Watch this week's Zero Punctuation episode on Returnal early. www.escapistmagazine.com/v2/returnal-zero-punctuation/ Watch it early on TH-cam via TH-cam Memberships and support our content for just $2 / month.
That doll house..... Fuckin.... Destroyed my sleep for a week because my wife bought a doll and I kept thinking it was going to kill me. She put a Walkie talkie in it and made it talk whilst she was at the shop... Came back to an axe in the fuckin thing and me in a corner shaking, not knowing what was going on..... Fuck doll's and everyone who has ever liked them...
The ratio of sharp things finding their way into Ethan's body to the fact that he hasn't lost more limbs automatically qualifies him to be a Son of Sparda
Now there's a crossover to rival end game. Resident May Cry: turns out the umbrella corporation really was run by Satan this whole time! Wesker can crawl back out of hell and have an epic fight with Chris Redfield while some whiney emo in the background has a poetry slam contest with the Napoleonic midget
One of the funniest moments was after the second time getting my ass thrown down the factory. I paused it to say fucking again!? And then Ethan knowing it's bullshit says irritated "again?!"
I think I enjoyed watching Ethan grab a switch in the castle, then getting his whole hand chopped off again. Seriously, this man cannot help losing parts of himself wherever he is. It doesn't help that he was able to reattach it with some more patented "goop juice" lol And not just the hand, but the clothing he was wearing with it as well!
Lol I loved when in 7 he started by sounding scared and confused then got angrier as the game went on and when fighting jack AGAIN after a bunch of times he said "this is getting old jack!" And when he had his hand cut off in 7 (funny I had to specify) when he got the gun he was like "ok fine" all angry. Ethan winters sass makes him the best resident evil character in my eyes, he has so much personality.
Best joke in the vid, speaking as someone who has tried to cram octopi into places they don't belong. Feel free to take that out of context I know I have no way of making that sound sanitary.
Kind of a problem, his review was pretty shit. Two "chapters" lack drops and instead rely on a bullshit Gmod game. RE8 isn't as good as 7 but its still good, christ its better than RE3 Remake. But its apparent he doesn't like survival horror games. Yeah he praises Silent Hill 2, but what of the ACTUAL best entry 3? Amnesia was shit because it was boring because staring out of a closet or out from under a bed. There is horror then there is SURVIVAL horror where you try to figure out what to do. Where is the Pathologic 2 review? If it as good as Undertale, surely it can use a review. Ok never mind, no review and Yahtzee doesn't know what he likes any longer.
So the most "genuinely terrifying horror experience" is trying to escape from the creepy screaming baby ... I feel like there's a joke about fatherhood in there somewhere but I'm not smart enough to come up with something clever, lol.
Yeah, I was all like: "Aww, cmon, this fetus doesn't even have buzz-saws exploding out of its chainsaw-wielding borg face, Yahtzee. How can you find this scary when you've already reviewed Catherine? You're just hiding in obligatory pre-prepared cupboards from the thing like you always complain about having to do in stealth games" But then I realized, what was strong about the Beneviento sequence, was not the baby, but everything leading up to that. The creepy deserted graveyard and abandoned garden that looks like it was once the site of a wedding procession, the fog, the weird elevator trip where you give up your photo of Mia and it feels like someone is playing with you Jigsaw-style in the background, as you explore an unassuming little house on a hill--'that's' where the magic was.
@@stevenotsojobs I found the Factory fairly scary. They tried to combine the armored Ganados and the Regeneradors into one monster and like half succeeded, but the atmosphere of the factory was so beautifully twisted it that it made up for some weaknesses in their design in many parts. The thing holding them back is the same problem 90% of the enemies in the game have: they are too fucking simple. The heavily armored enemies in RE4 for example would have new weakpoints and behaviors that would force you to use your surroundings and develop new strategies. The Soldat are like, "you need to carefully execute shots on this small reactor on my chest using perfect timing and accuracy... Unless you don't want to, in that case just put a few rounds into anywhere else on my body and you'll stun me and make me completely defenseless for like 5 minutes".
I remember watching Jerma play through RE:Village, and when he got to the dollhouse bit he said something to the effect of "It's like the developers saw PT and said "welp, this shit's not getting made ever, let's just put that in."" Which, yeah, kinda sums up that part.
@@therosebot5230 If you thought you could come here, not just watching, but go to the comment section and avoid spoilers. Then it probably doesn't matter what is being talked about, because you are to dense to retain any of it anyway.
I like the part where one of Piss Breadfield's squad members essentially says: "You should have just fucking told Ethan what was going on." And then Piss sheepishly says: "yeah." Like even HE knows that was stupid.
I found the funny as well, in an annoying kind of way. Basically the writers just throwing their hands up and saying "We don't have a reason why he kept it from him."
I think Chris just didn't want to bank on the possibility that Miranda seized control of Ethan and wanted to be sure he wasn't going to be puppeteered by her somehow.
Well you see, Spencer once visited that candy shop while touring the globe for subjects and components for his bioweapons. In fact, he had eaten a red and white lollipop which was so good it was the inspiration for the Umbrella logo color scheme.
They're afraid of success. Success would have had Lady Dimetrescu in as the main or a major boss. Apparently her awesomeness was lost on them. When they get close to success. They go back to other stuff.
I was genuinely more scared of the first areas werewolves. But maybe that had something to do with I started on the hard difficulty. The second house takes away your ability to fight so you should know what's coming. I've played to much outlast and amnesia and I think it jaded me.
Definitely. Why the fuck wasn't that abomination in Amnesia: Rebirth!? I mean, it has fucking birth in the fucking title! What happened to you Frictional Games?? You used to be cool and scary...
@@immersion_lad I like to think Chris came back from RE5 bragging to everyone thinking it was cool, but everyone made fun of him. So it's now just his most well known characteristic, even to enemies. lol
When Yahtzee said "the _fucking_ Umbrella corporation," I really felt that. Part of why I liked 7 so much is that it puts the global conspiracy stuff aside (to a degree) and focuses on doing its own thing. And yeah, I get that it starts to creep back in at the end of the game, but it's subdued enough that it didn't sour the experience on the whole. I'm disappointed to hear that 8 doubles down on that stuff again, as I appreciated that 7 got away from it for a little while.
@@obsidianwarrior5580 I feel 7 is little overrated just because it comes of so much better compared to RE6 which is a mess. Both RE4 and RE2make have tighter gameplay and you can engage with the characters even if they’re aren’t as nuanced as Ethan and Mia.
@@obsidianwarrior5580 Umbrella wasn't even mentioned in RE7 until the very end (Or if you saw that photo of the helicopter after Mia's section), and it wasn't even the same Umbrella Corporation either.
@@TheCyclicGamer Raccon City is just mentioned on a magazine you can easily miss. I personally don't mind the series overaching plot, it's just RE5 and RE6 that took the fun and mystery out of it.
@@isaywhateveriwantandyougot7421 I think it was more the first staff used a special type of calamari that when cooked right was delicious but Konami wanted them to add more sauce and eventually fired them and hired of a bunch of low grade western chefs to have some saucy octopus but they had was uncooked Spaghetti covered in tomato sauce.
@@thomastakesatollforthedark2231 To be fair *Spoilers* It is not Ethans wife. It is Miranda in disguise. Chris could have just explained his actions instead of having Ethan believe he just suddenly turned homicidal.
His personality is so basic and blank that he automatically becomes an every man. Trying to characterise him (ie that twist) when he’s a blank slate feels misguided IMO.
@@extremetoast5723 I was more leaning for the "not every man cos every man isn't [spoiler] like he is", rather than his personality. :P He is pretty bland, I won't contest that.
@@WolfyFancyLads yeah but what I’m saying is that they spent two games not characterising him, they literally don’t even show his face, he’s basically a self insert blank slate character, so creating a big revelation about him feels misguided
Warning, this review has major spoilers: at 3:45, a reference is made to Ethan's inside leg measurement which is fine - everyone with legs have inside leg measurements, however the vid tells us to which side he hangs. If you prefer to not have this spoiled, I suggest you avoid this vid for now.
To be fair, most Europeans think pretty homogenously of "America" as well. My favorite instance of this was when a friend of ours found out that she and my brother will be in the USA at the same time, and said they should definitely meet up. My brother was going to Colorado, and our friend was going to New York.
In fairness there is a lot of regions in America where two places are the same. "I'm surrounded by cousin lovers who don't like people a darker shade than them." Well now you could be anywhere somewhere between fucking Washington and the fucking South Eastern seaboard.
The difference is that America is based on the culture of the British Isles, making it more homogenous than Europe, which has four main culture groups... and none of them share the same language.
Yup. What's another one of your favorite examples of Yahtz going for literal and grammatically correct commentaries on Game's all too frequent willingness to play fast and loose with writing conventions? For me it's Yahtz going "Hungh!" like he's being punched in the stomach whenever he pronounces the title of games that have a colon separating their two elements. So, something like Assassin's Creed "Hungh!" Revelations.
I like how the concern about "someone from a previous game ruining the experience" mentioned in the RE7 review was literally one of the first scenes in 8.
From an intellectual perspective, I understand that Yahtzee has now canonically uttered the phrase 'no mommy milkers for you', but my body refuses to accept this reality - my hands are shaking, my vision is swimming, it's getting hard to breathe, I've thrown up twice, and I'm reasonably sure all my blood has turned to marmite.
Being someone who generally likes to chill out in front of a computer, the pandemic never really hit home until I realized Yahtzee hasn't been in contact with people for so long that he is no longer hit with a deluge of shame just thinking about writing the words 'mommy milkers' into his script.
The octopus analogy actually fits perfectly . I will say it is a good game and I had tons of fun , but adding some of the octopus back into the game really was a little of a disappointment, but at least there misstep isn’t as low. Still cool characters and great moments still recommend it !
Agree, I’m one of those people who do love the main characters and lore when it doesn’t take it self too seriously so I don’t mind Chris showing up. I can understand why Yahtzee and other people have reservations about it, but RE4 worked even with the silly qualities of the previous games. The new villains were easily better than anything introduced in RE6. Capcom just needs to learn to craft better lore that doesn’t fall so hard into Metal Gear territory.
The tragedy of this review is that we know Yatzhee love RE7 but right at the end he predicted that capcom would fuck it up again by "bringing back previous RE characters no one cares about" while showing Chris redfield. Yatzhee knew that his love for the new RE was doomed to end with a boulder pouncher.
But people *do* care about the RE characters, they care about them so much that new replacement characters are generally disliked. Ethan was one of the few new protags to be a accepted and loved. Capcom just overuse Chris too much, he’s the least interesting the cast.
Look, if your Resident Evil game’s last half isn’t going to have the scares or the atmosphere of the opening hours, the only thing you can do is cool shit which is something RE7 dropped the ball on pretty hard.
In 7s case, it happened after 2/3 mark. It is only the tanker and mine segments which were more action focus(far less than Village's action scenario) which were only 2-3 hours long. Village drops that at halfway mark but to be fair it is decent bit longer and on my first playthrough which was on hardcore, factory was genuinely tense due to limited resources and enemies requiring precise aiming in dark.
I wonder who would even buy those monsters as biological weapons, since usually all you need to deal with them is just one guy with alot of luck and several guns...
Not even military grade guns at that. Shotguns tend to do the job just fine. The only exception is when the monsters are humans with superhuman capabilities like Wesker, and how you need rocket launchers just to stun them. Why isn't Umbrella pumping out more Weskers?
It might be less about making bioweapons for other countries to use and more about purging the world to bring about a new species of humanity. Basically transhumanism with fleshy viruses instead of Adeptus Mechanicus slamming toasters on their junk.
@@Mariodash23 Exactly this. As the lore goes, the three founders of Umbrella were eugenicists who were looking for immortality and super-humans. The expensive B.O.W.s they sold was how they secured extra funding for their research, a means to an end.
I still don’t get how he found out about that though- did he hack into the BSAA and read Chris’s after-action report on the events of RE5 or something?
Zero Punctuation anime-themed goth/emo rock album of the week: *Only One Way To Go From A Peak* by the *Impalement Weirdoes* (tracks include *Shoot Me And All My Friends* and *Trash Waifu* ) Zero Punctuation prog rock album of the week: *The Acreage Over Which It All Takes Place* by *Inside Leg Measurement*
I heard "village," "first person combat," "exploring houses," "weird cult family/ies," and combined it with the fact it's the second game in a new branch of survival horror, and immediately thought NOT of Resident Evil anything, but Fatal Frame 2. I should now mention FF2 is my all-time favorite horror game, and I really, really, really want to play RE8. I'm just watching this for the laughs, really. EDIT: Fixed stupid error.
I remember reading an Extra Punctuation where Yahtzee condemned all the people who didn't like Bioshock Infinite as people who "don't enjoy having fun" and I feel like that exact same line could be used against Yahtzee in this review.
Tbh RE:Village oddly gives me a Bioshock feel. I've sold some of my friends on the game referring to it as "Dumb Bioshock" but with better gameplay lol.
@@Bloodyshinta1 I just think he focuses way too much on story in these games. Imo, RE7's story was really dumb too. But I liked the gameplay so I didn't care. This has way better gameplay to me so thats why I like it so much
That bit in the dollhouse is scary as FUCK though. Holy shit, that creature in the basement is crazy. I normally get irritated by the parts in games where they randomly take away all your gear, but only being able to run made that bit so much scarier.
They took away your gear because they didnt want footage of people attacking an innocent baby. But before you reply but it puts you in its mouth let me remind you thats what all babies do.
So, this is the second time RE Team used "murdered wife" drama to hook us only to completely nullify that moment with the rest of the story. The RE writing team is like a super hot person at the bar who reveals when you go home with them that they wear adult diapers and really avoid changing them as much as possible.
I agree with that statement, though I prefer to look at the RE Team using an analogy that Gabe Morton used in a LDO episode "Like a very hot woman but when you approach her she goes AHHHHGLUUUUBAAAAAAHHHHH". I was really interested about RE Vilililililage but the moment I learned that it just pulls out "insert conspiracy shit", I gave up... Mommy milkies looked very intriguing... then...
@@TheCyclicGamer RE7. You fight Mia to the death in that game's first enemy encounter. Was the coolest idea I've ever seen, in horror. And then you find out that the story is about mold that makes you invincible. So, a lot of early drama wasted to keep her alive through the whole game. After that first time, the other 3 of her murders don't mean anything.
The octopus works for *me,* if you catch my drift. It's all the flexible prehensile appendages that can get into all the nooks and crannies that does it. Very effective. Helps it multitask all the paperwork I give it very well, and is especially handy for those moments where someone drops a pen in the crack behind a heavy desk or something. You know, proper employee stuff, for the octopus who works for me to do.
@@Skarwind they wanted the game to feel like a carnival of horror with different areas feeling like you are playing a completely different horror game. That was core philosophy since the beginning.
Honestly, I liked the adventures of Ethan "what do you mean people can't just glue their hands back on" Winters. RE8 was a good mix of zany and scary, which really is the atmosphere RE should be going for. Did you know that Resident Evil had a manga? Did you know that it's set in a Catholic girls' school? It's Mean Girls meets Maria-sama ga Miteru, but with more zombies. We need that kind of zany.
lest we forget RE7 had a rediculous action segment at the end too where you played as Mia. i like RE8 infinitely more because of the variety. youre not shooting the same goop monsters over and over AND its wayyyy more replayable. not to mention mercenaries mode!
Yahtzee just can’t get behind the main cast and lore of RE, which is fine I love em and other people love em, but that doesn’t mean everyone has to. RE7 felt like breath of fresh compared to RE6 which had little camp and self awareness but all stupidity and Micheal Bay action. You can definitely take the existing characters and lore and have interesting new threats, but Capcom feel the need to tie back to Umbrella but if they ain’t gonna bring Wesker back then there’s no point imo.
@@li-limandragon9287 And honestly I'm with him. Resident Evil is essentially the 'anime' of the horror gaming genre, much in the same way that Metal Gear is the anime of the Stealth Action genre, it's all style over substance with it's characters, convoluted plot points and retcons, over-the-top moments that either devalue or contradict it's tone, and so on. The other thing is that horror doesn't work in a serialized format, only in anthology, and while horror movie sequels are basically proof of this in and of themselves, Resident Evil is the biggest proof of this in terms of horror gaming, where RE1/R, RE4, and RE7, and to a lesser extent RE2R are considered the best of the series, primarily because they are mostly standalone stories. As for Wesker and Umbrella, they can stay the fuck dead, Umbrella and anyone associated with them have been dead and gone since RE5 and I don't see how Wesker managed to survive getting blown up in an active volcano while taking two RPGs straight to the face, if they do bring him back it's just going to be a Rise of Skywalker Palpatine/JBA Dio situation where a fan favorite character is brought back for the sake of fanservice but otherwise has nothing left going on for them.
@@TheCyclicGamer Sure but RE1/R, RE4 and RE2R show much people do like these chatacters and lore, RE2make especially made the characters seem geuinely human and intresting not just generic 90s archetypes . The reason why RE5 and RE6 messed up is becuase it tries to treat it seriosuly while splooshing on the action and melodrama , Claire and Sherry's bond in RE2 hooks you in, Leon and Chris exploding buildings and punching out monsters is just popcorn to watch. I feel you can bring Umbrella back but in a different and better manner, like Chris becomes the Wesker type of the company but good and spends a game trying to make sure it doesn't become bio-horror murder Inc or you bring back of one of the Ashford twins back from Code Veronica and they spend the game trying to take revenge on Chris and Claire, a personal tight focused story is where horror shines.
@@li-limandragon9287 I personally don't like a majority of the characters or the lore to be honest, and considering the gaping plotholes and inconsistencies between the original games, their remake counterparts, and their sequels, I find it hard to be invested in the lore of a story that literally cannot keep track of itself. Resident Evil was never meant to have sequels, it just did because it got too popular for it's own good, and just like with Stranger Things essentially going down the same path, those sequels took a perfectly straight forward standalone horror plot and turned it into a mess of an octopus that devalued it's horror overtime. Horror only works in an anthology format because horror is all about fear of the unknown, and again I'd rather Umbrella just stay dead, they literally have nothing else going on for them anymore, and your idea is bringing back the Ashford twins is even more ridiculous than bringing back Wesker. Just let the dead stay dead and focus on new stuff for god's sake.
@@TheCyclicGamer "I find it hard to be invested in the lore of a story that literally cannot keep track of itself" literally every big franchise is like that tho man, even Tolkien made retcons to his own lore and there's plenty of plotholes and inconsistencies in his own mythology and is anyone ever gonna give him shit over it? Of course not. RE has plenty of flaws but I still respect it warts and all becuase it's enaging. Yeah the horror isn't always parmount but neither is the horror something like Evil Dead which the games take influence from. Even in games like RE2 and RE3 which have the Umbrella stuff, there's still plenty of "fear of the unkown" from moment to moment, it's about terrifying situations. Supernatrual horror works best in a anthology format but for RE which is not supernatrual can work for either if its enaging. Games like RE5 and RE6 weren't enaging as horror or action. Why I said bring back one of the Ashford twins like say Albert, is not only becuase his death was ambiguous in the first place but the why I see it, is have it be antagonist entiretly focused on killing Chris and Claire, no big conspiracy, no big grandioise bullshit. Just a simple desire to make the heroes pay in blood, personal horror is absoutely terrfying the Silent Hill series proved that.
8 definitely felt silly. It started out good (all maybe 5-7 minutes after the intro) then got teenager slasher flick levels of stupid. I think the art and level design is the only good thing out of this game.
I REALLY enjoyed the game, but it didn't hit me the way 4, 7 and in my case the RE2 Remake did. I think Yahtzee hit the nail on the head by pointing out that 4 and 7 were good for very different reasons. And Village absolutely felt like we were playing Resident Evil 4 one minute and Resident Evil 7 the next. For me, the result was an admittedly good time but a very disjointed one. It's a good game, but not a classic.
Same. What it did prove to me though was that they should make more RE games like 4. Even this one which wasn't all they way in on it was still a blast to play.
For many this lack of cohesion will be its selling point. After the first 2 dungeons and fair bit of exploration in the village, I had no idea what the game would throw at me and I loved that.
Like Yahtzee said in one of his reviews, it's a hard sell to full retail price horror games when indie games do it cheaper and the novelty wears off after a few hours. The castle and the puppet house were the peak and that is about 4 hours of content in RE: VIII
People seemed to get a lot out of the village itself as well. Looking for secrets, seeing what new things showed up while you were away, the early parts of the game before the castle, et ctera.
Everyone always says how much they loved 7, but thought it was just good and not much more. Limited enemy types, small map, and frustrating scripted sections set it firmly behind a lot of entires in the series for me. Plus, I didn't find it very scary either. I still thought it was good because I love the series, but I enjoyed 8 WAY more. I like action horror RE just as much as the slow paced tank horror RE, and 8 is great action horror. The production values this time around are insane, and the ending absolutely blew my mind lore wise, delving deep into the roots of Umbrella. Here's my list for best RE games that I've played from best to worst REmake2>RE4>REmake>RE8>RE>RE2>RE7>RE3>RE5>REmake3>RE0>>>>>>>RE6
Don't pretend that mech battle wasn't fun or cool, one of the early bosses of 7 is you fighting a guy with chainsaw scissors while using another chainsaw. And the Zoe DLC.
I was going to say. 7 ended with using a super energy gun to blow up a house sized monster. 7 was "grounded" by RE standards but it was still full of absurd stuff. Fighting an oldman in a garage as he does donuts with a car is normal?
I swear the resident evil series is becoming more and more like the Metal Gear Solid series with the over the top boss battles the robot boss fight is just great fun and love it. Especially in the re3 remake it feels like mgs when you use the rail gun.
Every one that complains about Ethan piloting a "mech" (more of a tank) apparently forgot about chainsaw duel in Re 7, both events are cool and ridiculous...
I checked out on both seeing RE7's first boss and the mechanic of magic water heals severed limbs. Its one thing to say healing items bring back your health its another to say it fuses limbs together. RE hasn't been the most logical game series but it at least kept the severing of limbs until you were low health or instant kill attacks. That and the fact that as a FPS makes no sense as an RE game, and from what I've seen both in RE7/8 all enemies magically know where you are through walls at all times, so the perspective makes no sense. Whereas any other game, you have to alert them(for the most part) that you are there.
I think where Vilililillage falls short is that it’s not so much a middle ground between 4 and 7, but a shuffle of all the good bits that don’t fit cleanly together. On the one hand, you have an action oriented experience with gun play tighter than a pack of botflies taking the shape of a woman to lure you in so she can try and tie your carotid into a knot like a cherry stem, but on the hand, you have lots of claustrophobic environments with about enough lighting to see 2 feet in front of your blacked out nose and about 2 actually scary bits, and the switching between the two is a bit jarring, see also the example of the 10 foot long fetus monster then the cyborg factory switch
I've just finished it after waiting to grab it on a sale. I actually watched this review when it came out but ended up forgetting almost all the spoilers. It feels like such an odd game overall and I can't tell if I love it or hate it. It feels like a pastiche of previous Resident Evil games. All the RE games have the power arc. You start weak with weak weapons and then end with powerful ones so I think it was smart to place the true horror pieces earlier in the game. All I could think of while playing was 8 is to 7 what 5 was to 4 if that makes sense.
Same, but at the very least RE5 kept RE4's gameplay and foundation, just changed it up a bit with some added co-op. Village on the other hand tries to take RE7's gameplay and foundation and mash with RE4's and it just doesn't work.
As someone who only played and enjoyed RE 5 and 6 (coop with a friend I should add) and love the whole crazines of it, the mecha part had me more intruiged than anything else you said. Just loved joking with my friend about how the Chris survived the 5th helicopter crash within a week and then he just crashes the sixth one. But seeing as this game doesnt have coop I´ll probably just consume the story via the Indiemaus video about it that will come out at the end of the month.
From what I gathered, it seems like they're trying to appeal to a larger fan base by toning down the straight up horror so it feels like a supernatural fps with still some measure of tension
yea - the puppet show stuff also seemed to be in that vein. Which I can understand - they were like "nah we are proud people were scared of 7 but we needed more people to buy and play our game"
@@lissaquon607 and RE7 is best selling RE😂. I think the choice to move towards action was less for market reasons(though it could be) and more because of its influence from RE4 just like how RE7 was influenced by 1 and not to mention that RE8 is still the scariest game in franchise after 7.
You can relate to the Octopus metaphor in this video even if you're a diehard fan of the franchise as a whole. Capcom's insistence on adding competitive MTX shooter variants of their RE games every generation, usually at the severe detriment to the dev cycle of the main game, keeps happening. They've released what, 4? 5? Dead on arrival competitive RE shooters with another on the way. They just can't get enough wasted time and money, when they could have spent those resources improving the single player games. (RE3R, RE6, RE2R could have gotten more content)
I think RE8 improved heavily on RE7, but that's just me. It was cool to get more unique enemies as opposed to the Molded in RE7. Rather lackluster there just seeing the same creature over and over with the few unique bosses.
My official headcannon is that the reason Yahtz didn't like this installment was because he wanted more of Big Momma, and the reason for that sudden spoiler was to save the rest of us the trauma.
RE can't stop trying to be a game that appeals to everyone. Capcom made this one the way it was because too many people (IE focus groups) complained that RE 7 was "too scary". The irony of trying to appeal to everyone is that you often end up appealing to no one.
That last sentence sums up the main issue with most AAA titles these days. And people really complained about a horror game being too scary? That's FUCKING BONKERS.
Watch this week's Zero Punctuation episode on Returnal early. www.escapistmagazine.com/v2/returnal-zero-punctuation/ Watch it early on TH-cam via TH-cam Memberships and support our content for just $2 / month.
Should review Hellpoint... Need a copy?
I was intrigued by returnal, and after that review I am going to give it a go :) thanks Yahtzee!
That doll house..... Fuckin.... Destroyed my sleep for a week because my wife bought a doll and I kept thinking it was going to kill me. She put a Walkie talkie in it and made it talk whilst she was at the shop... Came back to an axe in the fuckin thing and me in a corner shaking, not knowing what was going on..... Fuck doll's and everyone who has ever liked them...
@@Goliath000 iiìiiì8iikiiiuikiiiii8ikkiiiiìikkkiiiiiiiiimiiiiiiiiiiikiiiimikikiiiiiiiimimiiiiiiiiiii iìiiiiiiiiìiiiiiiikiiuiiikkiikiìiiimiuiiiikiiikii ili 8iì 8kiu8uiii8iiimìii8iikiii8iiiiiimiiiìi8kiì8u8ìiiiiiikiiuiìiìuiiiiikiiiiii8ìiìiiìkiiiiiiiiiiiiiiiii iii8.iiiiiiiiiiiiiiiiiiiuiiuiiiiiìi k88kìi8ìi8kì8iikiiiìiii8iiiiìiuiiiikikii7iiiiuiiikiii8iìiiiìiiiiikiìiiiiiiīii8i8iììukiikiiii8iiiiimikiiiiii8ìkiikikii78u mikiikkiikiikiiiiiiikiiimkiiiikiiiiiiii8iikii8iiiiiiiuuuiìuiikiìkiikìiuiiìkkk8kkiiiiikikiiiikkiikikįiiikiiiuiiikiiiiiiiikiiiiii iiikìiiikiiikkkikiii8kkikkiiiikumikiiiik.mkkikiiiikii8iiiiikki7ikiiiiiiiiiiiiiiiik8ikikiikkkiiiikimiiikkiiiiiikiiii8iiikkkiiikkkkikkikikiiiiikiiikkkiikikkkmiiiiiikiiiikikiiiiiikkii ikiikì8iiiiiiikkii8ikiiiiikiiii8iiikiiiiikiiiiiiiiii8iiiikikiiikkkiiikkkiiiiiiikkiiiiii8kììii8iiikkkikkkiikikkkikkiiiiiikiikkkimiikkiikiikiķkk is ikkiiii8ikikkiiiimki8iiikiiiikikikikmiìiikiikiikiikii ķikimi88ikiikimiikkiiiikiikkkikkìmkki8iikikikiiikiikiiiikkikkkiikiiiiiiikiiikiikiiiiiiiuiiiiiiiiiikiikikmkiii Vikki kiķiiiikìiimikik8iikikim8kķikikikii kiikiiiiiikmkkkiìkiiki Iloilo lookout outlook iikkkikikki ikkkkiiìikiiiikkiiiikkikiiikiiiikikikmkiiķiikikiikmiķkkiikkiikkkkiki iik8iik8kiiiiiiikiikiıu ukiikkiiiiii7iiiiiiiiiiiiiiikiiiiki.aluminium to ikii8iikkkikikki ìiık8imiiikkkimkkìikk8miikiiiiiìiiiik iiiii8ìiiiimk7koliko iiiikiik8iiik8k8iìki8honolulu kìiiìkmmk.imiikkiikiikiķkk okķ 8iì imaì ikki iķkiiikkuiiiiiiikmiiiikìikiiiiimmmkkmmkiiiiimiikkimiuimkik8ìk kìiiìkmmk.imiikkiikiikiķkk iikikikiikikiikimkkkkimiiķikimkiķķiiikkkkmkikiii ikkkkkkkimiķkkkiiķkiiikiiiikikiik ikiiikkkiķkkkiki.ikii8iii7ignominious kkkkmimkkkkikkkkkimkkkkķkkikiiķìikiimkkiiimkikik ķkkmkiiik8ikiiikkkiķkkkiki.ikii8iii7ignominious kick kkkikmikiikkk8kikikiikiķmkikikkikikiiikiikkiiiiikiiikikiiikkikkmkkkkķiikikkikkkkkikikiiiiiiikikkkìm8mikiiikìkk.kik8ikiiikiikikkiikiiikkmiikiikikkkik.iiikmkiikkiiiiikkiikikkii8kìiiìkmmk imiikkiikiikiķkk k7i kiikkmiiiiikmiiķiikkikikk8iiiiikkiikmikiikimikiìkkiiikìkii ii.iikiiikkmiikiikikkkik iii8ikkkkkikkkiikkkk.iikk.kiiiiikkkkkkikmikiikkikkkkiiiiiiìikkikkiiiik8ì is iiikiimkikikkkiķiikiikkikkiiikì kkkkiìkkkiiukki8o ili ikiiikkkiķkkkiki iikii8kìķii.ikii8iikkkikikki kolikoimiikkiikiikiķkk kiìi8ıu ukkk88iiikmìiiikikk8ui8iikii8kìķii i8kimiikkiikiikiķkk kiiikikikikiiikkiiu8look ikiiikkkiķkkkiki.ikii8iii7ignominious no ķiikkiikiiiuii8iikuikikiik8kikkkìkkikkkiiiki kikki8ikiikkikikkikkkkìikiiiikikiiii koliko ikk8iki6uiiikuiiikiikikiìi8iiiìikiiiiikkkkiimikiikkikkkkiikiikk ikii8iikkkikikki ill 8kìķii.ikii8iikkkikikki ikik8kkiki8iikkkikk7iikkkiii7kikiiikkikkiikiiukkiiiiiiikiii7wilkin kìkiiiii8iikii8kìķii kkii8iikii8kìķii ik7iikikkkikkiikikkiikkkikkiuiiikiikkkkkiikkkkiiikiikiki in oil oni oni koliko kiiikikikikiiikkiiu8look iiī7ikiiikkkiķkkkiki kķiiìikiìkìiikkiikmkkkkķi kķiiìikiìkìiikkiikmkkkkķi kk6iiiiiìkkkiikiķ 8iì kiik iikkkikikki ìķii.ikii8iikkkikikki ii88kìķii.ikii8iikkkikikki koliko kiìi8ıu I ìkikiikìkiikikkiiiìkkì8li ik8ķuiì kkkikıikkki kkkkkiììk iikii8kìķii įii likì kìiiìkmmk kiki8ìkikkmkìkkkkiķ kìkiiiiì ìķii.ikii8iikkkikikki ìķii.ikii8iikkkikikki i 8iì ķiikkiikiiiuii8iikuikikiik8kikkkìkkikkkiiiki ķiikkiikiiiuii8iikuikikiik8kikkkìkkikkkiiiki iikkkikikki kill ììiiìmķk kiìi8ıu and kìiiìkmmkì niggers ìķii ikkkkkikm8ìkkikkikkk.iiikikìkiikikikķkikiìk ikkkkkikm8ìkkikkikkk.iiikikìkiikikikķkikikìkii n ìķii.ikii8iikkkikikki likì I I 8iikkiikkikkkkkķķkkķkkķkkkkiķķķkkkkkkkķkkkkkki8ķkkkikkkk8kķiķkkkk78kìķii.ikii8iikkkikikki iikikmkmkkuķ8kiiì7iiìkiikķkkkkkkķiikkkkkkikimkiikkmiiukkikikkikkiiikk8kk.kiimikikk8ikkkkkiìkikkiiķ.likì iikikmkmkkuķ8kiiì7iiìkiikķkkkkkkķiikkkkkkikimkiikkmiiukkikikkikkiiikk8kk.kiimikikk8ikkkkkiìkikkiiķ.likì ìk8iikikkķkikkķiķ8kkikķmkikiìkiìki kiik Klink kkk.kķk8ķķkiiiikkkkkkkìkkkkìiikikķkmkkķkkìkkiķk8ìķii iikii8kìķii iìk.i ķkķkkkikkkkkk ķķii ķķii kiikiikiķkk kiikiikiķkk l ikkkk.ikkķkkiiiikķ ķkkmkiiik8ikiiikkkiķkkkiki.ikii8iii7ignominious iiiiiìikikkimik.ikki ìķii ikik8iiikķomķkmkkkik iìiiimikk.ììikkkiikii8n kk8ikkkuiœi.kkķķk iikikkkķiķkk
The biggest pro of RE Village is that it got Yahtzee to say "mommy milkies".
I dunno, I saw the comment and it took me by surprise anyway.
Twice.
Mummy*
I die inside everytime I heard the game grumps say it and this just tied the noose and pushed the car off the bridge.
@@CMDRZero01 *made it even better
FIFY
The ratio of sharp things finding their way into Ethan's body to the fact that he hasn't lost more limbs automatically qualifies him to be a Son of Sparda
Aaaand that's a jackpot
Now there's a crossover to rival end game. Resident May Cry: turns out the umbrella corporation really was run by Satan this whole time! Wesker can crawl back out of hell and have an epic fight with Chris Redfield while some whiney emo in the background has a poetry slam contest with the Napoleonic midget
Sparta. It's spelled Sparta.
@@YeloughAnixPriest Sparda as in the Legendary Demon in Devil May Cry. Not the Greek Sparta
@@LovinTheSickBeat Huh. Wack.
One of the funniest moments was after the second time getting my ass thrown down the factory. I paused it to say fucking again!? And then Ethan knowing it's bullshit says irritated "again?!"
Lol
Ethan acts as the voice of the player on more than one instance, and I love it.
@@Two49 every 10 minutes: what the fuck?
I think I enjoyed watching Ethan grab a switch in the castle, then getting his whole hand chopped off again. Seriously, this man cannot help losing parts of himself wherever he is.
It doesn't help that he was able to reattach it with some more patented "goop juice" lol And not just the hand, but the clothing he was wearing with it as well!
Lol I loved when in 7 he started by sounding scared and confused then got angrier as the game went on and when fighting jack AGAIN after a bunch of times he said "this is getting old jack!" And when he had his hand cut off in 7 (funny I had to specify) when he got the gun he was like "ok fine" all angry. Ethan winters sass makes him the best resident evil character in my eyes, he has so much personality.
Everyone is talking about Yahtzee saying mommy milkies but what I can’t stop thinking about is “FORGET ABOUT THE FUCKING OCTOPUS”
5:05
I'd like, but then i'd ruin your 69 like count
It’s funny how much punctuation and pause was in that bit. ZP’s gimmicky “zero punctuation” appears to not be around much anymore.
Best joke in the vid, speaking as someone who has tried to cram octopi into places they don't belong. Feel free to take that out of context I know I have no way of making that sound sanitary.
Kind of a problem, his review was pretty shit. Two "chapters" lack drops and instead rely on a bullshit Gmod game. RE8 isn't as good as 7 but its still good, christ its better than RE3 Remake. But its apparent he doesn't like survival horror games. Yeah he praises Silent Hill 2, but what of the ACTUAL best entry 3? Amnesia was shit because it was boring because staring out of a closet or out from under a bed. There is horror then there is SURVIVAL horror where you try to figure out what to do. Where is the Pathologic 2 review? If it as good as Undertale, surely it can use a review. Ok never mind, no review and Yahtzee doesn't know what he likes any longer.
So the most "genuinely terrifying horror experience" is trying to escape from the creepy screaming baby ...
I feel like there's a joke about fatherhood in there somewhere but I'm not smart enough to come up with something clever, lol.
I found men found that section easier due to having irl practice of running away from unwanted children
It lands the metaphor better in catherine
Yeah, I was all like: "Aww, cmon, this fetus doesn't even have buzz-saws exploding out of its chainsaw-wielding borg face, Yahtzee. How can you find this scary when you've already reviewed Catherine? You're just hiding in obligatory pre-prepared cupboards from the thing like you always complain about having to do in stealth games"
But then I realized, what was strong about the Beneviento sequence, was not the baby, but everything leading up to that. The creepy deserted graveyard and abandoned garden that looks like it was once the site of a wedding procession, the fog, the weird elevator trip where you give up your photo of Mia and it feels like someone is playing with you Jigsaw-style in the background, as you explore an unassuming little house on a hill--'that's' where the magic was.
The bit right at the start where you have to carry the thing? Totally agree.
Growing up, the scariest thing a modern gamers can face in a videogame.
"Maybe he couldn't find a boulder to punch that morning"
Heisenberg approves of your joke
Bro how do I see you everywhere
welcome to ur little corner of TH-cam
@Zack Smith no its really not. in fact i say from that point on the game loses all focus and soils the bed sheets
But you're just some guy without a moustache* :P
@@stevenotsojobs I found the Factory fairly scary. They tried to combine the armored Ganados and the Regeneradors into one monster and like half succeeded, but the atmosphere of the factory was so beautifully twisted it that it made up for some weaknesses in their design in many parts. The thing holding them back is the same problem 90% of the enemies in the game have: they are too fucking simple. The heavily armored enemies in RE4 for example would have new weakpoints and behaviors that would force you to use your surroundings and develop new strategies. The Soldat are like, "you need to carefully execute shots on this small reactor on my chest using perfect timing and accuracy... Unless you don't want to, in that case just put a few rounds into anywhere else on my body and you'll stun me and make me completely defenseless for like 5 minutes".
I remember watching Jerma play through RE:Village, and when he got to the dollhouse bit he said something to the effect of "It's like the developers saw PT and said "welp, this shit's not getting made ever, let's just put that in.""
Which, yeah, kinda sums up that part.
Honestly, its the best pt like experience I've had since pt
To be fair - its not like anyone was using PT anymore. Waste not want not.
Is that the PSYCHO that ZERKED OFF on stream to Lady Tiramisu?
"FUCK CAPCOM"
@@SamFreelancePolice wait wu-
Never thought I'd ever hear Yahtzee speak the words "Mommy Milkies" ever, but here we are
I'm almost certain I've heard him say it before.
In all the streams and other videos that references RE8, that's the only way he refers to Lady Dimitrescu.
Truly the darkest timeline
I'm sure it was in that early video "Stonking Great Tits" tirade, if only subliminally.
@@Quiltfish I understood that reference!
Are there any spoilers in this video? I don't want to get spoiled on Ethan Winters' inside leg measurement
Yes.
Carfol dude he almoste spoilers it
@@jda165 well he does this for a living gotta be smart enough to talk about the pros and cons without spoiling it
Yes, and it's really annoying 😔
@@therosebot5230 If you thought you could come here, not just watching, but go to the comment section and avoid spoilers. Then it probably doesn't matter what is being talked about, because you are to dense to retain any of it anyway.
I like the part where one of Piss Breadfield's squad members essentially says: "You should have just fucking told Ethan what was going on." And then Piss sheepishly says: "yeah." Like even HE knows that was stupid.
I found the funny as well, in an annoying kind of way. Basically the writers just throwing their hands up and saying "We don't have a reason why he kept it from him."
@@paws27 //Yeah unfortunately true, sigh...At least the gameplay's still pretty clean.
@@paws27 That seems like the entire philosophy behind every non-sensical thing in this game. It's actually camp.
I think Chris just didn't want to bank on the possibility that Miranda seized control of Ethan and wanted to be sure he wasn't going to be puppeteered by her somehow.
@@Karoku2100 //Makes sense but if so, I really wish he'd just tranqued Ethan or knocked him out immediately.
Chris: A volcano shaped sweet shop... very interesting development...
Chris: ...
Chris: BUT HOW DOES IT TIE INTO THE UMBRELLA CORPORATION?!
*Punches boulder contemplatively*
The shop is secretly run by Wesker, and the candy is made with mutated lemons.
@@zyriantel9601 there’s litterally a callback for that in game it’s one of my favorite lines XD
@@zyriantel9601 [boulder punching intensifies]
Well you see, Spencer once visited that candy shop while touring the globe for subjects and components for his bioweapons. In fact, he had eaten a red and white lollipop which was so good it was the inspiration for the Umbrella logo color scheme.
I bet Capcom were kicking themselves watching Lady D receive so much attention when the game was already finished and she wasn't in it a whole lot.
Well they did question why everyone thought she was so damn popular
They're afraid of success. Success would have had Lady Dimetrescu in as the main or a major boss.
Apparently her awesomeness was lost on them.
When they get close to success. They go back to other stuff.
There’s always the DLC
It's like Vaas from Far Cry 3. Both only meant to be the number 2, but ending up being much more interesting and popular than the big baddy.
I wouldn't find seeing her and her cult get a prequel
I’m genuinely glad to see that the second house scared the pants off of everyone else too.
Except Cr1tikal apparently.
Well... Yeah
I was genuinely more scared of the first areas werewolves. But maybe that had something to do with I started on the hard difficulty. The second house takes away your ability to fight so you should know what's coming. I've played to much outlast and amnesia and I think it jaded me.
Definitely.
Why the fuck wasn't that abomination in Amnesia: Rebirth!?
I mean, it has fucking birth in the fucking title!
What happened to you Frictional Games?? You used to be cool and scary...
@@moniquesantrifcer1447 understandable. He’s not for everyone, but I generally follow him because he seems to be a good dude.
"A giant castle owning woman"
And judging by the internet's reaction the emphasis is on GIANT.
giantess, if you're into that sorta thing...
she is 9 feet tall ;3
@@abloogywoogywoo by the disturbing standards of giantess porn, she's a minigiantess.
And WOMAN.
God Yahtzee that "Vililililililililige" bit caught me so off guard, keep it up you wonderful brit
He’s Australian, actually.
@@Morningstar91939 he is from Britain but moved to Australia.
Fully agree, starter
hahahaha i was gonna comment the same. LMAO
@@EresirThe1st Now all he needs is to move to Canada and he'll officially have lived in every English-speaking country anyone gives a shit about.
*Tidie up speech notes
*fixes tie
*clears throat
BIG MOMMY MILKERS
I read tiddy instead of tidie so yah...
[applause]
Bad youtuber!
No extra thicc ladies for you!
@@abloogywoogywoo :(
I'm left speechless.
If 'pushing the octopus' doesn't become a regularly used turn of phrase for 'forcing something that doesn't work' I will be so sad.
“Stop trying to make Fetch happen. It’s not going to happen!”
I’m still chuckling on that “Forget about the fucking octopus!” bit.
I need to try and make it a Trope.
I loved Heisenberg actually referring to Chris's boulder punching. I lost my shit when I heard that. 😂
Thought that was excellent
*You're damn right.*
You forgot the Asshole part. That, i think is the most important one :))
@@Roseforthethorns of course it's something to make fun of
@@immersion_lad I like to think Chris came back from RE5 bragging to everyone thinking it was cool, but everyone made fun of him. So it's now just his most well known characteristic, even to enemies. lol
"Pushing the octopus" sounds like a saying that can be used in the same spirit as "jumping the shark".
When Yahtzee said "the _fucking_ Umbrella corporation," I really felt that. Part of why I liked 7 so much is that it puts the global conspiracy stuff aside (to a degree) and focuses on doing its own thing. And yeah, I get that it starts to creep back in at the end of the game, but it's subdued enough that it didn't sour the experience on the whole. I'm disappointed to hear that 8 doubles down on that stuff again, as I appreciated that 7 got away from it for a little while.
I mean what you heard isn't exactly correct, they didn't really double down, to be honest it's more or less the same degree as 7.
It's honestly less than RE7. More akin to an Easter egg than a conspiracy.
@@obsidianwarrior5580 I feel 7 is little overrated just because it comes of so much better compared to RE6 which is a mess. Both RE4 and RE2make have tighter gameplay and you can engage with the characters even if they’re aren’t as nuanced as Ethan and Mia.
@@obsidianwarrior5580 Umbrella wasn't even mentioned in RE7 until the very end (Or if you saw that photo of the helicopter after Mia's section), and it wasn't even the same Umbrella Corporation either.
@@TheCyclicGamer Raccon City is just mentioned on a magazine you can easily miss. I personally don't mind the series overaching plot, it's just RE5 and RE6 that took the fun and mystery out of it.
That octopus burger analogy works for so many franchises
Paper Mario comes to mind.
Sonic the Hedgehog too. (The Octopus is his friends and the full 3D platforming)
@@isaywhateveriwantandyougot7421
I think it was more the first staff used a special type of calamari that when cooked right was delicious but Konami wanted them to add more sauce and eventually fired them and hired of a bunch of low grade western chefs to have some saucy octopus but they had was uncooked Spaghetti covered in tomato sauce.
Chris didn't want Ethan to get involved beyond watching his *wife* get killed.
To be fair ethan wouldn't have allowed Chris to do anything to her
@@thomastakesatollforthedark2231 To be fair
*Spoilers*
It is not Ethans wife. It is Miranda in disguise. Chris could have just explained his actions instead of having Ethan believe he just suddenly turned homicidal.
"It ruins his everyday man image."
Once the big plot twist happens, this phrase becomes very apt.
His personality is so basic and blank that he automatically becomes an every man. Trying to characterise him (ie that twist) when he’s a blank slate feels misguided IMO.
@@extremetoast5723 I was more leaning for the "not every man cos every man isn't [spoiler] like he is", rather than his personality. :P He is pretty bland, I won't contest that.
That twist was honestly a good one tho, better thrown in this game
@@WolfyFancyLads yeah but what I’m saying is that they spent two games not characterising him, they literally don’t even show his face, he’s basically a self insert blank slate character, so creating a big revelation about him feels misguided
@@extremetoast5723 Fair enough. I never really focused much on his personality anyway. :P
hearing yahtzee say "dirty boy no mommy milkies for you" hit me like a fucking brick
I thought it was a pretty tasty octopus once I poked its eyes out so it’d stop judging me.
Calamari Burgers anyone?
Some octopi are big enough that a slice of its tentacle would be the size of a patty. No eyes involved, then!
@@alexnoman1498 I mean, shit, Umbrella can make giant mutant zombie sharks, I don't see why octopi would stop them.
@@zyriantel9601 Im sure at this point umbrella could make Shin Gojira tbh
Only way to eat octopus is Oh Dae-su style.
Warning, this review has major spoilers: at 3:45, a reference is made to Ethan's inside leg measurement which is fine - everyone with legs have inside leg measurements, however the vid tells us to which side he hangs.
If you prefer to not have this spoiled, I suggest you avoid this vid for now.
To be fair, most Europeans think pretty homogenously of "America" as well. My favorite instance of this was when a friend of ours found out that she and my brother will be in the USA at the same time, and said they should definitely meet up. My brother was going to Colorado, and our friend was going to New York.
In fairness there is a lot of regions in America where two places are the same.
"I'm surrounded by cousin lovers who don't like people a darker shade than them." Well now you could be anywhere somewhere between fucking Washington and the fucking South Eastern seaboard.
I think most Europeans fail to understand the scope of the USA. That each state is roughly the size of their country.
@@jonathansotelo4877 Washington....the state or the district?
@@Hillthugsta Both, more or less.
The difference is that America is based on the culture of the British Isles, making it more homogenous than Europe, which has four main culture groups... and none of them share the same language.
He got me laughing at vilililililililage
Yup. What's another one of your favorite examples of Yahtz going for literal and grammatically correct commentaries on Game's all too frequent willingness to play fast and loose with writing conventions?
For me it's Yahtz going "Hungh!" like he's being punched in the stomach whenever he pronounces the title of games that have a colon separating their two elements.
So, something like Assassin's Creed "Hungh!" Revelations.
@@elberethgilthoniel1397 Duke Nukem "Hungh!" Forever!
@@joeyparkhill8751 Actually there is no colon in Duke Nukem Forever's title.
@@RufusOmega Innocence "Hungh!" A Plague Tale
@@RufusOmega there really should be though!
I like how the concern about "someone from a previous game ruining the experience" mentioned in the RE7 review was literally one of the first scenes in 8.
I honestly don't know if I want to play RE7 anymore. What's the point of spending 10 hours to save your wife if she's going to die anyway?
@@ivanrzhanoy9389 RE8 SPOILERS
She gets better.
@@ivanrzhanoy9389 Play RE7 and take the other waifu instead
@@ivanrzhanoy9389 You might want to continue playing.
@@ivanrzhanoy9389 I don't think you know what you are talking about..
From an intellectual perspective, I understand that Yahtzee has now canonically uttered the phrase 'no mommy milkers for you', but my body refuses to accept this reality - my hands are shaking, my vision is swimming, it's getting hard to breathe, I've thrown up twice, and I'm reasonably sure all my blood has turned to marmite.
I think you might've just had too much Marmite, bud
Knees weak, arms are heavy?
It's not marmite, it's *_the mold_*
And a couple of days ago, he said cringeworthy
Being someone who generally likes to chill out in front of a computer, the pandemic never really hit home until I realized Yahtzee hasn't been in contact with people for so long that he is no longer hit with a deluge of shame just thinking about writing the words 'mommy milkers' into his script.
I'm cracking up at the "Vill-lll-llll-llll-age" comment.
Yahtzee saying "Mommy Milkers" made my entire week.
And the background gag of "Did somebody order a trash waifu"- that made me chuckle as well.
Not enough people are openly appreciating his ability to say "vilililiage"
The octopus analogy actually fits perfectly . I will say it is a good game and I had tons of fun , but adding some of the octopus back into the game really was a little of a disappointment, but at least there misstep isn’t as low. Still cool characters and great moments still recommend it !
Agree, I’m one of those people who do love the main characters and lore when it doesn’t take it self too seriously so I don’t mind Chris showing up. I can understand why Yahtzee and other people have reservations about it, but RE4 worked even with the silly qualities of the previous games.
The new villains were easily better than anything introduced in RE6. Capcom just needs to learn to craft better lore that doesn’t fall so hard into Metal Gear territory.
The tragedy of this review is that we know Yatzhee love RE7 but right at the end he predicted that capcom would fuck it up again by "bringing back previous RE characters no one cares about" while showing Chris redfield.
Yatzhee knew that his love for the new RE was doomed to end with a boulder pouncher.
But people *do* care about the RE characters, they care about them so much that new replacement characters are generally disliked. Ethan was one of the few new protags to be a accepted and loved.
Capcom just overuse Chris too much, he’s the least interesting the cast.
Look, if your Resident Evil game’s last half isn’t going to have the scares or the atmosphere of the opening hours, the only thing you can do is cool shit which is something RE7 dropped the ball on pretty hard.
In 7s case, it happened after 2/3 mark. It is only the tanker and mine segments which were more action focus(far less than Village's action scenario) which were only 2-3 hours long. Village drops that at halfway mark but to be fair it is decent bit longer and on my first playthrough which was on hardcore, factory was genuinely tense due to limited resources and enemies requiring precise aiming in dark.
I can't believe it
Resident Evil got Yahtzee to say mommy milkies
we get it I heard it. and everyone saying the same thing in the comments
@@22QXX112 thank you for acknowledging my existence
@@IoAKAIolite I was joking not being serious
I wonder who would even buy those monsters as biological weapons, since usually all you need to deal with them is just one guy with alot of luck and several guns...
Not even military grade guns at that. Shotguns tend to do the job just fine.
The only exception is when the monsters are humans with superhuman capabilities like Wesker, and how you need rocket launchers just to stun them. Why isn't Umbrella pumping out more Weskers?
It might be less about making bioweapons for other countries to use and more about purging the world to bring about a new species of humanity. Basically transhumanism with fleshy viruses instead of Adeptus Mechanicus slamming toasters on their junk.
@@Mariodash23 Exactly this. As the lore goes, the three founders of Umbrella were eugenicists who were looking for immortality and super-humans. The expensive B.O.W.s they sold was how they secured extra funding for their research, a means to an end.
Still a abd plan leonfuegi.
"DAMNIT ETHAN, THE REDFIELD LINE NEEDS TO CONTINUE"
Leon is our only hope now.
Unless Chris hooks up with Rebecca Chambers or Jill I guess.
@@Gruntvc He couldn’t, the steroids gave him funny balls.
The restaurant desperately trying to sell octopus burgers analogy is my new favourite Zero Punctuation joke
I loved how Heisenberg even references Chris's love of punching boulders
@@JaelinBezel no, the chemistry teacher with lung cancer who cooks meth
@@JaelinBezel you're a special one aren't you.
I still don’t get how he found out about that though- did he hack into the BSAA and read Chris’s after-action report on the events of RE5 or something?
@@JaelinBezel
'Cause he called Chris Redfield a "Boulder-Punching Asshole!"
hearing yhatzee say "mommy milkers" is something
“Europe: somewhere between Manchester and Istanbul.” 😆
Ireland: "Am I a joke to you?"
I mean, it’s only like a 30 min drive across Europe, right? 15 if you are on the autobahn.
@@KeithFraser82 Meh. Manchester is at Ireland's latitude, at least. The Scots, however..
"Sad Cyprus noises"
"She dies at the end of the first chapter"
How very Ubisoft of you, Capcom.
Zero Punctuation anime-themed goth/emo rock album of the week:
*Only One Way To Go From A Peak* by the *Impalement Weirdoes* (tracks include *Shoot Me And All My Friends* and *Trash Waifu* )
Zero Punctuation prog rock album of the week:
*The Acreage Over Which It All Takes Place* by *Inside Leg Measurement*
I heard "village," "first person combat," "exploring houses," "weird cult family/ies," and combined it with the fact it's the second game in a new branch of survival horror, and immediately thought NOT of Resident Evil anything, but Fatal Frame 2. I should now mention FF2 is my all-time favorite horror game, and I really, really, really want to play RE8. I'm just watching this for the laughs, really.
EDIT: Fixed stupid error.
"then it's back to fantasizing about your high school french teacher in a milkmaid's outfit" dude i dont laugh often but i fucking whEEZED
Ironically, Octopus is a delicacy in Japan, make of that what you will...
I remember reading an Extra Punctuation where Yahtzee condemned all the people who didn't like Bioshock Infinite as people who "don't enjoy having fun" and I feel like that exact same line could be used against Yahtzee in this review.
Tbh RE:Village oddly gives me a Bioshock feel. I've sold some of my friends on the game referring to it as "Dumb Bioshock" but with better gameplay lol.
@@Bloodyshinta1 I just think he focuses way too much on story in these games. Imo, RE7's story was really dumb too. But I liked the gameplay so I didn't care. This has way better gameplay to me so thats why I like it so much
That bit in the dollhouse is scary as FUCK though. Holy shit, that creature in the basement is crazy. I normally get irritated by the parts in games where they randomly take away all your gear, but only being able to run made that bit so much scarier.
They took away your gear because they didnt want footage of people attacking an innocent baby. But before you reply but it puts you in its mouth let me remind you thats what all babies do.
I mean there's going to be more material for Chrisposting, so that's definitely a win in my book.
honestly the doll house was truly scary whoever designed that part needs to see a head doctor
So, this is the second time RE Team used "murdered wife" drama to hook us only to completely nullify that moment with the rest of the story.
The RE writing team is like a super hot person at the bar who reveals when you go home with them that they wear adult diapers and really avoid changing them as much as possible.
I agree with that statement, though I prefer to look at the RE Team using an analogy that Gabe Morton used in a LDO episode "Like a very hot woman but when you approach her she goes AHHHHGLUUUUBAAAAAAHHHHH".
I was really interested about RE Vilililililage but the moment I learned that it just pulls out "insert conspiracy shit", I gave up...
Mommy milkies looked very intriguing... then...
Second time? What was the first time?
@@TheCyclicGamer RE7. You fight Mia to the death in that game's first enemy encounter. Was the coolest idea I've ever seen, in horror.
And then you find out that the story is about mold that makes you invincible. So, a lot of early drama wasted to keep her alive through the whole game.
After that first time, the other 3 of her murders don't mean anything.
@@pickledparsleyparty Ah I see.
The octopus works for *me,* if you catch my drift. It's all the flexible prehensile appendages that can get into all the nooks and crannies that does it. Very effective.
Helps it multitask all the paperwork I give it very well, and is especially handy for those moments where someone drops a pen in the crack behind a heavy desk or something. You know, proper employee stuff, for the octopus who works for me to do.
I loved the "Octopus Burger" analogy at the end.
I couldn't control my stupid simpleton brain to laugh every time Yahtzee said "Vi le le le le le ge."
I do agree, the doll house was clearly written by a different team, and it was great
Probably what they wanted to do with the entire game but some big wig Probably went, "Needs more shooting and stabbing! HURRY Durrr."
@@Skarwind they wanted the game to feel like a carnival of horror with different areas feeling like you are playing a completely different horror game. That was core philosophy since the beginning.
Honestly, I liked the adventures of Ethan "what do you mean people can't just glue their hands back on" Winters. RE8 was a good mix of zany and scary, which really is the atmosphere RE should be going for.
Did you know that Resident Evil had a manga? Did you know that it's set in a Catholic girls' school? It's Mean Girls meets Maria-sama ga Miteru, but with more zombies. We need that kind of zany.
"Why do always insist on pushing the octopus?" Just might be the best line from this review
It’s funny how when fighting Heisenberg, he taunts you by calling Chris Redfield “That boulder punching asshole!”
I don't even know that much RE lore so when it connected 'back' I was like 'well that's weird'
Honestly, I thought that the octopus joke would lead to an ending much, much worse than that.
I was expecting a Racistcraft joke
I was expecting a tentacle joke
I was expecting a joke that would have to be edited out during the year end 2021 ZP Compiliation video
tentacle rape is a low hanging fruit for someone as chad as yahztee.
Except yathzee already made that joke abloogy.
lest we forget RE7 had a rediculous action segment at the end too where you played as Mia. i like RE8 infinitely more because of the variety. youre not shooting the same goop monsters over and over AND its wayyyy more replayable. not to mention mercenaries mode!
Yahtzee just can’t get behind the main cast and lore of RE, which is fine I love em and other people love em, but that doesn’t mean everyone has to. RE7 felt like breath of fresh compared to RE6 which had little camp and self awareness but all stupidity and Micheal Bay action.
You can definitely take the existing characters and lore and have interesting new threats, but Capcom feel the need to tie back to Umbrella but if they ain’t gonna bring Wesker back then there’s no point imo.
@@li-limandragon9287 And honestly I'm with him. Resident Evil is essentially the 'anime' of the horror gaming genre, much in the same way that Metal Gear is the anime of the Stealth Action genre, it's all style over substance with it's characters, convoluted plot points and retcons, over-the-top moments that either devalue or contradict it's tone, and so on.
The other thing is that horror doesn't work in a serialized format, only in anthology, and while horror movie sequels are basically proof of this in and of themselves, Resident Evil is the biggest proof of this in terms of horror gaming, where RE1/R, RE4, and RE7, and to a lesser extent RE2R are considered the best of the series, primarily because they are mostly standalone stories.
As for Wesker and Umbrella, they can stay the fuck dead, Umbrella and anyone associated with them have been dead and gone since RE5 and I don't see how Wesker managed to survive getting blown up in an active volcano while taking two RPGs straight to the face, if they do bring him back it's just going to be a Rise of Skywalker Palpatine/JBA Dio situation where a fan favorite character is brought back for the sake of fanservice but otherwise has nothing left going on for them.
@@TheCyclicGamer Sure but RE1/R, RE4 and RE2R show much people do like these chatacters and lore, RE2make especially made the characters seem geuinely human and intresting not just generic 90s archetypes . The reason why RE5 and RE6 messed up is becuase it tries to treat it seriosuly while splooshing on the action and melodrama , Claire and Sherry's bond in RE2 hooks you in, Leon and Chris exploding buildings and punching out monsters is just popcorn to watch.
I feel you can bring Umbrella back but in a different and better manner, like Chris becomes the Wesker type of the company but good and spends a game trying to make sure it doesn't become bio-horror murder Inc or you bring back of one of the Ashford twins back from Code Veronica and they spend the game trying to take revenge on Chris and Claire, a personal tight focused story is where horror shines.
@@li-limandragon9287 I personally don't like a majority of the characters or the lore to be honest, and considering the gaping plotholes and inconsistencies between the original games, their remake counterparts, and their sequels, I find it hard to be invested in the lore of a story that literally cannot keep track of itself.
Resident Evil was never meant to have sequels, it just did because it got too popular for it's own good, and just like with Stranger Things essentially going down the same path, those sequels took a perfectly straight forward standalone horror plot and turned it into a mess of an octopus that devalued it's horror overtime.
Horror only works in an anthology format because horror is all about fear of the unknown, and again I'd rather Umbrella just stay dead, they literally have nothing else going on for them anymore, and your idea is bringing back the Ashford twins is even more ridiculous than bringing back Wesker. Just let the dead stay dead and focus on new stuff for god's sake.
@@TheCyclicGamer "I find it hard to be invested in the lore of a story that literally cannot keep track of itself" literally every big franchise is like that tho man, even Tolkien made retcons to his own lore and there's plenty of plotholes and inconsistencies in his own mythology and is anyone ever gonna give him shit over it? Of course not. RE has plenty of flaws but I still respect it warts and all becuase it's enaging. Yeah the horror isn't always parmount but neither is the horror something like Evil Dead which the games take influence from. Even in games like RE2 and RE3 which have the Umbrella stuff, there's still plenty of "fear of the unkown" from moment to moment, it's about terrifying situations. Supernatrual horror works best in a anthology format but for RE which is not supernatrual can work for either if its enaging. Games like RE5 and RE6 weren't enaging as horror or action.
Why I said bring back one of the Ashford twins like say Albert, is not only becuase his death was ambiguous in the first place but the why I see it, is have it be antagonist entiretly focused on killing Chris and Claire, no big conspiracy, no big grandioise bullshit. Just a simple desire to make the heroes pay in blood, personal horror is absoutely terrfying the Silent Hill series proved that.
3:17 would that be spoilers:
The giant baby in the doll house part?
"Call me your naughty breakfast" got me laughing more than I have done at a ZP in at least a year, and that was only 20 seconds in x-D
I mean it is true, they started the franchise out as a survival horror with limited resources
Now turned into a freaking comedic shooter
8 definitely felt silly. It started out good (all maybe 5-7 minutes after the intro) then got teenager slasher flick levels of stupid. I think the art and level design is the only good thing out of this game.
id never thought id see the day where yhatzee would say
"no mommy milkies for you"
I'm surprised it took this long, actually.
1:31 like an essence of accounting
Both debt and credit must balance, but the game was balancing between horror and action
I REALLY enjoyed the game, but it didn't hit me the way 4, 7 and in my case the RE2 Remake did.
I think Yahtzee hit the nail on the head by pointing out that 4 and 7 were good for very different reasons. And Village absolutely felt like we were playing Resident Evil 4 one minute and Resident Evil 7 the next.
For me, the result was an admittedly good time but a very disjointed one. It's a good game, but not a classic.
Same. What it did prove to me though was that they should make more RE games like 4. Even this one which wasn't all they way in on it was still a blast to play.
For many this lack of cohesion will be its selling point. After the first 2 dungeons and fair bit of exploration in the village, I had no idea what the game would throw at me and I loved that.
Looks like we gotta put Lady Dimitrescu into the pile of memorable but under-used video game villains. Along with Vaas from Far Cry 3.
Like Yahtzee said in one of his reviews, it's a hard sell to full retail price horror games when indie games do it cheaper and the novelty wears off after a few hours.
The castle and the puppet house were the peak and that is about 4 hours of content in RE: VIII
I mean compared to 7 where the peak was jack that’s pretty good honestly.
People seemed to get a lot out of the village itself as well. Looking for secrets, seeing what new things showed up while you were away, the early parts of the game before the castle, et ctera.
@@shippouma121 maragaret was good too
"Ethan Winters" and "relatable" are words that should not be in the same sentence.
My suggestion to the hypothetical octopus burger stall: make some takoyaki
They did, and named it DMC.
But there's still more octopus to go around.
I don't think that would fix much.
Everyone always says how much they loved 7, but thought it was just good and not much more. Limited enemy types, small map, and frustrating scripted sections set it firmly behind a lot of entires in the series for me. Plus, I didn't find it very scary either. I still thought it was good because I love the series, but I enjoyed 8 WAY more. I like action horror RE just as much as the slow paced tank horror RE, and 8 is great action horror. The production values this time around are insane, and the ending absolutely blew my mind lore wise, delving deep into the roots of Umbrella.
Here's my list for best RE games that I've played from best to worst
REmake2>RE4>REmake>RE8>RE>RE2>RE7>RE3>RE5>REmake3>RE0>>>>>>>RE6
Don't pretend that mech battle wasn't fun or cool, one of the early bosses of 7 is you fighting a guy with chainsaw scissors while using another chainsaw.
And the Zoe DLC.
I was going to say. 7 ended with using a super energy gun to blow up a house sized monster. 7 was "grounded" by RE standards but it was still full of absurd stuff. Fighting an oldman in a garage as he does donuts with a car is normal?
@@LadyTylerBioRodriguez Your life is very different from mine because I do that every 2 weeks. It is quite thrilling.
@@soulssurvivor3455 I'm sure it builds character.
@@LadyTylerBioRodriguez Indeed, nothing like getting run over. Definitely recommend.
They acknowledged the boulder punching. So it's officially canon and not just a meme/gameplay gimmick........
10/10
This horror game also refuses to be silent hill 2. 1 out of 5.
people actually found the dollhouse scary LMAO
As an octopus that enjoys watching Marvel movies, I feel personally attacked on multiple fronts.
Could you say, 8, fronts??
I swear the resident evil series is becoming more and more like the Metal Gear Solid series with the over the top boss battles the robot boss fight is just great fun and love it. Especially in the re3 remake it feels like mgs when you use the rail gun.
Every one that complains about Ethan piloting a "mech" (more of a tank) apparently forgot about chainsaw duel in Re 7, both events are cool and ridiculous...
I checked out on both seeing RE7's first boss and the mechanic of magic water heals severed limbs. Its one thing to say healing items bring back your health its another to say it fuses limbs together. RE hasn't been the most logical game series but it at least kept the severing of limbs until you were low health or instant kill attacks.
That and the fact that as a FPS makes no sense as an RE game, and from what I've seen both in RE7/8 all enemies magically know where you are through walls at all times, so the perspective makes no sense. Whereas any other game, you have to alert them(for the most part) that you are there.
@@Zeratultheking Without spoiling anything the magic healing water makes perfect sense for Ethan specifically and is fully justified by RE8's plot
I think where Vilililillage falls short is that it’s not so much a middle ground between 4 and 7, but a shuffle of all the good bits that don’t fit cleanly together. On the one hand, you have an action oriented experience with gun play tighter than a pack of botflies taking the shape of a woman to lure you in so she can try and tie your carotid into a knot like a cherry stem, but on the hand, you have lots of claustrophobic environments with about enough lighting to see 2 feet in front of your blacked out nose and about 2 actually scary bits, and the switching between the two is a bit jarring, see also the example of the 10 foot long fetus monster then the cyborg factory switch
I've just finished it after waiting to grab it on a sale. I actually watched this review when it came out but ended up forgetting almost all the spoilers.
It feels like such an odd game overall and I can't tell if I love it or hate it. It feels like a pastiche of previous Resident Evil games. All the RE games have the power arc. You start weak with weak weapons and then end with powerful ones so I think it was smart to place the true horror pieces earlier in the game.
All I could think of while playing was 8 is to 7 what 5 was to 4 if that makes sense.
Same, but at the very least RE5 kept RE4's gameplay and foundation, just changed it up a bit with some added co-op. Village on the other hand tries to take RE7's gameplay and foundation and mash with RE4's and it just doesn't work.
As someone who only played and enjoyed RE 5 and 6 (coop with a friend I should add) and love the whole crazines of it, the mecha part had me more intruiged than anything else you said. Just loved joking with my friend about how the Chris survived the 5th helicopter crash within a week and then he just crashes the sixth one. But seeing as this game doesnt have coop I´ll probably just consume the story via the Indiemaus video about it that will come out at the end of the month.
From what I gathered, it seems like they're trying to appeal to a larger fan base by toning down the straight up horror so it feels like a supernatural fps with still some measure of tension
yea - the puppet show stuff also seemed to be in that vein. Which I can understand - they were like "nah we are proud people were scared of 7 but we needed more people to buy and play our game"
"Yeah! Let's do that. That worked last time."
RE5 btw
@@lissaquon607 and RE7 is best selling RE😂. I think the choice to move towards action was less for market reasons(though it could be) and more because of its influence from RE4 just like how RE7 was influenced by 1 and not to mention that RE8 is still the scariest game in franchise after 7.
"Forget about the octopus!" Amen, seriously
A bit funny how Yathzee laughed at the classic Re fans for not digging Re 4 silliness and now he sounds exactly like them when he talks about 7
well its more he wanted one or the other
You can relate to the Octopus metaphor in this video even if you're a diehard fan of the franchise as a whole. Capcom's insistence on adding competitive MTX shooter variants of their RE games every generation, usually at the severe detriment to the dev cycle of the main game, keeps happening.
They've released what, 4? 5? Dead on arrival competitive RE shooters with another on the way. They just can't get enough wasted time and money, when they could have spent those resources improving the single player games. (RE3R, RE6, RE2R could have gotten more content)
"Oh boy, someone new and human and relatable who we've not yet witnessed do something really embarrassing like be in Resident Evil 5" lmao xD
“An ordinary man pushed to the brink”. I need to have that printed on my business cards to reflect my mental state after the past year and a half. lol
Area Man Pushed To The Brink By Lack Of Tall Lady Content In Resident Evil 8
-The Onion
I think RE8 improved heavily on RE7, but that's just me. It was cool to get more unique enemies as opposed to the Molded in RE7. Rather lackluster there just seeing the same creature over and over with the few unique bosses.
My official headcannon is that the reason Yahtz didn't like this installment was because he wanted more of Big Momma, and the reason for that sudden spoiler was to save the rest of us the trauma.
The average everyday man who can heal himself by pouring alcohol on his severed hand then just putting it back on like a lego piece.
I was genuinely thinking "You're talking about the dollhouse bit, right?" as soon as he mentioned an exceedingly frightening portion of the game.
I love this man’s humour
- a mouthbreathing Marvel movie watching fuck
RE can't stop trying to be a game that appeals to everyone. Capcom made this one the way it was because too many people (IE focus groups) complained that RE 7 was "too scary".
The irony of trying to appeal to everyone is that you often end up appealing to no one.
That last sentence sums up the main issue with most AAA titles these days.
And people really complained about a horror game being too scary? That's FUCKING BONKERS.
'Various Other Things Go Wrong' rather aptly summarizes Capcom's approach to pacing.
Hearing Yahtzee Croshaw say "mommy milkies" nearly launched my soul into the astral plane.
Spot on in my opinion; first half was great, second half was padding... it was like playing castle wolenstein...