Really cool video, but I wished Keene would make some smaller drills, those have to stick out so far. I have had it in my head to build a whole range of 'Construction' vehicles similar to the IRL ones. but I'm not that great at doing the fiddly bits that make them look as cool as you did. lol. I really like your idea of being able to swap attachments tho. I must have had a brain fart because that never occurred to me (they do have them on real ones too, duh). You should see the dumptruck I built, it was hilarious. it could hold abt 8 of the Large grid sized rocks in it bed. but if they moved around while driving they tended to throw the truck around (if they didn't bounce out of the truck all together), makes for fun times in a sharp turn. and if they get wedged in too tight, the rear tailgate would explode when i tried to open it to dump them out. Usually killing me in the process. (Keene needs to make magnetic plates that will work on rocks like it does on terrain)
Yea, i like making realistic builds or at least ones with fun moving mechanisms, i do test the limit of the game engine tho :/ But in the end just build what makes you happy
Watching you makes me realize its not just me that builds slowly. The design process takes time and is tedious to create for anyone and everyone that delves into it.
Looks great as a fellow brit I have a lovely cuppa on the go at the mo lol I live near a well known location so my faction is called major oak industries lol
Just starting this series and tjat loader made me so happy lol love it
Welcome to the team Kevin
keen uses a 5x1 mod in their intro to their game, ironically talking about 5x1 slopes
Really cool video, but I wished Keene would make some smaller drills, those have to stick out so far. I have had it in my head to build a whole range of 'Construction' vehicles similar to the IRL ones. but I'm not that great at doing the fiddly bits that make them look as cool as you did. lol. I really like your idea of being able to swap attachments tho. I must have had a brain fart because that never occurred to me (they do have them on real ones too, duh). You should see the dumptruck I built, it was hilarious. it could hold abt 8 of the Large grid sized rocks in it bed. but if they moved around while driving they tended to throw the truck around (if they didn't bounce out of the truck all together), makes for fun times in a sharp turn. and if they get wedged in too tight, the rear tailgate would explode when i tried to open it to dump them out. Usually killing me in the process. (Keene needs to make magnetic plates that will work on rocks like it does on terrain)
Yea, i like making realistic builds or at least ones with fun moving mechanisms, i do test the limit of the game engine tho :/ But in the end just build what makes you happy
Great video and an amazing build. I've joined your discord as well. Can we get to see that thing in action next time?
Yea, it’s different. I like to mix things up when playing. Keeps things fresh.
Watching you makes me realize its not just me that builds slowly. The design process takes time and is tedious to create for anyone and everyone that delves into it.
Yea, designs take time. Especially when the shape is important
@Splitsie
Cool little rover could be used in scrapyard mod.
Yea it definitely would be good for that just quite expensive in resources
What music did you use for your soundtrack?
Looks great as a fellow brit I have a lovely cuppa on the go at the mo lol
I live near a well known location so my faction is called major oak industries lol
Ahh, very nice
Hello Kevin *Waves* (edit): Yes more timey lapsy!
Do you get a chance to blueprint that build? I really wish blueprinting then printing worked with subgrids, seriously…
Yea, i do have a blueprint of it, you can find it in my discord