Uh I didn't expect this to get more than 400 views honestly, and I have to give some credit. Original post that gave me the idea to make this. I only watched the video and I have not seen the comments, which would have been helpful when making this... Very sorry again for not mentioning it in the video. Also they posted their 2D version (I thought it was a different person for some reason) www.reddit.com/r/redstone/comments/1fuumuu www.reddit.com/r/redstone/comments/1fwgwxn Again stome stuff I didn't mention: Forgot to say that the fact that the mobs move up when not seen adds a lot of wiggle room for the vertical version. Mostly fixable with more distance. IMO 24x24 resolution is easly doable but above that there might be a problem with how dense the mobs get + their order in the 2d space will make it hard to wire. I don't want to limit it but i will say 64x64 will be the abolute limit for this. I totally missed that the creaking despawns when out of 32 blocks range even when spawned with an egg, I find it weird. It felt random to me. This could be used for for example a Pong game. And sorry for the FOV it was easier to debug with it maxed
I would expect this to get WAY WAY WAY more than 400 views because this is the first real use I've seen of The Creaking in a very creative way. So expect way more views!
this is really creative and I think the technical community might be able to optimize the delays to be less noticeable as well! really liked your video
@@n45a_ yeah that'll be the big issue with it, only way to fix that is to crank up the tick speed and even so it'd lack enjoyability. Still a pretty cool proof of concept though.
I knew as soon as I saw the stream that someone would've done this. The first thought was now how can I use that in redstone? Man, i wish i had kept up with redstone.
Wow this deserves an award of some sort, maybe I'm just slow but I never could have thought of this in a million years. Definitely worth a subscribe, looking forward to seeing more of your content
We had CPU, RAM, storage, display, keyboard; all we were missing was just a mouse. Welp, here it is. And actually we can click with it too. If we switch our main hand item to warped fungus and back quickly, a strider in the same setup as the creakings here will rise up and down, briefly triggering a tripwire hook which we can then use as a left click.
@@hunted_games you can equip armor and detect it with sculk sensor instead of jumping since it would move the cursor also you can use villagers with different items to pick between different inputs
This is awesome. I'm not sure if it'd make a huge difference, but changing the tripwire out for a pressure plate below the creaking seems to get a lower input latency.
If the detection works through blocks, you can dramatically speed up and simplify this design, by making the display curved. Imagine being in a ring of creakings. A 70 degree section of them will be down, while the others will be up. All you have to do is lay a circle of redstone down. The signal of the creakings that are up, will slowly decay, and will be the weakest at the point youre looking at. Now make the circle big enough so the signal strength is zero and add torches. Now you have a 2d version. You can apply the same system to the pitch axis. Boom, semispherical display.
@@engineer0239 ye, I was thinking about splitting the creaking groups for left and right. I wish we had a block that you can see whats behind only from one side. Actually Ill try paintings to hide them. IT WORKS OFC
Could be used as a mouse and jump as click and shift as right click and a scroll wheel as the hat detection like crafty masterman’s geometry dash for a full mouse
@@n45a_ Oh? I remember learning how the Creaking can change how close it detects based upon the player’s FOV (in a PheonixSC video). Does your redstone account for that? Or have a gotten something wrong with how the Creakings work?
Uh I didn't expect this to get more than 400 views honestly, and I have to give some credit. Original post that gave me the idea to make this. I only watched the video and I have not seen the comments, which would have been helpful when making this... Very sorry again for not mentioning it in the video. Also they posted their 2D version (I thought it was a different person for some reason)
www.reddit.com/r/redstone/comments/1fuumuu
www.reddit.com/r/redstone/comments/1fwgwxn
Again stome stuff I didn't mention:
Forgot to say that the fact that the mobs move up when not seen adds a lot of wiggle room for the vertical version. Mostly fixable with more distance.
IMO 24x24 resolution is easly doable but above that there might be a problem with how dense the mobs get + their order in the 2d space will make it hard to wire. I don't want to limit it but i will say 64x64 will be the abolute limit for this.
I totally missed that the creaking despawns when out of 32 blocks range even when spawned with an egg, I find it weird. It felt random to me.
This could be used for for example a Pong game.
And sorry for the FOV it was easier to debug with it maxed
I just got recommended this after a few days of your post on discord, nice
I would expect this to get WAY WAY WAY more than 400 views because this is the first real use I've seen of The Creaking in a very creative way. So expect way more views!
Do you like big black oily men?
I actually think maxed fov is best
Creaking: What is my purpose?
Redstoner: You are mouse cursor
Creaking: Oh, my god
Rick and Morty moment
@@zealotoffire3833 mr meeseeks
Great concept. It might already be usable for something like a labyrinth to have changing walls depending on the player's orientation.
this is really creative and I think the technical community might be able to optimize the delays to be less noticeable as well! really liked your video
@@xentric925yt9 someone i know already made ON 1tick and OFF 9tick respectively for the creaking movement. Later improvements will come from redstone.
We have eye tracking in Minecraft before GTA 6.
Npc comment
@@Putk1nen saying NPC comment is what an NPC would say
@@ExodiumTM How beautiful that NPC try to defend other NPC, while attacking other NPC
@@mr.grif0n an NPC defending an NPC who claims other is NPC and is defended by NPC
too many NPCs here shut up
Can't wait for someone to make Osu in Minecraft with this.
This was my 1st idea when I made it. Sadly it's too slow at this stage, and i don't think it will be enjoyable with the delay even with improvements.
@@n45a_ yeah that'll be the big issue with it, only way to fix that is to crank up the tick speed and even so it'd lack enjoyability. Still a pretty cool proof of concept though.
i mean, it has already been done, but with datapacks and resourcepacks. this would be in survival
@@_LordLux_ thats the point
That will be a bit too slow😂
minecraft community: the creaking is useless, it doesnt even have a drop!!! grr!!!!
redstone community: *having their 12th revolution*
Awesome! I was already curious what redstone applications people would come up with; now that we have a new mob with a unique mechanic. =)
nahhh this is so cool
This is actually insane man, great work 😭
Wow! I'm happy you start talking in your videos! Hello from Korea!
fake ahh korean
@@n45a_ heck you
Creacking:hi i'm new
N45a_:mouse
Creacking:what?
N45a_: yes
spread this video like wildfire, this is insanely cool
Damn this is really some very cool stuff
I knew as soon as I saw the stream that someone would've done this. The first thought was now how can I use that in redstone? Man, i wish i had kept up with redstone.
That's a really interesting idea. I could see this being used in something like a "call for an item" system
redstoners are cracked
Creaked
peak all over again
"Peak" she Says. while Not Actually Watched The video,,
absolute fool
Who do you think me for?
Some Idiot?
@@Saiyana h
Bro this looks really cool. Good job
When I saw the creaking mob released, this was the first thing I thought of. I'm so glad you got it working to show us!
Wow this deserves an award of some sort, maybe I'm just slow but I never could have thought of this in a million years. Definitely worth a subscribe, looking forward to seeing more of your content
Dude, that is really cool, good work, when I first saw the creaking I was thinking it could be used for wireless redstone but this is crazy.
This is amazing and revolutionairy.
This is sick! I bet there are some cool uses that have yet to be found!
Wait this is genius. Props to you man
Why is this so underrated, You actually deserves views and subs on this :)
Wow this is incredible!
Very clever and inventive.
This is amazing, i cant wait to see what redstoners use this for
Really inventive use of a new mob!
I love the thumbnails of your videos
@@JeronimoTorres thanks! It try to keep them simple. Mostly inspired by @RexxStone
i love this idea thats so good! its peak 🔥
DUDE, this is ABSOLUTELY BRILLIANT. +1 sub.
Awesome. I hope your channel will grow up!
Subbed ^^
thats epic
So simple yet so cool
This is so cool ! So unfortunate that we can’t have persistent creakings, I hope they’ll add that
Redstone pcs are gonna have a revolution babyyy. No more stupid pressure plate lags
Such a cool concept!
I love how redstoners will always find a way use random things
I can’t wait for the first VR game built only in Minecraft
This is really clever!
This is really cool!!! Keep it up
This skin is so awesome😭
This makes me wish there was a way to make artificially placed creakings to be active all the time instead of at night
so much awesomesauceness
We had CPU, RAM, storage, display, keyboard; all we were missing was just a mouse. Welp, here it is. And actually we can click with it too. If we switch our main hand item to warped fungus and back quickly, a strider in the same setup as the creakings here will rise up and down, briefly triggering a tripwire hook which we can then use as a left click.
This is very cool
So cool!
Very cool!
Now imagine controlling this minecraft eye tracker with an actual eye tracker that moves your mouse
matrix
also hi :3
@@n45a_ Hi :3 (x2)
damn thats good, i dont understand a thing but u caught my attention
I called that someone would do raycasting with this the moment i saw the mob
brilliant
whole lotta logic gates
You are the exact person I have to subscribe to bc I may never see you again not this channels from TH-cam shorts that actually use this move 🤢
This means we can get a tripwire above your head and make a working mouse and make games so much faster to play
My first thought when seing this was that it could be used as a mouse cursor 🤔
use it as a mouse for a 8bit computer
look to move the mouse, and jump to click
@@hunted_games you can equip armor and detect it with sculk sensor instead of jumping since it would move the cursor
also you can use villagers with different items to pick between different inputs
This is awesome. I'm not sure if it'd make a huge difference, but changing the tripwire out for a pressure plate below the creaking seems to get a lower input latency.
If the detection works through blocks, you can dramatically speed up and simplify this design, by making the display curved.
Imagine being in a ring of creakings. A 70 degree section of them will be down, while the others will be up. All you have to do is lay a circle of redstone down. The signal of the creakings that are up, will slowly decay, and will be the weakest at the point youre looking at. Now make the circle big enough so the signal strength is zero and add torches. Now you have a 2d version. You can apply the same system to the pitch axis.
Boom, semispherical display.
@@engineer0239 It doesnt work through blocks sadly
Then a 35 degree section is the limit without having ugly lines for line of sight to the creakers
@@engineer0239 ye, I was thinking about splitting the creaking groups for left and right. I wish we had a block that you can see whats behind only from one side.
Actually Ill try paintings to hide them.
IT WORKS OFC
We got redstone touchscreens before ES6
I wish they add a command to change the ticks of only spesific chunks
NASA : ) you have to show Mattbatwings this its like a tuch screen
Use the viligare tech to be able to choose items. Then each item has their color. You now have drawing pad :D
Gura doing redstone? Nyo way😮
sadly, in survival, i expect that it will only works at night, and you will have to reset the machine everytime
lets hope they can make the creaking hearts you pick up make permanent creakings
Also if you like rubiks cubes then check out my other video :D
nah, I'm already expecting someone to make a programmable computer with a working cursor...
Could be used as a mouse and jump as click and shift as right click and a scroll wheel as the hat detection like crafty masterman’s geometry dash for a full mouse
One issue with it is if the person changes their FOV. But besides that this is really cool! Great idea :D
it doesnt depend on players fov
@@n45a_ Oh? I remember learning how the Creaking can change how close it detects based upon the player’s FOV (in a PheonixSC video). Does your redstone account for that? Or have a gotten something wrong with how the Creakings work?
@@aboveaphid creakings move if they are outside the base FOV (70deg) so it doesnt depend on player setting
@@n45a_ Well I suppose you are the one who’s tested your creation so I’ll take your word for it! Once again great job! :D Very unique.
Ms paint but in Minecraft will be much more usable with this maybe
So cool but too bad mojang hates cool stuff and put so many limitations on the creaking
WoW
nice skin
cool
I wanna use this for a pocket calculator so u select inputs and when you shift it will select it
someone made a digit selector already, check pinned comment
@@n45a_ I more wants it to look exactly like a pocket calculator and when you pressed shift it would select
I see you like 2d girls with sharp teeth
real
god works fast but minecraft redstoners work faster
holy, how did you find this
@@arogus check pinned
@@n45a_ I know, just saying that it's insane that you made this work so well
wtf
my man is speaking
@@acemellon i have evolved speach
@@n45a_ i am proud son
@@acemellon thanks dad
h
h indeed
@@n45a_ apple