Betrayal Legacy - Part 1 | Game the Game
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- เผยแพร่เมื่อ 6 ก.ย. 2024
- In part one of this extended Game the Game, players take on Betrayal Legacy by Avalon Hill. In this campaign format host Becca Scott and guests Jay Africa, James Katica, and Xander Jeanneret craft the house’s iconic history to tell a new scary story.
Conjure the game here: avalonhill.wiza...
Tabletop games are super fun, but learning the complicated directions and rules can be a challenge. Becca Scott is your game tutor, explaining the game mechanics in an easy to follow way, so you can get to playing the games faster.
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I think I'm on my third or fourth rewatch of this series and I still love this. The game doesn't feel like it gets old especially when you watch Becca, Jay, Xander, and James act out as all of the characters. No wonder this is my favorite game they played on Game The Game
Do you know where the prologue is?
@@NoThankUBeQuiet the prologue is in the first episode. The prologue and chapter 1 are in the same episode
IMO this series of videos is THE best campaign of a game on YT
Look up Smosh’s series on the game, it’s also hilarious
So there's a lot of misunderstanding going on in the comments about how a legacy game works I think. Trust me, I get destroying pieces is like a sin against gaming, BUT legacy games feel so right to do it. With this game specifically (I've already finished it with my gaming squad) it almost needs to happen, there are so many components and some cards permanently become upgraded so if you keep everything it gets watered down and almost impossible to play in free play mode (which is fantastic post campaign btw). You end up with more cards than the original game even after destroying cards and components. Plus marking the board and cards makes them unique and punishing at time. The best part of all this though is by the end you have a real story with your main group and you can share that with other players with how unique the game is now. If you don't like the idea, I highly recommend the classic version as the legacy version will only work as a campaign if you keep all elements and anyone who has played a campaign multiple times over will tell you he element of surprise is the best part and if that's gone it's super tedious. Hope this helps. If people have questions about the game or other legacy games (I've played a lot) I'm more than happy o give recommendations or answer questions
this guy needs to get to the top. screw that argument going on (as of posting this comment) above.
It’s cool, my only concern is not being able to play it again in the future with other people, looses some value in that sense
DarkBunnyLord I get that point too, BUT there isn't a big change between one group and another which means the person who plays thru the scenario a second time has a huge advantage in terms of knowing where to go first and what to do while everyone else is being surprised. Very fun in freeplay mode like I said before but scenario a second time really feels almost like cheating. Plus like I said the 50 scenarios in freeplay are really good and slightly custom based on the way you left the board.
Anthony Sanchez Mind you in gojng only off what I see in the video but is freeplay like the original? And if so do the permanent changes made by “legacy” play (stickers, marking cards, destroying cards permanently) greatly effect that mode?
DarkBunnyLord it's exactly like the original just new missions and better defined rules so there's not as much confusion. And the only thing the legacy element changes about freeplay is there's a custom feel to it, no story based element involved that makes it so if you didn't play the campaign you'll feel left out, just a reason to play everyone's copy. Example: My copy has a badass scythe thing that adds two dice to a melee roll, my friends only adds one, but then I have a crossbow that adds one dice, and my friends add one and can hit anything in a straight line not just adjacent rooms.
Anyone else watching this during spooky season 2023? This is so fun to watch and this is my 4th watch through of it since it came out
For those of us rewatching, the how to play segment ends at 7:28
I found her last comment particularly ironic on rewatch: "I promise I won't betray ANYONE."
Thanks
"Two!" .... "More." This was a great group to watch play together!
I love Becca's creepy child voice.. she does it so well!
Huh? Way to make this non-sexual thing sexual.. creep.
@jon snow you know nothing
jon snow *You’re
I FREAKING love Betrayal at the House on the Hill. I am picking this up as soon as I can. Thanks for the video :D
I played one game and didn't like it, but I think its shortcomings may be erased or even become qualities with the whole Legacy thing...
It's fun, but I've only played it once. It's quite hard to gather friends to play bordgames nowdays... (english not being their first language doesn't help either...)
The games no fun if you spoil it ://
Started off slow but turned around pretty fast, you all started joking around and I got some laughs, one the better Game to games so far 2 thumbs up.
For everyone who is watching this and thinking "Destroy parts of the game?!? Why would I do that, I spent money on this game!" Here's the thing, in some ways, you are buying an unfinished game. But are given everything you need to make a custom game. You are also given a number (a specific number, but why spoil things here?) of games in which to organically customize the game. The bits you destroy, they will not be apart of your finalized game, so you don't need to keep them (you can, if for nothing more than mementos of the games leading up to the finished product). This also addresses the situation of certain Legacy games like the Pandemic Legacy Seasons 1 and 2, once you finish the campaign... you're done... nothing more to do. But with Betrayal Legacy? You have a fully customized game that you can play, sure some of the scenarios are forever lost to you (a few are campaign *only*), but your copy of the game will not be like anyone else's... ever.
I get the idea, but there's not a power in this world that's gonna make me purposefully destroy things I bought. I'd rather laminate them and put them on my wall or otherwise make them into memorabilia.
We freaked out destroying cards but it got so fun after awhile. We finished the campaign and played haunts they have not. We have yet to play the free play version but cant wait for it.
This game is like IKEA: you get the parts, you take time to complete it, you mess it up a bunch before you realize what to do, you continue to build and make mistakes, and then finally you finish and feel accomplished. Now you can use your new item too!
Also it’s nothing like IKEA so yeah don’t take this too seriously lol
@@HeapOfBones Ok hoarder
Yes! My wish has been granted! Hoped they would do one of these games on the show.
You were meant to keep reading the feral beasts! Not ignore its effect!
NorrKnekten they realize that later and say that.
@@iandakariann I'm so glad you said that because I thought he was cheating and stopped watching at that point.
I mentally read that comment as if Ewan McGregor's Obi-Wan was saying it.
He writes game modules. Apparently sometimes he forgets to read them. But it is only a temporary flaw.
@@TheRadioactiveClown Wait ... how is misinterpreting a card in a came you haven't played before cheating...? That's kind of a leap in logic, isn't it?
Awesome to see Jay on Geek & Sundry! Great guy & great DM. 😃
I loved when he got the spectacles, and was actually wearing them.
This is great fun; can't wait for chapter 2 (so much so that I'm glad I was too busy to watch this earlier in the week because it's only a day away now).
You know, normally I’m very protective of my cards and game boards, but I think since this game is MADE to be destroyed and defaced, it’s a bit easier. I’ll definitely pick up this game! Plus, if you don’t want to destroy any cards or keep the game well intact, the original betrayal at house on the hill is beautifully done for that
To anyone whining about a Legacy game being played like a Legacy game, check the store page in the description:
"Once the campaign is complete, you’ll be left with a fully re-playable, customized board game."
Here you go, stop whining now. It's a classic game AND a legacy game. So NO reason to pass on it if you are interested. You'll end up with a replayable and UNIQUE gameboard.
@Halberdier You DO NOT replay a legacy game, that is the WHOLE POINT!
Whining about legacy game not being replayable the same way is like whining about the The Sixth Sense movie not being watchable the same way twice: that... is... the whole... point!
You don't like that? Then why not try one of the thousands of new boardgames released each year!
Darn, what's wrong with some people! :D
One way to look at legacy games is that the campaign is a very long setup. If well designed, you will then have a unique version of the game that is subtly different from all other versions of the same game, giving you an advantage to everyone you play with (which, thinking of it, is not a good thing).r
Another argument in favour of legacy games are that you generally do not play a game that many times, but that argument is weak as you also can't really sell a legacy game you did not enjoy.
As with the initial "add a secret exit" card, you could just add hidden exits to three random tiles before playing.
But in general, I am not too fond of legacy games, but that could be because I played World in Flames, which is one of those 100+ hour games that require you to have the same group of people meet many times to play the same game and I did not enjoy it that much.
Also, my situation now is that I play games at a club (association?) so I generally do not play with the exact same group each time, so legacy games are not really possible.
In my opinion, legacy games are a marketing gimmick, and a way to ensure more sales. There are after all games we played more than 100 hours without them being a single campaign, just from the number of times we played it.
@HalberdierWhat about chilling out and just getting the base version? There's even an extension.
Dude, you have the right to not like it, but don't force other to spit on the concept too. Some may find it refreshing, and absolutely not money grabbing, boardgames are one of the most "bang for your buck" ever... what about throwing some more money towards game designers?
Games are not there to look pretty on your ikea stuff, it's there to be played, and I'll encourage anything that encourages that.
@Halberdier you need to learn what the word "forced," means. Like most gamers you act as though you have a gun placed to your head in order to make you buy this product that is freely being sold.
@@ZoidbergForPresident "getting the base version"-
Interestingly enough, Betrayal is a limited replayability game from the start, because of the supposed secrets around the various haunts.
Get a haunt that someone has seen before, and all the mystery is gone.
I love your Game the Game more and more. Somehow after deciding to purchase a game, end up on TH-cam, only to find out that you guys, just made a Video, for that Game :D Was the case for Tidal Blades earlier, and now Betrayal Legacy :D
"Who do you trust?"
":) I'm dead! :)"
"Purify her with your fist, Jakob :)"
I recently bought a copy of this game nearly 4 years after seeing this series on Geek & Sundry for the first time.
Really enjoyed watching this! I saw this being played at our local boardgame event and there was a bunch of hearty laughs, I can see why now!
IGN has a great play through that's a little more clear as they have the creator of the game so he explains the differences and the new rules. might be easier for people to digest than people who are trying to be entertaining.
Feral beasts finish their turn and last names aren't written until the end of the prologue!
Yimmy P i actually hated to have to watch IGN play this but hey just my opinion and that is your opinion
"...immigrated to the United States" *game starts in 1666*
Me: *visible confusion*
50:30 Totally Norse Mythology, land of ice = Jotenheim, Gaints = Jotens, Frogotten City = Asgard, Rainbow = The Bifrost, and Fire = Muspelheim.
land of ice is niflheim
Omg hoy guys are amazing , I love this ❤️ I had so much fun watching you hahaha I really want to play this
In legacy games it feels good and just makes the game more fun when you DESTROY cards.
The Library Bards are so great. Where is Ivan's name on the traitor card?
someone comes to the house so the owner throws a rock and runs upstairs to grab a crossbow... sounds about right
2:23:41 I don't think he was supposed to use knowledge for defence scince it isn't an action
He wasn't, he technically cheated and robbed the berserker of a legitimate victory.
@@nathanielthomson6600 he actually was able to because he has the scholar calling card. That lets you use knowledge for any roll other then attacking. So he could. That’s how I won against my brother when we played this chapter
@@ryangeorge6531 go reread the scholar calling card ii specifically excludes attacks. From the types of rolls you can use knowledge as a substitute for the required stat.
@@nathanielthomson6600 exactly!! He wasn’t attacking. He was defending so you can use scholar
@@nathanielthomson6600 you can also google it like “in betrayal legacy can I use scholar to defend from an attack” and it will show you that you can
Love the concept
man that voice sounds like moaning mertyl...been a huge geek and sundry fan but 1st vid from game the game and i gata say this just hooked me big time......(i started as a critter)
Can we get a Becca Scott top 10 boardgames list? And a Nerdist’s top 10 too would be dope.
On god I hope that they remaster the original game, the art style in this version is so much nicer than the original. If they ever do this I hope that they'd incorporate all versions of the game (adding the rooms and outdoor area from legacy while also including the widow's walk expansion). I'd gladly pay upwards of double the current price of the base game for that.
Well after you finish the campaign the game just becomes free playable. So it kinda already is?
I doubt they will because this is effectively the same game (same designer worked on the first game and invented the Legacy system).
After you play through the campaign of this game you end up with a (larger) version of BAHOTT, with 50 new haunts, a few more mechanics, and easier to digest rules (including one about not arguing over rules for ages and boring people, lol)
So glad I checked the comments after she read only the first line of the Prologue. I didn’t know what a legacy game was, and saved myself from being spoiled. I was curious about this game because of the original and thought adding ‘Legacy’ at the end meant nothing special. Time to see if my game group would be interested in this.
2:05:55 After picking up the hammer, the player shouldnt be able to move as the rules state that: "Whenever you draw a card from the Event, Omen, or Item deck for any reason, you lose any remaining moves you had"
That is when you're exploring and first discover a room/area. They were in the Haunt at that point and it was a different rule for the haunt. They can go to a room/area with an item card, make a successful roll and then search for a weapon.. it doesn't end their movement.
I think Berserker forgot the effect of his broach, should have more speed.
I wanted to watch more after watching smosh play this!!
Gonna have to watch this one later, Becca! My copy is on it's way still!
Hi to all. I just got this game and it's my first time playing any betrayal game. I have a question, when you guys draw a card asking if there is anyone in a room with a ghost, there was a player in the basement. So that doesn't account until the hunt start?
When i get the game, i will scan all cards, place reattachable tape on the scratch cards and make a logbook so you can keep track on each players turn and add pictures of the map! Also 'destroy box' to keep those cards for later.
So i can play legacy mode anytime!
just bought betrayal at house onto of the hill yesterday and played with a few friends although i was not able to finish the game it was fun. i bet this game would be fun
Well to do calling card couldve healed the critical traits but thats just me
I glad it wasn't just me. Could have gotten more without wasting a bucket. People really gotta remember their feats
would you consider to do a series with Ultimate Werwolf Legacy? :)
+ 1
Defacing the game pieces is giving me mild anxiety, and I've just been running ideas in my head to get around that part of the game if I ever buy it.
I'm also not at ease detroying a game like this considering its price 0.0 Except for the scratch cards, I think it can be easily avoided. If I buy it, I would put all stickers on cardboard to make tokens and use note sheets to keep track of updates, check-box on cards, characters. And for destroyed cards I would just put them away in the box and note them in case I want to reuse them in a later classic game or with another group. There are some twists on cool items and I would not want to lose them forever and finish with something that is too similar to the first game in the end...
you could scan the cards that could be marked to make copies as needed.
this design of destroying cards is annoying , in the end there will be no cards left in the deck.
Watching them destroy it started to give me a berserker rage. I'd have to find a way to preserve the pieces because for $75 you can bet Im not destroying anything if I can help it.
I mean, you can always just buy the non-legacy version of the game if you don't want the legacy stuff?
The game looks very attractive :P actually this game looks like it have a lot of play-ability , many rules are implied and if you can change scenarios and rules that makes the game even more interesting! well done for the review , well deserved thumbs up.
Btw my friend send me a link to a game called Heropath , i remember seeing it on kickstarter and it actually made me curious. now it is on the Indiegogo. Have you heard about it?
The art looks great and there are many game pieces but first I would like to know your opinion on it.
First of all as for the review and game-threw i agree with you , looks kinda cool and interesting :)))) secondly I also would like to see a review for this game called Heropath, I saw this game at kickstarter and was impressed then by how much this game contains , how much freedom it gives but especially that they actually created it very nicely , all their pieces are wooden if I remember correctly and dices are just amazingly transparent...but i prefer to see gameplay before buying and geek and sundry are the best in game-threw and reviews:))).
Legacy games need come with a tiny candle and safe tray to burn the destroyed cards
Somebody in my group actually did try to burn our first destroyed card. It didn't burn well, presumably due to the coating on it.
He gave up and ripped it.
@@Enaronia was more to try make it thematic to the series
Charterstone / Spoilers:
The game Charterstone comes with a candle, and you destroy things in that game too. ...but not with the candle.
Wouldn’t the wax eventually go all away
And if you want to unlight it it would kinda be annoying to continuisly have to unlight it
“Jenaveve loves salad made with fresh lettuce and WATER”
During Chapter 1 you go back to "basic" rules where you aren't obstacles to each other... that was only for the Haunt in the Prologue.
Instead of DRINKing from the bucket he should have used his Well-to-do and bury it to gain 2 in a trait.
The card said to draw the TOP Item card... not the card that matches the space.
Anytime you draw a card your movement ends. After getting the claw hammer the attack shouldn't have happened.
If he rolls high enough on the trap it can kill the berserker. He should have ended his turn next to the creek.
Witches not needing sanity, eh?
"Insanity is a requirement of our kind", so they might say.
Love this concept, keep these coming.
Anyone know if these plastic sliders are any better than the ones in the original? Or are we still better off using an app?
Jackie Fuchs we just started playing our copy and the first thing I said was ‘I love that the little plastic things don’t fall off the cardboard’. They are much better at staying on than in the original.
Becca made a monty python reference. That is great.
So what i mean its, during the prologue you cant get damage from a ghost until the hunt start?
The guy in the middle is hilarious to me
Saaame! The voices, the gimmicks, he's freaking awesome!
@29:20 shouldn't there be a might roll?
There shouldve been
Just got Betrayal Legacy but have to wait 2 weeks before my group will be together to play it.
Timothy Smith same I’m exited though
The overhead camera being reversed compared to the seating is extremely jarring. I know it's meant to show things from the player's perspective, but the flipping of stage left throws me off for who's rolling which dice.
Thi whispering part was so gooooood
What is the finger thing that is equal parts creepy and cool. I concluded it is a pointer a card lift aid a freaky bandaid or some combination
Those spectacles look like Xander’s actual spectacles
I'd kill for a PC version... where's my cup?
Oh gosh please, it calls for a pc version with savestates to keep track of the current set/legacy!
@@YuubiTimberwolf bit of a late response but tabletop simulator let’s you load up multiple board games
Victor was victorious!
@geek&sundry is there are video of you all playing Scopius Freighter with Rose Reynolds??
29:10, he didn't want to make a might roll lol...
Ya other dont take 1 damage, BUT he need make the might roll
I know... He lies!!!
@@imming55 There's a difference between lying and being mistaken. He pulls the same card again in a later game and admits he misread it the first time.
Just curious. Are teh limited amount of rooms because of legacy? Is there something I'm not seeing?
Moldy Gecko You add a bit more to the pile here and there, when the campaign tells you, so it starts off small but grows over the years
Watching this I was shocked at how tiny the homestead starts as. It really does grow the house naturally over the centuries. At the end the house is bigger than the original game's 😂
This a great series to rewatch
"I see stairs"
That sounds absolutely terrifying.
Yay, Awesome video. Sadly I think I'm gunna pass on this...to many campaign games as is, (Gloomhaven being the big one) and it doesn't really seem like that game was 'fixed' enough for me to enjoy it...still awesome to see and Great Rundown Becca!
Just love this game
This actually looks epic.
I had to stop watching at 1hr 45m due to spoilers, but it looks so cool! I'm sensing some amazing game nights in my future!
Is this game actually fun or is it just the actors making it sorta fun?I wanna get this game cause people say it's good but it's just not hooking me.. is the non legacy better?
depends on the players you play with. I play betrayal with some of my friends, who have patience, are quick learners, and are willing to think. For the rest, there are other games that need less thinking and less rules, some just want to have fun without thinking much, I never understood how that is fun but to each his/her own.
@@anindyaambuj would you said betray non legacy is better watched a video of that an that one looked more enjoyable. Also after the first 14 games is that it or can you keep going. Haha idk how i feel about ripping cards up this game is pricey lol
Love this!
Yh that berserker fight was the players to lose he could place traps in pasture. jump between the haunted areas to drink and regain stats. Use his absurd knowledge ability to trap damage him and shot between moves
Everybody crying about destroying cards is annoying because if anything u can just put the cards in a binder or something keeping them out of the game but not making product you paid for literal trash... i wouldnt want to rip the cards either because im big on collections but if those cards are now invalid i would i just store them seperately
The game is thrilling and chaotic.
But this movie is very funny and chaotic.
The Feral Beasts still should have attacked. It was a bit confusing with the language, but after the ghost paragraph it asks for a Might roll to fight the beasts.
Confusing? It says "Then", not using any kind of causality, English is not my main language but that was obvious....
@@xEvilAliv3x I just meant that the players were caught up in the moment talking about ghosts they didn't understand the rules for. That was my mistake.
Ah, I see, not what I understood U :P
So I have a few questions that aren't answered in the top comments.i've watched the 1st hour and don't want to continue due to spoilers.Firstly the markers you are using u said they are permanent,does this mean that the hero portraits with names are expendable?Secondly the cards that are destroyed are only a scenario out of many in the game?lastly since you have already played the game "betrayal at the house on the hill" do you find that a must buy for someone who hasn't finished all the scenarios in the original version?
This was a year ago but: Many, many cards are destroyed as you play the game, but not the boards of the family crests. And I'd say yes it is a must play for fans of the game: if you are, you're probably also into the horror narrative idea, which this dollops on in spades and with more mystery than you could hope for. I can't say more without spoiling it.
Plus at the end you've got a fully customised version of Betrayal; a house filled with memories. Also all the haunts are new.
To put the destruction in context: When you are done, you will still have more cards than the original game.
36:40 thats the moment you have been waiting for
I need way more of this!
So wait, are you not supposed to start using room tiles from the planks when you run out of "starting" tiles while playing the Prologue??
I might have just played the prologue wrong if that's the case...
The game tells you when to add things 😂 hopefully the haunts still worked and you didn't trigger one in an impossible room!
@@scotchbox We went on to play chapters one and two after realizing this and everything went smoothly! We're basically caught up with what we had "accidentally" removed from the tile planks and thankfully we didn't run into any issues. We're going to wait to continue playing until we have a fourth and fifth player though.
@@daisykid3 Good call, we played with 4 and my big wish is we had a 5th. Feels like a more the merrier thing! Try and get the same people for the campaign.
52:09 they knew about there is no witch. They decided to cut the video.
Well how do you know that they may have cut it but he may haven't said the no witch part
Cinthya you can see the cut, look at how his mouth moves.
@@johntiseo7052 I meant how dose he know that he said the no witch part
@@cinthya8712 I think their reaction after the obvious cut proves that James read "no witch" out loud on accident. And they tried to keep the story narrative going.
Spoiler:
2:16:00 Xander misplayed so badly...
a) traitors are not slowed by obstacles..
b) rather than going through all the traps Scooby-Doo style.. he could have just walked down the stairs instead and not return the runes to James, and James would be out of traps and stuck outside against a raging double striking berserker....
Oh well, but to be fair both Jay and Becca were in terrible spots during the haunt reveal...
James also played pretty badly at the end too. He cut off Xander at the end of his turn (after going through the obstacle) so that he forgot to roll to see if the berserker damages himself. He also kept placing his traps nonadjacent to himself which could have easily damaged the berserker with his high knowledge stat.
Ive got a question? nothing personal against legacy. What happens if you drop the cards while unboxing. Is there a number on the side of the cards to place back in order. Or how about someone shuffle the cards without reading the instructions?
SANTHOSH Felix The cards do indeed have little numbers in their corners if you need to reorder them.
@@dougascott in fact the rulebook suggests getting someone not playing the campaign to re order them, to avoid spoilers.
Norse snake with wolf head, sounds like a mix of Fenrir and Jörmungandr
You're not allowed to use knowledge to defend against an attack. The scholar calling card says so.
The berserker should have won this encounter.
Question: Can you continue moving after u place a trap? My group and I didn't really know if it's ok to move after placing down a trap, and we just got slaughtered by the berserker.
Jimmy Yang yes you can continue moving
I never got this haunt so I don't know, but isn't that cool? Even our story campaign had different events. We never met the berserker.
I really enjoyed this play through. It was fun. Becca's child voice was too creepy.
Very fun.
Since I can’t put a review up for this game on Amazon, my older sister bought me this board game on June 21 2019 and when we got it, one of the five characters was missing and one of the tile card was blank. I don’t know if it was supposed to be blank but given that one of the five figures is gone, I expected another problem. I’m really sad we can’t get a refund and we already opened everything and my sister said it was fine. But be careful of a missing figures or blank tiles.
Dramatic hostress, I love you!
Anyone know what by songs they were using?
We played this going in blind, and lost our s**t when we found out the truth about the first haunt's "witch"
Same here! It was so awesome. My group and I are at the penultimate chapter, and I seriously don’t want the campaign to end 😂
I hope they translate it in French and other languages... it's hard enough already to find friends to play legacy games. :P
My brother wrote some of the haunts for this game.
sure he did
Is there a reason that they now do Game Game instead of tabletop?
How kind of you crossbow wielding stranger.
You do realize she threw a rock at you earlier right? Lol
When the girl first landed on "The Hanging Tree" tile she drew the omen card and started the haunt. On that tile, there is an embeded ghost token on that tile. So she should have rolled to take the -1 sanity. They thought, since it didn't have the sticker, that it wasn't there. She would most likely have died there. Made a mistake that could have drastically changed the game early on.
So, either they knew ahead of time, and made the choice to skip in order to prolong the game for the video or they just overlooked it
Did they know that icon meant a ghost though? It was before anyone had died and the ghost stickers were revealed.
Shouldn't Juliet have not been able to run into the Blood Field since the Bezerker Girl was an opponent? So the trap wouldn't have gone off.
They shouldn't have been rolling knowledge on attack rolls either. They literally read that they weren't allowed to off of his scholar calling card. But I guess hype and tension is more important then fair play.
can i like if i play and need to place a sticker can i just use like the secret passage token in the original game. likr destroying cards can i put them one side?
In theory yes, but you need to remember what was stickered.....
Yes but you'll regret it quickly 😂 even after the entire campaign you'll still have more cards than the original, it's easy to get overwhelmed by the amount of discarded cardboard.
This game really needs to go back into production