medium same build would definitely struggle to keep up in open world. but in arena it would be the perfect counter against bow. gearwise i think its just 5 resil, skill perks, and physical aversion since he was so tanky. pretty sure he's 200 str, 150 dex, and 150 con.
if he blocks I can use a bow skill and make him lose alot of stamina while kiting back since he's light armor. so I end up getting more distance on him and he loses a dodge and can't keep up with me anymore
I People keep saying why don't he block. Because Blocking with a light shield is like picking up a trash can lid To defend yourslef against a slegdehammer. I have tried in the to run sns with a medium shield in the past. To get better blocking stability but it still bad , especially cause your like 1100 def if you try medium armor med shield
haha yup. pretty much everytime we fought he had an ult ready either from war camp dummies or fort lol. the fights started turning into ult vs ult basically >.>
the bow i'm using in this vid the same vicious-keenly jagged-attunement bow but with an elemental gem inside it instead. i use it against people that are full thrust resist like this guy
thanks man! next vid is actually gonna be a rematch against him where i went 10-1. hatchet/bow is rlly strong against this build when playin perfectly :D
haha fr man. usually I don't have much trouble with them cuz they're so soft but it's scary af fighting a good one with full thrust gems. first time I've been "whooped" for awhile
sns is getting 25% dmg nerf on all skill. fortifying perforate is losing stagger and will be useless on light so they don't be as tanky. and no u would not destroy me in your medium build lmfao good gap closing me with medium
@@DeityVengy that 25% of dmg on all sns skills are nothing anyway, if you think that any serious sns player is counting on that dmg as main dmg dealer, then you are wrong my friend :D stagger on perforate isn't big deal, cause we are getting extra 30% of weakness instead. Oh man, easy, trust me, that so far I have catched up many many many archers.. :)
@@DeityVengy XD man, one does not exclude the other :P the fact artchers are op and has got easier job to do, doesnt change another fact, that I am still managing to catch'em.. so idk what logic was leading you here, but something go wrong pal :D yea duels on ptr would be nice, if we would wear same gear.. cause its no sense for me if you roll out full bis gear, during I will roll proably full angry earth set max xd
it's debatable blocking with light sns cuz he'll lose a dodge equivalent of stamina everytime I shoot a skill at his block. plus I can back up while he blocks even more so he won't have the pressure to chase me anymore
Yeah more so when he's already on top of you and he dodges instead of blocking idk it's a toss up I've seen some crazy good shield players pull of some nice blocks but it is risky in light armor
lol you have to stam yourself and get away completely with the reduced hatchet dodges or else if he touches u once ur stuck again and can't reset. no point saving an extra dodge to not get stammed when that extra dodge distance is what's gonna keep u out of range
haha I actually have so much "bonus clips" that I'm probably gonna make an entire video for it soon. I'm tryna optimize the end of my videos and make them shorter so the algorithm doesn't hate me xD
it's literally impossible to beat a good full thrust cheese sns/spear build with bow/rapier or bow/spear. gotta go pure rat mode to beat a braindead build like that
@@CILINKY fr^ these double melee builds have so much built in magnetism, homing and slows. i got no shame in using crutch builds against crutch builds. hatchet/bow definitely takes more "skill" than double melee
@@DeityVengy They really need to tune back the dodge distance reduction when getting hit by a melee swing. It's just way too rewarding to get a consistent slow without any DR just for hitting people. Worst change ever.
@@BRADLIKESPVP yeah its pretty dumb how braindead they made it. i would rather melee builds do 3x more damage instead of than this mechanic that just stops us from being able to function
Did him dirty with the stairs 1:57
aimbot kicked in yanno
Yo I would love to know what this dude is running gear wise. Also do you think medium armor has a chance keeping on you like he does in light?
medium same build would definitely struggle to keep up in open world. but in arena it would be the perfect counter against bow. gearwise i think its just 5 resil, skill perks, and physical aversion since he was so tanky. pretty sure he's 200 str, 150 dex, and 150 con.
I've never played his build before but- why isn't he blocking with his shield more? He just wants to close the distant with dodge faster?
if he blocks I can use a bow skill and make him lose alot of stamina while kiting back since he's light armor. so I end up getting more distance on him and he loses a dodge and can't keep up with me anymore
I get 10% of the monetization from this video for crafting that hatchet right?
6.9% and it's a deal
@@DeityVengy 🤝
I People keep saying why don't he block. Because Blocking with a light shield is like picking up a trash can lid To defend yourslef against a slegdehammer. I have tried in the to run sns with a medium shield in the past. To get better blocking stability but it still bad , especially cause your like 1100 def if you try medium armor med shield
charging that ult on dummies is a little cheeky
haha yup. pretty much everytime we fought he had an ult ready either from war camp dummies or fort lol. the fights started turning into ult vs ult basically >.>
@@DeityVengy as long as both do it, it is good fun :)
I see you using 2 different bows? Is there a particular reason for this? GGs
the bow i'm using in this vid the same vicious-keenly jagged-attunement bow but with an elemental gem inside it instead. i use it against people that are full thrust resist like this guy
nice fights gg wp both evolving and changing stuff during fights after fight rly nice !
thanks man! next vid is actually gonna be a rematch against him where i went 10-1. hatchet/bow is rlly strong against this build when playin perfectly :D
Nice fights! Sns/spear hunters are so scary. Not too many on oro; bow feels free rn XD
haha fr man. usually I don't have much trouble with them cuz they're so soft but it's scary af fighting a good one with full thrust gems. first time I've been "whooped" for awhile
@@DeityVengy that sound of just getting whacked repeatedly and not being able to move makes my stomache turn XD
what music were u using on the 12:18 part?
here's the link to it :D th-cam.com/video/t8OHRuUz_kU/w-d-xo.html
I bought a ring with mortal empower just to see what it’s like before the nerf
they reversed it now so its fine
which build you mean its getting nerfed? :D cause for sure not sns/spear :P I would destroy you in my medium build
sns is getting 25% dmg nerf on all skill. fortifying perforate is losing stagger and will be useless on light so they don't be as tanky. and no u would not destroy me in your medium build lmfao good gap closing me with medium
@@DeityVengy that 25% of dmg on all sns skills are nothing anyway, if you think that any serious sns player is counting on that dmg as main dmg dealer, then you are wrong my friend :D stagger on perforate isn't big deal, cause we are getting extra 30% of weakness instead. Oh man, easy, trust me, that so far I have catched up many many many archers.. :)
@@Brawur91 first u complain about how op archers are in previous comments, now ur saying you'd destroy me 🤣I'm always down to duel on ptr man
@@DeityVengy XD man, one does not exclude the other :P the fact artchers are op and has got easier job to do, doesnt change another fact, that I am still managing to catch'em.. so idk what logic was leading you here, but something go wrong pal :D yea duels on ptr would be nice, if we would wear same gear.. cause its no sense for me if you roll out full bis gear, during I will roll proably full angry earth set max xd
@@Brawur91 it's ptr u can just scarab craft 2 perk gear with all the stuff they give you
yo if he blocked more with S&S he would be very hard to beat
feel like he dodged and never block GS Spear would be a better fit for his play style probably
it's debatable blocking with light sns cuz he'll lose a dodge equivalent of stamina everytime I shoot a skill at his block. plus I can back up while he blocks even more so he won't have the pressure to chase me anymore
Yeah more so when he's already on top of you and he dodges instead of blocking idk it's a toss up I've seen some crazy good shield players pull of some nice blocks but it is risky in light armor
stop using all your stamina my god
lol you have to stam yourself and get away completely with the reduced hatchet dodges or else if he touches u once ur stuck again and can't reset. no point saving an extra dodge to not get stammed when that extra dodge distance is what's gonna keep u out of range
Just running
only way to beat a zero skill left click spam build like that
while i like your killing montages... you must fk up a few times... be nice to see those too xD like you used to do with the bonuses clips
as i typed the comment i finished watching your video and i see you included just that
haha I actually have so much "bonus clips" that I'm probably gonna make an entire video for it soon. I'm tryna optimize the end of my videos and make them shorter so the algorithm doesn't hate me xD
Spear bow better
i agree. i like spear/bow the best but it stands no chance against this build, especially cuz hes running 4 freedom too
200 con hatchet/bow. litteraly have never seen a pussier build in my life goddamn. how many crutches
it's literally impossible to beat a good full thrust cheese sns/spear build with bow/rapier or bow/spear. gotta go pure rat mode to beat a braindead build like that
Anything goes when you have the GS/hatchet in light ultimate crutch build running rampant right now
@@CILINKY fr^ these double melee builds have so much built in magnetism, homing and slows. i got no shame in using crutch builds against crutch builds. hatchet/bow definitely takes more "skill" than double melee
@@DeityVengy They really need to tune back the dodge distance reduction when getting hit by a melee swing. It's just way too rewarding to get a consistent slow without any DR just for hitting people. Worst change ever.
@@BRADLIKESPVP yeah its pretty dumb how braindead they made it. i would rather melee builds do 3x more damage instead of than this mechanic that just stops us from being able to function