Out of Bounds Secrets | Super Mario World - Boundary Break

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  • เผยแพร่เมื่อ 19 พ.ย. 2020
  • Lets take the camera absolutely anywhere we want to learn more about SMW!
    Every episode I have - • Boundary Break
    Patreon Support Boundary Break: / boundarybreak
    🐦Shesez Twitter: / boundarybreak
    Luks would like to share the parent site - www.smwcentral.net/ for more interesting tidbits. Thanks again Luks!
    Fans have made a discord chat room if you guys like that stuff. Heres a link: discord.gg/boundarybreak
    Intro theme by Phillip "Hephestos" Schlosser
    / hephestosmusic
    Intro Theme remixed by F1NG3RS - / f1ng3rsmusic
    Logo by rainbowcupcakemonster.com ( / rcm_art , pixel design by Clay Burton: www.clayburton.ca
    Outro art sourced and repurposed from Startropics, animated by Clay Burton: www.clayburton.ca
  • เกม

ความคิดเห็น • 954

  • @beardphantom
    @beardphantom 3 ปีที่แล้ว +463

    Only on this channel can someone say “alright let’s start talking about doors, cause it gets really interesting here...” and I believe them.

    • @theguythatcodes8991
      @theguythatcodes8991 ปีที่แล้ว +1

      and now 1 year later, its true

    • @justachillguy
      @justachillguy ปีที่แล้ว

      imagine, he does a boundary break, on doors
      like the game

    • @DiamondNoobie
      @DiamondNoobie 11 หลายเดือนก่อน

      Doors is bad game

    • @AndrewDaPro
      @AndrewDaPro 8 หลายเดือนก่อน

      Have you heard of players of roblox doors?

  • @Dank455
    @Dank455 3 ปีที่แล้ว +810

    RIP Buzzy Beetle. He died as he lived; stuck in a wall.

    • @wigglyboots2
      @wigglyboots2 3 ปีที่แล้ว +21

      Doing what he loved, waiting for death.

    • @blakfloyd
      @blakfloyd 3 ปีที่แล้ว +10

      I swear I've seen that Buzzy Beetle either when playing normally or watching someone else playing SMW on their stream.

    • @Madnessnunky
      @Madnessnunky 3 ปีที่แล้ว +1

      I like being stuck in a wall. It's my function!

    • @kaydwessie296
      @kaydwessie296 3 ปีที่แล้ว +1

      And in the worst level too, poor dude

    • @charliep7112
      @charliep7112 3 ปีที่แล้ว +5

      Wait a minute, remember the impossible goomba from Super Mario 64? Let's coin this the impossible buzzy beatle, and on top of that, let's try to find a way to free him from this hellish purgatory. Will we succed, or will we fail him like the impossible goomba from before? Let's find out.

  • @ZealKingdom
    @ZealKingdom 3 ปีที่แล้ว +486

    I feel REAL stupid that I never realized Bowser was flying around outside his castle on the world map. I thought it was a bat.

    • @General12th
      @General12th 3 ปีที่แล้ว +33

      I thought it was a ghost.

    • @SuperDupTNT
      @SuperDupTNT 3 ปีที่แล้ว +26

      Lol to both of you

    • @alterna6234
      @alterna6234 3 ปีที่แล้ว +14

      lol to all of us

    • @nyanezt9636
      @nyanezt9636 3 ปีที่แล้ว +4

      same i didnt know it was bowser

    • @Azzucips
      @Azzucips 3 ปีที่แล้ว +8

      to be fair it doesn't really look like bowser

  • @LittleBigBwner
    @LittleBigBwner 3 ปีที่แล้ว +85

    "Marios adventure is over, may he fly off to his home world now!"

    • @DMTInfinity
      @DMTInfinity 3 ปีที่แล้ว +2

      *lol*

    • @Rissole
      @Rissole 3 ปีที่แล้ว +5

      "I have to go now. My planet needs me"

  • @Infindox
    @Infindox 3 ปีที่แล้ว +240

    The Bowser sign on the castle is different in the Japanese version, says "Koopa" instead of Bowser so that may be a reason of that.

    • @DamienGranz
      @DamienGranz 3 ปีที่แล้ว +53

      This is true about the change to the name, but not likely why the sign is on its own layer (they could edit any layer they wanted to, after all). It's probably on its own layer so it can rapidly change the color palette to get that neon light effect while not messing up the colors to the other features near it, and also they couldn't use the background color change effects because it was busy doing the lightning thing.

    • @NFITC1
      @NFITC1 3 ปีที่แล้ว +15

      @@DamienGranz I was just about to comment on the two of these things probably contributed to its addition as a sprite. You can't just change part of the background's palette without changing the whole background. The Sprite layer is the only one that can change palettes per sprite group.

    • @IMaximusDMI
      @IMaximusDMI 3 ปีที่แล้ว +3

      I kind of figured that. Not sure why he didn't make that connection.

    • @Infindox
      @Infindox 3 ปีที่แล้ว +6

      @@DamienGranz I'm not well versed in how smw sprites work so it was just something I noticed from what I knew about the Japanese version, so you're probably right.

  • @ChristopherMoom
    @ChristopherMoom 3 ปีที่แล้ว +283

    10:53 "Move Mario through Princess Peach"
    Shesez I know this show is called "Boundary Break" but come on, man

    • @Mahiopool
      @Mahiopool 3 ปีที่แล้ว +4

      lol

    • @MrBurgerMan47
      @MrBurgerMan47 3 ปีที่แล้ว +3

      People better not say the cliche line or anything near

    • @MrBurgerMan47
      @MrBurgerMan47 3 ปีที่แล้ว +12

      @@timz0ckt OMG SHUT UP MAKE AN ORIGINAL COMMENT WE GET IT, HE IS EVERYWHERE BUT PEOPLE NEED TO STOP COMMENTING THAT IT IS SO ANNOYING STOP DOING IT

    • @gallardo1787
      @gallardo1787 3 ปีที่แล้ว +2

      @@MrBurgerMan47 k

    • @graysonwells21
      @graysonwells21 3 ปีที่แล้ว +10

      @@MrBurgerMan47 mans just snapped on us

  • @skyrimlover777
    @skyrimlover777 3 ปีที่แล้ว +257

    It's not much, but boundary breaking is honest work.

    • @chimmychuck
      @chimmychuck 3 ปีที่แล้ว +9

      "It ain't much, but its honest work." - Engineer

    • @diggydiggyhole-fan
      @diggydiggyhole-fan 3 ปีที่แล้ว +1

      @@OnePiece23463 You're also forgetting that he hasn't once shown us how to do this for our games. Sure, some might see it as exploit abuse.

    • @RaphielShiraha64
      @RaphielShiraha64 3 ปีที่แล้ว +3

      @@diggydiggyhole-fan why does that even matter???

  • @retrospect
    @retrospect 3 ปีที่แล้ว +976

    I would love to see more retro games!

    • @jamesbryan558
      @jamesbryan558 3 ปีที่แล้ว +12

      Genuinely same. I'm not from the "retro game" era but I still love the games and want to see all of it

    • @lettucememe3390
      @lettucememe3390 3 ปีที่แล้ว +4

      Check out his older videos

    • @OddlerTheHousehusband
      @OddlerTheHousehusband 3 ปีที่แล้ว +3

      Same. I want to see the original TMNT

    • @saulgoodman3674
      @saulgoodman3674 3 ปีที่แล้ว +2

      Retro spectrum what are you doing here!!!

    • @Postposterous
      @Postposterous 3 ปีที่แล้ว +2

      I haven't done many retro games, but it's cool to see they can be done. I can think of a few I'd like to explore.

  • @wurtknurte7283
    @wurtknurte7283 3 ปีที่แล้ว +39

    Everyone: Don't Boundary Break SMW.
    Shesez: *What if I do ANYWAY.*

    • @GabePuratekuta
      @GabePuratekuta 3 ปีที่แล้ว +2

      Shesez: "You can't tell me what to do! You're not my mom!

  • @StarkMaximum
    @StarkMaximum 3 ปีที่แล้ว +15

    11:02 - "I have-a to go now, Peach! My planet-a needs me!"

  • @idunno_
    @idunno_ 3 ปีที่แล้ว +31

    8:30 that's because the first lava tile is actually a water tile, I think this is done so that the platforms that float on water can also be used on lava

  • @caliklepto1316
    @caliklepto1316 3 ปีที่แล้ว +28

    3:16 so it really is a super mario world. wow.
    like, it goes around and around lol

  • @pinhead7422
    @pinhead7422 3 ปีที่แล้ว +80

    "We might not find much..."
    Me: _Looks at video length_
    *Here we go bois*

  • @sandordugalin8951
    @sandordugalin8951 3 ปีที่แล้ว +20

    "Mario could have swim in lava at some point."
    Sadly they removed the Varia Suit upgrade from SMW.

  • @KorporalKReephdmkiytrecv69
    @KorporalKReephdmkiytrecv69 3 ปีที่แล้ว +124

    We have the power to go out of bounds. Quick, we must save the Yoshis from being sacrificed.

    • @andricode
      @andricode 3 ปีที่แล้ว +4

      They use their flutter jump to land safely in the glitch world, and modifying the code to reinsert themselves inbounds.
      Or at least i tought that when i was a kid, now i know that scene.removeObject exists

    • @legendarymooseman
      @legendarymooseman 3 ปีที่แล้ว +1

      Yoshi is a tool to be discarded at will.

    • @DMTInfinity
      @DMTInfinity 3 ปีที่แล้ว +1

      *L○L*

    • @Youcantpostcommentsonthisrun
      @Youcantpostcommentsonthisrun 3 ปีที่แล้ว +5

      @@legendarymooseman you monster

  • @PinguinodelRio
    @PinguinodelRio 3 ปีที่แล้ว +24

    8:17 I don’t think the swimming effect means that Mario was ever supposed to be able to swim in lava. I think it’s more likely that they just reused assets from water when they programmed the lava into the game.
    9:57 As for the Bowser sign being it’s own layer, that may simply be so it could easily be changed for localization in other languages. Like how the original Japanese version says Koopa instead of Bowser

  • @UltEnthusiast
    @UltEnthusiast 3 ปีที่แล้ว +130

    Others: "There's nothing to find outside game boundaries!"
    Shesez: "Observe."

    • @TheYouTubeGame
      @TheYouTubeGame 3 ปีที่แล้ว +4

      I think it's more of a comment on how we already know so much - FuSoYa's done a ton of work with Lunar Magic, and you can really see so much of the game's innards with it, it's crazy. I think what Shesez was able to highlight best was sprite properties here - that's something we _can't_ see inside of Lunar Magic.

    • @Lightspeeds
      @Lightspeeds 3 ปีที่แล้ว +2

      Sheez: .smacks the others with a hammer. *FOOLS BEHOLD!*

  • @JohnRiggs
    @JohnRiggs 3 ปีที่แล้ว +51

    With Peach, at the end, if you keep moving mario from one side to the other, will Peach turn around and walk the other direction?

  • @Garrulous64
    @Garrulous64 3 ปีที่แล้ว +35

    As someone who's messed around with Lunar Magic in the past, I was not expecting to see all those submaps together like that in the same way they're laid out in Lunar Magic. That's such a cool revelation.

    • @HopefullyNotYou
      @HopefullyNotYou 3 ปีที่แล้ว +1

      As a subscriber, I did not expect to see you here

    • @ShalmendoGlineux
      @ShalmendoGlineux 3 ปีที่แล้ว +2

      Earthbound does the same thing for all the interiors, if I recall correctly. Oh, and the exterior too, it's all pretty much two giant maps you get swapped back and forth between. Seems like it's a common technique. There's probably a good technical reason why.

    • @rovospire
      @rovospire 3 ปีที่แล้ว +1

      You're a cool revelation

  • @JezMM
    @JezMM 3 ปีที่แล้ว +38

    The Bowser sign being seperate is most likely because it was subject to localisation - it says "Koopa" in Japan. Probably easier to just replace the sprite for a single sign than the entire castle.

    • @GabePuratekuta
      @GabePuratekuta 3 ปีที่แล้ว +1

      I don't think it's a sprite because of localization.

    • @ViddyOJames
      @ViddyOJames 3 ปีที่แล้ว

      They would have edited just as much if it was part of the castle. that's not a very good deduction.

    • @JezMM
      @JezMM 3 ปีที่แล้ว

      @@ViddyOJames I was going to say my deduction was based off the fact that sprite layers and background layers were very different things and while I'm not an expert I understand everything was much more complicated to do back in those days due to archaic dev tools. Having thought about that detail further though, you're right, it was probably more related to that sprite layering thing I just mentioned than localisation, namely that they probably wanted the sign to animate independently from the rest of the castle.

  • @zelenpixel
    @zelenpixel 3 ปีที่แล้ว +15

    "Mario's adventure is over." and then here he goes nearly leaving the screen

  • @ThatOneVideoGamer
    @ThatOneVideoGamer 3 ปีที่แล้ว +698

    Let’s gooooo

    • @xilo5442
      @xilo5442 3 ปีที่แล้ว +5

      Let's gooooo

    • @xilo5442
      @xilo5442 3 ปีที่แล้ว +3

      Hey @The Completionist i have a game request for you to complete can you do Resident evil 5 there is alot to do in the game :)

    • @luisjogos821
      @luisjogos821 3 ปีที่แล้ว +3

      wrong version man,that voice clip only exists on the Advance port

    • @chrisbeach423
      @chrisbeach423 3 ปีที่แล้ว +1

      @@xilo5442 thats a no brainer..

    • @chrisbeach423
      @chrisbeach423 3 ปีที่แล้ว +3

      Aye there is a SNES Action RPG called Terranigma that puts “A Link to The Past” to shame, an also has a completion bonus with a banging soundtrack to boost...Even Smash Melee copied its music for its main theme...hopefully you will consider it!!!!

  • @vesper8450
    @vesper8450 3 ปีที่แล้ว +7

    That beam in the chocolate ghost house is actually a skinny pipe/log/bone. Why the developers put it there is most interesting. It's possibly there for anti fly over with cape (there are also pipes above Tubular to stop just flying over as well). As for the garbage sprite (that's what we call it the rom hacking community), SMW uses tile sets and can only have so many loaded in at a time. Sprites and titles overlap in these slots so while one thing can look correct, another won't. Also the reason it is in the air is it screen wraps. Something too long going under the map will come back up at the top over a little. The pipe is covered over by the dual platforms to the left. Lunar Magic is an incredible program for looking at most of this as well. I learned a few things so thank you Shesez, I love all your videos.

  • @dabblerdeluxe775
    @dabblerdeluxe775 3 ปีที่แล้ว +30

    I think originally they intended the fortress cutscene to be interactive letting you jump on the switch to blow the fortress up and later changed their minds. Best guess

    • @theoldfinalchapters8319
      @theoldfinalchapters8319 3 ปีที่แล้ว +8

      Nah, this is just how they do all the cutscenes. The player can't control Mario, but Mario still interacts with things. This way they don't have to worry about the exact positions, and can instead just say "do this when they collide".

    • @dabblerdeluxe775
      @dabblerdeluxe775 3 ปีที่แล้ว +4

      @@theoldfinalchapters8319 being able to jump on the Demolition Switch would of been a cool reward for beating the fortresses tho,eitherway cool to know.

    • @ExaltedUriel
      @ExaltedUriel 3 ปีที่แล้ว +4

      @@theoldfinalchapters8319 This is a common thing in a lot of games, though not usually as "fun" as the switch. They'll usually have position or animation checks for key actors and objects before progressing to the next scene, hence why in many cases when you use "control in cutscenes" hacks it'll often hang on certain shots.

  • @ChristopherMoom
    @ChristopherMoom 3 ปีที่แล้ว +58

    In this video, we're gonna go from Super Mario World to Super Mario Out of This World, so we can explore what secrets lie in this game

  • @BlinksAwakening
    @BlinksAwakening 3 ปีที่แล้ว +6

    "Indicating that Mario could have been able to swim in the lava at one point." That wasn't the implication I immediately took. My thought is that when they added lava into the game, they just started with water tiles, copied them, and made them deadly and changed their appearance, meaning they kept all the properties that water tiles already had and didn't bother to remove those properties since the death property would obviously overrule being able to swim in it.

  • @Caydiem
    @Caydiem 3 ปีที่แล้ว +6

    Cool stuff.
    Even if it's nothing groundbreaking it's still nice to see what's going behind the scenes of games that invoke your nostalgia.

    • @Destron5683
      @Destron5683 3 ปีที่แล้ว +1

      I love this stuff because I started making games as a hobby before the internet and I used to to things I though were “hacky” and unprofessional to get effects and such and now I realize professionals do the same shit lol

  • @Enlightenment0172
    @Enlightenment0172 3 ปีที่แล้ว +2

    9:58 The reason the Bowser sign disappears is because it actually is a sprite, not a tile like the rest of the castle. Sprites are rendered on a different layer than tiles (which have 2 layers, normal tiles and special tiles,) which causes what you speak of to happen when you remove the sprite layer. As for the save prompt causing the sprites to be removed, I believe that is because the game removes the overworld sprites currently on screen in order to display the save prompt.

  • @IraJavier
    @IraJavier 3 ปีที่แล้ว +7

    It's hard to unsee this and go back play SMW normally.
    JK that game is awesome.

  • @weebsquit347
    @weebsquit347 3 ปีที่แล้ว +16

    Even 2d games are interesting to explore out of bounds.

    • @DMTInfinity
      @DMTInfinity 3 ปีที่แล้ว +3

      Indubitably.

    • @austinreavis4226
      @austinreavis4226 3 ปีที่แล้ว

      @Weeb Squit That sure is a nice profile picture you got there ( ͡° ͜ʖ ͡°)

  • @MaxOakland
    @MaxOakland 10 หลายเดือนก่อน +1

    Peach: Scared, screaming for her life
    Shesez: Peach looks absolutely hidous

  • @Kaizoman666
    @Kaizoman666 3 ปีที่แล้ว +1

    9:58 Regarding the reason the Bowser sign is on the sprite layer instead of the actual castle layer, it's for the color change effect. Instead of changing the colors themselves, the game just flips the tiles through a few different sprite palettes. It also saves a bit of tilemap space since they can reuse the castle's tiles instead of making duplicates with the bowser sign overlaid on top.

  • @Tone260
    @Tone260 3 ปีที่แล้ว +3

    This is in my Boundary Break Top 10! I hope it does very well. One of your best yet!

  • @erans0889
    @erans0889 3 ปีที่แล้ว +6

    never thought we would be getting a Mario world episode. well now we do!

    • @erans0889
      @erans0889 3 ปีที่แล้ว

      @Justin Halladay Man I forgot about ffIX now I'm with you on this one I want a ffIX bb episode.

  • @MichaelJOneill333
    @MichaelJOneill333 3 ปีที่แล้ว +1

    I've been waiting for this episode. Thank you! Its neat finding undiscovered stuff in mario games.

  • @ryanschenk2946
    @ryanschenk2946 3 ปีที่แล้ว +2

    This whole episode made me smile. Thanks for the nostalgia and taking the time to prove that this old title still has some hidden tricks up its sleeve.

  • @GamerUwUExtract
    @GamerUwUExtract 3 ปีที่แล้ว +3

    The water effect in lava may be due to the lava most likely being just retextured water as well. it would save on resources to make it like that instead.

  • @contentcreations6810
    @contentcreations6810 3 ปีที่แล้ว +5

    This will be the greatest

  • @TheSyphel
    @TheSyphel 3 ปีที่แล้ว +1

    I always wanted to see what mario buildings look like without doors. Thanks Shesez for the most useful information ever !

  • @sk3tchchannel
    @sk3tchchannel 3 ปีที่แล้ว +2

    One of my favorite games ever! It's probably nostalgia talking but this game brings back so much childhood joy. Thank you for doing this. 😁

  • @jayevin
    @jayevin 3 ปีที่แล้ว +32

    Let’s just hope Nintendo doesn’t take this down as well

    • @DMTInfinity
      @DMTInfinity 3 ปีที่แล้ว +1

      *Yeeee....* 😕

    • @BigHailFan
      @BigHailFan 3 ปีที่แล้ว

      can you not?

  • @SiarMortal
    @SiarMortal 3 ปีที่แล้ว +13

    "We can put Mario's face on princess Peach's body".
    okay.

  • @spencerock2187
    @spencerock2187 3 ปีที่แล้ว +1

    YES THANK YOU! I have been waiting for this episode for so long!

  • @Keshin4539
    @Keshin4539 3 ปีที่แล้ว

    I want to thank you so much Shesez for the continued content and your willingness to tackle projects people deem duds. Keep up all the great work. It's much appreciated!

  • @BornToPeeForcedToDrinkIt
    @BornToPeeForcedToDrinkIt 3 ปีที่แล้ว +5

    Don’t let anyone tell you what to do, I’m sure half of the videos you make were previously considered “not a worth it” and yet you always find new and interesting things. Keep on breaking boundaries!

  • @identityzeroce
    @identityzeroce 3 ปีที่แล้ว +5

    I always love the people that jump in just to dislike a video the first 2 minutes it's up without even watching it.

  • @thishouseofglass
    @thishouseofglass 3 ปีที่แล้ว +1

    Awesome work! I hope everything has been going well for you this year, all the best

  • @lunalikestuna7577
    @lunalikestuna7577 3 ปีที่แล้ว +1

    5:26 that was Luigi saying “ok” right there

  • @Zipzapadam
    @Zipzapadam 3 ปีที่แล้ว +8

    Commenting so your analytics are better 🥺 I know 2020 has been hard on you + your videos

  • @h2643
    @h2643 3 ปีที่แล้ว +5

    There was nothing new in the video that wasn't known before, but still, good job!

  • @LazyGardenGamer
    @LazyGardenGamer 3 ปีที่แล้ว

    I love this.
    I've been missing you in my feed lately, and I've been busy watching Super Mario Maker 2 gameplay on other channels, but I'm glad you popped up again!
    I'm hoping Age of Calamity is on your list, cuz I think that'll be a blast to take apart.
    Love your work as always, mate! Cheers!

  • @brycestrife5605
    @brycestrife5605 3 ปีที่แล้ว +1

    I'm already back to rewatch this Shesez. I LOVE this game. Certain games give me such positive nostalgia. When my WHOLE WORLD was my dad... He was an amazing person. Miss you my friend and I'll see you later. Promise.

  • @skye8277
    @skye8277 3 ปีที่แล้ว +8

    last time i was this early, i was born

  • @xavierenzo8408
    @xavierenzo8408 3 ปีที่แล้ว +6

    People in the comments when they’re early gotta be real funny real quick to get likes rn

  • @tuxedofunk.
    @tuxedofunk. 3 ปีที่แล้ว

    Huge respect for the game over remix playing at the beginning. Been listening to both of those for a few years now. Still some of my favorite idling relaxing music to have on in the background

  • @jacobharley8401
    @jacobharley8401 3 ปีที่แล้ว +1

    Fun fact, that Super Mario Bros 3 video was one of the videos that got me into video games. Keep up the great work, and Thanks!

    • @silverboltscrapper
      @silverboltscrapper 3 ปีที่แล้ว

      damn you're missing out on a whole lot when it comes to video games

    • @jacobharley8401
      @jacobharley8401 3 ปีที่แล้ว

      I know, but I feel like I’ve made up for the lost time, since I know A LOT about Mario and Nintendo. Plus I still join the hype for a new game, like when I was hyped for SMM2’s release

  • @richardwawrzonkowski8940
    @richardwawrzonkowski8940 3 ปีที่แล้ว +3

    I'm half expecting another April fool's joke (video not watched yet)

  • @Fabio170790
    @Fabio170790 3 ปีที่แล้ว +3

    Early commenters reunite!

  • @kengurusafari
    @kengurusafari 3 ปีที่แล้ว +1

    Awesome intro! But before I continue, I want to leave a like for my 100% all-time favorite game ever. Been alive for thirty years, and this has never ever been boring to play!

  • @superchrissybros.6236
    @superchrissybros.6236 3 ปีที่แล้ว +1

    Super Mario World holds a very special place in my heart as it is the very first game i ever played. Thank you so much for doing this ❤❤

  • @aarongreenfield9038
    @aarongreenfield9038 3 ปีที่แล้ว +1

    A retro boundary break series Is so needed.

  • @munchingbanana4566
    @munchingbanana4566 3 ปีที่แล้ว +1

    That intro gave me goosebumps and I dont know why

    • @dermilestailsprowerbeutel6644
      @dermilestailsprowerbeutel6644 3 ปีที่แล้ว +1

      lel, In England or Amerika u say Goosebump. In German we say "Gänsehaut". The literally translate are "Gooseskin". Irrickzig World :D

  • @YFBDJ
    @YFBDJ 3 ปีที่แล้ว +1

    I love it! A return to why I used to watch Boundary Break with every release! Personally I find out of bounds aspects of retro games much more interesting. The PS2 years and back have the games which I'm most interested in, that's for sure.

  • @worldrunner6420
    @worldrunner6420 3 ปีที่แล้ว

    SMW was the first video game I ever played as a kid, and it has consistently been one of my all-time favorites! This was a really nice showcase of some weird things I never knew about in one of my foundational games, thanks!

  • @TakeNoShift
    @TakeNoShift 3 ปีที่แล้ว

    Wow this came just in time for Thanksgiving (Context below lol). Great content as always! That's why I subscribed. You never fail to entertain 👍.
    I'm excited to see the traditional Vinny LOZ 2 and SMW randomizer streams. Kinda became a tradition for myself to watch them.

  • @Jumpernot
    @Jumpernot 3 ปีที่แล้ว

    5 year old me says thank you so so much! You answered some questions I spent hours and hours of childhood trying to figure out but never did. The best was especially on the world map and showing what else was out there. Keep doing what you're doing sir :)

  • @HardcoreNegan
    @HardcoreNegan 3 ปีที่แล้ว

    I loved this! Keep up the good work dude! :)

  • @Robbie_T290
    @Robbie_T290 3 ปีที่แล้ว

    Always a delight to see one of these episodes drop.

  • @FlamRackett
    @FlamRackett 3 ปีที่แล้ว

    Major nostalgia hit from this, super Mario world was.my introduction to console gaming.
    Great vid, really interesting finds!

  • @streamstriker7822
    @streamstriker7822 3 ปีที่แล้ว

    I Love your videos Shesez and I can't wait to watch more of your Boundary Break episodes.

  • @nocsha4119
    @nocsha4119 3 ปีที่แล้ว +1

    I know 1-3 and Iggys castle has geometry above what the player can normally see, 1-3 has some coins and I believe a 1-up, you can also find this by going back with a cape, though the camera never pans up there. I was really hoping to see that in this episode!

  • @Srcsqwrn
    @Srcsqwrn 3 ปีที่แล้ว

    Thank you Shesez, I appreciate the work you do!

  • @LightDrag00n
    @LightDrag00n 3 ปีที่แล้ว

    I just love watching these. You're great.

  • @MichaelJOneill333
    @MichaelJOneill333 3 ปีที่แล้ว +1

    11:06 music gets me everytime, the nostalgia I feel with it is immense,

  • @Donnyf3841
    @Donnyf3841 3 ปีที่แล้ว

    Thanks for all of your work

  • @fluffcake
    @fluffcake ปีที่แล้ว +1

    Mario ascending at the end was hilarious, can't wait for more.

  • @guse_0
    @guse_0 3 ปีที่แล้ว +2

    Aw man I love the intro

  • @odyss3ytv
    @odyss3ytv 3 ปีที่แล้ว +1

    Amazing video as always

  • @LelloDalamiq
    @LelloDalamiq 3 ปีที่แล้ว

    I NEEDED THIS, THANK YOU

  • @graysonwells21
    @graysonwells21 3 ปีที่แล้ว +1

    9:58
    The whole bowser sign might be because I believe it had to be changed from it’s Japanese version where it said “Koopa” instead. I’ve never gotten to this point in the game, but it’s just a assumption.

  • @realnick3099
    @realnick3099 3 ปีที่แล้ว

    The creativity of the layering is insane. Just wow.

  • @zackreyhudson7103
    @zackreyhudson7103 3 ปีที่แล้ว

    Thanks so much for making this video! Thanks for not giving up!

  • @dotapazappy
    @dotapazappy 3 ปีที่แล้ว

    what a cool little episode - I'm surprised there's so much to see since I used to play with layers in emulators a ton myself and the trick where you can take sprites apart like that is neat.

  • @IngusMalingus
    @IngusMalingus 3 ปีที่แล้ว

    Very awesome. Great job, dude

  • @DeLisi.
    @DeLisi. 3 ปีที่แล้ว

    God I love these episodes. Well done, Shesez!

  • @PinguinodelRio
    @PinguinodelRio 3 ปีที่แล้ว +1

    Ngl, I think I actually like seeing these retro game Boundary Breaks more than the regular ones. A lot of what you find in them is so unexpected!

  • @MooglePower
    @MooglePower ปีที่แล้ว

    "We might not find much, but we're going to find as much as we can." This is the best attitude.

  • @ChocoHearts
    @ChocoHearts 3 ปีที่แล้ว +1

    10:35 "Loaded nakedLakitu.000"

  • @techdesign393
    @techdesign393 3 ปีที่แล้ว

    Nice glad to see you branching into 2d games. I love your channel and think it has a lot of untouched ground left to cover. Keep it up!

  • @Traumachu
    @Traumachu 3 ปีที่แล้ว

    I love you Shesez! You're content has so much heart :)

  • @basilgreen8132
    @basilgreen8132 3 ปีที่แล้ว

    This was unexpected but a welcome addition to the series!

  • @blakfloyd
    @blakfloyd 3 ปีที่แล้ว

    Great video! Keep 'em comin.

  • @altos5069
    @altos5069 3 ปีที่แล้ว +1

    I used to be an active member of SMWC back in 2008-2012. Glad to see that the community is still going strong 8 years later. The kinds of ROM hacks that people made back then were incredible. I can't even imagine how impressive they must be now.

  • @xx8782
    @xx8782 3 ปีที่แล้ว

    Holy shit dude. you just won the internet :D .. finnally ive always wanted to see a video on SMW .. thank you so much

  • @cerisejaxel9636
    @cerisejaxel9636 3 ปีที่แล้ว

    Lakitu had to gain four arms to handle the power of the golden weapons.
    Great job! These are always a treat.

  • @Youtuber-xi6qo
    @Youtuber-xi6qo 3 ปีที่แล้ว

    3:53 < This has to be the best part of the video. Nice video as always!

  • @FaithOriginalisme
    @FaithOriginalisme 3 ปีที่แล้ว

    This is my fav episode of boundary break now.. for one of my fav games of all time.. ty

  • @eskimo1000
    @eskimo1000 3 ปีที่แล้ว

    Watching this brings back so many memories ❤

  • @alansartrignot
    @alansartrignot 3 ปีที่แล้ว

    Thank you for doing this game, this game I grew up with it when it was on the game boy, I was very young, I loved it so much

  • @lastgenrichtofen385
    @lastgenrichtofen385 3 ปีที่แล้ว

    Super Mario world is my favorite Mario game from when I was a kid, so this was really cool to see! Retro games in general are still really neat to see on here