Parallel Universe in Super Mario Bros! (Gary's Game Genie SUPER Code!)

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  • เผยแพร่เมื่อ 10 ม.ค. 2025

ความคิดเห็น • 226

  • @itsgruz
    @itsgruz  3 ปีที่แล้ว +56

    I've got a new scripted video that I've been working on for next week. Video might be out later than next Monday! Turn on those notifications! 🛎 👍

    • @garymajor7106
      @garymajor7106 3 ปีที่แล้ว +12

      You actually used my code! That's awesome! Just a tip for everybody: the numbers start running from 0 when the time starts, so if you wait the same amount of time, you should be able to trigger the same stage when you get a mushroom

    • @itsgruz
      @itsgruz  3 ปีที่แล้ว +13

      @@garymajor7106 Your code is a gift to the Game Genie community. Thank you for sharing it with us!!!

    • @derekengler9216
      @derekengler9216 3 ปีที่แล้ว +4

      Can't wait to see the next video! Keep up the great work man! 😀

    • @mchenrynick
      @mchenrynick 3 ปีที่แล้ว +3

      XXZLPT Game Genie code. Fire Mario can't spit fire, but it COMPLETELY CHANGES THE WORLD instead. Hint: Try to spit in different places for different results! Happy hacking! :)

    • @ThatOneSuperCircuitGuy
      @ThatOneSuperCircuitGuy 3 ปีที่แล้ว +2

      3:18 you could do a CWJ (crouch wall jump) in that dead end
      Edit: or you could take damage and then use these:
      1: wall jump without powerups
      2: you could use the game genie code AOAUIG

  • @pentelegomenon1175
    @pentelegomenon1175 3 ปีที่แล้ว +73

    This could be called the realistic shrooms code, instead of making you big and strong they only make you feel big sometimes and get really lost until you completely forget about the princess and hang out with a strangely excited hammer bro.

  • @TeacherGus
    @TeacherGus 3 ปีที่แล้ว +109

    That ending! That might be a good hammer bro, considering he's jumping up and down to celebrate being rescued

    • @itsgruz
      @itsgruz  3 ปีที่แล้ว +35

      Agreed, he probably needed to be rescued but knew that Mario would just kill him. So he dodged Mario and is now planning an escape! Actually, that sounds like a great idea for a ROM hack!

    • @Dravenick
      @Dravenick 3 ปีที่แล้ว +11

      @@itsgruz Maybe it's kind of like a paper Mario with paper Mario friends' relationship sometimes. Mario and that hammer bro is possibly friends with each other.

    • @chsjxotherchannel7977
      @chsjxotherchannel7977 3 ปีที่แล้ว +5

      That makes sense becusue the mushroom made Mario go into other universes soo in the final Mario is on a alternative universe

    • @dylanzlol7293
      @dylanzlol7293 2 ปีที่แล้ว +5

      @@chsjxotherchannel7977 Mario is in an universe where a Hammer Sis is the princess of the Mushroom Kingdom

    • @chsjxotherchannel7977
      @chsjxotherchannel7977 2 ปีที่แล้ว +3

      @@dylanzlol7293 👍

  • @rogelioVela1985
    @rogelioVela1985 3 ปีที่แล้ว +6

    11:23 Mario " But hammer bro, you are my princess" *Hammer Bro blushes*

  • @fliegendeluftwaffeli835
    @fliegendeluftwaffeli835 2 ปีที่แล้ว +12

    When gruz said "It's Game Genie Time", it was the most dramatic scene I ever seen, brought tears to my eyes. Thank you gruz for such cinematic masterpiece.

  • @Yusuke_Denton
    @Yusuke_Denton 3 ปีที่แล้ว +20

    Wow, this might be the best game genie code ever. The holy grail of game genie codes.

  • @staudinga
    @staudinga 3 ปีที่แล้ว +8

    The random sound effects in the intro and the remix at the end made me smile so much. Great video (and great code combination)!

  • @cold_warrior
    @cold_warrior 3 ปีที่แล้ว +17

    LMAO that platform at warp tunnel, you would never see such interaction normally
    Good stuff, basically built-in randomizer

  • @Dravenick
    @Dravenick 3 ปีที่แล้ว +4

    11:09 Hammer Bro: Thank you Mario! Your quest is over. We present you with a new quest. Push button B to select a world.\*Hammer Bro is celebrating!\*
    Gruz?: Mario! Look out behind you! That hammer bro is out to get you.
    Mario?(who knows about the hammer bro and is friends with that hammer bro): I saved you now from this trap! Now you can try to meet the toads, or maybe try to follow me along for a bit, and enjoy your surroundings.

  • @GameplayUploaded
    @GameplayUploaded 3 ปีที่แล้ว +8

    Interesting glitch. It seems like the levels or sprites somehow get reshuffle or merged turning it into weird looking levels. 11:03 the bridge looks cool outside the castle.

    • @LinkEX
      @LinkEX 3 ปีที่แล้ว +3

      IIRC each level had a very limited color palette, and each level's color was mapped to a particular value.
      I remember that look of the bridge while using a SMB level editor way back.
      I think it's also why green Koopas have a dark shade of green underground, or why they have a tinted green like the slow Cheep Cheeps underwater.

  • @floatingf8783
    @floatingf8783 2 ปีที่แล้ว +3

    9:24 *Jumps past question mark blocks*
    "There's definately gotta be one around here"

  • @Wflash00
    @Wflash00 3 ปีที่แล้ว +28

    Using two stacked Game genies, I got this to work on my real NES! The most interesting is when you get to a castle and collect the mushroom in there
    Don't ask me what I'm doing with two game genies,

    • @itsgruz
      @itsgruz  3 ปีที่แล้ว +13

      That's awesome man, good to know it works on real hardware! I did not know you can stack Game Genies like that!

    • @blueguy1995
      @blueguy1995 3 ปีที่แล้ว +4

      What are you doing with two Game Genies?

    • @Privatex112
      @Privatex112 3 ปีที่แล้ว +2

      Please make a video. i wanna see 2 game genies. I WILL buy a 2nd!

    • @Yusuke_Denton
      @Yusuke_Denton 3 ปีที่แล้ว +8

      That's double illegal! -Nintendo

    • @ludoergo
      @ludoergo 3 ปีที่แล้ว +3

      I wonder how many game genies you can chain together. Do they slowly glitch out as they get longer or just stop after a certain number?

  • @HE360
    @HE360 3 ปีที่แล้ว +4

    I remember having a dream about something like this.

  • @yogidemis8513
    @yogidemis8513 3 ปีที่แล้ว +2

    I remember spending hours and hours on SMBS coming up with game genie codes, writing them down and testing them. If they were cool I'd write the code and what the code did in a master book. I probably have a 1000 or so codes that did weird things to the game to codes that created new levels. Sometimes I would use 2 game genies and use 6 codes and if something cool came out of it I'd pin point which codes worked. Sometimes I had to use 4 to even 6 codes to create new levels or some pretty cool things that 3 codes wouldn't create.

  • @UltimatePerfection
    @UltimatePerfection 3 ปีที่แล้ว +4

    So some technical info about the SMB from someone who used to make hacks. to explain how this thing works.
    1. The SMB stores its levels in chunks and the actual level is a list of chunks that comprises the level to save memory on the cart. So there's staircase chunk, there's a flagpole chunk, and so on. Each chunk is (I think, not fully sure as I didn't hack SMB in a long time) 8 metatiles wide. From what I can see, this code messes with the level data, randomizing the chunks that will be called for so you get recognizable elements from other levels.
    2. The ground blocks (with the exception of castle ground) are technically brick blocks and you can break them from the bottom if you are a big Mario.
    3. The moving platforms in SMB1 are REALLY jank and allow you to pass through solid blocks, that's why in the main game they're usually in an empty space without any blocks around that show that jankiness.
    4. FCEUX is a really bad emulator. Use Mesen instead - it's as good as FCEUX when it comes to debugging and messing with the game genie and has much better emulation.
    Just some stuff you might find interesting.

  • @richp4698
    @richp4698 3 ปีที่แล้ว +13

    This code group looks awsome. So much replay value!
    I wonder if it would continue to generate level past the goal post.

    • @garymajor7106
      @garymajor7106 3 ปีที่แล้ว +7

      I could possibly write a code to add more mushrooms to the stages or something

  • @jp_ny.rd04
    @jp_ny.rd04 2 ปีที่แล้ว +1

    3:55 It's 1-2/4-2 really cool level gruz!

  • @bon7029
    @bon7029 2 ปีที่แล้ว +1

    5:30 reminds me of the time my brother got mad at me and slapped the NES, knocking the cartridge out of place slighly. When I grabbed the flag pole. it ran down the timer, which killed Mario because of a time out, then started doing that weird scrolling thing you see here.

  • @Nesseight
    @Nesseight 3 ปีที่แล้ว +1

    I love the new mushroom ending. No princess, but that hammer brother must have really liked Mario to not peg him with a hammer.

  • @gordontaylor2815
    @gordontaylor2815 3 ปีที่แล้ว +14

    Someone should test this super code in an emulator (where you can use savestates and such to make subtle changes to when the mushrooms are collected) and see what the result will be if you get the mushroom at specific timeframes (i.e. is there actual RNG dependence or will the results only change if you get the mushroom on different frames)?

    • @garymajor7106
      @garymajor7106 3 ปีที่แล้ว +4

      The "RNG" is actually an area in the ROM that runs through all the values in order from 0 to 255 in about 10 seconds. If you play the game the exact same way every time, you'll always hit the same number.

    • @RationalFunction
      @RationalFunction ปีที่แล้ว +1

      ​@@garymajor7106We call this "psuedo-RNG"

  • @harrisongerman8626
    @harrisongerman8626 3 ปีที่แล้ว

    i love the intro with all the echoed yelling that in itself deserved a like

  • @ColeFam
    @ColeFam 3 ปีที่แล้ว +11

    Did you consider jumping a flagpole and seeing if it would continue to create more level afterwards?
    Also...The ending was glorious.

  • @-Terzetto
    @-Terzetto 3 ปีที่แล้ว

    5:30 weirdest glitch i've see yet killgruz! love it! keep finding these codes!

  • @nil0bject
    @nil0bject 3 ปีที่แล้ว +2

    Love the outro remix. Love to hear more mixes

  • @SomeGuy712x
    @SomeGuy712x 3 ปีที่แล้ว +4

    (2:21) D'oh, a softlock, because Mario can't properly detach from the vine due to the overlapping bricks.
    (3:10) A ducking wall jump could work. (Or, you could've used the infinite jumps code that you added later.)
    (3:38) Heh, that time, the game just moved the goal straight to you.
    (3:56) That is indeed world 4-2's layout, though the enemies are still from 1-2.
    (4:33) LOL, I've never seen that happen before, with the elevator "scooping" you out of the pipe like that.
    (4:50) Might be a good idea to enable an infinite lives code, just in case things like that keep happening.
    (5:22) Oh, geez... I know what's about to happen next...
    (5:30) Yep! I actually have seen that effect before, when fooling around with various Game Genie codes of my own in the past, and if there's no ground to land on after grabbing the flagpole, that happens. Interestingly, if you let that keep going for several minutes, the music and screen scroll will eventually stop stuttering, and then a few minutes later, Mario will drop in from the top of the screen, where he'll prompty repeat all of this again and again if there's still no ground to land on. (And, even if there is ground, it's very likely that there's no block for Mario to bump into to trigger the level to properly end, so it's a softlock either way.)
    (5:52) This time, you just skipped forward about halfway through 1-1's layout.
    (7:01) I'm pretty sure that jump can be made without bumping into that pipe if you aim just right.
    (7:37) Whoops! The game just crashed!
    (8:13) This layout is from world 6-2.
    (8:45) Oh, you got this layout before, back at 7:01. And, you walked right into that trap.
    (8:51) The problem with 8-1 is that it has no natural power ups. It's unfortunate that certain levels don't have any power ups in them.
    (9:33) Fortunately, 8-2 does have a power up.
    (10:29) After you hit a flagpole, you become intangible to most enemies, but certain things like Fire Bars and tossed hammers can still hit you for some reason.
    (11:01) Ooh, it loaded layout data from the end of a castle! Well, that's GG!
    (11:10) Wow, how kind of that Hammer Bro. to jump over you and let you pass, and he wasn't tossing any hammers either for some reason. You are completely vulnerable to attacks and pits after grabbing the axe, but if you die, the death doesn't actually count, as the world will still complete properly, and your remaining lives won't decrease. (If you "die" by landing on Bowser's head and the axe at the same time, you get an especially funny effect where the death music plays an additional time after the victory music.)

  • @derekengler9216
    @derekengler9216 3 ปีที่แล้ว +2

    Great video man! Enjoyed every bit, especially the ending. Haha quite the way to rap it up. 🤣

  • @Dullrig
    @Dullrig 2 ปีที่แล้ว

    you're my favorite dude on yt. love the editing.

  • @itsmequian
    @itsmequian หลายเดือนก่อน +1

    1:29 for the gameplay

  • @therealdjap
    @therealdjap 3 ปีที่แล้ว +1

    You stepped it up. I like this presentation.

  • @TeacherGus
    @TeacherGus 3 ปีที่แล้ว +2

    Great times with gruz once again !

  • @MacroDuPontOfficial
    @MacroDuPontOfficial 3 ปีที่แล้ว

    "it's game genie time"
    * an ad pops *

  • @Bendan
    @Bendan 3 ปีที่แล้ว +1

    The randomized levels alongside the one-hit death makes me want to call it a sort-of Master Quest of SMB1.

  • @tuidian
    @tuidian 3 ปีที่แล้ว

    Dude I love your intensity! 💜💜💜💜

  • @cristianperez9028
    @cristianperez9028 3 ปีที่แล้ว

    Code. Mushrooms have drugs in them. If Mario gets one, the world changes in real time. And he only ever takes one hit.

  • @lozerable
    @lozerable 3 ปีที่แล้ว

    The effects at the start make me want to drink the stuff under the sink.

    • @lozerable
      @lozerable 2 ปีที่แล้ว

      @Casey Bunner yeah lo

  • @fiergoalt
    @fiergoalt 3 ปีที่แล้ว

    This channel is criminally underrated

  • @dejongejohan
    @dejongejohan 3 ปีที่แล้ว

    Your vids are so much fun. I really dig your kind of humor.

  • @Privatex112
    @Privatex112 3 ปีที่แล้ว +1

    whoah! Just what I needed to kick off the week!

  • @RealDoox
    @RealDoox 2 ปีที่แล้ว

    time traveler: *walks one step*
    the timeline:

  • @Lovuschka
    @Lovuschka 3 ปีที่แล้ว +1

    So Mario finally married the Hammer Bro... wait, what?

  • @GhostyMallow
    @GhostyMallow 3 ปีที่แล้ว +2

    Excellent video as always! Always so fun, :D

    • @itsgruz
      @itsgruz  3 ปีที่แล้ว

      Thanks for stopping by! Glad you enjoyed the video! 👍

  • @olivia_am3230
    @olivia_am3230 ปีที่แล้ว

    5:24 I think the reason why the music goes crazy is because the game things are both dead and completed the level so it doesn’t know which sound to play

  • @keithcarlson7267
    @keithcarlson7267 3 ปีที่แล้ว +1

    God I love your commentating!!!

  • @nataliemreow
    @nataliemreow 3 ปีที่แล้ว

    You really didn't have to do this 2160p, but you did. What a legend...

  • @Xani13
    @Xani13 ปีที่แล้ว

    I cannot WAIT to try this when I can (hopefully some time next month or so).

  • @pteargriffen5060
    @pteargriffen5060 3 ปีที่แล้ว

    Been watching you for ever definitely one of my favorite channels

  • @otakubullfrog1665
    @otakubullfrog1665 3 ปีที่แล้ว

    When I saw the title, I figured that you were going to play the weird levels that you get to by modifying the stage select codes they give you in the Game Genie manual (the levels like [crown]-1 and [hammer]-1).

  • @mukrutakuikususimi
    @mukrutakuikususimi 3 ปีที่แล้ว

    I love these. Keep making more!

  • @NoraQRosa
    @NoraQRosa 3 ปีที่แล้ว

    This is actually what it feels like to do shrooms.
    This isn't even a joke it's mad cool and fun.

    • @yankees29
      @yankees29 3 ปีที่แล้ว

      As someone with over 30 + years experience with drugs I can definitely tell you you don’t feel like this from shrooms. Lol

    • @NoraQRosa
      @NoraQRosa 3 ปีที่แล้ว +1

      @@yankees29 I mean, maybe you personally don't. I'm speaking from my own personal subjective experience.

    • @yankees29
      @yankees29 3 ปีที่แล้ว

      @@NoraQRosa fair enough

  • @Emmcteamowner
    @Emmcteamowner 7 หลายเดือนก่อน +1

    1:29:Genie Codes Time(For People Who Dont Have Patients)

  • @JamesSpeiser
    @JamesSpeiser 3 ปีที่แล้ว

    best f (block break sound) video yet!

  • @minotaurbison
    @minotaurbison 2 ปีที่แล้ว

    SUEISA turns enemies into power ups, they still look like enemies, but you get a power up when you run into them... it doesn't affect fire bars or hammers.

  • @jckstudios7693
    @jckstudios7693 2 ปีที่แล้ว

    Mario but mushrooms make you hallucinate

  • @johnrickard8512
    @johnrickard8512 2 ปีที่แล้ว

    Mario takes hypnotic mushrooms

  • @mightymoab9691
    @mightymoab9691 3 ปีที่แล้ว

    This is technically. Gary's Mod.

  • @TKnightcrawler
    @TKnightcrawler 3 ปีที่แล้ว

    You saved Princess Hammer Bro!

  • @markghughes
    @markghughes ปีที่แล้ว

    This clearly inspired Super Mario Bros Wonder.

  • @beeto45
    @beeto45 3 ปีที่แล้ว +1

    if we would ever want a true super mario bros 3 (sequel to the lost levels) this would be it!

  • @TiwazGoudsnor
    @TiwazGoudsnor ปีที่แล้ว

    smb, the only game i will never stop playing.

  • @silver47official
    @silver47official 3 ปีที่แล้ว

    Ian Foot loves this game.

  • @chsjxotherchannel7977
    @chsjxotherchannel7977 3 ปีที่แล้ว +1

    11:23 you see the title is green like that Hammer Bro

  • @dalemattingly3219
    @dalemattingly3219 3 ปีที่แล้ว

    I was expecting BURR DO SO SO DO BUTR DO DO SO DO BURR DODODODOBURDODODODBURDODODODO again (10:32)

  • @chrisbailey7384
    @chrisbailey7384 3 ปีที่แล้ว

    8:15 It's super mario bros. Lost Levels 2!!! or Super mario bros. 3 (Japan)! The sequal of the lost levels.

  • @sinicalypse
    @sinicalypse 3 ปีที่แล้ว

    I just remember the code ending in GLIE that gave you unlimitrd hammer bros suits

  • @djachmedd
    @djachmedd 3 ปีที่แล้ว

    Best code so far! And not many chrashes either, thats nicccce

  • @AchtzehnSuper
    @AchtzehnSuper 3 ปีที่แล้ว

    Tested on everdrive with the built-in GG of an AVS and it worked just fine

  • @nerometalmkii2876
    @nerometalmkii2876 3 ปีที่แล้ว

    Gruz: "I get killed in one hit"
    Me: "Yep"
    Gruz: "Remember when I said that?"
    Me: "Yep"
    Gruz: "I forgot about that too"
    Me: 😒

  • @Geno2733
    @Geno2733 3 ปีที่แล้ว +2

    7:43 too many codes active at once. Usually borks NES games.

    • @garymajor7106
      @garymajor7106 3 ปีที่แล้ว +3

      It's not necessarily an issue of too many codes. One bad one can crash the game if you alter a part of the code that is needed for something really important.

  • @DerpScoutGaming
    @DerpScoutGaming 3 ปีที่แล้ว

    I am 4 parallel universes ahead of you

  • @eltiolavara9
    @eltiolavara9 3 ปีที่แล้ว

    i cant believe nintendo invented roguelikes

  • @AtKiba
    @AtKiba 3 ปีที่แล้ว +1

    You finished the game in 8-3 xD

  • @Seegtease
    @Seegtease 3 ปีที่แล้ว +1

    Great code, infinite replay value!

  • @jacobplayz7518
    @jacobplayz7518 ปีที่แล้ว

    If you push tvytvy then when you jump he will do a little skidaddle animation like Scooby-Doo

  • @matt33876
    @matt33876 3 ปีที่แล้ว +1

    Hi gruz! Like your channel.

    • @itsgruz
      @itsgruz  3 ปีที่แล้ว +1

      Hey, thanks!

  • @josh2838
    @josh2838 ปีที่แล้ว

    That was Awesome 👍

  • @nick56677
    @nick56677 3 ปีที่แล้ว

    I have an idea, u should use the every enemy is a power up code with this code, and I'll bet it'll bet even cooler

  • @TheCanThatCantBeOpened
    @TheCanThatCantBeOpened 3 ปีที่แล้ว

    the autotune makes this so cheesy but so good

  • @harshvardhan2016
    @harshvardhan2016 6 หลายเดือนก่อน

    every copy of super mario bros is personalized

  • @brokensolarpanel2649
    @brokensolarpanel2649 3 ปีที่แล้ว

    Here's a code I just discovered. AUGUST makes all question mark blocks disappear when hit, but you still get what's inside. The fire flower appears to float in mid air.

    • @brokensolarpanel2649
      @brokensolarpanel2649 3 ปีที่แล้ว

      Edit: SKANKA is a variant of PIGPOG with drumless music and it occasionally rains coins.

    • @brokensolarpanel2649
      @brokensolarpanel2649 3 ปีที่แล้ว

      Edit 2 SPANKY = low pitched fireballs.

    • @TheAwesomeTortelini
      @TheAwesomeTortelini 8 หลายเดือนก่อน

      Omg ty! Really underrated

  • @KeithPhillips
    @KeithPhillips 3 ปีที่แล้ว +1

    Thos is sweet. Might be a fun project to adapt the codes for the 2-Player Co-Op ROM hack by Corpse Grinder and T.I...

  • @mcbadrobotvoice8155
    @mcbadrobotvoice8155 3 ปีที่แล้ว +3

    Just make sure not to misalign your qpu when traveling to parallel universes

  • @seanriach5083
    @seanriach5083 2 ปีที่แล้ว

    i'm lovin it (these game genie codes for this game i mean don't you?)

  • @Rostyan_SDV
    @Rostyan_SDV 2 หลายเดือนก่อน

    Dont eat shrooms anymore gruz

  • @MichaelMiller-rg6or
    @MichaelMiller-rg6or 3 ปีที่แล้ว

    Not gonna lie. Thats a pretty cool code

  • @wagnerramosmidichannelabso514
    @wagnerramosmidichannelabso514 3 ปีที่แล้ว

    OSTLGK + OZTUGL might be faster than Sonic and even more restitutional than Kage's game controls, but I found these codes here.
    KEATZE + EZAIEA = Enemies and the powerups will be immune, undefeatable and uncollectable if in contact and Mario touched.
    But, if you put SUEISA and EYAIEA on it, what will happen?
    KEATZE + EZAIEA + SUEISA + EYAIEA = The enemies are powerups, and the powerups are enemies that aren't defeatable and/or collectable. Anyone here for a visible confusion?
    Here's the third code I found: PGAIEA = Powerups don't go away!

  • @fluffy_preacher
    @fluffy_preacher 3 ปีที่แล้ว

    I love watching these so entertaining, although i really have to pose the real question tho, wat would be the reaction if u could go back in time and do this at the time of game release wat reactions would u get

  • @philipwright1311
    @philipwright1311 3 ปีที่แล้ว

    SVEULK allows you to jump in midair indefinitely

  • @mullinsjm1
    @mullinsjm1 3 ปีที่แล้ว

    Man I wish you could do this on a standard game genie. I'd be doing this tonight.

    • @axel12344
      @axel12344 3 ปีที่แล้ว +1

      If you stack 2 game genies you can play it on real hardware =)

  • @MeesterTweester
    @MeesterTweester 3 ปีที่แล้ว

    Wow, that's so funny!

  • @lishd
    @lishd 3 ปีที่แล้ว +1

    This video was so much fun until you added the infinite jumping code. May as well p-wing all of Mario 3. I think you should try again but only use the infinite jumping code if the game has otherwise soft locked you. Love the channel though :)

  • @retro_black421
    @retro_black421 5 หลายเดือนก่อน

    I wonder what would have happened if you went over the pole then back into it from the other side in 1-3 in the state with no floor

  • @DJIncendration
    @DJIncendration 3 ปีที่แล้ว

    Just so you know at 5:44, you didn't have to restart. It would have ended the level after 2 minutes or so.

    • @SomeGuy712x
      @SomeGuy712x 3 ปีที่แล้ว

      Actually, it would stop doing the weird music stuttering after a couple minutes, playing out the victory music in full, and the screen would scroll smoothly at that point. However, it wouldn't cause the level to end, and after a few more minutes, Mario would fall from the sky and into the abyss again, repeating the process endlessly.

    • @DJIncendration
      @DJIncendration 3 ปีที่แล้ว

      @@SomeGuy712x I thought that was with a different code.

    • @SomeGuy712x
      @SomeGuy712x 3 ปีที่แล้ว

      @@DJIncendration
      Nope, it's just the vanilla behavior that occurs if Mario walks into a hole after grabbing the flagpole. I've seen it happen with a variety of codes/hacks that cause there to be a pit just after a flagpole. Mario's death can't properly complete due to some weird interaction with the victory walk, and meanwhile, Mario's vertical position keeps descending off-screen until the value wraps around and he reappears at the top.

  • @Xani13
    @Xani13 ปีที่แล้ว

    6:20 - SECRET TUNNEL!

  • @crazyclimber80
    @crazyclimber80 3 ปีที่แล้ว

    Was there a Game Genie code that created tons more enemies, increasing the opportunity for a 1up via turtle/beetle shell knocking out several enemies? Or maybe even just bouncing on enemy heads for a 1up?

    • @garymajor7106
      @garymajor7106 3 ปีที่แล้ว +1

      I do have access to the enemy data and where they show up in stages. I'm not sure if the game can handle this code AND a code for enemy placement but I can look.

    • @crazyclimber80
      @crazyclimber80 3 ปีที่แล้ว +1

      @@garymajor7106 Cool, thanks!

    • @cold_warrior
      @cold_warrior 3 ปีที่แล้ว +1

      In some old video, there's a code SUKDIK which gives you 1UP for stomping enemies or getting power-ups. It's real. It's either in part 1 or 2 of 26 weird Super Mario game genie codes

    • @crazyclimber80
      @crazyclimber80 3 ปีที่แล้ว

      @@cold_warrior Lovely codename! But, I will check it out; thanks!

  • @IsaacG8
    @IsaacG8 3 ปีที่แล้ว

    I'm not sure about a new world. Looks like Mario takes some bad mushrooms and they turn on him. He is basically tripping balls.

  • @werehold
    @werehold 3 ปีที่แล้ว

    If anyone is into Super Mario Maker, and needs any ideas, this code will definitely get the creative juices flowing again.

  • @IamNotaRealAmerican
    @IamNotaRealAmerican 3 ปีที่แล้ว

    That was fun!

  • @AsteriasYT
    @AsteriasYT 8 หลายเดือนก่อน

    How do I get this code but without the 1 hit kill while big thing?

  • @michaelsegal3558
    @michaelsegal3558 3 หลายเดือนก่อน

    The jumping code reminds me of the skywalker code for SMB3 (and no it has nothing to do with Star Wars)

  • @Vidvranjek
    @Vidvranjek 3 ปีที่แล้ว +1

    It works the same with just the last two codes. Can anyone notice a diffrence?

    • @garymajor7106
      @garymajor7106 3 ปีที่แล้ว

      So, the code will only appear to work with the last two if you only play for a second. If you go longer, you'll see that you get the same lame stage every time. The reason for this is that SZGIEA + PAGIOE set up the "randomizer" and the other 2 change the stage instead of Mario's true hit status at what I call "Mushroom Get".