🔥 Previous episode I unlocked a powerful milestone in Satisfactory and ventured out into the wild! 🎮 I dived into MAM research, explored dimensional storage upgrades, and uncovered hidden Mercer Spheres along the way. ➡ th-cam.com/video/BwnFsqU6bE4/w-d-xo.html
Wowowow, so much math and calculation and factorying 😂😆 I got a headache just trying to follow along 🤣 It all checks out though but with the beams I think you could even overstock the encased beam assemblers as they are being fed more than they require. Anywhos, xD was a fun episode to watch and can't wait to see what's next! Much love, Quack 💜
I still got a headache from doing it 2 days ago 🥴😂 I was and am so happy I got it going and making 2 types of beams there now! Much love from grandma Wendy 💖
Looks great, very clean! I love how you seem to appreciate this game as much as i do. I love it to death! Yes, the load balancing for concrete is not necessary as it's not for something like power that needs to fire up as quickly as possible. BUT it IS a necessary headache to go through to prepare your brain for when/if you ever want/need a good load balancer in the future. I'm sure it's a good mental excercise in general. Next time it will be easier and tighter. Or harder but at least you will have experience. I'm making my most complicated project ever right now, way too many uranium fuel rods so my brain is strained too, but it's going well and almost done.
besides to fill up all machines for the first time either fast one after the other (when using manifolds) or filling them all up at the same time more slowly (when balancing), there is no difference except in very few cases (when throughput and consumption are really low for a few of the nuclear products), and manifolds are much easier to build, take up less space, and are much easier to expand, eg when doubling production with more or better miners or nodes.
The only reason was that I wanted to see if I could do it and once I figured it out I was so happy with it that I didn't want to take it down anymore 😂 As you can see I normally use the other method, it was just a little me test 😊 Owh wow @1Macinzoid , can't imagine just yet how complicated that is going to be but the way you say it makes it so I know it's not easy so well done! 🌹 Much love from grandma Wendy 💖
@@GramGrendy yes, when i research something new, i like to test it once and then decide whether and how to use it as a new "standard method". the worst to happen is to deconstruct it and/or not use it any longer until someday it might be needed again and then hopefully remembering it :-) fun fact: that's almost the same that i do when encountering eg new food: try it once or twice, then continue or go back, or probably alternate with different ratios :-) LOL about the difficulty of the game: the phase was one big jump in difficulty with the new pipe/fluid mechanics, new type of power generation, new type of transport (trucks), new tier of belts, and with foundries and steel. imho there will be roughly one such increase in difficulty and possibilities (for mechanics, power, transport, materials) by a similar factor in each phase ... (spoilering keywords for you only on explicit demand, but you heard some of them already) but as "easy" and "well" you have done until now, and even "built pretty" with barely any spaghetti, you'll succeed nicely !
Stunning! Your math is completely correct! Doesn't it just feel satisfying to finally figure out how a game works? Something just clicks in your head, and then every factory becomes a fun little puzzle to figure out! Really proud of you. Will add more as I watch ♥
Concrete is somewhat annoying, because it takes 45/m limestone, so if you want 6 constructers you need to overclock the limestone miner to 270/m, which is the limit of what your mk 3 belt can carry. 5 constructers is just fine though. (Edit: Go for 6!)
12:06 Woah, no need to do that, save yourself the trouble and just do a manifold system. I've honestly stopped using load balancing completely in my playthrough. Unless you want to, of course!
Yeah me! 😂 I have to be honest, it took some doing but it was worth it in the end. I had to take it all down quite a few times but I learned as I went along. Yes, I do remember the N button but I have a strange keyboard with more letters than standard which means I can never find the multiplier sign so I usually just have a windows calculator open. No, but I got my free share of proper OCD, does that count too? 😂 I actually did that bit just to see if I was able to do it. As you could see I did it in my coal power plants and also with the iron and coal here in this factory. Was actually just a challenge so even though it took me a while I managed to do it! 😊 Much love from grandma Wendy 💖
Oh this is amazing. This is probably the best video I've watched in the last month. Love seeing you enjoy the game, love your factory! Godspeed, pioneer
I don't know if you know yet, but you can slightly overclock your miners to meet belt speed. It doesn't increase the power demand by much, but you're able to max out your belt carrying capacity. This is where I use most of my power shards. Also, you can change both clock speed AND target production rate in ANY machine by clicking in the boxes in overclock panel and typing a number in. It greatly helps with over/under clocking to match specific factory production targets. Make sure you have power shards in your inventory.
I have been and honestly still struggle somewhat with this to get it all right but I am learning. I do have to give the devs also credit in this corner as they have made this game so amazing this way. The endless possibilities, so many quality of life details! Much love from grandma Wendy 💖
Ficsmas, what an amazing word for an incredible time! I love Christmas 😄 A big update, really?! owh my and I am already so hooked to this game 😂 Much love from grandma Wendy 💖
Your concrete load balancer is unnecessarily complicated. To feed that many machines, just use a manifold. (The only things that really need load balancers are biofuel generators in the early game and nuclear reactors in the late, late game. (What you have will work… you don’t have to change it… but go easier on yourself in the future 😄
I actually did it just to see if I was able to do it. As you could see I did it in my coal power plants and also with the iron and coal here in this factory. Was actually just a challenge so even though it took me a while I managed to do it! 😄 Much love from grandma Wendy 💖
Floor holes for lifts are fine. Floor holes for pipes used to be wonky, but they’re supposedly fixed. Once you get used to floor holes, your multi-floor factories will be easier to lay out.
Your encased beam machines filled up because you had container buffers of material. If you upped production to 6 beams/min, the buffers would eventually run dry and the machines would end up waiting for materials
Yes! 🎉 Yes indeed but I now know they can just keep going until the containers are full since they should get the right amount of materials. Happy I could make my my beam factory a bit more complete! 😊 Much love from grandma Wendy 💖
If you haven’t researched the smart splitter yet in MAM, you should. Put on in front of your containers, and send overflow (after container fills) to an Awesome Sink. This does 2 things for you: you get coupons… and your factory keeps running. This in turn means your power consumption is more predictable; you’ll know better when/if you’re getting close to your power limits. When factories start and stop a lot, you could be in for an unpleasant surprise with power running out.
the power statistics (when clicking on an existing powerpole) should have one line for the "max consumption", meaning how much you would need if all machines are running at the same time. no need to let them all really run all the time to see that max consumption, since you often might only need half of that max or less. later there will even be a switch to automatically first turn off specific selected machines when running out of power. but while you produce enough power, it also won't hurt, and over time you'll get a nice amount of coupons, which gets harder and takes longer per coupon, the more coupons you already made.
I know and as you could see 2 episodes back I was working towards it. There are many things important and I have to learn them along the way so I try to balance it a bit out so I can get to know them, learn them and cope. I have also been told that on my power poles I can see that the one line is what I use and the other is what I would use if everything is working. Isn't that for now enough to see if I do ok power wise? Much love from grandma Wendy 💖
🔥 Previous episode I unlocked a powerful milestone in Satisfactory and ventured out into the wild! 🎮 I dived into MAM research, explored dimensional storage upgrades, and uncovered hidden Mercer Spheres along the way.
➡ th-cam.com/video/BwnFsqU6bE4/w-d-xo.html
Wowowow, so much math and calculation and factorying 😂😆
I got a headache just trying to follow along 🤣 It all checks out though but with the beams I think you could even overstock the encased beam assemblers as they are being fed more than they require.
Anywhos, xD was a fun episode to watch and can't wait to see what's next!
Much love, Quack 💜
I still got a headache from doing it 2 days ago 🥴😂
I was and am so happy I got it going and making 2 types of beams there now!
Much love from grandma Wendy 💖
@GramGrendy That sounds about right 😆😂 Calculator might come in handy after all 🤣
Much love, Quack 💜
Looks great, very clean! I love how you seem to appreciate this game as much as i do. I love it to death! Yes, the load balancing for concrete is not necessary as it's not for something like power that needs to fire up as quickly as possible. BUT it IS a necessary headache to go through to prepare your brain for when/if you ever want/need a good load balancer in the future. I'm sure it's a good mental excercise in general. Next time it will be easier and tighter. Or harder but at least you will have experience.
I'm making my most complicated project ever right now, way too many uranium fuel rods so my brain is strained too, but it's going well and almost done.
besides to fill up all machines for the first time either fast one after the other (when using manifolds) or filling them all up at the same time more slowly (when balancing), there is no difference except in very few cases (when throughput and consumption are really low for a few of the nuclear products), and manifolds are much easier to build, take up less space, and are much easier to expand, eg when doubling production with more or better miners or nodes.
The only reason was that I wanted to see if I could do it and once I figured it out I was so happy with it that I didn't want to take it down anymore 😂
As you can see I normally use the other method, it was just a little me test 😊
Owh wow @1Macinzoid , can't imagine just yet how complicated that is going to be but the way you say it makes it so I know it's not easy so well done! 🌹
Much love from grandma Wendy 💖
@@GramGrendy yes, when i research something new, i like to test it once and then decide whether and how to use it as a new "standard method". the worst to happen is to deconstruct it and/or not use it any longer until someday it might be needed again and then hopefully remembering it :-)
fun fact: that's almost the same that i do when encountering eg new food: try it once or twice, then continue or go back, or probably alternate with different ratios :-) LOL
about the difficulty of the game: the phase was one big jump in difficulty with the new pipe/fluid mechanics, new type of power generation, new type of transport (trucks), new tier of belts, and with foundries and steel. imho there will be roughly one such increase in difficulty and possibilities (for mechanics, power, transport, materials) by a similar factor in each phase ... (spoilering keywords for you only on explicit demand, but you heard some of them already)
but as "easy" and "well" you have done until now, and even "built pretty" with barely any spaghetti, you'll succeed nicely !
Stunning! Your math is completely correct! Doesn't it just feel satisfying to finally figure out how a game works? Something just clicks in your head, and then every factory becomes a fun little puzzle to figure out! Really proud of you. Will add more as I watch ♥
Remember that you can always press N for a quick calculator. Sometimes doing all that math in my mind really muddles my head.
Absolutely love the underground belts and your factory's architecture. Your factory looks really neat. Did you take an exterior design course?😁
Concrete is somewhat annoying, because it takes 45/m limestone, so if you want 6 constructers you need to overclock the limestone miner to 270/m, which is the limit of what your mk 3 belt can carry. 5 constructers is just fine though. (Edit: Go for 6!)
12:06 Woah, no need to do that, save yourself the trouble and just do a manifold system. I've honestly stopped using load balancing completely in my playthrough. Unless you want to, of course!
Yeah me! 😂 I have to be honest, it took some doing but it was worth it in the end.
I had to take it all down quite a few times but I learned as I went along.
Yes, I do remember the N button but I have a strange keyboard with more letters than standard which means I can never find the multiplier sign so I usually just have a windows calculator open.
No, but I got my free share of proper OCD, does that count too? 😂
I actually did that bit just to see if I was able to do it. As you could see I did it in my coal power plants and also with the iron and coal here in this factory.
Was actually just a challenge so even though it took me a while I managed to do it! 😊
Much love from grandma Wendy 💖
Oh this is amazing. This is probably the best video I've watched in the last month. Love seeing you enjoy the game, love your factory! Godspeed, pioneer
What an incredibly sweet comment, thank you so much withnosensetv 😊
I am learning but I am loving it!
Much love from grandma Wendy 💖
I don't know if you know yet, but you can slightly overclock your miners to meet belt speed. It doesn't increase the power demand by much, but you're able to max out your belt carrying capacity. This is where I use most of my power shards.
Also, you can change both clock speed AND target production rate in ANY machine by clicking in the boxes in overclock panel and typing a number in. It greatly helps with over/under clocking to match specific factory production targets. Make sure you have power shards in your inventory.
I have been and honestly still struggle somewhat with this to get it all right but I am learning. I do have to give the devs also credit in this corner as they have made this game so amazing this way. The endless possibilities, so many quality of life details!
Much love from grandma Wendy 💖
@GramGrendy just wait, Ficsmas is right around the corner, and we have a big update coming early next year. 😁 Lots of new things coming.
Ficsmas, what an amazing word for an incredible time! I love Christmas 😄
A big update, really?! owh my and I am already so hooked to this game 😂
Much love from grandma Wendy 💖
Your concrete load balancer is unnecessarily complicated. To feed that many machines, just use a manifold. (The only things that really need load balancers are biofuel generators in the early game and nuclear reactors in the late, late game. (What you have will work… you don’t have to change it… but go easier on yourself in the future 😄
I actually did it just to see if I was able to do it. As you could see I did it in my coal power plants and also with the iron and coal here in this factory.
Was actually just a challenge so even though it took me a while I managed to do it! 😄
Much love from grandma Wendy 💖
NIce Gameplay
Thank you so much Uni-Volt 🌹
Much love from grandma Wendy 💖
Floor holes for lifts are fine. Floor holes for pipes used to be wonky, but they’re supposedly fixed. Once you get used to floor holes, your multi-floor factories will be easier to lay out.
Congratulations! You get an “A” in Satisfactory Mathematics!
Your encased beam machines filled up because you had container buffers of material. If you upped production to 6 beams/min, the buffers would eventually run dry and the machines would end up waiting for materials
Yes! 🎉
Yes indeed but I now know they can just keep going until the containers are full since they should get the right amount of materials. Happy I could make my my beam factory a bit more complete! 😊
Much love from grandma Wendy 💖
If you haven’t researched the smart splitter yet in MAM, you should. Put on in front of your containers, and send overflow (after container fills) to an Awesome Sink. This does 2 things for you: you get coupons… and your factory keeps running. This in turn means your power consumption is more predictable; you’ll know better when/if you’re getting close to your power limits. When factories start and stop a lot, you could be in for an unpleasant surprise with power running out.
the power statistics (when clicking on an existing powerpole) should have one line for the "max consumption", meaning how much you would need if all machines are running at the same time. no need to let them all really run all the time to see that max consumption, since you often might only need half of that max or less. later there will even be a switch to automatically first turn off specific selected machines when running out of power.
but while you produce enough power, it also won't hurt, and over time you'll get a nice amount of coupons, which gets harder and takes longer per coupon, the more coupons you already made.
I know and as you could see 2 episodes back I was working towards it. There are many things important and I have to learn them along the way so I try to balance it a bit out so I can get to know them, learn them and cope.
I have also been told that on my power poles I can see that the one line is what I use and the other is what I would use if everything is working.
Isn't that for now enough to see if I do ok power wise?
Much love from grandma Wendy 💖
Think it's those 2 lines on the left that tell me or am I wrong?
Much love from grandma Wendy 💖