Resident Evil 4 (Zero Punctuation)
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- เผยแพร่เมื่อ 9 ก.พ. 2025
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I think my favorite part was when Leon is talking with the Napoleon guy, and he goes "I've sent my right hand to take care of you!" and Leon immediately responds with a sort of incredulous "Your right hand comes off?"
PackthatcameBack to be fair Leon has seen strange shit in his time. After all he went through it’s hard to know if Napoleon was being literal
@@thegreatgabsby7617 I belive he was messing with Salazar
Considering Salazar got pissed off and told Leon to die...yeah.
It’s hilarious on multiple levels;
First, Leon could be genuinely curious or taking a shit on the guy. With all the weird stuff he’s seen, a midget’s Hand coming to get him would be a dull Tuesday. On the other hand, Leon could also be sarcastically saying “I took out your chief, the LOTR trolls, and depopulated your village, the hell do you think your hand can do?”
@@Mrkabrat The funny thing is it's not entirely clear which is the case.
Some call it sarcasm but with the shit he's seen up to that point, one could understand if he thought that was a literal statement.
"You gonna remake 3 after this?!" well this is awkward.
I'm actually eager to see if they do something new with nemesis. I mean after mr.x was a bit of a nuisance, nemesis shouldn't be a copy/paste. But then again, capcom have had some big stinkers so I have reason for worry.
Are u gonna tell him or should I lol
Yeah but 2 was better than 7 so I'm hopeful for 3.
Juliett A what
Juliett A but why? 3 was terrible
Resident Evil 4 is a classic "knight saves princess from evil wizard" with a modern coat of paint
Instead of knight in shining armor, you have a secret service agent
Instead of a princess, you have the president's daughter
Instead of the evil wizard and dragons, you have a cult leader and mutants.
And they play that story with sincerity
i don't think used all that bs aligorgy works because the mutants and cult leaders are aligory for something else. there for, in the context of muants and cult leaders being aigory for something other than wizards and dragons, so would leaon and salamendar.
@@johnymustacio Do you want to try again? You forgot to mention what the "something else" you believe mutants and cult leaders in RE4 are an allegory for actually is, and with how many spelling and grammar mistakes you made I feel that I'm being very generous just by treating you seriously as opposed to assuming you're a troll. If I parsed your disjointed statement correctly, it appears you also believe Leon and Salazar to be allegorically comparable to something other than a knight and an evil wizard. What would you say they are allegories for, then?
On top of that, Resident Evil 4 actually had good companion AI. Yes, Ashley kept falling into various obvious traps, but from the gameplay perspective, her AI was perfect - she dutifully kept following you around, and she purposefully hid _behind_ you whenever you took aim, to avoid wandering into your cross-hairs by accident.
These days, the "companion AI" is "your companion is invincible, and undetectable by enemies" :|
Less obvious was that one 'hold the line' scene in the house with Luis Sera, if he happened to be in your way when you were aiming at something he ducks instantly, running low on ammo? "Use dis!" He would say as he drops a pack of 10mm on the floor, gets grabbed by ganados? No problem, he'll fix it himself thank you very much, and that's all BEFORE pointing out that he's a crack shot with that Mauser. Shame the partner AI was such a miserable load of wank by comparison in RE5.
@@keithadams7619 you know I'd forgotten about that bit and you're right, he's far and above most modern AI companions its slightly sad.
@@theonlytnargmatt to this day I insist to anyone who'll listen that not including Luis as a playable character either with his own story (like separate ways with Ada) or included in the Mercenaries mode or both was a wasted opportunity.
@@SushiReversed i know right? It's almost like she's a spoilt, teenaged party girl unused to combat, firefights and actual real monsters isn't it?
@@SushiReversed she was a time and universe skipping magic lady, or did you think all the universe's she went to were the "cuddle mcbunny" universe?
Despite Resident Evil 4 not being terrifying (at least for me), there is one particular moment that legitimately caught me off guard:
Before approaching the Del Lago salamander boss fight on boat, I was attempting to stock up on fish (yes, fish can also be used to restore health). With the sensitive aiming, I kept missing every fish in the lake. Then out of nowhere, The salamander boss chomps me.
Turns out, you can trigger the instant death scene if you keep shooting the lake where the salamander boss resides.
Big Ben - You're right. o_0 th-cam.com/video/dNqB6DUTXFA/w-d-xo.html
Regerators, El verdugo and Dr Salvador.
Legitimately scary enemies.
No joke i did the same thing....dam near shit my pants
THAT'S WHAT THAT FUCKING THING LOOKS LIKE.
All these years I could never really pin down the shape of that thing. I was like 'what the hell is it supposed to look like other than a giant turd with a giant mouth'
jekblom123 exactly. I always thought it was like a giant eel or snake like thing. And that was the scariest moment of the whole game; just goes to show you that the unknown evil is always more frightening than the known evil
Personally the regerators were one of the few enemies in a video game that genuinely unnerved me. Their slow walk, twitchy out of synch breathing that almost seemed to be done out of habit and not need. All came together to make them seem really "thing that should not be".
I still want to know what that horrifying lump of twitching flesh in a burlap sack just before you fight your first Regenerator was.
@@Mr_T_Badger best guess is it was some early test on making regenerators, like the proto Tyrants you see in (I think it was) CV.
@@Mr_T_Badger You mean *last* regenerador.
@@Jacksonrox13 maybe? I’m pretty sure you fought that guy first before finding them in the morgue. But it’s been a decade at least since I last played RE4 on my PS2, so I could be remembering it wrong.
Finally! An english speaker reviewer mentions the fact that the Spaniards from RE4 do not speak Spain spanish
They don't even speak any spanish dialect, the actor clearly didn't speak spanish as they first languaje
If you thought stepping on a Lego was painful, Yahtzee took it a step further.
Miss Abaxelis TOOK being the important word there
Miss Abaxelis Presumably somebody misunderstood the "toy" part of the situation
Presidents daughter gets kidnapped
USA: Dont worry, we'll send 1 guy with a pistol and a handful of weed... we got this.
I mean it worked didnt it
Resident Evil 4 has aged extremely well over 10 years, the replaybility is so fun with the weapons and thier satisfying kills, plus this is the best game that combines horror and action so well it's still a huge influence today. This is clearly one of the best games ever made if a horror games needs some advice to age well Resident Evil 4 will show them.
The controls are shit. The monsters are stupid. The shooting is terrible. Most of the characters are annoying. The level design actively works against most fights approaching enjoyable.
On the plus side, it has lots of guns which have nice gun sounds, the gun seller is legendary, the Zelda-style shooting gallery with collectibles was better than the actual game, and it wasn't as bad as Resident Evil 5 or 6. Except that it doesn't have multiplayer, which makes those games actually fun.
@@ZechsMerquise73 That's like your opinion man. But seriously the game wouldn't work if you removed the shit controls. Not having a crosshair and not being able to move while shooting are important factors of the fun of the game. I literally never had a problem with the controls. Maybe because I played with a Game cube controller.
@@ZechsMerquise73 Not every game has to be like call of duty y'know^^ atleast they put effort :'D
@@ZechsMerquise73 "The controls are shit."
Not really. It has a very simple setup of how to aim, use items and such that it never feels awkward. The movement might be but unlike the previous games it let you have more control of turning and relying on a third person camera that recontextualizes the entire situation. It makes tension. You might not have cuts of monsters in frame when cutting to a new part of a area but now every thing flows well in real time and puts tension into crowds.
"The monsters were stupid."
How so? Ganados as villagers, monks and militia all had different weapons and numbers that made prioritizing more important. Some had weapons they could throw, shields to hide themselves, or metal masks to make them immune to headshots and severely reduce that damage to boot. Individually they are weak but as a collective they can be intimidating. Add in chainsaw wielders, garradors and JJ and you have even more hassle that stresses the survival horror elements well. Even add creepy shit like Comillos, Novistadors, Regenerators/Ironmaidens and the different Plagas heads that you had to deal with made it more disturbing when you stop and think about it. Calling it stupid is baseless.
"The shooting is terrible."
How? It's simple as literally pointing a gun and shoot. Add some decent sway and shakiness to show Leon might be able to handle his own but he isn't perfect and has to rely on some timing and skill to kill a target. The trick to most games was how shooting in a Ganados head or knees could prompt contextual attacks that felt like you earned the right to kick their ass a bit more flashier (like a roundhouse kick, a twist kick, suplexing, or even jumping on something and stabbing it in the face like Saddler) but had a time window that was random so it didn't feel the exact same all the time. The gameplay has been outdone by some titles now but 4 had hardly a bad system.
"Most of the characters are annoying."
I never found anyone annoying and rather interesting but I can understand people like Ashley and Salazar that might come off as frustrating. Fair enough.
"The level design actively works against most fights approaching enjoyable."
I would agree with this is RE4 was not a survival horror game. But it is. It has areas designed to be tense and put pressure on players so it fits the core theme. If everything was more open then it would be too easy to run around it. Even the water room in Chapter 3 is still expertly designed because it has alot of people you have to go through that feels like a desperate gauntlet that forces you to have Ashley turn cranks while protecting you AND her from cultists. I Some parts admittedly can be frustrating in a bad way if you get stuck but mastering is what games want you to do so it doesn't happen. People don't watch horror movies for fun because that defeats the purpose of a horror movie (it's suppose to scare you). Enterntaining is where games go into the realm of other aspects that evoke strictly that mindset. RE4 doesn't really but it can be enjoyable to play in the sense of how it's foundation stays strong so much after all these years
"Except that it doesn't have multiplayer, which makes those games actually fun."
Except a survival horror game isn't coop possible because playing with others deflates any fear or tension if the feelings aren't mutual throughout. A argument has been made that 5, 6, Revelations 1's raid mode and Revelations 2 coop angles we're what people collectively saw as RE losing its roots and focus on it's genre and themes. Sure it might be more fun but they become more standard games that are already out and compete with it now different. It loses it's selling point and just becomes "another one" of those series that you can play on three other types. It's why even the most hardcore lovers of 5 and 6 will admit that those games are solid action games but not so good RE games. The brand and meaning behind it loses what it once was and becomes water down to the point it has to change to be relevant (hence Yahtzee saying RE1, 4 and 7 marked a new direction that redesigned the formula of the series and set a standard for it's name to boot.
@@ZechsMerquise73 it’s just your opinion, and that’s fine. But RE4 is god damn perfect and I will fight you
I like to believe this specific video is the reason we got a moment in the new game where Leon attempts to speak spanish
I’ll buy it at a high price!
He-he-he, thank you!
Sparky Dood Not enough cash :(
Abekrie stranger
Come back anytime.
Stranger, stranger now that's a commentary!
One of my favorite moments in my gaming history is when I first played the demo for RE4. It was tense, simply because of the density of the enemies, and I was definitely losing the battle. When Dr. Salvador showed up, I had resigned myself to losing the game, or a the very least losing a large chunk of my health. You know, the usual RE death, where I fall to the ground with a moan, and the Game Over screen slowly dissolves in. What I wasn't ready for was him, in one movement, SLICING MY FUCKING HEAD OFF. I remember shouting "WHAT?" repeatedly at the screen. What was going on? Wasn't this a Resident Evil game? Holy shit, that was both terrifying and fucking awesome at the same time! Like many people, the fire had begun to go out of my belly for the series, but in that one moment, it was stronger than ever.
RE2 was, by far, my favorite Resident Evil game. Two characters, two playthroughs, things you do in the first playthrough effects the second. The story was camp, but still very good. The story jumped the shark at the end of 3 (the END, most of the game was still good), where they just nuked the city.
"The sudden ramping from 0 to chainsaws" damn good analogy for Resident evil.
I think my favorite innovative feature that this game has which is quite underrated is the adaptive difficulty. Depending on how well you're doing, the game will lighten the enemy count or increase it over time. If you die a bunch in one room, the snipers might disappear, and some enemies will be tamer, etc. There's nothing patronizing about it; the game doesn't insult you over it and tell you that you can turn the difficulty down; it just does it quietly for you to tailor the experience around the player, which makes it just the right difficulty to progress but still intimidating and ultimately satisfying. I think that's so cool.
Also, not sure about the original, but in the rereleases you can prevent the game from being nerfed by playing on the hardest difficulty and none of that will happen if that bothers you...
Idk, that somehow still feels a little patronizing to me. I hear you but my feeling would be very vindictive like "DON'T YOU PITY ME! I'LL FIGURE IT OUT!"
@@MetsnVettes which is why you can turn up the difficulty to prevent it
@@thomastakesatollforthedark2231 Not until you've already beaten the game once! Which means if for whatever reason you can't use your old clear data you're screwed
I think it works well *if* you don't know about it, if you do than it's kind of infuriating
the "adaptive difficulty" was me constantlly going from casually getting one shot from across the room by anything and getting one shot to being able to walk up to the boss and take my time stabing him to death and back. sometimes, it all happened in one fight.
"Gotta lot of good things on sale strange"...This guy should be in every RE game.
Oh come on.
2 was great!
With its convoluted police station full of sliding box puzzles (which must have been annoying when refilling the stapler)
And it had a giant crocodile!
They were awesome and awful at the same time.
Why were there carved emblems opening doors in the police station?? Why!?!
But then again, giant crocodile.
Nonya Bidness
THAT WE SAW!!!
You don't know!! Maybe getting into the gents requires replacing a jewel in a tiger statues eye and you have to hide it in a new place each time you finish going otherwise zombies get you!
But you never went in RE2 so you don't know.
Ther7 I think it's more less, the bad part of the games got to him more than rather the good side.
That's exactly what I always think about RE2. I mean, I do love it, but when people say it's much, much better than the first I think...but it's COMPLETELY BATSHIT ILLOGICAL. Not that I'm saying ANY Resident Evil game makes much sense, but at least a kooky mansion in the middle of the backwoods...sure, set up whatever convoluted shit you want. Your mansion. But an urban police station? I mean, what if a member of the public accidentally triggers a secret door or something? Lol...
+That Nigga Who Sees Ghosts - Is that a Woolie-Inspired Name?
"Tedious puzzles, impenetrable stories, clunky controls, too many corridors, etc."
Outbreak File 2. Problem Solved.
The Controls are pretty much likeSilent Hill, which always had better controls, and surpasses it... for one you can move and shoot... and have both 3D and Tank Controls for Left Analog and D-Pad... and all of the characters have unique special actions such as dodges that make combat easier, as well as unarmed tackles to save ammo and shove zombambos away.
There are scenarios that changed from Corridors to Open Areas, with some favoring more of one than the other. Not to mention the five locations are quite varied.
The story is simple; you are a survivor, you are trying to survive, now survive. Easy and done, no convoluted plot or anything.
File 2 has no Tedious Puzzle. The only Puzzle that really even exists is in one scenario, and that scenario (Underbelly) has a mandatory baby puzzle, and an optional hard to grasp at first puzzle. Most of it are key item fetching and getting password codes from files.
If you don't like AI, the player can get Lone Wolf Mode and play by yourself. Do it all the time and put enough hours in it to know its not only possible, but doable with little frustration for all scenarios on the hardest difficulty.
The moment I got it on PS2 back in 2005, it became and is still, my favourite game. The action was superb, much better than on the previous games, which I also loved. RE4 had that undeniable charm about it, that simple country side dad-after-2-shots. It was hilarious, mind blowing and it completely re-did everything that 3rd person genre had done until than to become the golden standard for developers and gamers alike.
There is a GOAT coming out every year, sometime 2 or 3, but RE4 has remained, for me, the greatest and until something else, as self aware and simply charming comes out, it will remain so.
Waited years for Yathzee to make a RE4 review, and now he did. Thank you, and God bless your mean big personality!
I'm still waiting for a retro review of metroid prime and killer 7
Ooooh yeah, killer 7.
Killer7 is getting a steam release he might review it then
he has already done killer 7
blackcatization he's briefly talked about it in a different review and done an Extra Punctuation in it but not a proper video
Yeah I didn't look at the time limit on the video I found. I didn't realize the video I found was only 27 seconds long.
"Why is it good?"
It just works
Justin Y. Don't even question it
i have a theory that is not just one Justin Y. but thousands with aim of commenting on every youtube video ever made...
Unlike your social life.
Could you get him to review Rain World please?
Tom Cox nope, there's only one
RE4 was fucking amazing.
I remember watching the "Let's drown out" series of it you did with Gabriel a couple years back.
2:24 It is indeed Mexican Spanish that they speak in RE4, I'm impressed Yahtzee knows that.
I watched this review a few years ago and it made me really want to play RE4 (2005). Now I've finally finished it and it was amazing ! One of the best game I've ever played.
Rewatching you're review after having played made it a lot funnier.
Thank you very much for this recommandation !
I think RE4 is a perfect example of brilliant pacing and level/enemy design. It builds an excellent core gameplay, and then creates everything around it and makes it match awesomely well.
RE4 is easily one of the most polished games ever. Is consistent in every area and in every second, and incredible varied rollercoaster. To this day I still find amazing, how the team managed to create so many awesome (and varied) moments in it's 15+ hour long campaign. To the classic "village" moment in it's 15 first minutes to the frenetic and intense Krauser last fights, it offers and almost unparalleled amount of fine gameplay setpieces.
At no point in RE4 do you ever feel like the developers cut corners, or said "good enough", or saved something for the sequel. It feels like they thought they were making the last action game ever.
They build and tweak the simple formula extremely well. Hard agree. Love the changes they add like the parasites coming from the heads
1:56 - As soon as he'd said "utter dogsh*t," my dog obeyed.
Something that I thought was really cool is that enemies are more likely to drop ammo when you are low, but it's always very little. So you have to get clean kills to make an ammo profit.
There is one brilliant design choice that nobody seems to appreciate. In many games, when an enemy is about to attack, an icon appears so you know when to dodge it. In RE4, enemies shout when they are about to attack. This is particularly great when they are behind you. Instead of just letting you get sucker punched or adding arrows, like God of War, a ganado will shout "detrás de ti, imbécil", giving you a chance to run away.
RE4: Truly one of the greats
Ohhhhhh the day I finally bought the Chicago typewriter was the day I took all my frustration into Ganados not flinching when I desperately knife them to save ammo or one of them grabbing me at a ridiculous angle, in a hailstorm of bullets. I was at peace
WHAT ARE YOU SELLING WHAT ARE YOU BUYING!?
HOLY MOLY
BahamutDKing xD
"Stranger, Stranger! Now that's a weapon!"
GOT SOMETHIN' THAT MIGHT INTEREST YA!
EHEHEHE!
THANK YAOU.
GASP!.... The line on the zombie head is it's emaciated cheekbones! I've though that was a sad side mouth for years now
Welcome (Flashes wares)
What are ya buyin?
What are ya selling?
Is that all stranger?
Hehehehehe! Thank you
Not enough cash! stranger
Stranger stranger!... Now that's a weapon!
AlexorPwnsAll guns not jus bout shootin, salso bout reloadin yal no wat am talkin bout
I'll buy it at a high price...
I loved RE 4, it was like all of the lessons learned from action games from the previous generations evenly sorted into an attached case while modernizing every single aspect fitting neatly together. A very long 3D game.
Great Stuff!
It’s the Summer Games Drought
And nowt’s coming out
So a retro review it seems Yahtzee shall tout
Neat rhyme but get a dictionary
SparkyDub It's very Yorkshire, there's nothing wrong with this ;)
Cameron Kirby Plus, it’s a reference to another series on this channel.
Rhymedown Spectacular?
"And I'm camper than Dale winton on a caravanning weekend.”Lost it.
But...but I like 2 and 3
joaquin trujillo So do literally everyone else on the planet, yahtzee is alone on that
Yep, those are fan favorites. Yahtzee doesn't seem to be a fan of the series.
Code: Veronica was really good, too. But I can see where he's coming from with Survivor, Outbreak, and Dead Aim. Especially as someone who beat Survivor and Dead Aim. I'm personally looking forward to the RE2 Remake.
joaquin trujillo me too
Resident Evil 2 won E3 2018 Best of Show from critics, I'm pretty damn confident Capcom knows what it's doing. Why is he so concerned? If a studio sets out to make a AAA survival horror the game will be a high budget survival horror, and at least so far, they are smashing expectations with this remake/re-imagining.
Resident evil 4 will always be my favourite game. Everything about it was perfect for me. The action, the horror, the goofy dialogue, soundtrack and gameplay was balanced just right.
"I made the zombies"
"I helped"
"Conspiracy"
"Wurgh"
This video is long over due. He's sung this games praises in *so many* other Resident Evil games over the years, I'm surprised it took him this long to finally do a proper review for this gem.
I recently watched a play through of the game for the first time and one of the things that impressed me most was the atmosphere of the regenerators. I’ve heard so much about how they’re one of the most terrifying enemy in gaming and it really has to do with the atmosphere, design, and mechanics going together in such a horrifyingly well way. And a lot of that statement can be applied to other aspects of the game as well. Hopefully the franchise has a short bad period through Capcom.
the way he said "but this is misleading" at around 1:47
The video game equivalent of Flex Tape for Capcom. Now let's wait for Resident Evil 2 to make a lot of damage.
Eh it's looking pretty good and Resi 1 Remake was pretty good
ɪᴍᴀɢɪɴᴀʀʏꜰᴀɴʙoʏ but did he saw a boat in half
Johnny Scissors It doesn't matter if it looks good or not. Games have looked good in trailers all the time, but turned out to be garbage. We won't know anything until the games out.
Not true there is already gameplay up and it looks good not only from the graphics but also the gameplay. The dmg models for the zombies are amazing the way chunks of flesh just fly around when u shoot one or when u use the knife and u see how the cuts are showing up and keep staying is pretty cool and the atmosphere is also pretty thicc
SLAP IT ON WITH THE MIGHT OF ZEUS
I literally started playing this for the first time a couple of days ago, it’s like he read my mind. Or maybe it’s just because everyone’s hyped for the RE 2 remake
AT LAST HE HAS DONE IT!
Not only will you need cash, but you'll need guts to buy THAT remake.
I remember when I was a kid playing 4, my cousin told me to shoot the water in the lake a few times.... The fish monster jumped out and I shit myself
Your brother: "Schieß dem Wasser!"
You: "..."
Your brother: "Shoot the water!"
I don't do survival horror games, yet Resident Evil 4 is one of my favourite games ever. Think that says something.
Resident Evil 4 isn’t really survival horror though, it’s action horror.
Lots of LEGO ASTRONAUT games!
Random_Commentor actually there aren't any
I actually own Dead Aim and at the time I remember wondering how the same people making the same franchise with a similar all action spin on it could come up with such different games. I had a light gun and everything but that hampered it more than improving it.
I wasn't aware that 2 and 3 were considered bad games...
Because they aren't. When Yahtzee praises RE1, he's actually talking about REmake. So is little tirade is factually wrong, since he didn't like the original PS1 game. Truth be told, I too had problems with it back then, mostly because I played it after RE2.
Because they aren't, Yahtzee hates sequels and plot with depth
Or, maybe he just disagrees with you, you insecure whiner.
Tony Joestar Did he take a big dump in your coco puffs? It's a different opinion, get over it you cry baby.
Justus Rollins resi 2 is universally acclaimed as not just only one of the best horror games ever made, but also one of the best games of all time period. The game was unavoidable when it came out and broke uk sales records. When you ask most survival horror fans what the best survival horror game is a huge majority will say either:
Silent hill 2
Resident evil 2
Re3 was good but wasn't as well received as re2. In fact code veronica is the true re2 sequel and its probably why re3 wasn't as good. Its just too short.
I forgot about that "what do you want to buy, stranger" guy. What a hero.
How the hell could you forget him? He's easily the best character in the entire series.
now to figure out how to use "from zero to chainsaws" in every day conversation
Finally! Been waiting for years for this one. Thank you for doing this game finally. I still consider it one of the best games ever made.
Review REmake. That game was a masterpiece
Shalashaska Burn Dat Mustache I almost feel like this is about the REmake
In retrospective the only thing i would change about RE4 is lean more heavily into the spanish setting, bc spain is absolutely terrifying historically, and not just bc im south american
I'm honestly pretty excited about the Resident Evil 2 remake, but that's mostly because I never played the original Resident Evil games back in the day so now I'm finally getting a chance to check them out.
Nothing stops you from playing the first three games via emulation...
I sir am a respectable member of society, and do no pirate games like some common criminal!
Can you believe that there are people out there that don't think four is intentionally camp?
Sandy cheeks is Ashley
Doug dimmadome is krauser
Leon is also the merchant
I'd love Yahtzee to review LISA: The Painful.
It's nice to know there's still some honesty on TH-cam.
I got very confused when I saw this is my sub box. After the amount of times Yahtzee had mentioned RE4 I swore he did a video on it at some point.
That HD texture mod really brought RE4 back into relevancy, huh? It feels like it's 2004 all over again.
RE2 and RE3 were not bad sequels, like at all.
Yahtzee is in the small camp of people who couldn't wrap their head around the tank controls. I guess their parents hated them and never got them an RC car.
The second game was pretty much perfect for it's time, it's up there with GoldenEye but the third one was too much of the same and too short
RE3 is just RE 2.5 -- Nemesis is just Mr X that chases you everywhere. Revisits old locations because they slapped it together. It's okay, but it's not good.
2 is the best in the series.
@@TheGameCapsule re3 was originally developed as a spin off that Capcom turned into a main series entry so that might be why
Good job you finally got me to watch one of these again it only took 3 months! Excellent content
See I grew up on Resident Evil 2
I was a little young for RE1, so RE2 was the first I played, and it was near and dear to my heart. It may not have midget Napoleon but I think it'll translate well into the RE4 format.
I used to skip the intro's, but having seen every ZP episode by now, I want to get every last drop out of a new episode.
That LEGO astronaut joke just killed me.
Yes! He finally acknowledged the RE2 Remake! 4 will always be a classic as well. And to answer his closing question, not only would I like to see an RE3 remake, but since it takes place in the same general setting as RE2 and only has one campaign, I think it would be cool if it was a campaign included in the RE2 remake that you could unlock after playing the game as both Leon and Claire :-)
Well the idea is sound at least on a technical aspect RE3 used the same engine as RE2. I don't think we will see RE3 remake anytime soon if at all. At best it will be DLC for RE2 which in this case that doesn't sound too bad, but it would be it's own stand alone game. I like the way you think, but game publishers what all of the money, most is just not enough.
While I'll say I have the most fun playing 4, 3 is still my favorite in terms of first impressions. Having a boss that can just bust through a window or jump you in an alley you've been down 20 times before so unexpectedly made me paranoid about every bit of progress I made in the game. Bringing that concept to a modern style game would be wonderful. Hell, at this point they could probably make the attacks actually random instead of at certain points, that way there is no clear way of knowing when you could get ganked by Nemesis. Add to the replayability as well.
"you could unlock after playing the game as both Leon and Claire :-)"
Haha, sorry for being a dick but there's absolutely no way that modern day On-disc-DLC-Capcom is going to do that. Hell, I'd wager that Hunk and Tofu are going to be DLC or Pre-orders or some bullshit like that.
Haha, as if they're gonna give RE3 away for FREE with RE2! Nice thought, though...keep dreamin', my friend...
The only thing I'm thinking about this topic... If gore is looking so neat on resident evil 2, how the hell is nemesis gonna look like? Jeez, I don't even want to think about it, gives me goosebumps. Because of the amount of detail they would need in order to give proper credit for nemesis, I don't think they should put it as part of the second game.
I've only played Resident Evil 4 and 7. Both had great horrific intros. 7 eases you into the gameyness more than 4 does. 4 immediately after the village has you hunting amulets hanging from trees to pop, so the gameyness of it becomes apparent very quickly. I really didn't notice how all the quicktime events and the ridiculous navigation of golden fire rooms completely departs from the tone of the intro.
I came back after the re4 remake trailer aaaand... they changed the voice actor
The problem I see is the game taking itself way too seriously for the sake of realism. We aren't gonna get a line like "where's everybody going, bingo?" And it's going to suffer for it. It may not be a bad game but a lot of fans will probably be unhappy with it despite the quality of the game.
@@hellsingfan89 exactly. The voice actor sounds way too serious and the colour palette is way too modern AAA. The only thing the original needs to be improved upon is the awful movement system.
@@Draigo_MD I slightly disagree because I think the controls contributed to the gameplay and difficulty. I watched a video where the person playing the VR was shooting at one gigante while waving at the second.
You know I've heard a lot of people criticize that they used the peseta but the game is set in the year 2000 if I'm not mistaken and Spain didn't adopt the euro until 2002
It came out 2005.
even yahtzee loves this game. it is objectively amazing.
"What are you going to do next? Remake Resident Evil 3?"
Capcom announces Resident Evil 3.
In Spain we laugh a lot about the spanish spoken in RE4 x)
Alonso PC are they Mexican?
the game is suposed to take place in galicia which is part of spain, but they speak with really hard mexican accents x)
redfoxbennaton for many Spanish speakers RE4 felt like a game they could somewhat understand. It was also probably one of the first with Spanish dialogue they've ever played. Honestly I haven't met a Latino that hasn't sped through the whole game about 10 times. It isn't my favorite RE4 game but it is the most quotable for Spanish speakers
(Also the Spanish in the game isn't really Mexican, it's from all over the place but you can say it is Latin American Spanish and not European Spanish)
To us Mexicans it sounds like people trying to imitate a Spain accent on a comedy show.
This is my main source of entertainment
I'm from the future, the remake is terrific. It's not a replacement for the original though bc it doesn't recreate the campiness and changes the combat enough to be a different experience.
But you really can't go wrong with either version now.
The voice actor for Leon is also the voice actor for the Merchant (Paul Marcier)
Aren't RE 2, Nemesis and Code Veronica decent?
Lothar of the Hill People I thought he was upside down bong man.
Jari Heiska I thought so, hell untill RE4 I thought CV was the best one besides 2.
Remember that Yahztee never played either 2 nor 3, and his opinion of Dark Souls was completely opposite of praise until he actually got into it.
The Lego astronaut is the added bonus Yahtzee.
Mexican Spanish indeed.
Only Spanish speakers know how hilarious was to hear the Ganado's banter. Then again, I'm not sure I have seen a video game where people actually speak Spanish and not some weird heavy-handed Chicano-like-spanish.
I do not recall any relevant videogames (as in Triple A games and such) but it is not hard to look up games dubbed or made with the Castillian spanish (FX Interactive for example).
IT'S NOT MEXICAN SPANISH. IT'S AMERICANS TRYING TO PULL OFF MEXICAN SPANISH.
Poorly.
+Pain Killer sure, we have dubbed games in Spanish. I meant English games where at least one character actually speaks Spanish.
At best, I heard people who seem to have heard the language a lot but don't actually speak it often, like Grim Fandango.
Writting "Europe" as "YURP"...GENIUS!
Just imagine a game theoretically settled in a Scottish village, but where everyone speaks with a Texan accent and their culture is a blend of Australian and Indian customs and the English they use is broken and looks as if was written by a French. That's how playing RE4 felt for me. It completely ruined my experience playing that game.
That sounds hilarious. I want to play that game.
About time for a standalone. Awesome as always, good sir!
Campy Resident Evil is best Resident Evil
5:13 funny how he says that when there is now a RE 3 remake coming out next year.
Oh Yahtzee, ye of little faith. Of course they'll realize just remastering the games gets old. That's when they'll release: Resident Evil.
Which will be known as Resident Evil (Current Year).
End of Zoe is a fantastic DLC, thank you very much.
Summer must be bone dry
Shane Ryan-Batller truly
first time playing this on the old GC and the graphics at that time just blew me away
Lets all laugh at an industry that never learns anything. Tee Hee Hee.
Yes, finally a RE4 review, I love this game so much
Hey Yahtzee, review Enter the Gungeon.
RE1-3 has the most straight forward story possible. It’s very VERY SIMPLE. His ability to understand SH2 and not a simple zombie game surprises me.
Oh he understands it, it's just that you can understand a story and still find it stupid.
So, bad writing is bad, unless someone decides they like it. Then it's campy. I like RE4 as much as the next guy, but there's no way they wrote the dialogue to be intentionally ridiculous and tongue-in-cheek. And it's kind of standard practice in the action Resident Evil games to swarm the player in the opening level. It's a great game, but it's not perfect. And I don't think Capcom deserve too much credit for their accidental successes.
It's kind of like a B movie. When you set out to make a B movie (like sharknado) it's garbage. It has to be an accident where people are actually trying their best to be serious but we're all having a great laugh. It's not easy to do at all.
Matt1yu the game makes many self- aware comments about itself ... how many times does a game have to wink to make sure people understand it’s self - aware? Re4 is like Scream, but it’s not as annoying as Deadpool.
Yahtzee's metaphors never cease to amaze.
It's like how the odd-numbered Star Trek movies are bad the the even-numbered Star Trek movies are good: after every numbered Resident Evil game there's two bad ones. 1 was good, 2 and 3 were bad, 4 was good, 5 and 6 were bad, 7 was good. See you all when Resident Evil 10 comes out!
I would argue that RE6 is a good game. Sure it may not be a good RE game but it’s still a good action game on its own merits.
Yeah i like 6. It was a good cop op shoot em up. Not a resident evil game. Me and my cousin had a great time... Cause there was no horror and one of us gets scared easily.
Zoan id argue for 5. Re5 was pretty good. Especially with co-op. 6 was alright.
2 and 3 bad? The fuck are you talking about?
Everything after 4 is absolute shit dude are you serious? Seriously RE is so damn bad now.
Dale Winton... R.I.P.
Somewhere in Europe that speaks Spanish uses pesetas, and has a big castle? It couldn’t be Spain could it?
RE 4 is one of those gaming miracles, where everything in the game is specifically designed around the core gameplay. What type of enemies there are, how fast they are, what gun works best with them, the inventory system, the aiming mode, how difficulty organically changes based on player skill, the environment design. Just everything feels like it should be in the game, and then some.
Now if only the textures weren't so god awful