Model an Enclosed Studio in 3D Studio Max

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  • เผยแพร่เมื่อ 9 ก.พ. 2025
  • A simple tutorial on how to model an enclosed studio environment in 3D Studio Max in a non destructive workflow.

ความคิดเห็น • 8

  • @RossEcosse
    @RossEcosse 3 ปีที่แล้ว +1

    Great simple tutorial. If you want to make your reference spline fully non-destructive you can use a spline chamfer modifier instead of chamfering the point in Edit Spline. Then you can switch between the two easily if you need to.

    • @AutomotiveCGI
      @AutomotiveCGI  3 ปีที่แล้ว +1

      I know exactly what you mean, that is kind of why I add the edit spline modifier on top of it, this way I can turn it on an off and modify if needed, same concept as the chamfer modifier but this allows me to also manipulate it more if needed.

  • @Alakia
    @Alakia 3 ปีที่แล้ว +1

    More videos pls king!

  • @Rebkavets
    @Rebkavets 3 ปีที่แล้ว +1

    We need more cgi aumotive videos please!

  • @7ens3nButt0n
    @7ens3nButt0n 3 ปีที่แล้ว

    so early i can enjoy this in 360p lol

    • @AutomotiveCGI
      @AutomotiveCGI  3 ปีที่แล้ว

      hahaha yess, I try to offset the publish times, but sometimes processing takes longer than expected lol.

    • @7ens3nButt0n
      @7ens3nButt0n 3 ปีที่แล้ว

      @@AutomotiveCGI did you really had to delete the old one for copyright reasons lol saw it yesterday but the new method is easier and i can still use the blueprint for comparison.

    • @AutomotiveCGI
      @AutomotiveCGI  3 ปีที่แล้ว +1

      @@7ens3nButt0n Sorta. I didn't have any legal issues, but I did personally reach out to the company and showed them the video. The owners were very friendly but did ask that I remove it not to cause issues for their value. So I respectfully agreed without any questions and also came up with this new method which does allow for easy on the fly adjustments haha.