Imagine witnessing your friend waking up, and going into his spaceship. Then ten minutes later you see a giant black cosmic octopus consume everything.
Art Inspired then how come when you're in Dark Bramble and you shoot your scout into a seed, and you can see 2 scouts and it doesn't destroy the fabric of spacetime?
@@Nyctotope Because there's not technically 2, merely signals coming from multiple places within dark bramble and it's associated seeds because of it all being interconnected
@@Nyctotope What Cumbe be said. I suppose it might be a lot like seeing your reflection in a large body water... Except this is just a slightly more complicated reflection rippling through spacetime. What the player does in the video is by all means impossible according to our scientific understanding of the world around us.
@@crossboy Curious, but in reality, wouldn't one of the extra probes be an illusion/projected image as a result of excess energy or whatever? I feel like if you actually did that, one or the other would disappear because there's only just one object being projected into two. While it's a fun goof, I'm sceptical of the actual science behind it.
It's hard to believe the Nomai didn't actually try this themselves and destroy everything sooner considering all the other crazy things they did in the name of science.
It's possible (maybe likely) they would have known this would happen and therefore not attempt it out of self-preservation. They were okay with putting themselves in danger in the name of finding the Eye, but I can imagine, being incredibly smart & intelligent, they would know about the basic laws of the universe and would know how to avoid this outcome.
@@suspensionrailway7094 and that my friend is your valid and reasonable opinion. This ending has a horrifying finality to it that chills me to the bone... nothing will ever BE again after what you've done. That makes it more interesting and to me, the slightly better ending. :D
It's similar to the old "billiard ball paradox" where the ball rolls through a wormhole back in time to knock itself out of the trajectory to enter the wormhole to begin with. But instead of the scout colliding with itself, you just forcefully cut the process off mid-way, so that it has both completed and not happened simultaneously.
Solution to the paradox: The timeline pretends a second billiard ball exists and allows the two to exist at the same time, at least for a little while. Whether or not one can come into contact with the Ghost Billiard is yet to be discovered.
A solution to this is rather interesting, called the "Novikov self-consistency principle". Basically, this type of paradox is physically impossible due to causality. If you were to attempt it, any number of possible things might happen except for the paradox.
I always found this version of the space time ending to be more sinister, since the similarities it has to the Bramble just make it insidious and give a lot of implications towards the manufacture of it, specifically the Alpha version.
@@AAhmou That is true, but the old version contrasts a bit too much with the credits that play next. I may prefer the old effect, but I can't deny that the new one fits a bit better.
In the game, I was wandering around some warp portal thing and I translated some text. The text said something like “weird, stuff reaches its destination nano seconds faster that they started”. I guess we can say that the more energy put into the wormhole thing the faster the thing will get transported to the white hole, breaking spacetime
Almost, the breaking of spacetime happens because you remove the blackhole before the object enters it but after it came out of the white hole. If you didn't remove the black hole then spacetime wouldn't break because the probe that comes out will go in therefore not breaking it's past.
Actually this is the basis for the entire time loop to begin with. They needed the power of a supernova to run it however, and since the sun station was a failure, they wanted to search the interloper, and then the ghost matter in its core detonated and killed off all of the nomai, and the supernova that you experience is the natural end to the sun
I did it again, with sort of a glitched way the probe acted, as well as more clear footage of the black tendrils and how weirdy they act and affect the screen. Will upload the video when im home in couple of days. The place where the wormholes appear is kinda weird too, doesn't act like a normal area. I might try to hack myself in there via memory editor if someone doesn't try it before me.
Oh wow I'm playing through Outer Wilds for the first time right now and I just got this ending, but from the looks of it I guess they updated how the universe breaks! It's a lot more flashy now and I like it
I somehow destroyed the fabric space time and got that ending by ramming myself into timber hearth at light speed by flying out of, then back into the solar system, still don’t know how
MINOR SPOILER WARNING I think it wasn't the fact that you crashed into Timber Hearth itself that broke the reality. By any chance, haven't you finished the previous loop in Ash Twin Project with the warp core exposed? Because if you did, you didn't die in the previous loop, so dying on Timber Hearth (or anywhere else) creates a temporal paradox. It happened to me twice before I realized that I actually didn't do anything wrong in the present loop, but in the previous one. You can explore this and understand it better by ending the loop in Ash Twin Project (falling into the black hole which is created at the end of the loop by the warp core) and then returning to the Ash Twin Project in the next loop. You might be surprised by what you find there.
If you wait in the center of ember twin next to the warp core until the sun explodes, a black hole opens up in the middle and you can jump in, then If you go back to the ember twin on the next loop you can talk to yourself from another loop
You can! Just stand right next to the warp core in the Ash Twin Project when the sun explodes, and then go back there in the next loop. Your clone will be waiting there for you!
So it happens when you throw the scout towards the black hole at the exact moment that the core runs out of energy to maintain the black hole, and since things come out of the white hole split second before entering the black hole, it creates a paradox that two scouts appear in the same reality, destroying the fabric of spacetime. Is it what happened here?
Not exactly when it runs out of power, but when the blackhole is removed... but yeah. It appears closing a wormhole with something inside causes it to duplicate... And well. The results speak for themselves. At least with the beacons. Also do note that the wormhole needs quite a lot of energy... to the point where things are being spit out the white hole before they get into the black hole.
Okay, the white hole shows us the past because the energy that is put into it. So, the probe goes into the black hole, but before that it appears from the white hole as it will travel back in time in a second. But if we take out the core before it enters the black hole but after it comes out the white hole we prevent it from ever entering the black hole, while existing at two spaces at the same time, we brick the universe, because it could never happen then.
@@silverseth7 The notes in the lab say that to achieve even that half-second of time travel, the entire power supply for the Sunless City needs to be diverted. The 22-minute time travel couldn't be powered by anything less than exploding a star.
Return the original scout and toss it back in, then return that one. It teleports all 3 back to you and breaks the fabric of spacetime even harder than with just 2
Well technically it’s still just the two, but i like to think the black hole sucks up a third one and when you call them back it returns 3 to you at once
QA Team: We found a glitch Devs: What is it? QA: You know that neat little black hole puzzle in the High Energy Lab? I figured out how to use it to duplicate a Little Scout, and when I try to take a picture when there's two of them, the game crashes. Devs: How likely is it that the average player will try to pull off this trick? QA: Considering I did it literally the first time I got to the High Eenrgy Lab, I'd say very. Devs: Son of a bitch.
I like to think that this ending was at first a bug that got found by a dev playtesting and fucking around in the game. the devs got the idea to make an ending out of it, instead of actually fixing the bug.
Ohh that's interesting, I never tried the experiment without adding power, cause I thought it wouldn't even turn on. Without power there's no temporary duplication.
Idk how I did it but I was trying to get into the dark bramble and I learned you had to glide past the anglerfish but I ran out of momentum next to one so I thought maybe if I shoot the probe it'll chase it but nope it eats me and then I got that message that I somehow destroyed reality.....
This is a pretty cool easter egg, but it dosn't make much sense when you think about it. After all, your memories go back in time every loop, and change the past, why would that be any different? Why does this break spacetime, but the ash twin project dosn't?
I've heard that argument, and it could be argued that perhaps memories aren't matter ? But that's far fetched, and let's be honest, that ending is sorta like an easter egg anyway.
@@Lithobrake0 whats breaking spacetime isn't the fact that the scout went back in time, its him disconnecting the black hole before the scout goes through it but after the scout comes out of the white hole, thus breaking the law of cause and effect because the scout never went through the black hole in the first place
@@jayk7644 Ok, but suppose the sun station did work and the Nomai executed their plan. They would find the eye, send the information back in time, and then stop the process to prevent the sun from blowing up, meaning no time travel can not take place. That's the same exact scenario, except on a 22 min time frame instead of a 1 sec one (and it's information being send instead of matter, which physically shouldn't matter)
Kuba Czupyt yeah but that never happened. The nomai died before they found the eye of the universe. Also all they wanted to do was find the eye. If they found it the eye then they’d just jump in, they wouldn’t care about the time loop or even the universe at that point because when you jump into the eye in the true ending you literally destroy the universe and start it over in a Big Bang
Dark Bramble is full of portals, what they do is double the *signals* the Scout emmits, not the Scout itself. So while confusing, it's not yet spacetime-breaking :D
So basically the same scout that he launched made it through the black hole and out the other end but that black hole died as soon as that same exact scout got launched and the same scout didn't make it and then they had 2 of the same exact scouts and then it broke the space time fabric due to the fact the same scout made it through the black hole and out the white hole but that same exact one he launched that made it through the black hole didn't? I mean if that's the case that basically destroyed and fucked up everything...
MrBajaBlamps the black hole/white hole duo in outer wilds works on causality. You send the scout into the black hole (cause) and the scout comes out of the white hole (effect). the nomai find out that the black hole/white hole duo can bend causality, aka the effect can precede the cause of you pump enough energy into the black hole/white hole duo. The scout comes out of the white hole (effect) *before* the scout enters the black hole (cause). So if you stop the scout from going into the black hole *after* the scout comes out of the white hole than you have two scouts and the universe tries to cuss you out
In really simple terms it means: scout A goes in, scout B comes out. If you give it enough 5 hour energies scout B comes out before scout A goes in. If you stop scout A from going in after scout B comes out the universe kills itself the end
Try and retrieve the scout while it's duplicated and see what happens edit: Nvm I tried ot for myself and it says "cannot retrieve scout, too many targets"
@@MisterPikol I'm referring to the multiple scouts. When you fire the scout through a dark bramble seed you get multiple signals from different directions all of which are the scout. Not only are there multiple scouts, but also multiple copies of the area the scout is in, and copies of pretty much every other part of dark bramble. I suppose it is perhaps because dark bramble uses higher dimensional space to make it seem as though there are multiple copies when it's traversed from a three dimensional perspective, whereas the black hole to white hole system is just straight stopping something from happening that already happened (wording?) but I really don't know.
@@alansmithee419 Yeah Dark bramble seems to be using some weird space shifting as well, but it seems to be instantenious, much like portals in the Portal franchise, whereas using warping black/white holes, there's a slight delay in time in the income-outcome, and mess with that can, well, fuck up the whole principle of the universe lol. So while dark bramble messes with just Space, Black and white holes mess with space AND time, which can lead to catastrophic and unexpected implications.
@@@alansmithee419 @MisterPiklol is correct. Dark Bramble is non-euclidean space. The "scouts" are reported as duplicate signals because you're receiving the signals from two different directions, but it's still only one scout. Like when a friend shouts and you hear an echo; you're not hearing more than one person shout, you're just hearing the same shout from different angles, the sounds of their shout traveling different distances at the same speed to get to you. The reason why the black-white hole pair can break reality is because of cause and effect. Every effect has a cause. In the game-world, the Nomai proved that using the black-white holes, the effect can precede the cause. In other words, Scout B is created by a white hole and is two seconds older than scout A, and this is only allowed to happen because scout A is two seconds away from being destroyed by the black hole. The effect came before the cause in this case. But if you prevent the cause after the effect has already happened, you end up with two scouts. Because one scout came from a future that was supposed to happen but didn't, you interfered with causality and created a time paradox. Hence, you broke reality.
Woooooow didnt know there are multiple endings 😱 i found one where spacetime cant be resettet anymore and you just die. Also theres a way which is kind of the official ending i think. U can find the coordinates of the eye of the universe ;) whats awaiting you there? I wont spoiler
There's one where you can take that Warp Cell from the Ash Twin Project to the Quantum Moon's version of the Eye and wait out the end of the universe in the safety of nothingness.
There is even a different "ending" you can get if you shoot the probe in the hole at the end of the universe. If you do that it will fly by in the ending.
The science behind this is simple but fucking scary, since you created a dupe and cutted off its entry point aka the black and white holes, the fabric of the universe even time collapsed in on the original object since it shouldn't have been there to begin with because its an late object and not the first. BTW the breaker heavily amplified the black holes rotational speed allowing you to see doubles and it essentially fucked time in the ass with this loop.
if u mean the official ending, you enter the eye of the universe and im guessing u become omnipresent as the universe dies. you and your friends get to play all together again forming the new universe and when u enter the ball of smoke they create you witness the big bang (that giant white explosion) and then im guessing you would become the next eye of the universe? because if its signal is older than the universe u literally watch the big bang meaning u become older than the universe? thats just a theory tho
Sure. If a bit late: The universe is dying. The Nomai transmission received at the Vessel states this, as does the report of much increased supernova activity. Stars are blowing up left and right. Nearly three hundred thousand years ago, the Nomai received a signal from the Eye of the Universe. A natural point at which quantum effects become macroscopic. They do not understand what it is, but Nomai are intensely curious. They do not realise that the Eye, though not intelligent in the conventional sense, is calling them. There is a purpose. Unfortunately not one they can fulfill, as bad luck strikes. Firstly in a freak accident - their warp-capable ship is caught in the twisty-space pocket of Dark Bramble. The survivors have to rebuild their civilization from nothing but half-complete records. They do it, too - but they never lose the intense curiosity, and over time their attitude towards the Eye changes from scientific curiosity to religious veneration. They set out to reach the Eye, devoting much of the energy of their rebuilt civilisation to it - building ever-larger apparatus to find it, re-inventing warp technology. They fail. The closest they can get is the Quantum Moon - a de-localised object from the vicinity of the Eye. Pilgrimage to the Moon becomes a religious rite of passage. It's not close enough - the moon gets them tantalizingly close, but it is not possible to travel from there to the Eye. Their efforts culminate in the Ash Twins Project - a complex of machinery spanning the solar system, which will bend space-time itsself. The power requirements for the device are so great, it demands exploding the sun - but this is an acceptable price, because the Ash Twins Project will also be able to rewrite its own past and prevent that ever happening. Dangerous? Hell yes. They come very close. Everything is primed. The equipment is ready to fire. They hit the button, and... fail. The power supply does not function properly: The star remains unexploded. With more effort they may have been able to fix that, but once again dumb misfortune strikes: After centuries of rebuilding from nothing, the entire species is wiped out through a natural disaster when the Interloper arrives in the system. Nearly three hundred thousand years later, the Hearthian species have evolved, and set up their new space program. They are finally about to start venturing into space themselves, when... the sun blows up, having reached the end of its natural life, along with the rest of the universe. Without warning, in an instant, they are all killed. Or would be - except for that Ash Twins Project. The ancient Nomai apparatus for finding the Eye of the Universe is still intact - it's been waiting a very, very long time for the sun to explode and give it the power it needs, and now that has happened. One Hearthian is caught within the time loop it creates - the player character, left to uncover the history of the Nomai, one 22-minute journey at a time. At the end of the game the player character completes the Nomai project: He collects the data from the Ash Twins Project, then scavenges it for parts to repair the ancient ship's warp drive and uses it to travel to the Eye, hoping there to find a way to avert the disaster. Within the Eye, quantum laws dominate. All that ever has been or will be exists and doesn't exist. It's a point of infinite possibility, and of no possibility at all. It is the ultimate indecisive man at an endless buffet: So many possibilities, but it cannot select one. Only a conscious observer can do that, and the eye - though it may be intelligent in a strange sense - is not conscious. Thus the player character complete the deepest desire of the Nomai, and sees the Eye. In seeing it he shapes it - selecting from the infinite possibilities according to his own expectations and experience. Echoes of the familiar appear - trees, buildings, artifacts, even people he knew. Quest complete, and yet... still, nothing changed with the universe. It's dying. Every living creature, every thing any one of them ever achieved, will be undone. Even the Eye cannot change that. The Eye called the Nomai, but not for salvation. Their purpose, and the purpose the player character must now fulfill, is something very different. The Eye needs an observer to collapse the possibilities - to look at that infinite buffet and choose the right path through it. The collapsed state that leads, not to saving the universe, but to creating a new one. There is no way for the protagonist to save himself, or his people, or the Nomai - but by observing the eye they allow it to birth a new universe. In time, new life. Life goes on. That is the deepest theme of the game: Death is inevitable, no matter how desperately one tries to fight it - but even when faced with total obliteration of an individual, their life is not truly over so long as their accomplishments endure. The Nomai are gone, the Hearthians are gone, every character in the game is dead, the protagonist is dead - but through their dedication, their determination and their sacrifice, they were still responsible for preserving life into the next universe.
Imagine witnessing your friend waking up, and going into his spaceship. Then ten minutes later you see a giant black cosmic octopus consume everything.
XD
And a Kazoo playing
Nano92 tough to determine which is worse
Damn it, this is the 9th time!
@MITCHELL LANDREY Ah yes, that’s a much smarter, if not a much more terrifying way to describe it.
The game is like, "Uh, no, you can't have two of them."
Art Inspired then how come when you're in Dark Bramble and you shoot your scout into a seed, and you can see 2 scouts and it doesn't destroy the fabric of spacetime?
@@Nyctotope Because there's not technically 2, merely signals coming from multiple places within dark bramble and it's associated seeds because of it all being interconnected
@@Nyctotope What Cumbe be said. I suppose it might be a lot like seeing your reflection in a large body water... Except this is just a slightly more complicated reflection rippling through spacetime. What the player does in the video is by all means impossible according to our scientific understanding of the world around us.
@@crossboy Curious, but in reality, wouldn't one of the extra probes be an illusion/projected image as a result of excess energy or whatever? I feel like if you actually did that, one or the other would disappear because there's only just one object being projected into two. While it's a fun goof, I'm sceptical of the actual science behind it.
@Heisentein That is an amazing explanation, good job!
It's hard to believe the Nomai didn't actually try this themselves and destroy everything sooner considering all the other crazy things they did in the name of science.
It's possible (maybe likely) they would have known this would happen and therefore not attempt it out of self-preservation. They were okay with putting themselves in danger in the name of finding the Eye, but I can imagine, being incredibly smart & intelligent, they would know about the basic laws of the universe and would know how to avoid this outcome.
@@ProducShuns but what if...
Neo noah
Wha... what if what?
@@ProducShuns Clearly, we are not incredibly smart nor intelligent
They were crazy for science yea, and that's why they probably knew what would happen if they tried this. Our race isn't as educated, however
That Kazoo cover is amazing.
What is that song?
透抽闇 SquiDark the song is from the game’s menu music, but with kazoos
Worthy of Slimecicle
@@seanlu5233 A Horrible Fate OST
*congratulations, you destroyed the universe*
Me: can i have two scouts?
The fabric of spacetime: Do you want to explode?
Despicable me?
Ulfrik Stormcloak yea
*kick*
GRUUU!
My subwoofer shat itself and so did I when those black things popped out.
MisterPikol this made me laugh so hard
hahah your reaction then the fucking kazoos. I am a little upset I didn't stumble upon this when i was fucking with the two cores.
Does this make you start the game over?
@@AntillesGaming Yeah, after every ending, If im not wrong, you can play back that save. Because multiple endings.
@@ncrranger6327 yeah you can, I managed to get the full true ending. I did not like dark bramble
honestly i take this as the canon ending
Is your profile picture from Mid-Air Thief - Crumbling?
@@favwfvaa32 yeah
Why? The... Hum... "official" ending is just better
@@suspensionrailway7094 and that my friend is your valid and reasonable opinion. This ending has a horrifying finality to it that chills me to the bone... nothing will ever BE again after what you've done. That makes it more interesting and to me, the slightly better ending. :D
@@GwynC Ok I understand, but I take the "intended" ending as better for a personal reason, it just took me out from a existencial crisis
It's similar to the old "billiard ball paradox" where the ball rolls through a wormhole back in time to knock itself out of the trajectory to enter the wormhole to begin with. But instead of the scout colliding with itself, you just forcefully cut the process off mid-way, so that it has both completed and not happened simultaneously.
Solution to the paradox: The timeline pretends a second billiard ball exists and allows the two to exist at the same time, at least for a little while. Whether or not one can come into contact with the Ghost Billiard is yet to be discovered.
A solution to this is rather interesting, called the "Novikov self-consistency principle". Basically, this type of paradox is physically impossible due to causality. If you were to attempt it, any number of possible things might happen except for the paradox.
Protag: _breaks the fundamental laws of reality_
Reality: Wait. That's illegal.
"It's so obnoxious, it's great." Truely, the best Kazoo tune ever.
Lmao love the kazoo ending just finished the game and loved it literally was so close to trying it myself but got sidetracked
Meanwhile, the Eye of the Universe is like “oh no”
The eye of the universe is probably like "well, fuck waiting for these guys, imma reset"
Eye of the universe: *writing on a note pad* Don’t. Trust. A. Hearthian.
Do yoU WanT tO eXPlodE?
@@beanmcknee1610 and you think the Nomai would not do the exact same thing?
[Edit]
Repeatedly.
ZackWester fair
I love how the music just stopped, as if every angel in heaven paused their choir to stare at the player in disbelief.
"You done goofed."
I always found this version of the space time ending to be more sinister, since the similarities it has to the Bramble just make it insidious and give a lot of implications towards the manufacture of it, specifically the Alpha version.
Same. As I watched this clip, I realized it was different, in a better way, than what I previously seen.
Same here, that utter blackness is even more intimidating than the broken glass the current version has.
@@AAhmou That is true, but the old version contrasts a bit too much with the credits that play next. I may prefer the old effect, but I can't deny that the new one fits a bit better.
In the game, I was wandering around some warp portal thing and I translated some text. The text said something like “weird, stuff reaches its destination nano seconds faster that they started”.
I guess we can say that the more energy put into the wormhole thing the faster the thing will get transported to the white hole, breaking spacetime
Almost, the breaking of spacetime happens because you remove the blackhole before the object enters it but after it came out of the white hole.
If you didn't remove the black hole then spacetime wouldn't break because the probe that comes out will go in therefore not breaking it's past.
that exact text prompted me to try to mess with the probe in the first place. Wasn't sure of the results tho.
Actually this is the basis for the entire time loop to begin with. They needed the power of a supernova to run it however, and since the sun station was a failure, they wanted to search the interloper, and then the ghost matter in its core detonated and killed off all of the nomai, and the supernova that you experience is the natural end to the sun
I did it again, with sort of a glitched way the probe acted, as well as more clear footage of the black tendrils and how weirdy they act and affect the screen. Will upload the video when im home in couple of days.
The place where the wormholes appear is kinda weird too, doesn't act like a normal area. I might try to hack myself in there via memory editor if someone doesn't try it before me.
still gonna upload that? curious to see it.
@@zacharybrown3010 thanks for reminding me, I uploaded it.
@@MisterPikol cool!
I tried this for two loops but failed. I thought it was my timing. I had actually forgotten to switch it on...
yup, me too :P
@@Meoldson Did you clone yourself and not realize?
@@vedal1358 he forgot to switch accounts
Why would you do this?
They called me a mad man.
Isn’t the universe dying anyway?
To hell with it. Let’s go nuts, after all, things can’t get 101% fucked
And then you unmake reality.
@@silverseth7 its like the complete opposite of the good ending lmfao except much easier
Has nobody mentioned coulda taken the back way to the Sunless City by the gravity cannon? Finding that hole was such a relief.
Oh wow I'm playing through Outer Wilds for the first time right now and I just got this ending, but from the looks of it I guess they updated how the universe breaks! It's a lot more flashy now and I like it
I somehow destroyed the fabric space time and got that ending by ramming myself into timber hearth at light speed by flying out of, then back into the solar system, still don’t know how
You manage to blow up timber hearth
MINOR SPOILER WARNING
I think it wasn't the fact that you crashed into Timber Hearth itself that broke the reality. By any chance, haven't you finished the previous loop in Ash Twin Project with the warp core exposed? Because if you did, you didn't die in the previous loop, so dying on Timber Hearth (or anywhere else) creates a temporal paradox. It happened to me twice before I realized that I actually didn't do anything wrong in the present loop, but in the previous one. You can explore this and understand it better by ending the loop in Ash Twin Project (falling into the black hole which is created at the end of the loop by the warp core) and then returning to the Ash Twin Project in the next loop. You might be surprised by what you find there.
Good job, you blue-screened the entire universe!
Imagine that launched scout was a person. You can clone that person indefinitely with this!!! or not since it break space-time lol
If you wait in the center of ember twin next to the warp core until the sun explodes, a black hole opens up in the middle and you can jump in, then If you go back to the ember twin on the next loop you can talk to yourself from another loop
that is an ending
You can! Just stand right next to the warp core in the Ash Twin Project when the sun explodes, and then go back there in the next loop. Your clone will be waiting there for you!
I'm glad this exists. They could've resolved it a different way, but this is way funnier :D
God chilling in his chair: Did somebody flip the breaker? ).) *Rolls credits and forces you to start again*
Player: o-o ...K THEN.
I see this as the true good ending and the one way to escape the existential horror of the universe
So it happens when you throw the scout towards the black hole at the exact moment that the core runs out of energy to maintain the black hole, and since things come out of the white hole split second before entering the black hole, it creates a paradox that two scouts appear in the same reality, destroying the fabric of spacetime. Is it what happened here?
Not exactly when it runs out of power, but when the blackhole is removed... but yeah. It appears closing a wormhole with something inside causes it to duplicate... And well. The results speak for themselves. At least with the beacons. Also do note that the wormhole needs quite a lot of energy... to the point where things are being spit out the white hole before they get into the black hole.
Okay, the white hole shows us the past because the energy that is put into it.
So, the probe goes into the black hole, but before that it appears from the white hole as it will travel back in time in a second.
But if we take out the core before it enters the black hole but after it comes out the white hole we prevent it from ever entering the black hole, while existing at two spaces at the same time, we brick the universe, because it could never happen then.
@@silverseth7 The notes in the lab say that to achieve even that half-second of time travel, the entire power supply for the Sunless City needs to be diverted. The 22-minute time travel couldn't be powered by anything less than exploding a star.
The fact that they added this, k fucking love this game
The universe was going to end in 5 minutes anyway, why not be the cause of it
Oh great, you ripped the fabric of spacetime! You proud of yourself? Cause now we all have to live in Kazoo World!
Damn what the hell?? I thought I found everything in this game D:
LinkinPark4Ever1996 did you know you can talk to yourself from a different loop? **laughs in knows you’re gonna have to look up how**
Im not gonna lie, this would be terrifying to have happen in real life.
How is this not the preferred method of speedrunning?
that is a very convoluted way of getting into the sunless city
I managed to break the fabric of spacetime even harder by sending a third scout into the black hole
woah how'd you manage to do that ?
Return the original scout and toss it back in, then return that one. It teleports all 3 back to you and breaks the fabric of spacetime even harder than with just 2
You gotta be really quick to get it
@@nova1634 oh I see now, yeah I had multiple scouts at released, but I didn't think you could leave 3 behind.
Well technically it’s still just the two, but i like to think the black hole sucks up a third one and when you call them back it returns 3 to you at once
I love the kazoos
it implies the
"OH GOD OH FUCK WHAT DID I DO"
Wow, that was... interesting. I'm curious how much of things like that game have to offer
A brilliant game. The "proper" ending is one of my all time endings in any video game.
This is by far the coolest ending.
Anyone else immediately think about the Jojo series the second that text appears on screen and there's the color change effect?
This game is the best.
QA Team: We found a glitch
Devs: What is it?
QA: You know that neat little black hole puzzle in the High Energy Lab? I figured out how to use it to duplicate a Little Scout, and when I try to take a picture when there's two of them, the game crashes.
Devs: How likely is it that the average player will try to pull off this trick?
QA: Considering I did it literally the first time I got to the High Eenrgy Lab, I'd say very.
Devs: Son of a bitch.
Rewatching this video, damn I sucked at piloting, lol
Ahh yes, just the normal Tuesday for me
In the words of another famous game (Baba Is You) -- "ALL IS DONE"
I prefer this version of spacetime ripping itself rather than the newer version where there're blue cracks.
Welcome to the end of time...
the fact that mobius created a whole alternate credits sequence for an ending that probably nobody will find amuses me
Just like Dark Bramble... Wow
Alternative title: Outer Wilds Ending - cloning probe which causes spacetime to have a tantrum and break
*my finger slipped.*
I like to think that this ending was at first a bug that got found by a dev playtesting and fucking around in the game. the devs got the idea to make an ending out of it, instead of actually fixing the bug.
That ending has an update now
They recently updated this, it's so much more...bizarre.
the universe is like "duping not allowed kick from game"
oh wow
Schrodinger's probe
WELL THEN
Should have broken as soon as you warped back your scout before it entered the black hole but after it came out of the white hole.
so basically he did the 1 + 0 = 2
Ohh that's interesting, I never tried the experiment without adding power, cause I thought it wouldn't even turn on.
Without power there's no temporary duplication.
This scared the shit out of me when I played I did it by accident and was scared I would have to start over
been trying my hardest to get into that room and find out if it works on the player, no luck yet
You CAN do it with the player, just at a different place under different circumstances
I’d love a mod that just changes the text at the end to say “whoops”
This reminded me of a nightmare acid trip that I had in 2018, I thought reality was a simulation and that was the night it was ending.
Take that law of conservation of mass
Low budget cover ahahaha incredible
I thought this was fake until I did it..kudos to you lol
Oops
Idk how I did it but I was trying to get into the dark bramble and I learned you had to glide past the anglerfish but I ran out of momentum next to one so I thought maybe if I shoot the probe it'll chase it but nope it eats me and then I got that message that I somehow destroyed reality.....
holy shit that was trippy
That silly-unconcerned-cheerful ending after breaking spacetime gave me a subtle eerie reminder of one of my ayahuasca experiences.
oops! i just created energy! silly me, now the universe will stop! im such a scorpio tee hee!
It looks like a bad acid trip at the end haha
This runs on a toaster
This is a pretty cool easter egg, but it dosn't make much sense when you think about it. After all, your memories go back in time every loop, and change the past, why would that be any different? Why does this break spacetime, but the ash twin project dosn't?
I've heard that argument, and it could be argued that perhaps memories aren't matter ? But that's far fetched, and let's be honest, that ending is sorta like an easter egg anyway.
@@MisterPikol I don't think there should be a difference between matter and information, but ya, it was a very minor nitpick anyway.
@@Lithobrake0 whats breaking spacetime isn't the fact that the scout went back in time, its him disconnecting the black hole before the scout goes through it but after the scout comes out of the white hole, thus breaking the law of cause and effect because the scout never went through the black hole in the first place
@@jayk7644 Ok, but suppose the sun station did work and the Nomai executed their plan. They would find the eye, send the information back in time, and then stop the process to prevent the sun from blowing up, meaning no time travel can not take place. That's the same exact scenario, except on a 22 min time frame instead of a 1 sec one (and it's information being send instead of matter, which physically shouldn't matter)
Kuba Czupyt yeah but that never happened. The nomai died before they found the eye of the universe. Also all they wanted to do was find the eye. If they found it the eye then they’d just jump in, they wouldn’t care about the time loop or even the universe at that point because when you jump into the eye in the true ending you literally destroy the universe and start it over in a Big Bang
this happened to my buddy eric
Wouldnt Dark Bramble do the same thing when you shoot the scout inside the seed on Timber Hearth?
Dark Bramble is full of portals, what they do is double the *signals* the Scout emmits, not the Scout itself. So while confusing, it's not yet spacetime-breaking :D
Ah that makes a ton more sense than what I thought
Yeah but what if we put the black hole in the white hole?
That’s terrifying
i came here just for the KAZOOOO
So basically the same scout that he launched made it through the black hole and out the other end but that black hole died as soon as that same exact scout got launched and the same scout didn't make it and then they had 2 of the same exact scouts and then it broke the space time fabric due to the fact the same scout made it through the black hole and out the white hole but that same exact one he launched that made it through the black hole didn't? I mean if that's the case that basically destroyed and fucked up everything...
MrBajaBlamps the black hole/white hole duo in outer wilds works on causality. You send the scout into the black hole (cause) and the scout comes out of the white hole (effect). the nomai find out that the black hole/white hole duo can bend causality, aka the effect can precede the cause of you pump enough energy into the black hole/white hole duo. The scout comes out of the white hole (effect) *before* the scout enters the black hole (cause). So if you stop the scout from going into the black hole *after* the scout comes out of the white hole than you have two scouts and the universe tries to cuss you out
In really simple terms it means: scout A goes in, scout B comes out. If you give it enough 5 hour energies scout B comes out before scout A goes in. If you stop scout A from going in after scout B comes out the universe kills itself the end
Try and retrieve the scout while it's duplicated and see what happens
edit: Nvm I tried ot for myself and it says "cannot retrieve scout, too many targets"
Theres a way to get to the underground city area much quicker through the ghost matter
But doesn't dark bramble do that anyway?
Dark bramble works more like a parasitic plant, it needs to feed on something to grow and overtake. This just plain destroys/resets the universe lol
@@MisterPikol I'm referring to the multiple scouts. When you fire the scout through a dark bramble seed you get multiple signals from different directions all of which are the scout. Not only are there multiple scouts, but also multiple copies of the area the scout is in, and copies of pretty much every other part of dark bramble.
I suppose it is perhaps because dark bramble uses higher dimensional space to make it seem as though there are multiple copies when it's traversed from a three dimensional perspective, whereas the black hole to white hole system is just straight stopping something from happening that already happened (wording?) but I really don't know.
@@alansmithee419 Yeah Dark bramble seems to be using some weird space shifting as well, but it seems to be instantenious, much like portals in the Portal franchise, whereas using warping black/white holes, there's a slight delay in time in the income-outcome, and mess with that can, well, fuck up the whole principle of the universe lol.
So while dark bramble messes with just Space, Black and white holes mess with space AND time, which can lead to catastrophic and unexpected implications.
@@@alansmithee419 @MisterPiklol is correct. Dark Bramble is non-euclidean space. The "scouts" are reported as duplicate signals because you're receiving the signals from two different directions, but it's still only one scout. Like when a friend shouts and you hear an echo; you're not hearing more than one person shout, you're just hearing the same shout from different angles, the sounds of their shout traveling different distances at the same speed to get to you.
The reason why the black-white hole pair can break reality is because of cause and effect. Every effect has a cause. In the game-world, the Nomai proved that using the black-white holes, the effect can precede the cause. In other words, Scout B is created by a white hole and is two seconds older than scout A, and this is only allowed to happen because scout A is two seconds away from being destroyed by the black hole. The effect came before the cause in this case. But if you prevent the cause after the effect has already happened, you end up with two scouts. Because one scout came from a future that was supposed to happen but didn't, you interfered with causality and created a time paradox. Hence, you broke reality.
Your reading the souts from multiple directions, but there’s still only one scout.
Couldn’t you have matched velocity to land on ember twin easier?
did I trigger your OCD ?
Woooooow didnt know there are multiple endings 😱 i found one where spacetime cant be resettet anymore and you just die. Also theres a way which is kind of the official ending i think. U can find the coordinates of the eye of the universe ;) whats awaiting you there? I wont spoiler
There's one where you can take that Warp Cell from the Ash Twin Project to the Quantum Moon's version of the Eye and wait out the end of the universe in the safety of nothingness.
There is even a different "ending" you can get if you shoot the probe in the hole at the end of the universe. If you do that it will fly by in the ending.
What happened?
Why is it lagging so much at effects
it's usually not, but I was recording with a bad decoder.
@@MisterPikol okay it interesting btw
Hi.
aaaaaAHhhH ? WHO IS YOUUU !?
@@MisterPikol ah yes, top 10 questions even science can't answer 👌
*you destroyed the fabric of space time*
Oops.
If i try this will i have to start the game over again?
No
It's just a special game-over. You are put back at the beginning of the loop you were just on.
How do you do this exactly?
If you do this does it make you start the game over?
Antilles Gaming no it just kicks you to the title screen, where you just start your previous save and be on your way
8:57
The science behind this is simple but fucking scary, since you created a dupe and cutted off its entry point aka the black and white holes, the fabric of the universe even time collapsed in on the original object since it shouldn't have been there to begin with because its an late object and not the first. BTW the breaker heavily amplified the black holes rotational speed allowing you to see doubles and it essentially fucked time in the ass with this loop.
Lmao ur a genius
somone can explain me the ending ,i mean what happened at the end and what the purpose of quantic moon ,etc...
if u mean the official ending, you enter the eye of the universe and im guessing u become omnipresent as the universe dies. you and your friends get to play all together again forming the new universe and when u enter the ball of smoke they create you witness the big bang (that giant white explosion) and then im guessing you would become the next eye of the universe? because if its signal is older than the universe u literally watch the big bang meaning u become older than the universe? thats just a theory tho
@@How_To_Play1 I think he just thought this was the official ending and you just spoiled the fucking ending for him... oof
@@stskyline8468 Nah he asked about the quantum moon with has to more to do with the actual ending than this video
Sure. If a bit late:
The universe is dying. The Nomai transmission received at the Vessel states this, as does the report of much increased supernova activity. Stars are blowing up left and right.
Nearly three hundred thousand years ago, the Nomai received a signal from the Eye of the Universe. A natural point at which quantum effects become macroscopic. They do not understand what it is, but Nomai are intensely curious. They do not realise that the Eye, though not intelligent in the conventional sense, is calling them. There is a purpose. Unfortunately not one they can fulfill, as bad luck strikes. Firstly in a freak accident - their warp-capable ship is caught in the twisty-space pocket of Dark Bramble. The survivors have to rebuild their civilization from nothing but half-complete records. They do it, too - but they never lose the intense curiosity, and over time their attitude towards the Eye changes from scientific curiosity to religious veneration. They set out to reach the Eye, devoting much of the energy of their rebuilt civilisation to it - building ever-larger apparatus to find it, re-inventing warp technology.
They fail. The closest they can get is the Quantum Moon - a de-localised object from the vicinity of the Eye. Pilgrimage to the Moon becomes a religious rite of passage. It's not close enough - the moon gets them tantalizingly close, but it is not possible to travel from there to the Eye.
Their efforts culminate in the Ash Twins Project - a complex of machinery spanning the solar system, which will bend space-time itsself. The power requirements for the device are so great, it demands exploding the sun - but this is an acceptable price, because the Ash Twins Project will also be able to rewrite its own past and prevent that ever happening. Dangerous? Hell yes.
They come very close. Everything is primed. The equipment is ready to fire. They hit the button, and... fail. The power supply does not function properly: The star remains unexploded. With more effort they may have been able to fix that, but once again dumb misfortune strikes: After centuries of rebuilding from nothing, the entire species is wiped out through a natural disaster when the Interloper arrives in the system.
Nearly three hundred thousand years later, the Hearthian species have evolved, and set up their new space program. They are finally about to start venturing into space themselves, when... the sun blows up, having reached the end of its natural life, along with the rest of the universe. Without warning, in an instant, they are all killed. Or would be - except for that Ash Twins Project. The ancient Nomai apparatus for finding the Eye of the Universe is still intact - it's been waiting a very, very long time for the sun to explode and give it the power it needs, and now that has happened. One Hearthian is caught within the time loop it creates - the player character, left to uncover the history of the Nomai, one 22-minute journey at a time.
At the end of the game the player character completes the Nomai project: He collects the data from the Ash Twins Project, then scavenges it for parts to repair the ancient ship's warp drive and uses it to travel to the Eye, hoping there to find a way to avert the disaster.
Within the Eye, quantum laws dominate. All that ever has been or will be exists and doesn't exist. It's a point of infinite possibility, and of no possibility at all. It is the ultimate indecisive man at an endless buffet: So many possibilities, but it cannot select one. Only a conscious observer can do that, and the eye - though it may be intelligent in a strange sense - is not conscious.
Thus the player character complete the deepest desire of the Nomai, and sees the Eye. In seeing it he shapes it - selecting from the infinite possibilities according to his own expectations and experience. Echoes of the familiar appear - trees, buildings, artifacts, even people he knew. Quest complete, and yet... still, nothing changed with the universe. It's dying. Every living creature, every thing any one of them ever achieved, will be undone. Even the Eye cannot change that. The Eye called the Nomai, but not for salvation. Their purpose, and the purpose the player character must now fulfill, is something very different.
The Eye needs an observer to collapse the possibilities - to look at that infinite buffet and choose the right path through it. The collapsed state that leads, not to saving the universe, but to creating a new one. There is no way for the protagonist to save himself, or his people, or the Nomai - but by observing the eye they allow it to birth a new universe. In time, new life.
Life goes on. That is the deepest theme of the game: Death is inevitable, no matter how desperately one tries to fight it - but even when faced with total obliteration of an individual, their life is not truly over so long as their accomplishments endure. The Nomai are gone, the Hearthians are gone, every character in the game is dead, the protagonist is dead - but through their dedication, their determination and their sacrifice, they were still responsible for preserving life into the next universe.
Vyl Bird this was beautifully explained. Thank you for taking the time to write all of it out.
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