Bro, that was so much cleaner than my mission. I came in with a squad of four (warden armor, magnetic weapons) and ended up getting 2 rangers and Grenadier Arnold Schwarzenegger to 3 hp and had to rely on one sniper, who’s going to have permanent back pain from carrying that mission so hard.
The ranger is actually named for the lead dev of XCOM 1-2 who tweeted shortly before the games release that he had manually blocked the nickname Hot Load from generating so I just had to manually pull him in from the dev character pool and fix it for him.
В то время как идёт Slow motion умирающий противник быстро падает на землю и стрелок по сумасшедшему дёргается. Теперь мне нужна модификация на исправление этого минуса.
Funny little side effect of the way XCom processes turns. You can also see (or hear) it happening with the Lost. When you kill something that explodes on death (like a Gatekeeper), you can hear the Lost howling as soon as you issue the firing order. Somehting similar also happens when I face ADVENT with lost spawning. I play with Yellow Alert Gameplay, which has AI to AI activation, so at the beginning of each mission ADVENT and the Lost see each other and basically every pod gets activated, and I can hear the Lost howl way before any grenades or micro missiles are launched
He has faith in the squad that’s all
Lol that's XCOM baby!!!🤣🤣🤣
Following mission: everyone proceeds to miss a 99% shot.
Truly an XCOM moment.
Don't know, I've seen aliens die before they got shot.
I love that xcom is getting back into the algorithm
I am genuinely baffled as to why this video is being so blessed by the algorithm. The video was five years old and had
@@Albraudle I just started replaying Chimera Squad and X-com Enemy Unknown..... X-Com2 will be next.
@@planexshifter You're going to be angry at XCOM 2 for missing a 88% Slash
With how much XCOM content I've been consuming recently I may be partial to its resurgence
0:38 the sharpshooter was T bagging lol
He was just that confident that the sniper was gonna finish the job with that superior scope.
Why the hell is this recommended after five years and that too with less than 1000 views?
TH-cam works in mysterious ways. This had like 50 views until last month and now there's people coming out of the woodwork.
Well congrats lmao
same man wtf
Your soldiers hit something? This isn’t the xcom I’ve been playing
On overwatch, no less!
True xcom is when you miss 3 97% shots in a single mission. _cries_
I missed a 95% shot yesterday fml
Bro, that was so much cleaner than my mission. I came in with a squad of four (warden armor, magnetic weapons) and ended up getting 2 rangers and Grenadier Arnold Schwarzenegger to 3 hp and had to rely on one sniper, who’s going to have permanent back pain from carrying that mission so hard.
That's XCOM baby
I love when the little T-bag glitch happens it’s funny
The ranger is nicknamed Hot Load 😂
The ranger is actually named for the lead dev of XCOM 1-2 who tweeted shortly before the games release that he had manually blocked the nickname Hot Load from generating so I just had to manually pull him in from the dev character pool and fix it for him.
Hot Load
Que bonito es XCOM cuando no fallan todas las malditas guardias!
I had completely forgotten about the old advisor portraits. I actually like them alot better than the WotC ones.
The algorithm has blessed you
В то время как идёт Slow motion умирающий противник быстро падает на землю и стрелок по сумасшедшему дёргается. Теперь мне нужна модификация на исправление этого минуса.
That's xcom baby
Bradford knew they were dead before you did. Lol!
Funny little side effect of the way XCom processes turns. You can also see (or hear) it happening with the Lost. When you kill something that explodes on death (like a Gatekeeper), you can hear the Lost howling as soon as you issue the firing order. Somehting similar also happens when I face ADVENT with lost spawning. I play with Yellow Alert Gameplay, which has AI to AI activation, so at the beginning of each mission ADVENT and the Lost see each other and basically every pod gets activated, and I can hear the Lost howl way before any grenades or micro missiles are launched