Ready or Not - Advanced Tips Guide

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  • เผยแพร่เมื่อ 27 มิ.ย. 2024
  • Advanced Guide for new and intermediate players
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    Basic Guide: • Ready or Not - Basic T...
    MOUT Ops from an U.S. Army Infantryman: steamcommunity.com/sharedfile...
    voidinteractive.net
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ความคิดเห็น • 165

  • @OfficialInvictus
    @OfficialInvictus  2 ปีที่แล้ว +134

    Under the command function: AI can also deploy grenades at the players desired location. Aim where you want them to throw the grenade and they will do their best to throw the grenade towards your desired location.
    You can also apparently equip AI SWAT officers with shields and use the command deploy menu for them to pull the shield out and utilize it (this was implemented recently, and I didn't check the patch notes).

    • @DjDayOne
      @DjDayOne 2 ปีที่แล้ว +6

      You can but you can't really determine where in the stack they go, and since you can only peek with a shield, you can't get the shield to open the door and go in first. HOpefully it's fixed but right now it's not a great tool for AI.

    • @slade1110
      @slade1110 2 ปีที่แล้ว

      I was literally just about to say shields are in the deploy menu 😂

    • @collincouncil9292
      @collincouncil9292 ปีที่แล้ว

      Was that a shadow systems glock?

    • @thefirstjim
      @thefirstjim ปีที่แล้ว

      i do that and it always bounces off the doorframe into my face and fucks us all up

  • @sonsofmothers
    @sonsofmothers 2 ปีที่แล้ว +36

    If you have someone cover you, you can equip the mirror wand and use it to see around corners for rooms without doors

  • @foolsgold5588
    @foolsgold5588 2 ปีที่แล้ว +112

    To be a real tacticool operator, do I always have to yell "shots fired" and "reloading" even when I'm in an empty lobby with AI?

    • @jaydenl.johnson365
      @jaydenl.johnson365 ปีที่แล้ว +14

      You should yell more when in ai lobbys, command them in voice chat

  • @DR-JOHN-DEJAVU-1984
    @DR-JOHN-DEJAVU-1984 2 ปีที่แล้ว +137

    Fun fact: If you played SWAT 4 in the good ol days, no need to watch this video, you have all the knowledge you need, my friend.

    • @K3ntucky123
      @K3ntucky123 2 ปีที่แล้ว +6

      dont think so, this game is harder than SWAT 4. Because the enemy A.I are too aggressive

    • @CricetoFunni
      @CricetoFunni 2 ปีที่แล้ว +16

      @@K3ntucky123 You say "too aggressive" as if it's an objective thing. I agree, the aimbotting may need to be turned down but that's not being aggressive, it's not like the enemies are charging into every situation pushing your squad back constantly. I'm sure they designed the AI to be difficult to deal with to discourage a full guns blazing run into every room instantly approach and encourage checking doors and tactical decision-making.

    • @itscarlosreally
      @itscarlosreally ปีที่แล้ว +2

      "You're in my spot."

  • @waltvonkeisel5610
    @waltvonkeisel5610 2 ปีที่แล้ว +21

    Also if I remember correctly, Stinger grenades can actually kill suspects and civilians if you use them too often and have a high radius of where the rubber balls go, so its rather risky using them

  • @Ephesians4n5
    @Ephesians4n5 2 ปีที่แล้ว +13

    Much appreciated, I definitely needed this guide. I might be able to complete a mission now!

  • @scooterjennings6181
    @scooterjennings6181 2 ปีที่แล้ว +2

    Hey bro I found your beginner guide and now this one, content is limited as of yet so I greatly appreciate it. This has helped me quite a bit, love this game.

  • @norsia1946
    @norsia1946 2 ปีที่แล้ว +24

    The points on gun compression are nice to be aware of, but in my opinion you really shouldn't be hugging walls, door frames and corners to the point it'd even be an issue. think of it this way, real life police and military do not put their bodies directly against the wall because they can't get their gun up/down before they expose themselves. when you peek you give a way easier profile to shoot, but if you hang back you don't need to silhouette as much.

    • @dirtlip8434
      @dirtlip8434 2 ปีที่แล้ว +3

      absolutely correct. further back from the corner also gives you better/larger angles and view

    • @d3monfcgamer118
      @d3monfcgamer118 ปีที่แล้ว +1

      I don’t think you know what police and military personnel are taught to do in these situations bc they are taught to hug the walls. It means you have somewhere to put your back and not worry about what is behind you

    • @henryschmidt485
      @henryschmidt485 ปีที่แล้ว

      There is also the issue of bullets ricocheting along walls and traveling up them

    • @russelltom2087
      @russelltom2087 ปีที่แล้ว

      The first loadout I made was with a pretty big AR and a huge suppressor. Most of this game is close quarters and it was very difficult to even peak a door.
      Now I use a very short SMG with no suppressor and I'm able to pie a room from behind a peaked door.
      Haven't had a situation yet where I was under powered or out ranged.
      Flashlight is a must.

  • @megawood8874
    @megawood8874 2 ปีที่แล้ว +3

    Thanks for the guide, needed this, makes me so excited to play more

  • @alpenjodel24
    @alpenjodel24 2 ปีที่แล้ว +21

    1:20 I thought so too, until I noticed that the flashbangs are inconsistent af right now. Sometimes suspects dont get flashed properly and if the room is too big, enemies dont get flashed if they are in a far corner (but still in direct line of sight). Also, I feel like they recover way faster than from stingers.

    • @fernandoferraz2057
      @fernandoferraz2057 2 ปีที่แล้ว +2

      The bigger the room the bigger the chance of not getting flashed, like in real life.

    • @uzeddy
      @uzeddy 2 ปีที่แล้ว +8

      @@fernandoferraz2057 with clear line of sight? light doesn't work like that.

    • @alpenjodel24
      @alpenjodel24 2 ปีที่แล้ว +8

      @@fernandoferraz2057 Mate, in reallife a flashbang's flash doesn't just get dimmer after 5 meters. You look into that fucker from CQC distances and you are blind af, that's how it works in reallife.

    • @thomast6907
      @thomast6907 2 ปีที่แล้ว +1

      CS gas and gas mask gang all day

    • @bonehed1
      @bonehed1 2 ปีที่แล้ว +2

      Something that contributes to the feeling of inconsistency is the fact that some of the enemies wear welding masks or goggles, according to the devs that actually does affect their resistance to being flashed

  • @Fyuil280
    @Fyuil280 2 ปีที่แล้ว +123

    Actually the AI can use shields. If you press deploy, you will have the option to command the ai to deploy their shields. But if they need to open a door, throw a flash, etc., they unequip their shield so you'll need to command them again. Other than that, great video!

    • @OfficialInvictus
      @OfficialInvictus  2 ปีที่แล้ว +21

      Thanks!

    • @wolflover552
      @wolflover552 2 ปีที่แล้ว +11

      The Ai with the shield also doesn't go through the door first all the time like I thought. I got a lot of hope for this game so I'm sure they'll fix that.

    • @Scarecrowexe
      @Scarecrowexe 2 ปีที่แล้ว +2

      I will try to tell the element that has the shield to stack or enter first, then tell the other element to follow. Helps but still no guarantee shield enters first. Would be nice if the shield was in the breach menu,

    • @synik4lc
      @synik4lc 2 ปีที่แล้ว

      @@Scarecrowexe nice tip this was annoying me. lolol.

  • @DEFkon001
    @DEFkon001 2 ปีที่แล้ว +65

    Would like to see a breakdown of the various weapons, and attachments. I'm still not sure the various forward grips actually do anything or are just cosmetics .
    - I hope they expand the AI further. As someone that played a bunch of Swat 3 back in the day, I'm glad to to see some new things like the false surrender. I'd like to also see the AI pull out non-weapon items like phones or wallets. Sadly that's something that happens often which in high stress, low light situations really tests trigger discipline.

    • @HellKnightX88
      @HellKnightX88 2 ปีที่แล้ว +3

      I've only quickly tested the underbarrel attachments and muzzles for differences and what I've noticed is that the VFG provides the most recoil control while the angled grip I THINK lets you move faster when aiming down sights. Combat grip doesn't provide as much recoil reduction as the VFG.
      For muzzle attachments I've found that the ASR Brake provdes the most recoil reduction while the SFMB provides slightly less but apart from that I don't know what other bonuses/changes they provide.
      My usual goto guns are the MP5 and the HK416.

    • @DEFkon001
      @DEFkon001 2 ปีที่แล้ว +5

      @@HellKnightX88 Yeah that's pretty much what I've been finding as well. Right now the MP5 and MPX are my goto guns because they have the best iron sights I've found so far. Pretty much all of the optics suffer from red-dot wash out if you pair them with a flashlight so I experimented with using irons. Hopefully they implement the ability to adjust the brightness of the optics like in Ground Branch.
      Some irons are better than others, and so far my favorites are the MP5 and MPX which have very unobtrusive irons which can be reduced even further if you disable ADS zoom. Sadly the HK416's irons have been modeled with the small peep flipped up for long range shooting... which makes them far from ideal for a game primarily about clearing rooms. Right now, I haven't come across any enemies that are able to tank through a 9mm burst so apart from the greater wall penetration and "cool" factor I've not found much use for the assault rifles.
      The shotguns are pretty decent, but if the in game gun range bullet impacts are to be believed it might be because the shotguns are bugged. Go look at the spread patterns in the kill house - to me they look enormous even with the various muzzle attachments. I suspect that there's a decimal place out of sorts, or that some attribute of the saw-off shotguns are being referenced for the full size models.
      Ironically SWAT 3 had a similar bug for shotguns where you could exploit the "expanding cross hairs" of shot probability that were affected by movement. If you pulled the trigger just as you started moving forward you could get your shotgun to pattern like a claymore and cover half the screen with buck.

    • @jabeanbo8191
      @jabeanbo8191 6 หลายเดือนก่อน

      Comment aged well

    • @swissarmyknight4306
      @swissarmyknight4306 5 หลายเดือนก่อน

      @@jabeanbo8191 Well the AI is expanded alright, they're now T-800's with wallhack aimbots LMAO

  • @Sharp2345
    @Sharp2345 2 ปีที่แล้ว +2

    Thank you for the Advanced guide

  • @lennchadful
    @lennchadful 2 ปีที่แล้ว

    thanks for the video. i needed to see how the different commands worked and how to get them to go at the same time.
    thanks

  • @DeadManSinging1
    @DeadManSinging1 ปีที่แล้ว +1

    Gas Grenade is the most useful grenade because it lasts longer, has a wider radius and works instantly, even before the animation spreads. The radius is also larger than the gas cloud. Give your guys gas masks and you can throw them in before combat

    • @OfficialInvictus
      @OfficialInvictus  ปีที่แล้ว

      The animation doesn't sync with the plume of the smoke radius, some suspects will not be effected because they are wearing gas masks, it creates a smoke screen that the suspects can easily see through and causes target ID issues for SWAT (especially in co-op because the AI see through it).

  • @christopherwestbrook6818
    @christopherwestbrook6818 ปีที่แล้ว

    Dude I'm addicted to this game!! Great video thanks!!

  • @Greifus
    @Greifus 2 ปีที่แล้ว +6

    Great guide, although in a future video, it would be nice to cover how Coop teams setup a stack and the way the environment affects positions.

  • @noamginat4273
    @noamginat4273 2 ปีที่แล้ว

    Thanks for the guide it's really helpful before I started downloading the game

  • @markworrall2939
    @markworrall2939 2 ปีที่แล้ว +8

    Take a shot every time says viable, great video, a lot of useful tips

    • @muskylounger
      @muskylounger 2 ปีที่แล้ว +2

      "stack up" "did he say shot up?"

  • @daltonlyons1008
    @daltonlyons1008 2 ปีที่แล้ว

    Videos are awesome man. Entertaining and informative. Keep it up

  • @bigbellygamer7232
    @bigbellygamer7232 2 ปีที่แล้ว +1

    Keep making videos. Very helpful. Hope this game BLOWS UP more people need to play this game.

  • @tony1954
    @tony1954 9 หลายเดือนก่อน

    Thanks for the tips man

  • @SeudXe
    @SeudXe 2 ปีที่แล้ว +1

    Great video thank you

  • @BlueNoteGaming_
    @BlueNoteGaming_ 2 ปีที่แล้ว

    I enjoyed this video, nice work

  • @Grayfox3214
    @Grayfox3214 2 ปีที่แล้ว +2

    Also, pistols are a very useful weapon in thighs spaces. They take less time to aim and provide a little more flexibility. I noticed that the FN five Seven has very low recoil!

  • @growingapprehension185
    @growingapprehension185 2 ปีที่แล้ว

    I knew there was a way to queue up commands. Apparently I missed it. Thank you so much for this video.

  • @clownworld4655
    @clownworld4655 ปีที่แล้ว

    4:10 as a vet that did a ton of urban ops/CQC drills with SF shoving your barrel that close to a corner is bad practice anyways because you don’t initially know what is around that corner and if the combatant is smart and/or prepared they can simply hide up against the wall and grab the muzzle of your weapon as soon as you stick it around the corner to either attempt to steal your weapon, stab/shoot you at point blank while they have control of your muzzle, or simply prevent you from aiming at them as they fight with you. Generally you’ve got a couple options in that situation. You can either fight the person for control over the weapon which will be difficult at best, or if you’re quick you can simply let go, and draw your sidearm to shoot them before they aim your weapon at you (any trained person should be fast enough to do this before they can flip the weapon around) Would be really cool if they implement situations like this eventually

  • @angelbayon9239
    @angelbayon9239 2 ปีที่แล้ว

    Loved the video keep it up!

  • @joshualarsen7011
    @joshualarsen7011 2 ปีที่แล้ว

    Great video - thank you :D

  • @koipip912
    @koipip912 2 ปีที่แล้ว +2

    I would like to see a video covering co-op team call-outs

  • @user-xe7oc7fq5c
    @user-xe7oc7fq5c 2 ปีที่แล้ว

    Thx bro after your tutorial I can play this game more realistic. Yeah👏🏻👏🏻

  • @dreadfulsorryclementine007
    @dreadfulsorryclementine007 2 ปีที่แล้ว +1

    That clear that opened the dealership was perfect. Really clean stuff. Long time SWAT 4 player but am a little rusty, thanks so much.

  • @Gada947
    @Gada947 2 ปีที่แล้ว +5

    I hope Void adds the features that were seen in the Swat 4’s Elite Force Mod. That would make this game even better

    • @shepherdy1738
      @shepherdy1738 2 ปีที่แล้ว +1

      i saw somewhere they said the creator of elite force is working on ready or not but i dont know how credible that is but if its true then thats awesome

    • @Gada947
      @Gada947 2 ปีที่แล้ว

      @@shepherdy1738 cool! I loved the idea of getting tools from your ai teammates. The only issue is the dev would have to add code and the features to this game where with Swat 4, he only had to enable the cut features.

    • @shepherdy1738
      @shepherdy1738 2 ปีที่แล้ว

      @@Gada947 Yeah honestly can't wait for the actual fully fleshed out product, from the way it's going right now it'll be marvelous

    • @MintyLime703
      @MintyLime703 2 ปีที่แล้ว

      @@shepherdy1738 Pretty sure he is. He's had a lot of influence on RoN and you can see a lot of elements from his mod in the game already.

  • @ARMYStrongHOOAH17
    @ARMYStrongHOOAH17 6 หลายเดือนก่อน

    In my experience, AI will use shields upon entry as long as you give them one. I sometimes equip Alpha with a shield and bravo with a breaching shotgun, and when they open/breach and clear, the shield guy will automatically take point with his shield equipped.

  • @Ju-jt8gc
    @Ju-jt8gc 2 ปีที่แล้ว +1

    i know about the queue command but not the centralised execute command, thanks a lot

  • @jakechase5227
    @jakechase5227 2 ปีที่แล้ว +1

    cool shit yo, thanks!

  • @K3ntucky123
    @K3ntucky123 2 ปีที่แล้ว +2

    Flashbang have some minor disadvantage. sometimes the suspect doesnt take affect the flash effect.

  • @Xhardrocker
    @Xhardrocker 2 ปีที่แล้ว

    finally i can use my SWAT 4 chemical warfare tactics

  • @nicholasmkm33
    @nicholasmkm33 2 ปีที่แล้ว

    stinger grenades are great for large open areas

  • @synik4lc
    @synik4lc 2 ปีที่แล้ว

    At about 14:00 you're talking about checking if they got hurt @Invictus. U can see that in the bottom right corner. No need to cycle the cams. Also with that in mind. If u have the AI mirror the door. Watch that persons info down in the bottom right. It will say no traps spotted/trap spotted/enemy spotted etc. Makes them alil more useful on the mirroring. Although, I like you still mirror myself lol. None the less great vids. I've picked up some great tips from ya

    • @OfficialInvictus
      @OfficialInvictus  2 ปีที่แล้ว

      I don't like having a bunch of UI elements on all the time. You're right though.

  • @7noro7
    @7noro7 2 ปีที่แล้ว +1

    i hope they also add more less lethal options and put more self awerness to the AI because they sometimes runing into room like there is no tommorow and enemy shooting from the opened bathroom to either kill them or injure and they really took few moment to realize there is danger and still reacting too slow.... I equipped them with the tasers and shields but thoose are prety much useless.... in conclusion what will make AI better is better less lethal guns and faster reactions to situation. I am so happy this game came out already i was waiting for it since swat 4 and i had so much hours on that. RoN is ealry access so i am really excited for updates i hope it will turn into best swat or police themed game and will lead to more games made to this style

  • @windex_cleaner1569
    @windex_cleaner1569 2 ปีที่แล้ว

    If u didn’t know, if an ai has a shield u can get him to use it by going to deploy in the menu. Sadly there is no option to breach with shield

  • @davidpetersonharvey
    @davidpetersonharvey ปีที่แล้ว

    That feature doesn't always work with the guns. Thanks for the tips. I learned a couple of things watching you.

  • @rawdog7881
    @rawdog7881 2 ปีที่แล้ว +4

    Bruh… I have 8 hours in this game and never knew about QUEUEING COMMANDS. That’s like me finding out a month into Tarkov ALT steadies your aim.

    • @blanxairsoft3398
      @blanxairsoft3398 2 ปีที่แล้ว +1

      Best feeling is when u execute a sick ass breach and clear at the same time

  • @karlheinzmuller4649
    @karlheinzmuller4649 2 ปีที่แล้ว

    Hope for part3

  • @holongwong6479
    @holongwong6479 2 ปีที่แล้ว

    In the settings there is an option that will show where the bots officers are going

  • @rhysoden4211
    @rhysoden4211 2 ปีที่แล้ว +1

    The flash bangs seem bugged, they don't effect the AI sometimes

  • @oswith971
    @oswith971 2 ปีที่แล้ว +5

    I just realized that I don't think I've ever seen a door in real life that can be opened both ways. The doorframe obviously prevents that usually and the hinge wouldn't allow it either since the hinge is on one side of the wall
    Might be a regional thing though, similarly I can't think of a single front door that opens inwards where I live. Maybe something to do with harsh winters and much more insulated doors and houses in general

  • @MatthewC176
    @MatthewC176 2 ปีที่แล้ว +1

    What is the gun you used in the cover image, don’t recognize it and haven’t seen it in any other ready or not video

  • @foolsgold5588
    @foolsgold5588 2 ปีที่แล้ว +1

    If you're using default keyboard binds, how are you effectively peeking left and strafing left at the same time? Holding Q+A makes me feel like I'm going to break my fingers

    • @OfficerKnox
      @OfficerKnox 2 ปีที่แล้ว +2

      Switch it to toggle

  • @henryschmidt485
    @henryschmidt485 ปีที่แล้ว

    Something else to note always always always cuff dead suspects they like to play dead and hop up and stab you from behind but if you cuff them they can’t do that

  • @godgaveyouhands2848
    @godgaveyouhands2848 2 ปีที่แล้ว

    The context menu is almost EXACTCY like swat 4

  • @CatChrist
    @CatChrist 2 ปีที่แล้ว +1

    Do you think you could add timestamps again? I've subbed!(:

  • @Trve_Kvlt
    @Trve_Kvlt 2 ปีที่แล้ว

    5:02 I mean the easiest way to get around weapon compression is just to not get so close to walls. Given the AIs tendency to shoot through walls anyways, you shouldn't have to or need to get close enough to a wall for weapon to compress.

    • @OfficialInvictus
      @OfficialInvictus  2 ปีที่แล้ว +4

      There are many door ways or corridors that are extremely compressed. Not sure what weapons you normally bring in, but it's definitely something to look out for.

    • @soulforged7777
      @soulforged7777 2 ปีที่แล้ว +4

      Easier said than done. Especially if you carry a larger gun with a silencer.

    • @Zlatko815
      @Zlatko815 2 ปีที่แล้ว +1

      You do if you want to peek tight corners with doors like at that mark. It's kinda bugged tho, sometimes your gun goes up if you have complete clearance.

  • @yumbo9245
    @yumbo9245 2 ปีที่แล้ว

    what gun are you using in the thumbnail of this video?
    edit
    i found the name of the gun but i cant find any type 20 mods for RoN

  • @mr.raymond2389
    @mr.raymond2389 ปีที่แล้ว

    How are you so accurate with your movements? I'm coming from console and trying to play this on pc without a controller is nuts lol

  • @AhuizotlXiuh
    @AhuizotlXiuh 2 ปีที่แล้ว +1

    Having them toss through the crack is so helpful and I could never get them to do it. Guess I know what I'll be doing now. Is there a command to make the AI peek a door?

    • @DavidTokugi44
      @DavidTokugi44 2 ปีที่แล้ว

      As far as I’m aware no, you will have to peek for them

  • @SirloinBeefBurger
    @SirloinBeefBurger ปีที่แล้ว

    The door direction HAS to get fixed. doors dont swing both ways

  • @K3ntucky123
    @K3ntucky123 2 ปีที่แล้ว +2

    instead of throwing flashbang and quickly let your team breach and clear on the command menu, you can hold shift while you select "Breach and clear", they will not doing anything unless you execute your command.

  • @EmeryAustin
    @EmeryAustin 2 ปีที่แล้ว +2

    What if red/blue team had armbands or something so you can tell which team is which without looking through their cams?

    • @PolarAgent47
      @PolarAgent47 2 ปีที่แล้ว +3

      The Ai actually have tape on the back of their helmets with names written on it. Iirc red has orange tape and blue team has white tape.

    • @gdpiscopo
      @gdpiscopo 2 ปีที่แล้ว +1

      their nametags above their heads are highlighted in their color

  • @slingshotmcoy
    @slingshotmcoy 2 ปีที่แล้ว

    Do you need players for the group you're starting?

  • @coolerthanafrieza4726
    @coolerthanafrieza4726 2 ปีที่แล้ว +4

    One thing i kinda dont like and hopefully gets fixed is the a.i one shotting me 1 or tracking through walls they shouldnt be able to see through but this game is is still 🔥
    Edit: btw does anyone else have to give the game permission every time you start the game after turning on/restarting your pc?

    • @Blaze_Shadowflame
      @Blaze_Shadowflame 2 ปีที่แล้ว +1

      Yes, the game keeps giving a permission window for first time installs. Do you have the game on a drive other than C? I think that might be the problem, since I noticed the window mentioned a file path to drive C despite being installed on D.

    • @coolerthanafrieza4726
      @coolerthanafrieza4726 2 ปีที่แล้ว

      @@Blaze_Shadowflame yea i actaully have it on my d drive with the rest of my games but its the only one that does that its so weird

    • @askmeaboutsugma
      @askmeaboutsugma 2 ปีที่แล้ว +2

      Believe it or not the shooting-through-walls thing is more accurate than you think it is. You’d be surprised how well a decent ear can tell where someone is on the other side of a wall based on sound alone. In high pressure environments like the ones this game is simulating, hostiles also often spam through walls because it’s more effective than film makes it out to look.

    • @ashtonmark24
      @ashtonmark24 ปีที่แล้ว

      I have it on Steam on my H: no permissions required...

  • @jmgonzales7701
    @jmgonzales7701 2 ปีที่แล้ว +3

    in your opinion do you think they should add a mount feature like mw 2019?

    • @patc2515
      @patc2515 2 ปีที่แล้ว +2

      for those of us not super gifted with mouse and keyboard, Yes!

  • @Drummercommander
    @Drummercommander 11 หลายเดือนก่อน

    Great tips video that's still relevant a year later. The key to queue commands is not bound in my game, and I cannot find the option in the control settings. Can someone help me out? :/

  • @HerrOkun
    @HerrOkun 2 ปีที่แล้ว

    How do you switch between the teams you want to command in solo?

  • @kevintashsacobie5550
    @kevintashsacobie5550 ปีที่แล้ว

    How do I access the A.I populated shoothouse trainer?

  • @oOZiegeOo
    @oOZiegeOo ปีที่แล้ว

    It's not possible to queue different orders on BLUE and RED and let them execute them and the same time? was possible on SWAT 4

  • @flicky.r6667
    @flicky.r6667 2 ปีที่แล้ว

    How come your glock is different? Mines got white sights ect

  • @EON314
    @EON314 2 ปีที่แล้ว

    why is your lighting better?

  • @zyexio
    @zyexio 2 ปีที่แล้ว

    I absolutely love this game and want to really get into it! Does anyone wanna play? I’m new to milsims but really love the tactical aspect

  • @MrMaximfox
    @MrMaximfox 6 หลายเดือนก่อน

    You should do a remake of this video now that 1.0 has dropped.

  • @ghilliecamo222
    @ghilliecamo222 2 ปีที่แล้ว +2

    How did you customize your AI teammate appearance and get them to wear masks under their helmets?

    • @Justin_Ports
      @Justin_Ports 2 ปีที่แล้ว +1

      there’s a mirror in the locker room when you spawn in. Use that

    • @ghilliecamo222
      @ghilliecamo222 2 ปีที่แล้ว +1

      @@Justin_Ports ah I thought that only works for changing your own characters appearance? I only wanna change the AI teammates’s, not mine

    • @MintyLime703
      @MintyLime703 2 ปีที่แล้ว +1

      He's using a mod

    • @kebabit707
      @kebabit707 2 ปีที่แล้ว

      @@MintyLime703 ..okay, which one?

  • @niko9942
    @niko9942 2 ปีที่แล้ว +2

    Seems like mostly basics.

  • @SmokingBirds
    @SmokingBirds ปีที่แล้ว

    can you determine loadouts for AI`?

  • @nick0m0de38
    @nick0m0de38 2 ปีที่แล้ว +1

    What guns are those in the beginning of the video? Are those just weapon skins that come with supporter edition?

  • @rolladice8739
    @rolladice8739 2 ปีที่แล้ว

    They should add the ability to optiwand around corners as well

    • @supermeuhmeuh
      @supermeuhmeuh 2 ปีที่แล้ว +1

      It's already there. Just equip it and stick it through a doorway, it works

    • @rolladice8739
      @rolladice8739 2 ปีที่แล้ว

      @@supermeuhmeuh not doorways..i said around the corners....

    • @MarshWahl
      @MarshWahl 2 ปีที่แล้ว

      There is not currently a prompt to wand corners, but you are able to walk to the appropriate distance yourself and wand it effectively.

    • @supermeuhmeuh
      @supermeuhmeuh 2 ปีที่แล้ว +1

      @@rolladice8739 i said doorway as an example but it works with any corner. Just stick your optiwand out and click

    • @rolladice8739
      @rolladice8739 2 ปีที่แล้ว

      @@supermeuhmeuh okkkk never knew. Thanks. Btw is there a way to run the killhouse timed run? It feels a little dead sort of killhouse

  • @SeFu2006
    @SeFu2006 2 ปีที่แล้ว +1

    How do you select blue team and red team separately?

  • @markmunro3583
    @markmunro3583 2 ปีที่แล้ว

    Can u do kill house with AI

  • @EdTheCrkHead
    @EdTheCrkHead 2 ปีที่แล้ว +1

    What gun is in the thumbnail? I haven't seen it in game yet

  • @easygroove
    @easygroove ปีที่แล้ว

    hahah, you dont need to tell your mate 2 Meters away that you just fired multiple shots..... -
    here´s a secret: He could hear it.
    -
    Police does that thru Radio to inform other Police Men far away...

  • @papaianiuarmy3111
    @papaianiuarmy3111 2 ปีที่แล้ว +5

    Did they add new weapons

  • @FRITZ.2
    @FRITZ.2 2 ปีที่แล้ว +1

    How do i equip weapon attachments for my swat bots?

  • @envy3999
    @envy3999 2 ปีที่แล้ว

    How do u have a scar?

  • @kalafonte3073
    @kalafonte3073 2 ปีที่แล้ว +1

    How do you get all your guys into Balaclavas?

  • @GETPICKER
    @GETPICKER 2 ปีที่แล้ว

    Game looks great. I have been pondering purchase. The last shooter I bought was Escape from tarkov, but it was just a bit too much. The vets wipe you out before you can really get a grip on all the mechanics. It is great fun until you get sick of having your head blown off and losing everything in the first 45 sec...😁.
    This looks a bit more mild. I hope. Thanks for the vid.

    • @samroksathalo
      @samroksathalo 2 ปีที่แล้ว

      It's a great game, especially if you can find friends to play with you.

  • @LucasOliveira-Q
    @LucasOliveira-Q 2 ปีที่แล้ว

    How do you turn on the light I'm desperate, I've tried everything

    • @LucasOliveira-Q
      @LucasOliveira-Q 2 ปีที่แล้ว +1

      found out. I think I didn't have the key that was configured

    • @MintyLime703
      @MintyLime703 2 ปีที่แล้ว +1

      @@LucasOliveira-Q for me it defaulted to a mouse button

  • @fckudave1
    @fckudave1 2 ปีที่แล้ว +1

    "I don't know if any of my teammates got hurt"
    Meanwhile bottom right corner shows all of your teammates status as healthy (Advanced Tips Guide KEKW)

  • @adamascolesi2589
    @adamascolesi2589 2 ปีที่แล้ว

    Ping system or ping mechanic is a must this 2022 c’mon now gaming community talk about it

  • @Furious321
    @Furious321 2 ปีที่แล้ว +1

    11:12 - I'd actually recommend standing right up against the door, since this prevents someone on the other side from opening it. AI enemies cannot "pull" doors open, so you're safer to bodyblock it and it's unlikely you'll get targeted through it. I've only been fired at through walls, windows, and sandbags. Oddly enough, doors seem to be the most reliable barrier in the game right now, as long as you aren't already being fired upon.

    • @ushankaman6143
      @ushankaman6143 2 ปีที่แล้ว +2

      ive been shot at thru doors and walls plenty. they always miss tho, cuz they mostly only target loud noises

  • @nyorron
    @nyorron 10 หลายเดือนก่อน

    3:39

    • @OfficialInvictus
      @OfficialInvictus  10 หลายเดือนก่อน

      ???

    • @nyorron
      @nyorron 10 หลายเดือนก่อน

      @@OfficialInvictus oh apologies, i'm just expounding things regarding this to discord. It's too long to clip lol

  • @Capper_Bra
    @Capper_Bra 2 ปีที่แล้ว

    why are you saying shots fired?

  • @AngrySnake15
    @AngrySnake15 2 ปีที่แล้ว +2

    This is out?