get mad if you broke their game, to them the game has always been broken you just havent found out how yet 😅

    • @pipebombmailer
      @pipebombmailer 3 ปีที่แล้ว +36

      @@SirDimpls yanderedev

    • @dimitridan8112
      @dimitridan8112 3 ปีที่แล้ว +102

      @@pipebombmailer he's far from being a real game dev lmao

    • @StatiXonfirE
      @StatiXonfirE 3 ปีที่แล้ว +18

      Like he said you have just taken our puzzle and figured out a different way of playing it.
      Portals sort of lends itself to being played in whatever way you feel like as long as you solve the problem.

    • @Cobalon
      @Cobalon 2 ปีที่แล้ว

      @@SirDimpls nintendo

  • @mario_actually
    @mario_actually 3 ปีที่แล้ว +1501

    Seriously. Please try to incorporate this approach into the upcoming episodes in this series. It’s so much more fascinating to hear the exchange, than to just hear the incredulous gasps.

    • @Wafelwaffel
      @Wafelwaffel 3 ปีที่แล้ว +1

      @IGN Please do this!

  • @nikx
    @nikx 3 ปีที่แล้ว +1192

    The fix for the save glitch is the most programmer thing ever! If you can't solve the cause of the problem, just constantly check if the problem has occured and let the program fix it "manually". Those fixes are horribly resource inefficient, if you do them too often, but at one point you just can't fix the cause anymore.

    • @marcelh7864
      @marcelh7864 3 ปีที่แล้ว +60

      Yeah and they are the really bad kind of fixes not only because of resource inefficiency! Had seen some of those and they are just horrible. Reaching the broken state and then moving into valid space of values is also showing you don't understand your own system fully. In games that maybe fine but elsewhere it's not all just fun and games..

    • @MrSlowestD16
      @MrSlowestD16 3 ปีที่แล้ว +170

      Eh, it depends. Sometimes it's the best solution because the previous move may always be able to put you in that state. Kinda depends on why it happens. Also, "horribly resource inefficient" - depends on what the check is. You gotta remember in a game like this there's going to be thousands upon thousands of conditionals per frame (minimum), so if you're just adding one more to that list you're not really costing anything. But sometimes it's expensive to check, yeah. In this case it should be pretty easy since it's likely either 1 or 2 integer comparisons depending on how they represent portals in memory.

    • @CantEven
      @CantEven 3 ปีที่แล้ว +35

      @@marcelh7864 yea this fix, while ideally not necessary, likely isn't resource intensive at all and at the level of source spaghetti that was prevalent during Portal 2's development, that was the best thing they could have done to fix it

    • @donovan6320
      @donovan6320 2 ปีที่แล้ว +19

      @@marcelh7864 it's not that they don't understand it. It's that there's not much they can do. The problem is an axis aligned bounding box can't be moved to accommodate the portals representation in the world, so it's always going to be wrong. There's nothing they can do about that.

    • @DreadKyller
      @DreadKyller 2 ปีที่แล้ว +8

      @@marcelh7864 Most games are running tens of thousands if not hundreds of thousands of lines of code for certain games per tick. If you can check the condition really easily and quickly, and fixing the state isn't complicated, I'd be surprised if that solution adds much more than 0.1% to the frame time of the game. It's nothing compared to the amount of logic that runs per tick to do the rest of the game.

  • @GamingGodsAmongUs
    @GamingGodsAmongUs 3 ปีที่แล้ว +3157

    IGN you best be putting out more videos like this one. It’s so amazing to hear the devs actually learning from the community of games we all share and love and seeing them truly invested in what they have to say so much respect all around absolutely loving it!

    • @MrKeeganimal
      @MrKeeganimal 3 ปีที่แล้ว +49

      From a purely creative standpoint it is so satisfying hearing two different sides of the same coin coming together and sharing their love and knowledge on this stuff

    • @roihanfaiz4820
      @roihanfaiz4820 3 ปีที่แล้ว +13

      One thing they need to improve though, the editing and coordination in the presentation is very lacking which despite it being something very interesting to watch it can be a pretty confusing and messy to watch too. Really feels like they just provide the video, call the dev, give them little information, and just tell them to record their reaction to it blindly

    • @herorhim
      @herorhim 3 ปีที่แล้ว +4

      @@roihanfaiz4820 isn't that the entire point though lol

    • @roihanfaiz4820
      @roihanfaiz4820 3 ปีที่แล้ว +1

      @@herorhim what do you mean the entire point is they want it to be messy and confusing?

    • @faduci
      @faduci 3 ปีที่แล้ว +2

      @@roihanfaiz4820 Well, the basic premise is a speed run reaction, so the format and editing is constrained by the actual speed run video. This was the first complementary video with explainations by the speed runner for the developers, but again referencing the previous reaction video. You are basically asking for it to be more like a tutorial, but that was never what this series aimed for, and there are other videos covering the how-to. This one instead adds discussions on process and community that tutorial videos couldn't provide.

  • @BarnyTrubble
    @BarnyTrubble 3 ปีที่แล้ว +649

    These devs have a great attitude toward speedrunning, some devs seem to take it as an insult to their game, not realizing that the speedrunners HAVE experienced the game as a whole, probably hundreds of times in aggregate, thousands of hours played, speedrunning is a compliment to a game.

    • @Gody117
      @Gody117 3 ปีที่แล้ว +39

      Do you have an example of this? In every dev react I've seen, there's a similar comment praising the devs and talking about how some devs have a negative reaction, but I've literally never seen that...

    • @AtomicArtumas
      @AtomicArtumas 3 ปีที่แล้ว +46

      @@Gody117 Not the ones that do this series, but you can definitely find it in the industry as a whole, to varying degrees, pretty much everywhere. ...particularly in regards to the more... broken... runs.

    • @austinmiller3984
      @austinmiller3984 3 ปีที่แล้ว +29

      its more about taking it as an insult to their personal skills, not the game itself. speedrunning thrives on their mistakes/bugs, so it's not hard to see how a dev with a fragile ego wouldn't be a fan of a whole community going through their work with a fine comb to document everything they missed.

    • @AJ23mady
      @AJ23mady 3 ปีที่แล้ว +4

      In order to actually discover all these exploits you have to play the game over and over for hours. No dev would be mad at that

    • @AJ23mady
      @AJ23mady 3 ปีที่แล้ว +1

      @@AtomicArtumas Do you have one example of a dev getting mad at a speed run?

  • @chestertamayo1894
    @chestertamayo1894 3 ปีที่แล้ว +2098

    If this guys do decide to watch the Portal 2 Inbounds speedrun, wonder what their reaction is going to be seeing the 57:57 speedrun is done by him as well.

    • @TRF-9003
      @TRF-9003 3 ปีที่แล้ว +13

    • @papplefarm20
      @papplefarm20 3 ปีที่แล้ว +10

      and Portal 2 SLA/Oob

    • @XanDubs
      @XanDubs 3 ปีที่แล้ว +372

      “Not sure if you have the answer to this off the top of your head, but do you happen to know the portal 2 inbounds world record”
      *humbly*: “yeah, it’s 57:57”

    • @GoTeamScotch
      @GoTeamScotch 3 ปีที่แล้ว +11

      Noooo way? Lmao

    • @chestertamayo1894
      @chestertamayo1894 3 ปีที่แล้ว +39

      @@GoTeamScotch Portal 1 OoB
      Portal 2 Inbounds(Outdated)
      Portal 2 Any%
      Even mods like Portal Reloaded and Aperture Tag(haven't rechecked if he still has the world record as of writing, will edit later)

  • @ZaphodJan
    @ZaphodJan 3 ปีที่แล้ว +1899

    Valve staff: Now they're teaching us how to play our games!

    • @silverblue73
      @silverblue73 3 ปีที่แล้ว +19

      no surprise, bots are still wreaking havoc in TF2

    • @poppinlochnesshopster3249
      @poppinlochnesshopster3249 3 ปีที่แล้ว +1

      Why does valve even have staff? They haven't made a game in a decade.

    • @silverblue73
      @silverblue73 3 ปีที่แล้ว +3

      @@poppinlochnesshopster3249 who knows what they do or why, which is why they could use a little transparency with the community

    • @currycontroller256
      @currycontroller256 3 ปีที่แล้ว +16

      @@poppinlochnesshopster3249 They work on their software such as steam and hardware such as the valve index and the steam deck, its not just a game development team

    • @chrisfrostik8483
      @chrisfrostik8483 3 ปีที่แล้ว +17

      @@poppinlochnesshopster3249 Half-Life: Alyx was released in 2020

  • @XnonXte
    @XnonXte 3 ปีที่แล้ว +577

    fyi: can't even also held portal 2 wr, his 57:57 still standing strong. this man is cracked at both games, if you interested in portal 2 speedrunning you can check his tutorial on his youtube channel

  • @skyboxmagee8038
    @skyboxmagee8038 3 ปีที่แล้ว +424

    Hey IGN, this is some of the best content (in terms of Game theory and Design) that you have ever put out there. This whole series should be a model going forward. Thank you

    • @gaugea
      @gaugea 3 ปีที่แล้ว +3

      absolutely agree

    • @tristan8922
      @tristan8922 3 ปีที่แล้ว +2

      Could not agree more

    • @Butlinsgvn6
      @Butlinsgvn6 ปีที่แล้ว

      100%

  • @JohnnyAppleSeed-jm8sd
    @JohnnyAppleSeed-jm8sd 3 ปีที่แล้ว +2544

    Valve:its fine there is probably no more
    Speedrun community: 😐

  • @daikoophasianidae
    @daikoophasianidae 3 ปีที่แล้ว +322

    "Its constant, figuring out how to break the game more"
    the dev "hum thats cool" *man in so much pain right now*

  • @cofiddle
    @cofiddle 3 ปีที่แล้ว +136

    Dude I'm so glad they got to ask questions and learn more about the speedrun. The tech in this game is so insane I'm really happy the devs got to indulge in this speedrun further by asking questions to the runner. So awesome!

  • @pikarizardcharikachu2573
    @pikarizardcharikachu2573 3 ปีที่แล้ว +61

    What an honor for the speedrunner to have a conversation with the developers of the game he is speedrunning. It's like a bonus achievement when you reach top 1 in the speedrun category for that game.

  • @pcdeltalink036
    @pcdeltalink036 3 ปีที่แล้ว +150

    Having someone explain to the devs what they just saw is absolutely incredible. Please do this for future speed runs.

    • @daLootWhoreder
      @daLootWhoreder 8 หลายเดือนก่อน

      how random it is to come across your 2yr old comment, fellow Grounded enthusiast ;)

  • @forgotn42
    @forgotn42 3 ปีที่แล้ว +538

    Imagine getting to say "It's a lot less broken than Portal 1" to the developers of Portal 1. lol

    • @TheeDeadCreator
      @TheeDeadCreator 3 ปีที่แล้ว +75

      they probably also developed portal 2 tho...

    • @fran7947
      @fran7947 2 ปีที่แล้ว +36

      the silence afterwards tho

    • @athmaid
      @athmaid 2 ปีที่แล้ว +24

      @@TheeDeadCreator must be because earlier when they talked about the fix for the save glitch they wondered who of them put it in

    • @Idiomatick
      @Idiomatick 2 ปีที่แล้ว +56

      Yeah. "Broken" in the speedrunning community is "we broke the game, yay" but in the dev world it is "the game is broken".

  • @arbetkwashi
    @arbetkwashi 3 ปีที่แล้ว +378

    the best series IGN ever came up with 🔥

    • @onman14
      @onman14 3 ปีที่แล้ว +5

      There's a bloody dabbing emoji?!?!

    • @zir456
      @zir456 3 ปีที่แล้ว

      @@onman14 I'm not sure how but theres YT emoji

    • @bigbird4481
      @bigbird4481 3 ปีที่แล้ว

      @@onman14 on PC you have access to TH-cam's custom emojis

    • @ПавелСмирнов-э2с
      @ПавелСмирнов-э2с 2 ปีที่แล้ว +3

      9 out of 10
      There is a little something for everyone

    • @mho...
      @mho... ปีที่แล้ว +1

      @@onman14 welll, its officially the "elbow sneeze", because corona.... but yeah it looks more like a pose!

  • @ktay2918
    @ktay2918 3 ปีที่แล้ว +580

    “… it was probably Dave.” The most underrated statement in this video.
    Always fixin’ sh!t.

    • @solidsnaker1992
      @solidsnaker1992 3 ปีที่แล้ว +10

      Hopefully Dave doesn't patch Portal 1 with the fix he did for 2

    • @RagnarRipper
      @RagnarRipper 2 ปีที่แล้ว +4

      Fuckin' Dave, man...

    • @deepinside9477
      @deepinside9477 2 ปีที่แล้ว +3

      They might as well have just said "it was john doe"

    • @jakee2094
      @jakee2094 ปีที่แล้ว +8

      @@deepinside9477 there are only 2 David's credited in both Portal 1 & 2. I'd guess it's almost certainly David Speyrer.

    • @hoodcate
      @hoodcate 5 หลายเดือนก่อน

      😂😂Not the witch hunting now!​@@jakee2094

  • @AkioJunichiro
    @AkioJunichiro 3 ปีที่แล้ว +119

    it's funny how they snitch who "destroyed the portal 2 speedrun"
    "- it's Dave!"

  • @altejoh
    @altejoh ปีที่แล้ว +18

    The "when do you give up" question and answer is underrated. This is an important reality of people to keep in mind. The idea that sure, some things fade away, but on some level nothing ever fully goes away, and is just waiting to be rediscovered or put back into mainstream by a dedicated, if small, audience.

  • @jacksfacts20
    @jacksfacts20 ปีที่แล้ว +17

    Props for the speed runner immediately stating that the glitches and techniques used in the run are a collaborative effort of the whole community.

  • @Kornchipzzz
    @Kornchipzzz 3 ปีที่แล้ว +22

    This guy is so unbelievably humble. He never once talked about HIM and instead brought up the entire speedrunning community. It wasn't "I did" it was "We did". What a champ

  • @alexsafford
    @alexsafford 3 ปีที่แล้ว +298

    This guy's Mom: dinner's in 10 minutes!
    This guy:

  • @pagnedaman3777
    @pagnedaman3777 3 ปีที่แล้ว +142

    Really cool video. Wholesome to hear the mutual respect from both sides for one another.

  • @PoeMojoStudio
    @PoeMojoStudio 3 ปีที่แล้ว +74

    It's comforting to know that portals have just as many weird complications for in game physics as they do in theoretical real world physics

  • @elizabethb.4617
    @elizabethb.4617 3 ปีที่แล้ว +347

    game devs really do need to look at hiring speed runners when looking for glitches in the game. These people are the most unbelievably intelligent community I've ever seen.

    • @VonDarko
      @VonDarko 3 ปีที่แล้ว +69

      Some Devs actually do employee speed runners to break their game but there will always be glitches in games especially when games take 100s- 1000s of hours to figure out new strates and routes.

    • @InvagPrune
      @InvagPrune 3 ปีที่แล้ว +5

      Maybe closed betas only open to speedrunners? But tbh the only actual way is for speedrunners to become testers

    • @KaitouKaiju
      @KaitouKaiju 3 ปีที่แล้ว +117

      We're called QA engineers
      But no amount of QA is going to match millions of users playing for 14 years

    • @hamizannaruto
      @hamizannaruto 3 ปีที่แล้ว +9

      @@KaitouKaiju That is true.
      However, in the recent years, it hard to tell if QA even exist. Some game are so buggy, it does not make sense how it pass the QA team.

    • @KaitouKaiju
      @KaitouKaiju 3 ปีที่แล้ว +35

      @@hamizannaruto Bugs like this are not broken enough to delay release. You can still play through the game normally and not have crashes or corrupting your hard drive or anything disastrous like that. Any piece of software will always have bugs, it's just a matter of how severe they are. Typically It is more important for the company to meet some contract or deadline, for example holiday release, than to spend months and months fixing every little issue. That decision is out of our hands

  • @Altirix_
    @Altirix_ 3 ปีที่แล้ว +20

    this format is even better than what you normally do for these devs react to speedruns. defo get speedrunners on the call with the devs to chat about the exploits and bugs they used maybe as a running commentary as some speedruns really do just break the flow of the game or even as an after video replays of the more theory heavy strats

  • @Spiderboydk
    @Spiderboydk 3 ปีที่แล้ว +21

    The developers and the speedrunners, the two group of people with the absolute most detailed and sophisticated in-depth knowledge about how the game works.

  • @SponzifyMee
    @SponzifyMee 3 ปีที่แล้ว +16

    MORE OF THIS. Super interesting to hear the speedrunner and devs having a convo about the game they all love.

  • @Citiesinmotionplayer
    @Citiesinmotionplayer 3 ปีที่แล้ว +362

    Yeah so there is in fact a 2 hour long video just about the function that gets the player unstuck after portal transitions

    • @99lumpus
      @99lumpus 3 ปีที่แล้ว +14

      Link?

    • @Gamebuster1990
      @Gamebuster1990 3 ปีที่แล้ว

      link

    • @Muskar2
      @Muskar2 3 ปีที่แล้ว +24

      @@99lumpus YT generally shadowbans links, unfortunately

    • @99lumpus
      @99lumpus 3 ปีที่แล้ว +4

      @@Muskar2 you can still send video id

    • @Muskar2
      @Muskar2 3 ปีที่แล้ว +14

      @@99lumpus You're right, that's often better. But not always. I've been shadowbanned plenty of times with just the id

  • @SmokeADig
    @SmokeADig 3 ปีที่แล้ว +34

    Can we get more of these? Loving the discussion between creators and runners. Both have so much love for their games and it’s awesome hearing them talk about the fine mechanics. A+ stuff 👌

  • @manythingslefttobuild
    @manythingslefttobuild 3 ปีที่แล้ว +19

    Great follow up video IGN, Garret, Jeep, Erik and CantEven nice to see you have a polite and respectful conversation on this.

  • @bookablebard
    @bookablebard 3 ปีที่แล้ว +73

    IGN your devs react series is great, but this is like even leagues above that. It would be awesome to have a speedrunner present for the devs react series because many viewers have the exact same questions the devs have and getting them answered is super cool

  • @TheDaybid
    @TheDaybid 3 ปีที่แล้ว +106

    You know it's a great game when people still play it after 14 years. Valve, please make the next Half-Life and Portal!

    • @EvanRBLX
      @EvanRBLX 3 ปีที่แล้ว +9

      Portal 3 would be awesome!

    • @EvanRBLX
      @EvanRBLX 3 ปีที่แล้ว +18

      @@Mike-uh5xl 1.....2....Alyx

    • @mho...
      @mho... ปีที่แล้ว +1

      Impossible, valve cant count to that thing after 2....

  • @AlexandraSpeaks
    @AlexandraSpeaks 10 หลายเดือนก่อน +3

    These might be the best conversations in all of gaming idk how to explain it but its so cool to hear

  • @artstsym
    @artstsym 3 ปีที่แล้ว +9

    It's like the devs are crafting an incredible knot and the speedrunners spend just as long pulling it apart. Love this conversation. Please do more.

  • @NoriMori1992
    @NoriMori1992 2 ปีที่แล้ว +9

    I've listened to the Portal dev commentary so many times over the years, that hearing Jeep's distinctively soft-spoken voice gave me a huge wave of nostalgia.

  • @XeZrunner
    @XeZrunner 3 ปีที่แล้ว +24

    This is my favorite interaction with devs and speedrunners. Love Valve and the Portal speedrunning community!

  • @ph8808
    @ph8808 3 ปีที่แล้ว +57

    Great video! Loved the developers attitude and interest instead of being angry at the speed-runners for exposing glitches in a game they worked so hard developing.

    • @MrMiguel211
      @MrMiguel211 3 ปีที่แล้ว +4

      There are devs like that?

    • @simongellatly8787
      @simongellatly8787 3 ปีที่แล้ว +12

      @@MrMiguel211 well a general example of that kind of behavior (but maybe not who they meant) is Nintendo with how they appear to take issue with the speedrunning of newer Mario games that use glitches, or just glitch showcase levels in Mario Maker

    • @MrMiguel211
      @MrMiguel211 3 ปีที่แล้ว +5

      @@simongellatly8787 typical nintendo behavior

    • @futuza
      @futuza ปีที่แล้ว

      @@simongellatly8787 is that the devs though or just the angry corporate suits and their lawyers?

  • @A_Wild_Dyzzy
    @A_Wild_Dyzzy ปีที่แล้ว +4

    What’s so awesome about this is that it’s a labor of love on both ends. The Devs love what they created, and the Speedrunners loved it so much that they spent tens of thousands of hours collectively trying to uncover every way to break it.

  • @acyclone06
    @acyclone06 3 ปีที่แล้ว +90

    Valve: We have learned from our past mistakes, lets make portal 4 longer and less glitchy
    Speedrunners: Challenge accepted

    • @rhazelrig
      @rhazelrig 3 ปีที่แล้ว +17

      Glad you said 4 instead of 3. We all know Valve can't count to 3 lol

  • @Vertaghost
    @Vertaghost 3 ปีที่แล้ว +51

    This Developer's React and Discuss with Gamers is just amazing and it keeps getting better and better.

  • @mario_actually
    @mario_actually 3 ปีที่แล้ว +14

    Love this debriefing format! Very nice addition to the series!

  • @colbypetty6422
    @colbypetty6422 3 ปีที่แล้ว +17

    This is such a wholesome interaction between gamers and developers

  • @GBDunknRollCD
    @GBDunknRollCD 3 ปีที่แล้ว +34

    Imagine how groundbreaking it would be if they removed the check every tick, and released a version for the speed runners to break portal 2.

  • @JohnnyNocturne
    @JohnnyNocturne 3 ปีที่แล้ว +36

    this was great. would love more videos of the devs actually talking to the speed runners

  • @josh___something
    @josh___something 3 ปีที่แล้ว +40

    While it's fun to see devs gawk at a person tearing apart a game environment as thoroughly as speedrunning does. This dialogue between the devs and runner is really interesting! And who knows, I'm sure some offhand thing the devs say might lead to some new tech :P.

  • @annson24
    @annson24 3 ปีที่แล้ว +126

    Dev: "Destroyed speedrunning on portal 2"
    Portal 2 speedrun community: "Are we a joke to you?"

    • @michaelstrodick1769
      @michaelstrodick1769 3 ปีที่แล้ว +12

      The speedrum community would not at all react like that, because they rose to the challenge.

    • @cybercat1531
      @cybercat1531 3 ปีที่แล้ว +6

      @@michaelstrodick1769 speed*rum* this sounds like an interesting opportunity.

    • @Wesrl
      @Wesrl 3 ปีที่แล้ว +2

      Dave*

    • @cat-boy1357
      @cat-boy1357 3 ปีที่แล้ว +7

      Fun fact, it's actually the opposite. While their is no save-load glitch, there are many other fun glitches speedrunners use in their runs. Making the game a different, but equally great speed run. :)

  • @ganja_hotdog
    @ganja_hotdog 3 ปีที่แล้ว +2

    This is wholesome content and really bridges the gap between the developers and the community. Would really love to see more videos like this

  • @joji_okami
    @joji_okami 3 ปีที่แล้ว +25

    Yo IGN. Every devs react video should have an interview like this. PLZ? awesome to listen to this

  • @avalanchas336
    @avalanchas336 2 ปีที่แล้ว +1

    This was amazing! Just by the sheer modesty and clarity he got ALL the people in the call interested in speedrunning! Wow

  • @5MadMovieMakers
    @5MadMovieMakers 3 ปีที่แล้ว +51

    When ur savestate is a portal

  • @jadelily18
    @jadelily18 3 ปีที่แล้ว +2

    this was genuinely really really pure and the devs seem to be such cool dudes and it brought me a lot of joy :)

  • @plusonerabbit
    @plusonerabbit 3 ปีที่แล้ว +43

    If they're interested in the theory behind speedrunning Portal games, I'm sure they'd love Msushi's videos

  • @dudecool7915
    @dudecool7915 ปีที่แล้ว +2

    This is honestly a revolutionary video, please, please, please, try and organize more like this

  • @MizzurWalrus
    @MizzurWalrus 3 ปีที่แล้ว +3

    some of the most enjoyable speedrunner-dev content this channel has uploaded

  • @Ogaitnas900
    @Ogaitnas900 3 ปีที่แล้ว +2

    I'm so happy you got Can't even to do this one :D great questions and great answers

  • @PrimePCGaming
    @PrimePCGaming 3 ปีที่แล้ว +42

    Wow, never even asked him how he skipped the Companion Cube Incineration, even tho it seemed like the thing they were most shocked by lol to me it seemed like they were almost hurt or speechless that he had found a way to skip it. Can't believe they didn't ask about that, otherwise what a cool opportunity for a world record speed runner and developer to talk, wish it went on longer.

    • @edisontrent618
      @edisontrent618 3 ปีที่แล้ว +14

      They didn't have to ask, because it was obvious he used the save glitch to shoot a portal around that area and just go to the end.

  • @mrtrash4128
    @mrtrash4128 3 ปีที่แล้ว +1

    This is amazing, two groups of people discussing the code of a game, both knowing it nearly as well as each other, and only one of them made it

  • @glennclapp2537
    @glennclapp2537 3 ปีที่แล้ว +33

    This format is MUCH more interesting than "devs react"

  • @himmelhero
    @himmelhero 3 ปีที่แล้ว +2

    This was probably the best video yet actually having the runner explain it to the devs was great.

  • @DaManGH
    @DaManGH 3 ปีที่แล้ว +3

    This makes me think that the best format for these (when feasible) may be to have the devs react, then afterwards bring in the speedrunner to answer questions

  • @mariacargille1396
    @mariacargille1396 2 หลายเดือนก่อน

    I would love to see more conversations like this! Super cool, what a great chat

  • @MrZallerGaming
    @MrZallerGaming 3 ปีที่แล้ว +20

    The way the speedrunner is surprisingly really literate and is super satisfying to listen to when he explains stuff.

  • @FantasKanal
    @FantasKanal 3 ปีที่แล้ว

    This is so much better than just the "Devs react to speedrun" just because they can understand a lot more whats happening and theres less guesswork involved. It makes you appreciate the work hat has gone into making and breaking the games so much more.

  • @ocircles738
    @ocircles738 ปีที่แล้ว +7

    0:06 wow he really has that GLaDOS cadence right there at the beginning, right when he goes between "devs react to" and "speedruns"

  • @bencio22
    @bencio22 11 หลายเดือนก่อน +1

    As someone who has no clue about the speedrunning scene, this looks like the "glitch abuse championship". Amazing to see how a community worked on all these steps for so long!

  • @90Eight.6
    @90Eight.6 11 หลายเดือนก่อน +7

    6:08 so the bug was never actually fixed, just treated with a macro-program that automatically tells it to stop. huh

  • @LittleCrowYT
    @LittleCrowYT 10 หลายเดือนก่อน +1

    More proof that speedrunners love these games almost if not as much as the devs do. You don't sink thousands of hours over several months and even yeafs into something if you don't love it.
    The way speedrunning communities come together to explore every bug, glitch, and nook of a game is astounding and one of the main draws for me.
    It's all a labor of love, from the devs painstakingly crafting a game, to people still exploring and perfecting it decades later

  • @jansenart0
    @jansenart0 3 ปีที่แล้ว +22

    In order to fully understand this speedrun right from the jump, you have to be able to see in four dimensions.

  • @WaifuRuns
    @WaifuRuns 3 ปีที่แล้ว +1

    Thank you this is exactly what this series needed

  • @nathanfox5861
    @nathanfox5861 3 ปีที่แล้ว +12

    “Dave, It was definitely Dave” killed me

  • @coffechipmunk2108
    @coffechipmunk2108 3 ปีที่แล้ว +1

    Please do more of these Speedrun Explains followup videos. It makes it so much better.

  • @bipolarminddroppings
    @bipolarminddroppings 3 ปีที่แล้ว +19

    Summary of the devs thoughts on the speedrunning community "We spent years trying to fix this game. you found a bunch of stuff we missed and we love you for it"

  • @TheDefaultClass
    @TheDefaultClass ปีที่แล้ว +1

    This was incredibly fascinating and would love to see more of this content

  • @Andrew_Dee
    @Andrew_Dee 3 ปีที่แล้ว +37

    If the gaming community harnessed this kind of energy and dedication they would be able to solve any problem in the world.

    • @chum5520
      @chum5520 3 ปีที่แล้ว +4

      Even then they would squeal and hiss if they see sunlight and touch a single fiber of grass

    • @silverblue73
      @silverblue73 3 ปีที่แล้ว +1

      like bots in TF2?

    • @slaydon3
      @slaydon3 3 ปีที่แล้ว +5

      Actually, this is a small fraction of the energy needed in a vast number of areas to bring us to the modern world we know now.
      This is what egg heads do, just usually in much much larger numbers outside of video games. Get out more brah

  • @beyond_the_tequila_rift3194
    @beyond_the_tequila_rift3194 11 หลายเดือนก่อน

    It amazing to hear the Speed runner explain their logic and then hear the Devs explain their physics logic and the two come together to make proper reason of how speed running works from front end and back end 🔥🤝

  • @JTuam101
    @JTuam101 3 ปีที่แล้ว +65

    Speedrunner: 14 years............
    Valve on the next game: hold my 3

  • @Cokey96
    @Cokey96 ปีที่แล้ว +1

    What a well spoken speedrunner. Amazed by his ability to explain this weird matter.

  • @pixelpastiche
    @pixelpastiche 3 ปีที่แล้ว +38

    Its so sad that after all this time and communities based around this type of game analysis and execution only ONE of the developer teams actually was like, lets talk to this person who has dedicated more cumulative hours to playing the game than it took to make this game.

  • @brianbarber5401
    @brianbarber5401 7 หลายเดือนก่อน +2

    “Is their anything else to discover” is equivalent to “are there any more bugs you don’t know about”

  • @zero_day_virus
    @zero_day_virus 3 ปีที่แล้ว +6

    "Probably Dave....... yeah, it was Dave" lolol poor Dave, shat on for doing his job :)

  • @Wordsman
    @Wordsman 2 ปีที่แล้ว +2

    10:45 is this where the quirk in source engine came from where, when you clip into geometry, your body starts jiggling and slamming into everything and making that classic sound? That sounds like it would be the case.

  • @steven_lobo
    @steven_lobo 3 ปีที่แล้ว +94

    It would be funny if after this they just release an update to remove the bug and destroy the commynity :)

    • @fazerer8022
      @fazerer8022 3 ปีที่แล้ว +47

      they already did kinda, speedrunners play on an older version of the game to (primarily) make saveglitch more consistent

    • @kitno6415
      @kitno6415 3 ปีที่แล้ว +5

      games are not made because you can speedrun m8 of course they will remove the bugs. thats how it works, bugs are to be removed

    • @clairevoyanceSLA
      @clairevoyanceSLA 3 ปีที่แล้ว +26

      @@kitno6415 it was an indirect fix and we've played on the older version for fun and for consistency with more recent times. even if bugs are meant to be removed they can also be fun to use.

    • @catethps
      @catethps 3 ปีที่แล้ว

      ​@@clairevoyanceSLA yea it got patched when all source games moved to steampipe to fix loads in 2015

    • @clairevoyanceSLA
      @clairevoyanceSLA 3 ปีที่แล้ว +4

      @@catethps it wasn't entirely patched, just more annoying and inconsistent to do which is why runners have older versions to play on.

  • @ArchLars
    @ArchLars 2 หลายเดือนก่อน +2

    Having it check if it's broken every tic is such a hacky fix I love it lol. You can tell it was done out of frustration, at least that's when I resort to such fixes. Cannot even imagine the nightmare of troubleshooting a physics heavy game like Portal.

  • @Glowbox3D
    @Glowbox3D 3 ปีที่แล้ว +5

    Love this kind of stuff. Amazing runners, devs and games.

  • @erik4177
    @erik4177 ปีที่แล้ว +1

    „Are there things left to discover“ asked the dev. Very respectable

  • @dmtm
    @dmtm 3 ปีที่แล้ว +23

    Congrats to Can't Even!!! 😀👍👌

  • @jerre6882
    @jerre6882 3 ปีที่แล้ว +1

    This interview should be MANDATORY!

  • @dumtiedum5563
    @dumtiedum5563 3 ปีที่แล้ว +9

    'probably dave'