Very nicely done! You're 100% correct banditry is such a trap for the early waves as it's impossible to avoid damage. Congrats on getting your achievement 😃
@@Verowak That tree was all I could focus on after you mentioned it. Congrats on the clear. I tried a few 4 path attempts, but I don't see myself putting time into it like I did the 3 path achievements. I don't think I enjoy that level of difficulty.
@@danielisbell I think the most unfortunate part is that the RNG is so important. So you can try 10+ times and have terrible splits and card draw even though you know exactly what to do. Many tries I had no ballista buffs for the first 5 rounds which makes it that much harder
How did you get the *play* and *fast-forward buttons* at the top? I've got the Steam version, and it doesn't seem to have an option for that, there is also no workshop available for mods either... the Fast-Forward seems particularly handy! Love your videos! =)
Bloody well done!!! It didn't even look that close at the end ... but I guess that the number of runs where it gets really tight at the end are probably quite rare to begin with.
Feels like you really gotta get lucky on: -map -chests -universities -last wave type On top of general strategy. I've made it to lvl 60, did most single path challenges (incl ballista only), but really struggling with double defence or more.
Why is it going so fast?? I dont have that button And also I only get new towers as my new upgrade cards... It's so annoying you want to unlock all the towers but then that means you can't focus two towers in one game anymore because you don't get the upgrade cards that you need... Is there a way around that?
Ughhh just tried 4ways like a hundred times and 90% of the time I just die to the first Oogie because of no slowing ballista. I also thought Oogies used to spawn in the longest lane, but several times it spawned in the shortest giving you absolutely no chance to kill it. This game (or certainly this 4way mode) needs tweaking cause right now it's just complete RNG bullshit
I finally managed 4 lanes with Frost Towers and Mortars, as well as Ballistae until those got going. And all it took was actually planning out my days with a pen and paper to see what ideal cards would look like! And dumping banditry because I did practice runs and decided the extra gold wasn't worth it. And 83 tower HP from lucky mines. And 2 of the paths touching as well as the other 2 paths touching. And no bad splits. And a split on my longest path to alleviate pressure on the 2 paths that weren't as long.
Sounds like it was a pretty easy victory with not much RNG needed /s Frost and mortars sound like a good combo! I love banditry but I'm learning to not get it as much as I used to
Very nice ! I am strill struggling with 3 lanes :) Is it true that the haunted houses give more gold if the tower is stronger ? I was thinking that they just gave gold over time.
Yes! The more HP your tower has, the more gold haunted houses generate. Using haunted houses with 20hp tower takes a while for it to be worth it, but placing some mines down helps a lot
That's a good question. I think March of the Monsters is easier to start but harder at the end. The biggest benefit to not playing March of the Monsters is that you can slow down the enemies SO MUCH with poison/creeping cough and ballista slow. March of the monsters at the end you most likely have a few ways of buffing the enemy run speed and reducing how much they get slowed down. I'll give it a try and see though
There is only 1 version of Quadruple defense. There hasn't been any updates or tweaks since the patch was released in October, so the difficulty for quadruple defense hasn't changed
=THAT'S NOT ACTUALLY HOM I'M PLAYING....I'M LOOKING FOR SPECIFIC LAYOUT WHERE PATHS ARE ALLOWING TO CREATE LESS OF DEFENSIVE SETUPS,AND THEN JUST BULKING IT UP SO DEFENCE WILL HANDLE ANYTHING =THE RATE IS SOMEWHAT LOW BUT STILL,WHEN IT WORKS,IT WORKS
Very nicely done! You're 100% correct banditry is such a trap for the early waves as it's impossible to avoid damage. Congrats on getting your achievement 😃
Damn banditry! First 15 levels is the worst time for banditry since, like you said, it's impossible to avoid damage. Now on to the next achievement!
You did end up forgetting that tree in the middle of the stronghold XD
I realized that when I was going over the video afterwards! At least I can say that I know myself pretty well 😂
@@Verowak That tree was all I could focus on after you mentioned it. Congrats on the clear. I tried a few 4 path attempts, but I don't see myself putting time into it like I did the 3 path achievements. I don't think I enjoy that level of difficulty.
@@danielisbell I think the most unfortunate part is that the RNG is so important. So you can try 10+ times and have terrible splits and card draw even though you know exactly what to do. Many tries I had no ballista buffs for the first 5 rounds which makes it that much harder
How did you get the *play* and *fast-forward buttons* at the top?
I've got the Steam version, and it doesn't seem to have an option for that, there is also no workshop available for mods either... the Fast-Forward seems particularly handy!
Love your videos! =)
Just found and love how your going with your content and your narration and explanation it’s slamming keep up the work
I had almost given up on this game but I followed your strat to the letter and it worked perfectly. Thanks.
Huge GGs Veri
Thanks!
Good video, I haven't even realised it was from a small channel and watched all the way through!
That's great to hear!!! I'll figure out how to grow the channel one day perhaps. I hope you enjoyed it 😍
Bloody well done!!! It didn't even look that close at the end ... but I guess that the number of runs where it gets really tight at the end are probably quite rare to begin with.
Yeah I feel like there are a few key days where I may lose, but level 45 is rarely the case
TH-cam sent me your way, I’m envious of how well you play this game and your luck with rng. I’ve only beaten single lane once.
WOW! gratz :D and those boss chests were shiny :D
Meanwhile, I'm still trying to get the obelisks achievement on three lanes lol
The chests were amazing! I hate getting just 1 card from them... this run, I got SO many
Expertly done Vero! Making me want to get back to some rogue tower but I dont see my run going so well haha
Thanks Elephas! It's pretty tough, though slowing them down with poison sprayers helps a TON
Feels like you really gotta get lucky on:
-map
-chests
-universities
-last wave type
On top of general strategy.
I've made it to lvl 60, did most single path challenges (incl ballista only), but really struggling with double defence or more.
Ty I learned a lot from this run. And yeah those missiles are the worst. (Or maybe the nested Boron enemies.)
how did you get the increased speed???
Nice run!
Why is it going so fast?? I dont have that button
And also I only get new towers as my new upgrade cards... It's so annoying you want to unlock all the towers but then that means you can't focus two towers in one game anymore because you don't get the upgrade cards that you need... Is there a way around that?
i need that fast button too! !
Ughhh just tried 4ways like a hundred times and 90% of the time I just die to the first Oogie because of no slowing ballista. I also thought Oogies used to spawn in the longest lane, but several times it spawned in the shortest giving you absolutely no chance to kill it. This game (or certainly this 4way mode) needs tweaking cause right now it's just complete RNG bullshit
I finally managed 4 lanes with Frost Towers and Mortars, as well as Ballistae until those got going.
And all it took was actually planning out my days with a pen and paper to see what ideal cards would look like! And dumping banditry because I did practice runs and decided the extra gold wasn't worth it. And 83 tower HP from lucky mines. And 2 of the paths touching as well as the other 2 paths touching. And no bad splits. And a split on my longest path to alleviate pressure on the 2 paths that weren't as long.
Sounds like it was a pretty easy victory with not much RNG needed /s
Frost and mortars sound like a good combo! I love banditry but I'm learning to not get it as much as I used to
Yeah well done! Hehe and how happy you sounded :-D
Very nice ! I am strill struggling with 3 lanes :)
Is it true that the haunted houses give more gold if the tower is stronger ? I was thinking that they just gave gold over time.
Yes! The more HP your tower has, the more gold haunted houses generate. Using haunted houses with 20hp tower takes a while for it to be worth it, but placing some mines down helps a lot
@@Verowak I like how they've changed the mechanics to make haunted houses a) usable and b) how they made them synergise with mines
Absolutely Fabulous! And not you got the Vero achievement too! I've inspired me to keep trying.
You'll get there!
@@Verowak I must have been on my phone when I typed that typo rich original comment. You're a champ for reading through it and translating. 🏆
Is the video sped up during waves? How do you get it to play fast?
There are mods you can get for the game through thunderstore, and one of them is to speed the game up
So running only mega buffed ballistas and poison towers huh ?
Good job Vero! Do you think March Mode would make things easier or more difficult on 4 Lanes Mode?
That's a good question. I think March of the Monsters is easier to start but harder at the end. The biggest benefit to not playing March of the Monsters is that you can slow down the enemies SO MUCH with poison/creeping cough and ballista slow. March of the monsters at the end you most likely have a few ways of buffing the enemy run speed and reducing how much they get slowed down. I'll give it a try and see though
why did you stop posting:(
And here I am, unable to clear the 1 path one :(
Are you using an old version? ... cause the latest one is WAAAYYYY harder ... grrr lol
There is only 1 version of Quadruple defense. There hasn't been any updates or tweaks since the patch was released in October, so the difficulty for quadruple defense hasn't changed
why not use houses for money?
Great job, but something green was hidden in that fortress.
I have no idea what you're talking about 😬😂
You still didn’t remove the tree from the middle of the fortress 😜
=THAT'S NOT ACTUALLY HOM I'M PLAYING....I'M LOOKING FOR SPECIFIC LAYOUT WHERE PATHS ARE ALLOWING TO CREATE LESS OF DEFENSIVE SETUPS,AND THEN JUST BULKING IT UP SO DEFENCE WILL HANDLE ANYTHING
=THE RATE IS SOMEWHAT LOW BUT STILL,WHEN IT WORKS,IT WORKS
How do you know if something's gonna be a portal?
How can you fast forward the speed of the game like that? i dont have that option....