Body Tracking with No Kinect in TouchDesigner 2022
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- เผยแพร่เมื่อ 7 มิ.ย. 2024
- Hey! In this tutorial, we'll go over how to use the real-time body tracking component for TouchDesigner that I've released on my Patreon: / tblankensmith
Link to the No Kinect Website: no-kinect.netlify.app/
[Note] you can tack in a query parameter to your socket server by using ?wsURL=
eg. no-kinect.netlify.app/?wsURL=...
This makes it easy to share a permanent URL to your phone.
You'll need a free login to github.com and heroku.com/.
Link to the WebSocket Server: github.com/torinmb/Socket-Ser...
If you're interested in learning more about WebSockets check out my beginner series here where I go over how to control TouchDesigner using a website and vice versa: • How to Control TouchDe... . Using all the info in this series you should be able to recreate the TD component in this video from scratch.
0:00 Overview and Examples
3:42 Hosing our WebSocket Server
2:34 Sending Slider Data
6:55 Setting up the Website and TD Project
10:42 Customizing the TD Component
Hey Torin, great video! This is amazing and exactly what I've been looking for!
Looking forward to seeing what I can make with this. Thank you
Amazing topic man thx !
this is awesome, thanks mate.
thank you so much
Nice project man! Is there tutorial for the detection?
Great stuff, thanks, will it be possible to attach an FBX model to the Skeleton coordinates like if a Kinnect component?
Hi, thank you for you for this tutorial. I am working on a classroom project. I have a projector and a webcam as my set up which is mounted on the ceiling. I want to track people's feet and project an image/ vector onto it. The projected output should move with people's moving feet. Can you suggest how can i project the image/ vector on the detected object?
Awaiting your response.
Hello, does this work with old kinect?
You don't need any Kinect for this technique
6:18 There is no production in 'choosea branch to deploy', only the main. help me
just choose main then
what is the latency and what wifi hardware did you used?
I haven't calculated the latency, but it feels more responsive than speeds that I've gotten out of a Kinect. The model can run at 60fps on a phone. Websockets are generally pretty low latency. I didn't use any custom wifi hardware, just a normal wifi connection
@@blankensmithing can you use it for full body in vrchat
@@wowbrothers6312 🤷🏻♂️ maybe. if you can program a websocket connection in vr chat then yes. i haven’t tried it out
I can't sign up for HEROku
hi! is it work on Window? on my my macbook, work very well. but, on my window desktop, doesn't work. (2022.32120) what's wrong?
Since the body tracking runs through the browser it's supported across devices. Are you getting errors in TD?
@@blankensmithing yes.. same toe file, work on macbook, doesn't work on window desktop. i use my iphone camera both.
macbook td ver 2022.33600/ window td ver 2022.32120
@@doridori8916 hop on the discord. You can message me on Patreon for the link. can you send a screenshot of the parameters on the TD component on your windows setup?
Double check the url for your websocket is correct