The problem with the tug of war strategy is it relies heavily on traction, and you're not going to get that on grass. If you notice when they went down all of them were sliding. Compare that to the experiment on concrete where they just slowly stumbled forward. Not doubting that the results would be the same, but voicing my concern for the method.
The results definitely would have been different. The fact that it was on grass like you said effected it heavily, but also the shoes did as well because the shoes they wear on the shoe had a good amount of traction
Exactly. The strategy uses traction and weight to counter the opponents strength. Doing it in grass and with a rope that short you're definitely not going to get those benefits
"You can stand on the beams and just walk across in the middle... while that's true to some degree... the problem here is that you'll get shot." Truer words have never been spoken. If you upset the VIPs with a boring game, heads will roll.
@@xxxLUKRASsxxx The person that went first and the person that went last did not have equal chances in this game. They created scenarios earlier to eliminate weaker players. Entertainment value > anything.
24:47 Glass usually shatters because there is already a microscopic crack in it and an external force causes the crack to spread. I'm not a glass maker, but I think deliberately making a flaw like this in the glass is possible. Or they could use breakaway glass that is used in movies and shatter them manually when they step on the wrong one.
Breakaway is not made of actual glass, but sugar glass. I doubt it would hold up a human to the point where the game master would have to shatter it manually.
It really doesnt need to be microscopic cracks it just needs to be scored on the bottom and as soon as enough pressure lands on top it will break. This is literally how to cut glass.
For the tug of war strategy, it's actually how professional players do it. There are 2 problems with the test: 1. The players lie back and stay in position FIRST before it starts, and you don't just lie down, you hold on to it with ALL your strength. 2. It works because of the surface, grass has NO friction whatsoever, not sure how cement affects it but professional games are played on rubber-like surfaces But to your credit the actors in the show didn't bend low enough. Professional players go WAY lower from what I've seen. So yes, it probably wouldn't work either way
I do wonder if the "shock pull" like thing that we see the actors do in the show does work in real life too. I mean, I would most likely be surprised when I suddenly felt the rope getting loose and then stiff again, which might make me loose focus on pulling
@@Danspy501st if you can makr the enemy team trip, you definitely have a massively improved chance to win. someone lieing on the floor holding the rope won't be able to put the same force into it as someone having a decent stance
I like your strategies in the video but I just want to point out in the first game is that in the original squid game, instead of "red light, green light", the doll actually said "mugunghwa kkochi pieot seumnida" (which is like counting from 1 to 10) so the players could anticipate when the doll is going to turn around, so i think a good strategy is to sprint in the first few seconds and then quickly slow down and use your strategy to stabilize when the doll turn around. (Obviously the best one is to avoid being in debt and avoid playing the game) (Sorry for my bad English)
another strategy for the first game that most people missed, is that the head turns counter clockwise, so staying on the right side of the course gives you more time as the head is turning away from you.
I feel like this would require you to perfectly time when the sensors are no longer able to see you. I personally wouldnt risk it i might stay on the right simply becasue it might save me incase i was a second to slow to stop or accidently moved a second too fast but i wouldnt bet on it as my strategy.
@@b1uefalc0n50 I say it more because of extra safety not extra time to walk, it's slightly giving you more time to stop moving then time to keep moving
Meanwhile the detection software isn't actually working until the head turns and the head turn is just visual for the game and has nothing to do with how it actually works.
one thing thats been HEAVILY implied is that any strategy you implement is allowed. the only things against the rules are anything that explicitly say and collaborating with the employees (because the employees were already told to not work with them) there was no rule against smuggling in supplies, people just assumed such a feat was impossible. thats why noone got in trouble for smuggling stuff like a knife or a lighter. this is super important because you have to utilize everything they DONT mention
I was thinking about this, so just running across on the support beams in between the glasses shouldn't get you shot because there is no rule against it
For the sound test of tempered glass, because of the internal stresses the pitch on various locations of the glass should be different, meaning the first one you dropped the marble on is tempered
Yeah on tempered it was 2 different sounds. The regular it was the same sound twice. And his weight test is pointless because people are jumping on it it's a different force coming down making your weight heavier. Edit: he finally showed the jump.
The first time I listened I didn't know what I was looking (hearing?) for so I didn't hear a difference, I thought it would be a difference in the sound of when it bounces. After thinking about it I realised it would be a difference between the first time he drops it and the second time, and then I could hear it clearly. Though it becomes most obvious when he goes to the second glass and both drops sound exactly the same.
For the following strategy in Red Light Green Light, you also have to worry about the person you’re following messing up and getting shot cause the bullets could go through their body and hit you too
@@odoaiden3525 we see multiple shots during the game where the bullets clearly go through the person, forming an exit wound. whatever bullets they’re using DO shoot straight through
But the guns were all around the stadium. I guess you could be positioned at the edge or very middle to mitigate the risks, but at the start of the game, the players didn't even know that bullets would be used to eliminate people.
@@odoaiden3525 This is just completely wrong. It varies by caliber, of course, but in general humans are NOT bulletproof and human shields do NOT work. All of the crap you see in hollywood is just that... entertaining crap. Also not for nothing but the bullets fired in the show are from high powered weapons... not squirrel shooters. Do not stand behind someone. You will die.
@@odoaiden3525 that's just straight up false. Maybe smaller calibers like 45 or 9mm but from what I can see in the show, it's either some form of rifle round or it's possibly 7.62 and those can easily shoot straight through you if shot in the right place. Same can be said about 9mm actually. It's all about bones and whether or not you hit them, if you're hit skin and a little bit of muscle, that'll be torn apart and you'll see that bullet flying away to where ever it decides to go
For the red light green light.. just get to the wall. Super easy to move quickly and stop quickly with the stability of a wall. Helps against other players knocking you over and shit too
Actually! The easiest way to not have to go through all that hassle and skip right to the end, is to die, if we are playing by the actual squid game rules, we would have died no matter what and my logic is “we don’t have plot armor” DUH!
After the glass game, and the three main characters reached the end, all of the glass got shot or exploded. So my theory is that even if they didn't break... They would break the glass manually anyway.
and even then, if you just start casually running across the panels, who's saying they won't just shoot you right then and there because you're cheating?
Admittedly, due to the weird translation in English, you wouldn't know this, but in the original Korean version, there's a rhythm to Red Light, Green Light. Because she goes through a little song during the Green Light Phase, you can time your steps to that, which is what Il Nam was doing.
First, when it comes to the glass test there was a flaw, you supported the glass on three sides, this makes the glass stronger overall meaning it was not the same, in squid game it was only supported on 2 sides, giving it a massive weakness in the center, second they never stated that the glass was annealed, they simply said it wasn't tempered meaning they could have gotten sugar glass or some other weak substitute to make it break
I'm pretty sure the tempered glass would still hold just fine. Those are thick pieces of glass. Look at how much effort it takes to bust through even a car side window. People drown because they can't even come close to breaking them when trying with all of their might, even in full on adrenaline fight or flight strength boost mode. That's why they sell those specialty emergency glass breaking hammers, because you have to apply that force in a specific way to break it. And that's just 1/4 inch thick tempered glass. That slab of glass he was jumping around on is probably thick enough to build glass _floors_ with. Maybe not _an up to code_ glass floor, but building codes usually require stuff to be overbuilt to accommodate for the occasional horse or average American tourist walking across it :P
Thats not even the main issue, the players in the game are jumping onto the glass, not slowly laying sandbags. Its obv that the glass used in the show and the test are extremely different. But jumping onto the glass from a distance would make a slight difference overall
With the glass, they would have been triggered to break even if the glass didnt break when jumped accross. We saw all the glass at the end get blown up. I believe if the glass didnt initially break they would have triggered that glass panel to break
good point. Wasn't there actually a few times where a player would stand for a second and everyone would be hyped and then they fell down? Supposedly that was the weight and not a trigger, but in either case it seemed like if you were fast but still lightfooted (as shown in this video) maybe you could actually be onto the next one before falling.
@@Guitarra_Electrica well, no, he full on runs. it seemed like from this video of you step on it carefully it won't crack, so if you can be careful and swift. i think there's a character that stands for like a second before falling, so you might have time if you're hitting the glass hard
@@Guitarra_Electrica Yeah I'm aware the situation isnt 1 to 1. I don't actually think there is any way to cheat it, cause theyd probably punish you even if you did find a way. It's just speculation for the fun of it
@@julieismeok that would actually be more interesting. They should've include that as a strategy to the show. That maybe 1 person was light and quick enough to go through without breaking any glass, and the one right after falls even though he followed the exact step, revealing that the annealed glass can sometimes support the weight and not break, which probably makes the game more difficult. Because if I'm not wrong they have exactly about the same number of contestant to half the number of glass panels in tota, which means the last person is going to be lucky if everyone in front is always falling through.
I feel like the tug of war was unfair cause in the show it was on a dry, flat and rough surface. Either way, it's pretty cool to know which tactics work best.
plenty YT videos show the "leaning back" tug-of-war strategy working on a variety of surfaces. A video even includes the "Absorb Attack" they used on the show. You'd be hard pressed to find a competitive tug-of-war where they DON'T lean extremely far back (one video has butts touching the ground!). I would say the strategy was poorly employed in this test
this strategy is actually a strategy used by alot of tug of war competitions the diffrence is that these guys just HEARD of it nobody showed them how to do it while in competition they train the same strategy day in and day out
I like the kneeling strategy. The original Korean dub of Squid Game actually makes the first game easier, as the robot sings the exact same song before turning around. So you can take the knee right before the song ends each time.
Squid game is overated but that doesent mean its a bad show, its pretty good. I cant comment in the dubs quality but the subd version is worth the time IMO.
Actual tug of war strategy is to move your pull in unison to pull. If you pay attention in the show they actually do this. There's also other things they didnt show like you heaviest person should be at the back and wrap the rope.
Also, the grass will be a big factor. The difference between a gym floor, concrete, or grass will always affect the grip you have (On the concrete it looked more like people couldn't hold the position instead of their feet slipping and making it impossible like on grass). It still can be overpowered, and you'd need extreme coordination, but a lot of the strategy does seem to be based on how you maximise grip and pull of your team.
Because I worked with glass for a summer even just during the first watch of the glass-bridge game I could tell nearly every single tempered glass. Just like the old man did, only you don't need to lay down to see the reflection, one is slightly tinted and foggier than the other which is how the glazier could see the difference.
Technically you shouldn’t be failing dalgona so much. Most of the failing can depend on the dalgona maker. If the dalgona maker push the carve deep it would be pretty to win. And the dalgona maker can just screw you over and fail you by just pressing the carve very very softly. TLDR: Dalgona maker is the ruler of them all.
I think it has less to do with the press and more to do with the consistency of sugar and baking soda. So basically random. The cookies sometimes break by themselves. The press seems pretty consistent if you see how the master dalgona maker does it.
@@gapsule2326 Yeah in the show (Actual production of the dalgona) They actually used master dalgona maker to make all the dalgonas lol! It's kinda cool.
Strategy for marbles: Tell the person you are playing against to hand over their marbles to you for the game. Now, hand the marbles to the guard, you have all 20.
The tug of war issue you're running into is one, they were on a gripped surface wearing vans which are meant to grip better. And the rope was waaaay longer, you can afford 3 steps which is enough to allow the other team to fall down. Here it was half a step maybe
@@Layer2Chimp Its a make or break because if the other team manages to you forward you have no balance to be able to recover, but if it works then they’d have overcommitted just like in the show
@@Layer2Chimp th-cam.com/video/g6t7hhnRV7Q/w-d-xo.html Ireland V Chinese Taipei tug of war. The Chinese use feet forward while leaning back. What they don't do is alternate on the rope
red light green light is actually easier than it seems because the length of the song never changes, she never stops early or sings it faster, so if you get the timing down you can easily clear it
I know I'm year late to this comment, apologies 😂 In some versions, like the one that aired in Australia, she doesn't sing - it's completely silent and then she'll just yell out "red light!". It gave it such a different feel.
@@GenericaQwerty haha yeah I'm late too but yup, in Finland also we have this version where nothing is being said, the person just turns at any moment and whoever she/he sees moving, has to go to the beginning. In Finland we call that person and the entire game "peili" (eng. "mirror"). That would be quite terrifying in the series😂😂
I think the glass panels one isn't really possible still because at the end of the timer, all the panels shatter/explode, meaning the game masters probably have control over making each individual panel break. They could just as easily smash a panel remotely if they're not MEANT to stand on it.
The tug of war test wasnt reflective of the parameters of the show plus the volunteers using the strategy werent commiting to it. You can clearly see at least 2 people stood straight up not even leaning. As others have said aswell the rope is way to short which prevents the leaning technique aswell. Just my observations though an insightful video overall.
@@arandombard1197 The ones in squid game understood that losing meant death, so they were 100% committed to the only strat that would work for them because they couldn't beat the other team on strength alone.
I do a tug competition every year for my university, The strategy in squid games is actually very valid but it didn't work like it does in the show due to you not having the rope tied to the anchor (the largest player on the team typically) Without the rope being tied to the anchor there is no constant tension on the rope so getting horizontal would be pretty much impossible. Loved the video!
11:00 the bottleneck here is the ground. You're on the grass, which has little to no traction. In squid game they were on a regular, high traction ground
This definitely confirmed my suspicion that even non tempered glass would hold you. I have a shadow chest or whatever they’re called with a big slab of glass on top and I can tell you tempered or not, that is a hefty boy.
@@Kaxon Well, yes. I think you may have read my comment wrong. I just meant I’ve seen slabs of glass like that and they’re pretty strong; they’re also quite heavy.
@@edwardcallisto4485 that's not the point - this vid is meant to explore strategies based on squid game conditions, doing this on grass is utterly worthless
All you have to do is look up “tug of war championships” and you can see it’s an accurate strategy. The kids in the video didnt even do an ounce of the form presented in the movie.
just so you know, there isnt such thing as cheating in the games. as long as you complete the instructions (it doesnt matter how its done), youll pass the game
But when the glassmaker could tell which glass was tempered, they decided to turn off the lights because otherwise it wouldn’t be entertaining enough for the VIPs
@@ameliewitton1859 yes but he wasnt cheating. if he was "cheating", he would be shot. the vips just got annoyed that he solved it so they made it harder.
That's not totally true. There have been times where they tried to outsmart the game, and the vips would just rig the game or kill a player for "cheating". They don't care about you making it out alive, they want to watch an entertaining game. As someone else mentioned, that's why they shut the lights off and then for an unexplained reason, shot the glass after the last three remaining crossed, which fatally wounded a player.
If there’s no such thing as cheating, then how come they were hiding the safety pin & the lighter from the guards when they had to cut out the shapes in the cookies?? Because it was CHEATING! 🤦♂️
So, the only strategy that I have had consistent success with in tug of war is to have a cadence caller (like you would see in old row boat movies). Having everyone pull in coordinated short bursts works better than the mad scramble (you do lean so that you don't lose as much progress in between but it is all about the tempo)
The biggest worry for me with the glass stepping stones game is that you have to do it bare foot for a long distance over a large drop. It would be really hard to keep your feet completely dry with so much stress, so your balance would not be so easy to catch or you could simply slip when landing.
That’s what I said. The glass they were jumping on was 70 feet plus in the air with that and added stress there no way anyone could casually jump without breaking.
For tug of war, I feel like everyone pulling at the same time would maximize strength per unit of time. Instead of pulling at different paces, yelling “pull” so everyone pulls at the same time would create a much greater force than what the other team could exert
when you're doing the dalgona, the sucess actually depends on the dalgona than the skills or strategy while breaking them. If you get a dalgona with deep marking, then you can just complete the game within seconds without getting shot. But if you get one with a shallow marking, you are more likely to fail, unless you are a wiz in both luck and skill.
11:30 They are doing the pelvis to the sky thing waaay too slow to make any difference. They never even get to leaning back before they already lost. And even when they started leaned back they didn't "trust the pelvis", only lean. Generally poor execution on that one i would say. Pretty sure they use the tactic in actual tug of war competitions so assume it works when employed correctly
the rope is not long enough for the tug of war to even get it the attempt that it deserves. I would like to see it at the same length of rope and amount of people and all to make this experiment done properly. This would be the only way to make sure it is true. You have a small number of people it would be easy to defeat it. But the more people you have the harder it would get. I think that is why it is not working in your experiments. For the glass, is it possible they used sugar glass instead? They could have said it was something else but lied.
Also remember that they're not just stepping on the glass, they're jumping, are they not? Edit: Ok, Ok, they jumped, stop bugging me with these notifications.
Based on my experience of tug of war, the best strategy is to perfectly time everyone's pulls. And yeah, there were games where even a team with weaker people won. So all that you need is to cooperate and scream something like "one-two" and to pull very hard at the same time. They kinda did it in the show too.
Technically if you can manage it, have all your team remember numbers or a code and only pull on the agreed number/word. Presumably if the other team knows when you are going to pull, it is countered by them counterpulling at that moment.
This is a perfect example of situational stress being a factor. The famous Hudson river incident was the best real world example of where when you can recreate a situation with 0 stress and prove someone could do it easier / quicker. The problem is when you *know* what is going to happen and with minimal stress from consequences, things are way way easier.
The tug of war was sad to watch. The guy in black immediately squatted every time, instead of actually leaning back. They didn't actually use the strategy
The problem with the glas is the weight is being distributed equally when you walk slowly but when you jump on it the force is focused it on one spot so it will break. That is scientifically accurate.
No, as you shift you're weight to the other glass it will be experiencing more of your weight than the other one, it's more the shock of instantaneously receiving the full weight of a person than the weight distribution. Plus, if you jump with your feet spread wide apart, your weight will probably be distributed even better than walking as you're putting all of your weight on one point at the edge of the glass. The glass is probably rigged to explode either though.
@@smkurf at the end after he very carefully placed the 300lbs gently and said the movie was busted. Also, a bag of sand has more surface area than two feet, I don’t believe it would make a huge difference, but should still be noted.
22:20 in the game the contestants didn't ease their weight onto the glass ..... they jumped onto the glass from atleast 2m away .... so a 80kg man who isn't moving will weigh 80kg but if he lands on that glass at 10kph from 2m away then the impact mass of that same man will be around 155kg being loaded onto that glass in under 1 second ...... so using your legs to absorb as much of that impact should help alot to avoid stressing the glass too much
Everytime I hear people say " you should let the people die" I remember that the entire point of squid game is that any amount of ppl can win it just changes how much money they all win.
@@r.henryjr.1533 Well to be fair it was never made clear whether a pair could pass the marbles game by simply swapping bags of marbles, both satisfying the condition to leave.
@@Marshall.R they also never said that u cant take/steal without violence the marbles of a completely different team for example all the people who were throwing there marbles on the ground just go and grab there marbles off the floor u didnt use violence u just stole which is allowed so u dont even need to compete with ur partner to win
The tug of war strategy, they are already prepared by the time they say go to immediately throw their backs to look up to the sky. It's a lot of coordination and trust. The team that was doing it for you, didnt seem to trust each other and werent really pushing back at all. They just kept getting controlled right at the start. Even their feet werent split at the start lol. They also didn't lean NEARLY far enough back. The strategy does work, but maybe not at the "level" of the show where its like all 180 pound dudes vs old men and women lol. It's not only strategy, but coordination, trust, and skill lol.
I mean they also had Ali who was really strong, and Gi Hun and Sang-woo are good aswell, not too sure on the unnamed contestants, I guess Sa-byoek would do decent too. Their team overall wasn't *that* bad.
Im glad someone finally called out Cinema Summary, most of the strategies given were so specific that you can't have even done it in the first place or they hardly work
@12:46 we do this all the time at my summer camp. Now I never watched Squid Games so I don't know if the placement was on purpose or if they chose their own spot, but here's how you win every time (80% of the time) in 8 steps: 1) Positioning players is everything: get the strongest &/or heavest people at the begging & end (and middle if you have enough), they will be your anchors so you don't move. But make sure the strongest is definitely in the front b/c they will be doing 50% of the work. 2) Imagine you're moving a couch, it's a lot easier to push the couch than to pull the couch. That's what tug-of-war is, "pulling the couch". Instead of walking backward, the first 2 guys turn so that they are facing the direction they are pulling and "push the couch". The rest of your team should do it the regular way to help stabilize, it's easy to lose balance when someone is pulling you back. 3) Staggering does help, it keeps everyone balanced & distributes the force of the other team evenly, this is why you have the front, middle, & end covered by strong people (if you don't have a middle anchor, the rest of the team's strength will make up for that) 4) strong-willed people need to be in front (also in back if possible) and everyone gets in a ready stance. @11:30 On the losing team, that guy in front didn't follow the strategy & everyone else was very relaxed, while the winning team always was focused & in a ready stance to pull at any second. The first 10 secs is important, most teams will blow all their energy, so anchor down and wait till the other team wastes their adrenaline burst (while making small, but meaningful, pulls if you can without losing ground). And this is where it all comes together: advance & maintain ground! 5) the first 2-3 guys will immediately start to "push the couch" to offset the pulling force from the other team, everyone else just makes sure that their team isn't losing ground (& pulling if they can do so without losing the ground they have/will gain b/c of the "couch pusher" guys in front). The strong-willed guy is the one who will keep the team in sync and say when to pull. Since he's in front, he will know when the other team stops pulling at full strength b/c the rope will go slack from the other team's side, & he wouldn't mistake it for a team member since no one else is in front of him. Now that you survived the first 10secs, it's time to haul ass! 6) Everyone will use their full strength to pull. You'll need constant motion since your team is weaker, that's what the first 2-3 guys & end guy are for. everyone else can just pull with all their strength or they can go heve-ho, the sudden burst will throw the other team off balance (which will physically translate to the alternating pattern of pulling and anchoring down). Or if you do decide to just keep the momentum do it fast so that the other team can't recover. Some people do not have stamina so they need a 3-sec rest, the staggering & heavy guys help a lot by balancing the team by providing more tension in favor of the team, that way everyone can put more energy into pulling when they do get their strength back. Again; if you can't advance, maintain ground. Since the other team will be weak when you pull, it will make it easier to do so. 7) Now the real trick is to do this fast & strong, imagine that the game isn't supposed to take more than 20secs. Towards the end when you see the other team is slipping/losing ground, just give it everything you got without stopping. 8) finally: don't worry about what everyone else is doing, just focus on your part & what you need to do. Focusing on everyone else will stop you from being purposeful with your movements.
There are so many survival guides on yt anyone could survive squid games easily. This is probably one of the best analyzed versions of the survival guides.
Except the tug of war one. I like the glass one tho. That one is well-analysed, but I do want them to clarify that the sound pitch made by different glass is accurate.
Unless they change it up every focus group. Majority of group 1 came back so maybe they just kept what they had u til they were all gone. When the next wave comes, all new games are played. Idk, just a though that would screw people over
When I was little, the tug-of-war strategy we used that kinda consistently worked was we all stagger placements. For rope placement it was under the back arm like close to your body and your lead arm out forward bent. Well the game would start and you play as normal, about 4 secs, someone starts a countdown, on 3 everyone releases there hands forcing the other team to loss balance. After maybe a sec of release you quickly try to grab the rope and lean back. Worked pretty well
Correct me if im wrong, but my problem with your glass bridge are the contact points. In the show each glass has 2 contact points where as your bridge has 3 contact points. The weight would be evenly distributed amongst the 3 contact points versus the 2. Wouldn't this make a difference?
The glass structure is built in Korea; they use the Metric system, so the glass panes definitely weren't half an inch thick. Probably something between 1 cm or 1.25 cm thick, depends on the standardized sizes.
In the first game, I would literally hug the rightmost exterior wall (though facing away from it so I guess backward hugging?). By leaning against it, you could get greater muscle control and move forward at a slow but stable pace while making stopping easier. Further, the robot's head turns counter-clockwise so you have maximized the amount of time you have to react by being always being at between the 5 o'clock and 12 o'clock positions.
Seems like it would perfectly if your opponents are leaning all the way back. But of course, you'd have to think of it and execute it within 10 seconds, and unless you can communicate telepathically the other time will probably figure out what's up.
When he was jumping from glass sheet to glass sheet you could hear a difference in the glass, the tempered sounded a lot more dull than the non tempered
listen to the difference in pitch btwn the first time the marble is dropped on the pane, and the second time! on annealed glass, the pitch is the same no matter where on the glass you drop it; on tempered glass, the pitch is different depending on the thickness, curve, etc of the glass where the marble is dropped, so if you listen closely you can tell the first one is tempered
@@christinaleblanc2026 I thought I heard a difference too, and when I saw your comment, I rewatched it. For sure the first pane (on the right) he tested had a different pitch the second time it was dropped. I'd guess that was the tempered glass. He should've done what they did in the show and tossed it a bit so it bounces *across* the glass and hits multiple parts of the pane.
if I was a designer doing one of these games and I was designing the glass one, I would have tested it many times. the conclusion I would have come up with is, I probably would have it sitting on a sharp point raised just enough to crack the glass, but not enough to reveal that it is rigged. even tempered glass if you hit the edge just right will shatter. if you do a video with this in it, I would love to see it. please reply what you think.
In the show, if you step on tempered glass it takes a second or two for the glass to break. If you just skip in a straight line, only touching each glass for a fraction of a second, none of the glass will break and you will survive.
Experienced, and I mean EXPERIENCED musician here, the sounds of the glass were noticeably different. Of course, without glass making knowledge, you wouldn’t really know which one is actually non-tempered glass, but yeah honestly this whole video is just comedy and not really a true experiment of much.
21:50 if someone jumps the force would be much greater then just the sand bags on top of the glass, but yea the regular glass would probably hold that too
for the tug of rope thing, there were allot of differences 1:you are playing on grass which is a much less sturdy playfield than what was in the show 2: you told the other team what was gonna happen, surprise was a big part of it
Maybe it can hold you, just don’t jump on it. It might be the shock of landing that shatters the normal glass. Alright, seeing the broken glass with the sand, it probably IS the shock that breaks it.
Using someone as a shield especially the old man (no spoilers) Is a tactic that doesn't trick the system. It just doesn't want to kill the wrong players so it has to keep you alive.
But as was especially evident at the end of the segment in the SG show, all of the panes where rigged either way to fail at the end of the time limit, so it would be sensible to assume that the “wrong” tiles would be triggered to break even if someone did safely place themselves on one of them. The explosive end effect in-universe would likely be down to two purposes - 1. Make sure the tempered ones did indeed break, and 2. Show off! The annealed ones would need less of a kick to break anyway. However, tempered glass do explode into a myriad of tiny pieces quite spectacularly when tapped hard enough in the right (or wrong, depending of your intended outcome) spot. [Sorry if this has been nit picked already, but I don’t have the energy to go through the entirety of the comment section 😉]
@@33pandagamer no, I did not get it wrong… I mentioned that the annealed ones need less power to break than the tempered ones. At the end of the game the show-off finale was to make sure every single pane failed, annealed _and_ tempered, and that in a spectacular fashion (which indeed also served as a plot point in the next segment), so the conclusion is that every single pane would have been rigged to begin with. However, my point was that even if the contestants would have safely placed themselves on an annealed pane it could easily have been made to fail remotely. One could even argue that this may have been the case all along since we do see some contestants briefly standing with no apparent progressive failure on the “weak” spots for a second or so before the sudden failure. Of course, a passive failure point, such as a strategically placed nub or similar could have been in place for the weak tiles, despite the rigging for the finale.
Tempered glass is neat stuff. My grandma used to have a sliding glass door that was a dual pane tempered glass model. One day, there was something like a small earthquake that caused one of the panes to shatter, but the other one stayed in place. But the cool thing was that the tempered glass panel was fit so snugly that all those tiny blocks of glass were all stuck in place and the unbroken one held everything in place. It was so cool she wound up just getting some sort of clear plastic sticky sheeting, kind of like really wide packing tape, and just taping over one side to keep it from falling apart and it just became an art piece (until one day sh did come out to the porch and saw that it had finally given up and collapsed in a heap.)
the glass one, you are right it can hold your weight while jumping, but as you also said, its likely thicker so the actors have a harder time getting hurt. so in the show, either the panels are sabotaged in some way(small crack premade in a corner or something) or they are thinner, so they are easier to break with the weight of a Korean person(or almost any person who is not a child)
Kinda late but its also supposing that the panel are actually made with ‘’normal’’ glass. If the composition is modified on those plate you could easily lower the resistance or even use glass made from sugar like in movies but then it could be discover by tasting both. Either way the thickness of the glass isnt the only important factor.
9:45 that's how real rope pullers do it, however the slippery grass doesn't allow this strategy to work (that's not exactly how it's done, but the correct ideas are there)
For the glass sounds (I could be wrong), but the bounce on the right side glass had a more varied pitch/tone in the bouncing sound, while the left side had a more uniform sound.
Hey guys! I’m Jack Vance- the new intern for the channel. You’re going to be seeing me for a few months in the videos! I have my own channel as well in case you would like some more comedy related content. Thanks! 👋 And by the way, I designed the Mini Chicken Slapper 😎
There's another strategy I'd use with the marbles game, due to the fact you have 20 marbles. You play a game where who ever can't add marbles to the pouch loses. You can add 1, 2 or 3 marbles per turn. As long as you submit to a number that's 4 or 8, 12, 16 there is always a move that makes you able to put down the 20th marble. Meaning if your opponent starts you automatically win. If you start you'll have to just hope your opponent gets to a number that isn't the mentioned numbers
I think for the glass one the only explanation that we really have is that the showrunners must have some way to smash the glass externally, because during the final scene in that game they destroy every unshattered glass panel somehow, so there has to be a way for them to smash the incorrect panels when the player jumps on it
In the glass bridge section, you try the jumping strategy between panel to panel(24:07 onward), and prove it as a reliable strategy. Though while jumping, you also walk off the platform. This act can carry your momentum off and not fully show the true effect. At 22:59 you demonstrate what would happen with a blunt stop on the platform. I know stopping on the platform would most likely not make a difference to the outcome of the strategy, though I think it is worth testing. Best regards and amazing video.
20:05 I can hear the difference between the glass, the first one he did was a slightly higher pitch tone than the next one ... I am guessing that the first is tempered as the atoms are more tightly bonded restricting the vibration to a small sound wave hence sounds at a higher pitch
When you analyze the next season of cephalopod contest, you should make football play style maps and draw with a yellow pen lol. Also, the AI movement detector wasn't sus enough.
Just wanted to say that the robot would most likely not use a human detection algorithm, but more likely something like optical flow. Deals way better with occlusion :D
Except the people from squid game confirmed during the show they did use the method he used in this video. A part of the show that shows the old man is in fact not risking his life because the computer is programmed not to track his movement at all.
Most of these experiments were great! Except for the tug of war one.😅 Tug of war isn't all about strength, its more about proper stance and positioning of everyone on the rope, stength, force endurance, and strategy. I'm not an expert or anything but I can definitely see the overconfidence thing being true (for unexpecting laymans, especially when you consider the dynamics in the show). The people in your experiment also weren't working cohesive together, and the grassy location didn't have any traction as well🤷🏽♀️
For the tug of war, there was one glaring difference (besides surface, which you show was tested by another youtuber on concrete with a similar conclusion). The difference is the scale. The length of the rope and the length the people have before the reach the chasm. I would be interested to see if the scale on a more grippy surface would make it so that the normal method runs out of gas before it can win versus the lean back method.
The problem with the tug of war strategy is it relies heavily on traction, and you're not going to get that on grass. If you notice when they went down all of them were sliding. Compare that to the experiment on concrete where they just slowly stumbled forward. Not doubting that the results would be the same, but voicing my concern for the method.
Exactly ... this "tug of war" experiment ... it's worthless! V_V
Also the rope was way to short for them to properly lean back and there was not enough space for them to do the step forward strategy
The results definitely would have been different. The fact that it was on grass like you said effected it heavily, but also the shoes did as well because the shoes they wear on the shoe had a good amount of traction
They showed a Korean TH-camr who tested it on concrete
Exactly. The strategy uses traction and weight to counter the opponents strength. Doing it in grass and with a rope that short you're definitely not going to get those benefits
"You can stand on the beams and just walk across in the middle... while that's true to some degree... the problem here is that you'll get shot." Truer words have never been spoken. If you upset the VIPs with a boring game, heads will roll.
Yeah people don't seem to get that. Its about the VIPs entertainment. The equality speech was BS.
@@ASageCalledQ equality is important because the vips are betting on players
@@xxxLUKRASsxxx The person that went first and the person that went last did not have equal chances in this game. They created scenarios earlier to eliminate weaker players. Entertainment value > anything.
@@ASageCalledQ the person that went first and last had equal oppurtunity of picking whichever number they wanted
@@VanLianTheOne I said in the game. Its possible if you had a high enough number not to have to choose at all. Which is what happened.
24:47 Glass usually shatters because there is already a microscopic crack in it and an external force causes the crack to spread.
I'm not a glass maker, but I think deliberately making a flaw like this in the glass is possible.
Or they could use breakaway glass that is used in movies and shatter them manually when they step on the wrong one.
Breakaway is not made of actual glass, but sugar glass. I doubt it would hold up a human to the point where the game master would have to shatter it manually.
@@MorgMorgWhe never said it was made from actual glass lmao
@@aitorleal4676 he said they could use breakaway glass. As I explained, breakaway glass is a sugar glass that wouldn't hold a human up.
It really doesnt need to be microscopic cracks it just needs to be scored on the bottom and as soon as enough pressure lands on top it will break. This is literally how to cut glass.
Your right man I'm glad to see someone with knowledge here
For the tug of war strategy, it's actually how professional players do it. There are 2 problems with the test:
1. The players lie back and stay in position FIRST before it starts, and you don't just lie down, you hold on to it with ALL your strength.
2. It works because of the surface, grass has NO friction whatsoever, not sure how cement affects it but professional games are played on rubber-like surfaces
But to your credit the actors in the show didn't bend low enough. Professional players go WAY lower from what I've seen. So yes, it probably wouldn't work either way
Exactly! The 1st one you said annoys me so much, we need a redo
No. 2 is solved when he showed the Korean TH-camr doing it on Concrete. However rope is probably too short
I do wonder if the "shock pull" like thing that we see the actors do in the show does work in real life too. I mean, I would most likely be surprised when I suddenly felt the rope getting loose and then stiff again, which might make me loose focus on pulling
@@Danspy501st if you can makr the enemy team trip, you definitely have a massively improved chance to win. someone lieing on the floor holding the rope won't be able to put the same force into it as someone having a decent stance
I tried it on grass and it works. You need good footing.
I, this man basically showed that being a turtle is the best strategy here, as you could easily pass all the physical ones through that alone.
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Æ
Sports
E FO RO
what about red light green light? arent turtles like super slow
I like your strategies in the video but I just want to point out in the first game is that in the original squid game, instead of "red light, green light", the doll actually said "mugunghwa kkochi pieot seumnida" (which is like counting from 1 to 10) so the players could anticipate when the doll is going to turn around, so i think a good strategy is to sprint in the first few seconds and then quickly slow down and use your strategy to stabilize when the doll turn around. (Obviously the best one is to avoid being in debt and avoid playing the game)
(Sorry for my bad English)
Really good insight! Thanks!
Nuh uh, the original Korean game talks about a flower not counting from 1-10
@@wehave0219 they meant that you would know when the phrase ends, so it would be like a countdown.
@@wehave0219 I have never seen someone type ''Nuh uh''
@@gwblueberry did I ask?
The length of the average dead guy is still a better unit than inches
We should use "average dead guy mass" instead of whatever the hell a slug (unit) is.
Of course
I'll do you one better, we should use the amount of blood in an average person to measure the displacement of objects
LMAOOO
And infinitely better than stupid meters, millimeters and centimeters lol. Now how do we replace Celsius with a dead guy also?
another strategy for the first game that most people missed, is that the head turns counter clockwise, so staying on the right side of the course gives you more time as the head is turning away from you.
True, but you would have to either run to the other side or start on it with luck. It would probably give like 1 more second, so not very effective
I feel like this would require you to perfectly time when the sensors are no longer able to see you. I personally wouldnt risk it i might stay on the right simply becasue it might save me incase i was a second to slow to stop or accidently moved a second too fast but i wouldnt bet on it as my strategy.
@@b1uefalc0n50 I say it more because of extra safety not extra time to walk, it's slightly giving you more time to stop moving then time to keep moving
Meanwhile the detection software isn't actually working until the head turns and the head turn is just visual for the game and has nothing to do with how it actually works.
one thing thats been HEAVILY implied is that any strategy you implement is allowed. the only things against the rules are anything that explicitly say and collaborating with the employees (because the employees were already told to not work with them)
there was no rule against smuggling in supplies, people just assumed such a feat was impossible. thats why noone got in trouble for smuggling stuff like a knife or a lighter. this is super important because you have to utilize everything they DONT mention
But didn't they at least look down on Deoksu for being found with a knife after one of the brawls?
@@FloralCelestiality what does being "looked down on" gonna accomplish?
@@Wonton-the-Sea-Snail That's very true. Just felt like pointing it out anyway even if your point is more valid
They did take the knife when they found it, and they want to keep thing equal, having different tools to use would not be considered equal
I was thinking about this, so just running across on the support beams in between the glasses shouldn't get you shot because there is no rule against it
You need to get better at marbles smh my head
i underestimated your power...
"I had an AI play marbles for 10,000 hours and wasted a bunch of GPU time"
"Shaking my head my head"
-Dapz
@@Weisz Your biggest mistake, for Dapz is almighty.
@@Drag0nmaster Ikr right
For the sound test of tempered glass, because of the internal stresses the pitch on various locations of the glass should be different, meaning the first one you dropped the marble on is tempered
Yup....if you hear carefully you can definitely hear two different pitched sounds
I could easily tell
Well am not you
Yeah on tempered it was 2 different sounds. The regular it was the same sound twice. And his weight test is pointless because people are jumping on it it's a different force coming down making your weight heavier.
Edit: he finally showed the jump.
The first time I listened I didn't know what I was looking (hearing?) for so I didn't hear a difference, I thought it would be a difference in the sound of when it bounces. After thinking about it I realised it would be a difference between the first time he drops it and the second time, and then I could hear it clearly. Though it becomes most obvious when he goes to the second glass and both drops sound exactly the same.
For the following strategy in Red Light Green Light, you also have to worry about the person you’re following messing up and getting shot cause the bullets could go through their body and hit you too
@@odoaiden3525 we see multiple shots during the game where the bullets clearly go through the person, forming an exit wound. whatever bullets they’re using DO shoot straight through
But the guns were all around the stadium. I guess you could be positioned at the edge or very middle to mitigate the risks, but at the start of the game, the players didn't even know that bullets would be used to eliminate people.
@@odoaiden3525 This is just completely wrong. It varies by caliber, of course, but in general humans are NOT bulletproof and human shields do NOT work. All of the crap you see in hollywood is just that... entertaining crap. Also not for nothing but the bullets fired in the show are from high powered weapons... not squirrel shooters. Do not stand behind someone. You will die.
@@odoaiden3525 that's just straight up false. Maybe smaller calibers like 45 or 9mm but from what I can see in the show, it's either some form of rifle round or it's possibly 7.62 and those can easily shoot straight through you if shot in the right place. Same can be said about 9mm actually. It's all about bones and whether or not you hit them, if you're hit skin and a little bit of muscle, that'll be torn apart and you'll see that bullet flying away to where ever it decides to go
"That is how you beat Squid game right there"
MrBeast would be afraid of inviting this man on his next show
Mustache with no comments NOTICE ME SENPAI!
Have you ever NOT commented in a video you watched?
YOU ARE EVERYWHERE
How are you able to be everywhere?!??
Dude stop
For the red light green light.. just get to the wall. Super easy to move quickly and stop quickly with the stability of a wall. Helps against other players knocking you over and shit too
Actually! The easiest way to not have to go through all that hassle and skip right to the end, is to die, if we are playing by the actual squid game rules, we would have died no matter what and my logic is “we don’t have plot armor” DUH!
@@itskaiks3469 Either you're lying or you don't look both ways before crossing the street.
@@Stillfastasf no theyre just looking at it from hindsight of knowing the end, which a contestant doesn't know.
@@itskaiks3469 ikr, if you didn't die in a game, you could've died to someone in the resting area over food or just because...
After the glass game, and the three main characters reached the end, all of the glass got shot or exploded. So my theory is that even if they didn't break... They would break the glass manually anyway.
That's literally what I thought
and even then, if you just start casually running across the panels, who's saying they won't just shoot you right then and there because you're cheating?
@@jonasgrill1155 because cheating is allowed in squid game thats why 456 didnt got shot when he licked the sugar
@@thi. if cheating is allowed, just run across the metal beams, it's the easiest method.
@@jonasgrill1155 yep they never said that you arent allowed to do that
Admittedly, due to the weird translation in English, you wouldn't know this, but in the original Korean version, there's a rhythm to Red Light, Green Light. Because she goes through a little song during the Green Light Phase, you can time your steps to that, which is what Il Nam was doing.
First, when it comes to the glass test there was a flaw, you supported the glass on three sides, this makes the glass stronger overall meaning it was not the same, in squid game it was only supported on 2 sides, giving it a massive weakness in the center, second they never stated that the glass was annealed, they simply said it wasn't tempered meaning they could have gotten sugar glass or some other weak substitute to make it break
I'm pretty sure the tempered glass would still hold just fine. Those are thick pieces of glass. Look at how much effort it takes to bust through even a car side window. People drown because they can't even come close to breaking them when trying with all of their might, even in full on adrenaline fight or flight strength boost mode. That's why they sell those specialty emergency glass breaking hammers, because you have to apply that force in a specific way to break it. And that's just 1/4 inch thick tempered glass. That slab of glass he was jumping around on is probably thick enough to build glass _floors_ with. Maybe not _an up to code_ glass floor, but building codes usually require stuff to be overbuilt to accommodate for the occasional horse or average American tourist walking across it :P
@@Kevin-jb2pv my point isn't the tempered it's the non tempered, tempered is made to take hits and stay but the non tempered is just made to look good
ikr all of those measurement clips just to add extra support lol
The glass is only supported on two sides, the third side doesn’t make contact with the frame.
Thats not even the main issue, the players in the game are jumping onto the glass, not slowly laying sandbags. Its obv that the glass used in the show and the test are extremely different. But jumping onto the glass from a distance would make a slight difference overall
With the glass, they would have been triggered to break even if the glass didnt break when jumped accross. We saw all the glass at the end get blown up. I believe if the glass didnt initially break they would have triggered that glass panel to break
good point. Wasn't there actually a few times where a player would stand for a second and everyone would be hyped and then they fell down? Supposedly that was the weight and not a trigger, but in either case it seemed like if you were fast but still lightfooted (as shown in this video) maybe you could actually be onto the next one before falling.
@@Guitarra_Electrica well, no, he full on runs. it seemed like from this video of you step on it carefully it won't crack, so if you can be careful and swift. i think there's a character that stands for like a second before falling, so you might have time if you're hitting the glass hard
@@Guitarra_Electrica Yeah I'm aware the situation isnt 1 to 1. I don't actually think there is any way to cheat it, cause theyd probably punish you even if you did find a way. It's just speculation for the fun of it
@@julieismeok if you make it across you succeed, that’s pretty explicitly stated
@@julieismeok that would actually be more interesting. They should've include that as a strategy to the show. That maybe 1 person was light and quick enough to go through without breaking any glass, and the one right after falls even though he followed the exact step, revealing that the annealed glass can sometimes support the weight and not break, which probably makes the game more difficult. Because if I'm not wrong they have exactly about the same number of contestant to half the number of glass panels in tota, which means the last person is going to be lucky if everyone in front is always falling through.
I feel like the tug of war was unfair cause in the show it was on a dry, flat and rough surface. Either way, it's pretty cool to know which tactics work best.
He said that a Korean TH-camr did a video on concrete
@@wolfiegames1572 the tactic still works tho people actually use it
the rope in the show is about 4 times longer
Also, I think the rope is shorter but I’m not sure.
They literally tried it on a dry, flat surface.. didn’t you see him show the clip of them trying on concrete
I feel like the challenge of the final game was the fact that both players had knives. That heavily weighs things in the defender's favor.
Louis: " who has tug of war experience?"
Boy in crowd: *raises hand*
Louis: "Literally nobody"
Boy holding his hand up: *vanishes*
But I’m the boy😂😂
@@Makana535 really? Cool
That’s a boy
@@Makana535 🤨🎓🎓🎓🧢🧢🧢🧢
@@Makana535 yeah, definitely not.
plenty YT videos show the "leaning back" tug-of-war strategy working on a variety of surfaces. A video even includes the "Absorb Attack" they used on the show. You'd be hard pressed to find a competitive tug-of-war where they DON'T lean extremely far back (one video has butts touching the ground!). I would say the strategy was poorly employed in this test
That's a good point! Come join my discord to help out on future videos: glys.tn/26n726es
And the grass is slippery
@@carlocruz3192 yeah exactly your going to slip wayyy more on grass then concrete
this strategy is actually a strategy used by alot of tug of war competitions the diffrence is that these guys just HEARD of it nobody showed them how to do it while in competition they train the same strategy day in and day out
@@TheHolyHonker Like the contestants of squid games, lol
"The easy part is always the easy and the hard part is always the hard" - the words of a true genius
Any Ark's player : *Press X to doubt*
I legit scrolled down to this comment the moment he was saying this, very freaky
I like the kneeling strategy. The original Korean dub of Squid Game actually makes the first game easier, as the robot sings the exact same song before turning around. So you can take the knee right before the song ends each time.
This is the first squid games themed video that has made me actually want to watch squid games
Yeah
Me to
You and i should do calamari games joel
@@Weisz sounds delicious
Squid game is overated but that doesent mean its a bad show, its pretty good. I cant comment in the dubs quality but the subd version is worth the time IMO.
Glad you liked the Nim strategy for marbles, this video is awesome!
Lol
In yo mamas face
sorry i had to dunk on you so hard with the dalgonas LOL
No worries, it was cool to see the practicality of each strategy being tested out
@@Weisz Your weight thing is off because the weight is spread out and distributes it evenly they tell you to crawl on thin ice for the same reason
Actual tug of war strategy is to move your pull in unison to pull. If you pay attention in the show they actually do this.
There's also other things they didnt show like you heaviest person should be at the back and wrap the rope.
Also, the grass will be a big factor. The difference between a gym floor, concrete, or grass will always affect the grip you have (On the concrete it looked more like people couldn't hold the position instead of their feet slipping and making it impossible like on grass). It still can be overpowered, and you'd need extreme coordination, but a lot of the strategy does seem to be based on how you maximise grip and pull of your team.
that's cheating if you wrap the rope around yourself dude
@@thefroog2783 was that in the rules, or are you pulling that out of nowhere. If it's not stated, it's fair game.
@@shadowsnake5133 It's literally in the official Tug of War Rules
@@shadowsnake5133 it wasnt in the rules but they didnt do that
Because I worked with glass for a summer even just during the first watch of the glass-bridge game I could tell nearly every single tempered glass. Just like the old man did, only you don't need to lay down to see the reflection, one is slightly tinted and foggier than the other which is how the glazier could see the difference.
Technically you shouldn’t be failing dalgona so much. Most of the failing can depend on the dalgona maker. If the dalgona maker push the carve deep it would be pretty to win. And the dalgona maker can just screw you over and fail you by just pressing the carve very very softly.
TLDR: Dalgona maker is the ruler of them all.
it's like gambling, no matter who gets the most dosh, the house always wins.
so theoretically the host can calculate how to make the dalgona so an approximate amount of players fail
@@angelerror4086 Yeah technically but pretty sure most people would still fail even given a really good dalgona cut just because they suck.
I think it has less to do with the press and more to do with the consistency of sugar and baking soda. So basically random. The cookies sometimes break by themselves. The press seems pretty consistent if you see how the master dalgona maker does it.
@@gapsule2326 Yeah in the show (Actual production of the dalgona) They actually used master dalgona maker to make all the dalgonas lol! It's kinda cool.
Strategy for marbles: Tell the person you are playing against to hand over their marbles to you for the game. Now, hand the marbles to the guard, you have all 20.
Dang 1000 IQ move
Do you like MrBeast he is famous
@@ThePlushGangOfPlushies MrBeast is poggers so yeah cause basically everyone likes him
@@craftycameron7160 i do not liek miser beest
@@yeahg420 you don’t have any reason to but I respect your opinion I guess
The tug of war issue you're running into is one, they were on a gripped surface wearing vans which are meant to grip better. And the rope was waaaay longer, you can afford 3 steps which is enough to allow the other team to fall down. Here it was half a step maybe
@@Layer2Chimp Its a make or break because if the other team manages to you forward you have no balance to be able to recover, but if it works then they’d have overcommitted just like in the show
@@Layer2Chimp the people who helped volunteer didn’t do the actual strategy they didn’t even try to bend their back
@@Layer2Chimp th-cam.com/video/g6t7hhnRV7Q/w-d-xo.html Ireland V Chinese Taipei tug of war. The Chinese use feet forward while leaning back. What they don't do is alternate on the rope
Vans work so well in tug of wae
@@noyou9379 the taiwanese*
red light green light is actually easier than it seems because the length of the song never changes, she never stops early or sings it faster, so if you get the timing down you can easily clear it
I know I'm year late to this comment, apologies 😂 In some versions, like the one that aired in Australia, she doesn't sing - it's completely silent and then she'll just yell out "red light!". It gave it such a different feel.
Also a year late, but the chant gets faster each time!
@@GenericaQwerty NAAAA REALLY!!!!!??? Bruh that's terrifying. I feel like every country has such a different interpretation of that scene lmao.
@@GenericaQwerty haha yeah I'm late too but yup, in Finland also we have this version where nothing is being said, the person just turns at any moment and whoever she/he sees moving, has to go to the beginning. In Finland we call that person and the entire game "peili" (eng. "mirror"). That would be quite terrifying in the series😂😂
I think the glass panels one isn't really possible still because at the end of the timer, all the panels shatter/explode, meaning the game masters probably have control over making each individual panel break. They could just as easily smash a panel remotely if they're not MEANT to stand on it.
The explosions at the end are tied to the timer and there is no data about if they can explode them individually
The timer is digital, so I'd say they'd all be hooked up to a computer, which would mean it's just a mater of programming and wiring set-up.
The tug of war test wasnt reflective of the parameters of the show plus the volunteers using the strategy werent commiting to it. You can clearly see at least 2 people stood straight up not even leaning. As others have said aswell the rope is way to short which prevents the leaning technique aswell. Just my observations though an insightful video overall.
But it is reflective because they're just random people like the squid game contestants. You would only get one chance to get the strategy to work.
@@arandombard1197to be fair, the in-show peeps are gambling their lives away and actively trying to win
@@arandombard1197 The ones in squid game understood that losing meant death, so they were 100% committed to the only strat that would work for them because they couldn't beat the other team on strength alone.
@@arandombard1197i mean, they was just doing for fun not really committed, in the squid if you don’t fully do you are dead so its a big difference.
None of them actually had their pelvis locked, they just leaned their backs
I do a tug competition every year for my university, The strategy in squid games is actually very valid but it didn't work like it does in the show due to you not having the rope tied to the anchor (the largest player on the team typically) Without the rope being tied to the anchor there is no constant tension on the rope so getting horizontal would be pretty much impossible. Loved the video!
11:00 the bottleneck here is the ground. You're on the grass, which has little to no traction. In squid game they were on a regular, high traction ground
12:37
@@bananafone1414 in the show, it was rubber, which has a higher traction than concrete.
Exactly, this was dumb
Exactly, this was dumb
This definitely confirmed my suspicion that even non tempered glass would hold you. I have a shadow chest or whatever they’re called with a big slab of glass on top and I can tell you tempered or not, that is a hefty boy.
not sure what you mean, didn't it hold him?
@@Kaxon Well, yes. I think you may have read my comment wrong. I just meant I’ve seen slabs of glass like that and they’re pretty strong; they’re also quite heavy.
I just assumed that they had them rigged with explosives like glass in movies.
@@JoelKalich Well I mean, you technically weren’t wrong since they blew all the panels up when the challenge ended 🤔
@@whatever56567 I'd forgotten about that! Wonder why they even bothered with the different glass types, at least they're honest I guess.
Yes, let's play the strategy that heavily relies on the friction between you and the ground...
...on grass.
As he said, it's been tried on concrete and it didn't work. Of course it may still be possible but there's some evidence to check out, maybe
@@edwardcallisto4485 that's not the point - this vid is meant to explore strategies based on squid game conditions, doing this on grass is utterly worthless
All you have to do is look up “tug of war championships” and you can see it’s an accurate strategy. The kids in the video didnt even do an ounce of the form presented in the movie.
@@Hoodscape sure, but realistically, you're not grouped with anyone from a tug of war championship.
Pro tug of war is actually a thing and the old man just suggests the meta defensive strategy
just so you know, there isnt such thing as cheating in the games. as long as you complete the instructions (it doesnt matter how its done), youll pass the game
But when the glassmaker could tell which glass was tempered, they decided to turn off the lights because otherwise it wouldn’t be entertaining enough for the VIPs
@@ameliewitton1859 that dosn’t count as cheating, they simply just wanted to supply entertainment for the VIP’s
@@ameliewitton1859 yes but he wasnt cheating. if he was "cheating", he would be shot. the vips just got annoyed that he solved it so they made it harder.
That's not totally true.
There have been times where they tried to outsmart the game, and the vips would just rig the game or kill a player for "cheating". They don't care about you making it out alive, they want to watch an entertaining game. As someone else mentioned, that's why they shut the lights off and then for an unexplained reason, shot the glass after the last three remaining crossed, which fatally wounded a player.
If there’s no such thing as cheating, then how come they were hiding the safety pin & the lighter from the guards when they had to cut out the shapes in the cookies?? Because it was CHEATING! 🤦♂️
So, the only strategy that I have had consistent success with in tug of war is to have a cadence caller (like you would see in old row boat movies). Having everyone pull in coordinated short bursts works better than the mad scramble (you do lean so that you don't lose as much progress in between but it is all about the tempo)
the amount of anxiety i got from him going bare foot was uncalled for lol
samee
same
The biggest worry for me with the glass stepping stones game is that you have to do it bare foot for a long distance over a large drop. It would be really hard to keep your feet completely dry with so much stress, so your balance would not be so easy to catch or you could simply slip when landing.
Ooo true
That’s what I said. The glass they were jumping on was 70 feet plus in the air with that and added stress there no way anyone could casually jump without breaking.
For tug of war, I feel like everyone pulling at the same time would maximize strength per unit of time. Instead of pulling at different paces, yelling “pull” so everyone pulls at the same time would create a much greater force than what the other team could exert
Better to use a codeword so other team doesn't know when you will pull but your team does
@@cooledcannon I'm pretty sure the other team will figure it out even if you keep shouting "banana" instead of "pull"
@@jan6470 A good method would be to have everyone memorise a set of numbers. Then count 1, 2, 3 normally.
when you're doing the dalgona, the sucess actually depends on the dalgona than the skills or strategy while breaking them. If you get a dalgona with deep marking, then you can just complete the game within seconds without getting shot. But if you get one with a shallow marking, you are more likely to fail, unless you are a wiz in both luck and skill.
11:30 They are doing the pelvis to the sky thing waaay too slow to make any difference. They never even get to leaning back before they already lost. And even when they started leaned back they didn't "trust the pelvis", only lean. Generally poor execution on that one i would say. Pretty sure they use the tactic in actual tug of war competitions so assume it works when employed correctly
the rope is not long enough for the tug of war to even get it the attempt that it deserves. I would like to see it at the same length of rope and amount of people and all to make this experiment done properly. This would be the only way to make sure it is true. You have a small number of people it would be easy to defeat it. But the more people you have the harder it would get. I think that is why it is not working in your experiments. For the glass, is it possible they used sugar glass instead? They could have said it was something else but lied.
You're definitely right. They're the hyper-elite, I think they know how to get brittle glass
Also remember that they're not just stepping on the glass, they're jumping, are they not?
Edit: Ok, Ok, they jumped, stop bugging me with these notifications.
Sugar glass has a fairly high tolerance to being stepped on, so long as you don't jump on tip toes
It would still end the same.
@@kingdedede7 you tested?
Based on my experience of tug of war, the best strategy is to perfectly time everyone's pulls. And yeah, there were games where even a team with weaker people won. So all that you need is to cooperate and scream something like "one-two" and to pull very hard at the same time. They kinda did it in the show too.
I agree with this!
@@Weisz benith
Technically if you can manage it, have all your team remember numbers or a code and only pull on the agreed number/word. Presumably if the other team knows when you are going to pull, it is countered by them counterpulling at that moment.
This is a perfect example of situational stress being a factor. The famous Hudson river incident was the best real world example of where when you can recreate a situation with 0 stress and prove someone could do it easier / quicker. The problem is when you *know* what is going to happen and with minimal stress from consequences, things are way way easier.
The tug of war was sad to watch. The guy in black immediately squatted every time, instead of actually leaning back. They didn't actually use the strategy
And the rope was so short the actual strategy didnt work
And the other team was tipped off, totally wiping out the psychological key to the strategy.
The problem with the glas is the weight is being distributed equally when you walk slowly but when you jump on it the force is focused it on one spot so it will break. That is scientifically accurate.
No, as you shift you're weight to the other glass it will be experiencing more of your weight than the other one, it's more the shock of instantaneously receiving the full weight of a person than the weight distribution. Plus, if you jump with your feet spread wide apart, your weight will probably be distributed even better than walking as you're putting all of your weight on one point at the edge of the glass. The glass is probably rigged to explode either though.
Didn’t he do just that though?
@@smkurf at the end after he very carefully placed the 300lbs gently and said the movie was busted. Also, a bag of sand has more surface area than two feet, I don’t believe it would make a huge difference, but should still be noted.
@@Seth_Arvila true true
@@Seth_Arvila he did jump on it to test it though?
22:20 in the game the contestants didn't ease their weight onto the glass ..... they jumped onto the glass from atleast 2m away .... so a 80kg man who isn't moving will weigh 80kg but if he lands on that glass at 10kph from 2m away then the impact mass of that same man will be around 155kg being loaded onto that glass in under 1 second ...... so using your legs to absorb as much of that impact should help alot to avoid stressing the glass too much
Hold on lemme translate 2m to feet. I'm guessing 5 to ten feet but idk.
...
Okay so it's like 6 feet
More like 4 feet.
"the easy part is always easy, then the hard part is hard"
So profound
Everytime I hear people say " you should let the people die" I remember that the entire point of squid game is that any amount of ppl can win it just changes how much money they all win.
Yeah people forget it’s not last one wins it’s whoever wins squid game(final round)
That's not true because in Tug-o-War, Marbles, and Squid one side has to inherently lose.
@@r.henryjr.1533 but isn't squid game two teams? It just happened to be 1v1 in the final round
@@r.henryjr.1533 Well to be fair it was never made clear whether a pair could pass the marbles game by simply swapping bags of marbles, both satisfying the condition to leave.
@@Marshall.R they also never said that u cant take/steal without violence the marbles of a completely different team for example all the people who were throwing there marbles on the ground just go and grab there marbles off the floor u didnt use violence u just stole which is allowed so u dont even need to compete with ur partner to win
The tug of war strategy, they are already prepared by the time they say go to immediately throw their backs to look up to the sky. It's a lot of coordination and trust. The team that was doing it for you, didnt seem to trust each other and werent really pushing back at all. They just kept getting controlled right at the start. Even their feet werent split at the start lol. They also didn't lean NEARLY far enough back. The strategy does work, but maybe not at the "level" of the show where its like all 180 pound dudes vs old men and women lol. It's not only strategy, but coordination, trust, and skill lol.
still rowing strategy is wayyyy better than the one in the video, from pushing heavy objects to pulling i dont think anything can beat that
@@luk4s56 yeah rowing is a very solid way, because its a constant shift of momentum.
did you have to say lol 3 times
@@pipebombmailer lol, there 4 times.
I mean they also had Ali who was really strong, and Gi Hun and Sang-woo are good aswell, not too sure on the unnamed contestants, I guess Sa-byoek would do decent too. Their team overall wasn't *that* bad.
Im glad someone finally called out Cinema Summary, most of the strategies given were so specific that you can't have even done it in the first place or they hardly work
I really don't think this is a callout
Ik he is so bs
with the glass bridge you have to remember that the players were jumping on to the panels, so gently putting weight on the panels isnt the same
"If you're agile but not strong, probably pick attack. If you're strong but not agile, go with defense."
Me, who's not stron or agile: Guess I'll die
A person can cover you up, no worries.
IF 4 PEOPLE WAS ALIVE.
@12:46 we do this all the time at my summer camp. Now I never watched Squid Games so I don't know if the placement was on purpose or if they chose their own spot, but here's how you win every time (80% of the time) in 8 steps:
1) Positioning players is everything: get the strongest &/or heavest people at the begging & end (and middle if you have enough), they will be your anchors so you don't move. But make sure the strongest is definitely in the front b/c they will be doing 50% of the work.
2) Imagine you're moving a couch, it's a lot easier to push the couch than to pull the couch. That's what tug-of-war is, "pulling the couch". Instead of walking backward, the first 2 guys turn so that they are facing the direction they are pulling and "push the couch".
The rest of your team should do it the regular way to help stabilize, it's easy to lose balance when someone is pulling you back.
3) Staggering does help, it keeps everyone balanced & distributes the force of the other team evenly, this is why you have the front, middle, & end covered by strong people (if you don't have a middle anchor, the rest of the team's strength will make up for that)
4) strong-willed people need to be in front (also in back if possible) and everyone gets in a ready stance. @11:30 On the losing team, that guy in front didn't follow the strategy & everyone else was very relaxed, while the winning team always was focused & in a ready stance to pull at any second.
The first 10 secs is important, most teams will blow all their energy, so anchor down and wait till the other team wastes their adrenaline burst (while making small, but meaningful, pulls if you can without losing ground).
And this is where it all comes together: advance & maintain ground!
5) the first 2-3 guys will immediately start to "push the couch" to offset the pulling force from the other team, everyone else just makes sure that their team isn't losing ground (& pulling if they can do so without losing the ground they have/will gain b/c of the "couch pusher" guys in front).
The strong-willed guy is the one who will keep the team in sync and say when to pull. Since he's in front, he will know when the other team stops pulling at full strength b/c the rope will go slack from the other team's side, & he wouldn't mistake it for a team member since no one else is in front of him.
Now that you survived the first 10secs, it's time to haul ass!
6) Everyone will use their full strength to pull. You'll need constant motion since your team is weaker, that's what the first 2-3 guys & end guy are for. everyone else can just pull with all their strength or they can go heve-ho, the sudden burst will throw the other team off balance (which will physically translate to the alternating pattern of pulling and anchoring down). Or if you do decide to just keep the momentum do it fast so that the other team can't recover.
Some people do not have stamina so they need a 3-sec rest, the staggering & heavy guys help a lot by balancing the team by providing more tension in favor of the team, that way everyone can put more energy into pulling when they do get their strength back.
Again; if you can't advance, maintain ground. Since the other team will be weak when you pull, it will make it easier to do so.
7) Now the real trick is to do this fast & strong, imagine that the game isn't supposed to take more than 20secs. Towards the end when you see the other team is slipping/losing ground, just give it everything you got without stopping.
8) finally: don't worry about what everyone else is doing, just focus on your part & what you need to do. Focusing on everyone else will stop you from being purposeful with your movements.
"The easy part is always easy, and the hard part is hard."
-Louis Weisz 2021
5:28
The floor is made out of floor
Was gonna say that
@@iplayminecraft9252 LMFAOO
@@ho0Keye_fr hmm
Weisz words
This video basically shows that dapz is far superior than any human being
lol
There are so many survival guides on yt anyone could survive squid games easily.
This is probably one of the best analyzed versions of the survival guides.
Except the tug of war one. I like the glass one tho. That one is well-analysed, but I do want them to clarify that the sound pitch made by different glass is accurate.
In tug of war: literally cheat thas it
Unless they change it up every focus group. Majority of group 1 came back so maybe they just kept what they had u til they were all gone. When the next wave comes, all new games are played. Idk, just a though that would screw people over
Dapz is so powerful that he altered reality to win a fixed match. No mortal can match his strength
Not to mention he did it from a remote location. Dapz supremacy
Johnny Joestar!?
When I was little, the tug-of-war strategy we used that kinda consistently worked was we all stagger placements. For rope placement it was under the back arm like close to your body and your lead arm out forward bent. Well the game would start and you play as normal, about 4 secs, someone starts a countdown, on 3 everyone releases there hands forcing the other team to loss balance. After maybe a sec of release you quickly try to grab the rope and lean back. Worked pretty well
Correct me if im wrong, but my problem with your glass bridge are the contact points.
In the show each glass has 2 contact points where as your bridge has 3 contact points. The weight would be evenly distributed amongst the 3 contact points versus the 2. Wouldn't this make a difference?
The glass structure is built in Korea; they use the Metric system, so the glass panes definitely weren't half an inch thick. Probably something between 1 cm or 1.25 cm thick, depends on the standardized sizes.
Yeah. When I saw the "inches" thing, I knew it wouldn't be 100%. However, I'm not sure how big of an influence ir would be...
In the first game, I would literally hug the rightmost exterior wall (though facing away from it so I guess backward hugging?). By leaning against it, you could get greater muscle control and move forward at a slow but stable pace while making stopping easier. Further, the robot's head turns counter-clockwise so you have maximized the amount of time you have to react by being always being at between the 5 o'clock and 12 o'clock positions.
I would waste my life by pushing you
or we can baby crawl. it's a very stable position so anyone can stop at any time
@@RottingFarmsTV what
I’ve literally done the “step forward” strategy in real life and pulled it off first try. It works, but you have to take a few steps so they all fall.
Seems like it would perfectly if your opponents are leaning all the way back. But of course, you'd have to think of it and execute it within 10 seconds, and unless you can communicate telepathically the other time will probably figure out what's up.
Respect for actually playing the squid game at the end. Feel like I’ve seen a lot of these types of videos that just ignore that one.
When he was jumping from glass sheet to glass sheet you could hear a difference in the glass, the tempered sounded a lot more dull than the non tempered
This strategy wouldn’t be a good one
yeah the tempered glass was an octave below the nontempered glass
"I cant hear a difference can you?"
"No"
me: who's played in orchestra for 3 years now, "uh, yes, yes there is"
Lol I do orchestra and have had 6 years of music school and they had no difference; it was just the height
@@vaocl yeah, I agree, but I still think it's plausible that there could be some distinct difference with better recording and practice.
@@Michael-dj6pd probably but it seems like the only difference was height
listen to the difference in pitch btwn the first time the marble is dropped on the pane, and the second time! on annealed glass, the pitch is the same no matter where on the glass you drop it; on tempered glass, the pitch is different depending on the thickness, curve, etc of the glass where the marble is dropped, so if you listen closely you can tell the first one is tempered
@@christinaleblanc2026 I thought I heard a difference too, and when I saw your comment, I rewatched it. For sure the first pane (on the right) he tested had a different pitch the second time it was dropped. I'd guess that was the tempered glass. He should've done what they did in the show and tossed it a bit so it bounces *across* the glass and hits multiple parts of the pane.
“Death is on the line”
Yes, the price of losing: *living*
Squid games! Depression edition.
@@enderdrane true
if I was a designer doing one of these games and I was designing the glass one, I would have tested it many times. the conclusion I would have come up with is, I probably would have it sitting on a sharp point raised just enough to crack the glass, but not enough to reveal that it is rigged. even tempered glass if you hit the edge just right will shatter. if you do a video with this in it, I would love to see it. please reply what you think.
In the show, if you step on tempered glass it takes a second or two for the glass to break. If you just skip in a straight line, only touching each glass for a fraction of a second, none of the glass will break and you will survive.
yea i was thinking just speedrun the whole thing
There should be two at the same time doing it so the glass from behind will break making a path then again on the other side making a clear path
You mean anealed glass?
That's unlikely. The normal glass will shatter even under the weight of one person. By simply jumping on it, you exert kinetic energy onto the glass.
When they tried to find out the glass type by sound, the first one was a lower pitch than the second, meaning there is a difference.
Perfect pitch or experienced musician? OR BOTH?!? OR none of them
It was also more muffled. The second one was a very *crisp* sound.
Experienced, and I mean EXPERIENCED musician here, the sounds of the glass were noticeably different. Of course, without glass making knowledge, you wouldn’t really know which one is actually non-tempered glass, but yeah honestly this whole video is just comedy and not really a true experiment of much.
@@flashygoomba2832 Just test with the previous proven panel - in case you're not the first one in the line that is.
I heard that too!!
21:50 if someone jumps the force would be much greater then just the sand bags on top of the glass, but yea the regular glass would probably hold that too
for the tug of rope thing, there were allot of differences
1:you are playing on grass which is a much less sturdy playfield than what was in the show
2: you told the other team what was gonna happen, surprise was a big part of it
15:17 Dapz: I'm gonna take 9 from pile B
Louis: Takes 8 from Pile B
I cannot believe how far I went to the comments to see this. Thank you! Someboday noticed it!
Maybe it can hold you, just don’t jump on it. It might be the shock of landing that shatters the normal glass. Alright, seeing the broken glass with the sand, it probably IS the shock that breaks it.
Testing the tug of war strategy on grass is the funniest shit ever
15:33 i was expecting Dapz to show up
The fact that Dapz immediately won is genuinely intimidating
Using someone as a shield especially the old man (no spoilers) Is a tactic that doesn't trick the system. It just doesn't want to kill the wrong players so it has to keep you alive.
But as was especially evident at the end of the segment in the SG show, all of the panes where rigged either way to fail at the end of the time limit, so it would be sensible to assume that the “wrong” tiles would be triggered to break even if someone did safely place themselves on one of them. The explosive end effect in-universe would likely be down to two purposes - 1. Make sure the tempered ones did indeed break, and 2. Show off!
The annealed ones would need less of a kick to break anyway. However, tempered glass do explode into a myriad of tiny pieces quite spectacularly when tapped hard enough in the right (or wrong, depending of your intended outcome) spot.
[Sorry if this has been nit picked already, but I don’t have the energy to go through the entirety of the comment section 😉]
You got annealied and Tempered glass mixed up. Tempered glass is the stronger one
@@33pandagamer no, I did not get it wrong… I mentioned that the annealed ones need less power to break than the tempered ones. At the end of the game the show-off finale was to make sure every single pane failed, annealed _and_ tempered, and that in a spectacular fashion (which indeed also served as a plot point in the next segment), so the conclusion is that every single pane would have been rigged to begin with. However, my point was that even if the contestants would have safely placed themselves on an annealed pane it could easily have been made to fail remotely. One could even argue that this may have been the case all along since we do see some contestants briefly standing with no apparent progressive failure on the “weak” spots for a second or so before the sudden failure.
Of course, a passive failure point, such as a strategically placed nub or similar could have been in place for the weak tiles, despite the rigging for the finale.
Tempered glass is neat stuff. My grandma used to have a sliding glass door that was a dual pane tempered glass model. One day, there was something like a small earthquake that caused one of the panes to shatter, but the other one stayed in place. But the cool thing was that the tempered glass panel was fit so snugly that all those tiny blocks of glass were all stuck in place and the unbroken one held everything in place. It was so cool she wound up just getting some sort of clear plastic sticky sheeting, kind of like really wide packing tape, and just taping over one side to keep it from falling apart and it just became an art piece (until one day sh did come out to the porch and saw that it had finally given up and collapsed in a heap.)
@@DrBovdin In the first half.
the glass one, you are right it can hold your weight while jumping, but as you also said, its likely thicker so the actors have a harder time getting hurt. so in the show, either the panels are sabotaged in some way(small crack premade in a corner or something) or they are thinner, so they are easier to break with the weight of a Korean person(or almost any person who is not a child)
Kinda late but its also supposing that the panel are actually made with ‘’normal’’ glass. If the composition is modified on those plate you could easily lower the resistance or even use glass made from sugar like in movies but then it could be discover by tasting both. Either way the thickness of the glass isnt the only important factor.
9:45 that's how real rope pullers do it, however the slippery grass doesn't allow this strategy to work
(that's not exactly how it's done, but the correct ideas are there)
For the glass sounds (I could be wrong), but the bounce on the right side glass had a more varied pitch/tone in the bouncing sound, while the left side had a more uniform sound.
Hey guys! I’m Jack Vance- the new intern for the channel. You’re going to be seeing me for a few months in the videos! I have my own channel as well in case you would like some more comedy related content. Thanks! 👋 And by the way, I designed the Mini Chicken Slapper 😎
Woah Jack Vance no way I’m a big fan
HOLY SHOOT ITS JACK VANCE!
There's another strategy I'd use with the marbles game, due to the fact you have 20 marbles. You play a game where who ever can't add marbles to the pouch loses. You can add 1, 2 or 3 marbles per turn. As long as you submit to a number that's 4 or 8, 12, 16 there is always a move that makes you able to put down the 20th marble. Meaning if your opponent starts you automatically win. If you start you'll have to just hope your opponent gets to a number that isn't the mentioned numbers
I think for the glass one the only explanation that we really have is that the showrunners must have some way to smash the glass externally, because during the final scene in that game they destroy every unshattered glass panel somehow, so there has to be a way for them to smash the incorrect panels when the player jumps on it
Now I know all the best strategies for Mr. Beast's next less deadly real life Squid Game event. Thanks Louis!
In the glass bridge section, you try the jumping strategy between panel to panel(24:07 onward), and prove it as a reliable strategy. Though while jumping, you also walk off the platform. This act can carry your momentum off and not fully show the true effect. At 22:59 you demonstrate what would happen with a blunt stop on the platform. I know stopping on the platform would most likely not make a difference to the outcome of the strategy, though I think it is worth testing. Best regards and amazing video.
it's not speed that kills. it's suddenly going at 0 that kills.
@@Mima_the_vengeful_spirit G force would disagree with you. Speed without stopping can definitely kill you.
23:00
if you jump/step/walk onto a weighing scale and see how thereading wiggles you can tell just how huge a difference movement can make
20:05 I can hear the difference between the glass, the first one he did was a slightly higher pitch tone than the next one ... I am guessing that the first is tempered as the atoms are more tightly bonded restricting the vibration to a small sound wave hence sounds at a higher pitch
I thought I heard a minute difference too.
Are you musicians? If you are you might just hear pitch better
@@rubixcube3774; nope just really good ears.
@@rubixcube3774 I am but this like hearing the difference between a petrol and diesel engine
@@Khaleesi_Jack nope, it's not good hears, have you even seen the difference of thickness between the glasses?
When you analyze the next season of cephalopod contest, you should make football play style maps and draw with a yellow pen lol.
Also, the AI movement detector wasn't sus enough.
LMAO thanks repeated :)
@@Weisz your vids are great greeting from finland i dind find finland flag
@@lazyrat6590 🇫🇮
Ok
@@kalen2 k
*louis explaining how he measures the glass bridge setup*
the world: *confused metric noises*
10:10 You're saying you don't want the ground to make a difference, but you're doing it on grass. Holding on is much harder on grass.
Exactly
Exactly
Just wanted to say that the robot would most likely not use a human detection algorithm, but more likely something like optical flow. Deals way better with occlusion :D
That sounds a little hard to do while maintaining the constraint of only shooting one bullet per player.
@@gyroninjamodder nah they shot multiple bullets, they just shot until dead without much waste
@@alphanoodle1877 You have to be careful that a bullet doesn't hit a player who is not out.
@@gyroninjamodder thats why you get good shots
Except the people from squid game confirmed during the show they did use the method he used in this video. A part of the show that shows the old man is in fact not risking his life because the computer is programmed not to track his movement at all.
Tug of war isn’t about strength.. its about mass/friction.. unless both teams have the exact same conditions.. then its technique
Most of these experiments were great! Except for the tug of war one.😅 Tug of war isn't all about strength, its more about proper stance and positioning of everyone on the rope, stength, force endurance, and strategy. I'm not an expert or anything but I can definitely see the overconfidence thing being true (for unexpecting laymans, especially when you consider the dynamics in the show). The people in your experiment also weren't working cohesive together, and the grassy location didn't have any traction as well🤷🏽♀️
Yea tug war is not based on how hard u pull it's based on how well and hard ur pushing into the ground
For the tug of war, there was one glaring difference (besides surface, which you show was tested by another youtuber on concrete with a similar conclusion). The difference is the scale. The length of the rope and the length the people have before the reach the chasm. I would be interested to see if the scale on a more grippy surface would make it so that the normal method runs out of gas before it can win versus the lean back method.