"And at #2, we have my beloved son, Number 85: Crazy Box." - The DuelLogs I'll never forget the time in Master Duel when someone playing a burn deck against me offed themself because they got hit for 6000 by Dice Jar. Twice.
Orgoth the Relentless is a fantastic die roll card. It was great in the Master Duel gambling event. It's my first time seeing Royal Rhino with Deceitful Dice, and it looks so fun to use.
Ya know before watching your streams i would have thought these kinds of videos were out of character but nope this is how you are (even if you didn’t write this one in particular idk i didnt check) and i love that. These new type of thematic videos are my absolute favorite, great stuff duel logs
It’s really cool to see that he is part of season zero’s final boss, and his effect is based on Bakura and Yugi having to fool for attacks so it’s a pretty faithful interpretation which makes it cooler.
One thing that you forgot about Zorc: in the manga, a critical success (a nat20 essentially) was based on rolling 1s while a critical failure was rolling a 20, which explains why rolling a 6 destroys everything.
Honestly, I'm kinda surprised that Zorc has never been retrained with other stuff from that manga arc. Seems like perfect potential for a small archetype.
The odds to get a specific effect (other than the ATK boost) of Orgoth is 36/216, or 1/6. For example, for the draw 2 cards, you can roll : 133 233 433 533 633 313 323 343 353 363 331 332 334 335 336 144 244 344 544 644 414 424 434 454 464 441 442 443 445 446 111 222 333 444 555 666. The odds to win the roll off of Pair-a-Dice, assuming you have a brain, is (11/36)*1 + (9/36)*(35/36) + (7/36)*(33/36) + (5*36)*(30/36) + (3/36)*(26/36) + (1/36)*(21/36) = 1191/1296 = 91.9% chance
As a side note, the chance of getting no effect off Orgoth is 5/6 * 4/6 (first dice roll is whatever, second dice roll has to not match first dice roll, third dice roll has to not match first OR second dice roll) which comes out to 5/9. So correspondingly, the chance of getting any effect (be it any of the three doubles or a triple) is 4/9, or 44.4444444~%
Logs is now doing more gimmicky Top 10 lists. I'd love to see a list of the top 10 cards with glasses. Maybe the real reason Yugioh players don't read their cards is because they can't and they need glasses to properly read the card text.
Very fun video! These are by far my favorite! Seeing all these quirky strategies that genuinely make you want to try them out just for fun in a casual game. Duel Links would be a good way to try some of these due to the slower pacing and ease of getting into duels where the power level matches your deck build or testing your mettle against some tough opponents without worrying about just being OTKed for not running a meta deck. Yugioh has so much potential. I love seeing the "no other time to talk about these cards" videos the most.
Bro i havn’t played Yugioh for real since the PSP days and maybe duel links, but I listen to every one of your vids. IDK why the nostalgia of this game hits so hard, and even tho i don’t like links or hand traps, hearing you explain modern relevance of stuff really is neat. Great stuff as always
That trivia about the number seven is really interesting. Here in Argentina, in the most rural areas, there are legends about the seventh child. If it's a boy, he will be a "Lobizón", a necrophagous creature similar to a werewolf. If it's a girl, she will be a powefull witch.
I literally just made a Duck deck and now it looks like I’ll be making a Box deck. This is the life of someone who treats Yugioh deck building as an art form.
I still remember facing one in MD using Dice Jar loop combo, and I won that by rolling 6 two times before I got to do anything else. It was hilarious I still keep that replay on my channel. XD
One funny one I had was playing against my brother. He was just getting back to the game, so I pulled out a gamble deck. I told him "don't worry, this deck can't OTK" I then proceeded to get perfect rolls on Orgoth, doubled his attack with Dice Dungeon, and OTKed him by attacking directly. I wish I knew you could save duel room replays.
This legend always flawlessly gives us Yu-Gi-Oh content his delivery is excellent it's like he never slips up on a word, dude's reading and reciting skills are very nice I've never wanted to know more about what a youtuber really looked like (same time I'd rather not know keeps the mystery going for me) until I started watching these videos dude speaks from so much depth and knowledge about this game
The best part about dead heat is that your not even at a risk when you use its effect. Sure, my monster has been destroyed, but it also cancelled that monster's attack in the process! Potentialy giving me one more turn to potentialy overtake my opponet.
how to improve chance cards and make them fun. 1. Make them unreactable meaning a super poly like effect. 2. have some wacky gimmick and effects that are strong but also risky, not 50/50 but 25/25/25/25 like. 3. have ways to search eachother and recycle each turns to really bring in the gimmick of everyturn a new dice roll for various gameplay mainly on your turn but could be fun if you can use it on your oppennets turn. that's all.
If you use dead heat with truck-kun you can avoid destroying your monster and each activation still increases its level. Last year I climbed the synchro event with assault mode and this trap like that lmao
If I may draw some attention to 2 other dice cards, Morphtronic Telefon and Psychic Rover aren't all that unpredictable. Rather they're pretty good by dice card standards with the former having FTK setups and the latter unironically having some consistent and strong effects that Dotodoya used in his all luck deck. No once per turn on either btw so with enough luck you can just spam them.
Does no 7 work with the trap card that's a six? Because if so you would have a 50/50 shot of getting the max attack boost and the combined 7 effect. or a 25% of just the max attack and 25% of only gaining 700 lol.
One thing you didn't mention, but couldn't Crazy Box use it's number 4 roll to target itself, allowing you to swing with him, assuming your opponent doesn't have a face-up target for him.
3:56 Idea for a Zorc retrain (for him AND his ritual Spell): _The Darkest Master -Zorc_ (DARK) _You can Ritual Summon this card with "Bargain with the Darkest Master". Cannot be destroyed (by battle or card effect) by monsters with a Level/Rank/Link that is less than 8. You gain LP, and this card gains ATK/DEF, equal to the result of any Die rolls x500. Once per turn (Quick Effect), you can You can roll a Twelve-sided die, and if you do, apply 1 of the following effects:_ _⚪️Special Summon any number of DARK Fiend or Zombie monsters from your hand, deck or GY, who’s combined Levels/Ranks/Links are equal to or less than the result._ _⚪️Destroy any number of cards on the field, up to equal the result._ ATK/2700 DEF/1500 _Bargain with the Darkest Master_ Ritual Spell _This card can be activated during either player’s turn while you control a face-up “Zorc” Ritual monster. You can Ritual Summon any number of “The Darkest Master -Zorc”, and/or, if you control a face-up “Zorc” ritual monster, any Ritual monster(s), from your hand, Spell/Trap zones, GY or Banishment. You must also pay LP equal to half the combined total ATK/DEF of those Monsters you would Ritual Summon._
was some of this script written by chat gpt, it seems a little weird sometimes "Detach one overlay unit" instead of "Detatch one XYZ material" was a bit of a sign
It's a list of unpredictable dice roll cards, and somehow Roulette Spider didn't make the list. Even in the anime, it was explicitly called one of the riskiest moves in the game.
0:40 So I had an idea a while back about how to make a retain for this card both more fun and viable, by potentially making the card live at almost all times. The randomness is still there, and is in fact magnified for both players, which could result in rolls that could change the game for or against the roller (with the card controller having a _slight_ advantage in that regard.) _Dangerous Machine Type-7_ Continuous Spell _During either players turn, If a Die is rolled: You can activate this card from your hand or GY. During the beginning of each Phase: The Turn Player can Roll a six-sided die and apply the result. The controlling player of this card can reroll the result once per Phase._ ● 1: Your opponent discards 1 card. ● 2: Discard 1 card. ● 3: Draw 1 card. ● 4: Your opponent draws 1 card. ● 5: Destroy 1 card your opponent controls. ● 6: Destroy 1 card you control.
Effect of Number 7 is not a OPT, so the chance of getting 7 at least once is 42.13% and you can go further with Gossip Shadow etc. (and I'm surprised no LVK subscriber did this on sub replay)
The name of the card being Dark Master Zorc means it's a reference to the Monster World RPG. Not to mention the Sorc you're talking about hadn't been revealed in the manga when the Dark Master Zorc card was released.
It's crazy you aren't putting psychic rover on this list. It special summons out of gy not once per turn every(2/3) time it gets sent there and it pops 2 non target every(1/3) times and you can make an entire snake eyes board with just diabellestar and 1 rover on a half decent day. And the key difference is it's from an ocg topping list from last year. Thats far more relevant in format than anything from this list.
Several of the numbers you gave for Orgoth are inaccurate. Yes, 6 out of the 216 outcomes are triples (or 1/36), but the odds for getting a double are higher than you said, with 5/36 each, so the odds of getting any effect at all are 16/36, or 44.4%, and the odds of getting a specific effect (with potentially others as a bonus) are 6/36, or 16.7%. You can easily math this out like this: No matter what your first die rolls, the odds of your second roll being something different is 5/6. If you have already rolled two different results, then the odds of rolling a number you did not roll yet with the third die is 4/6. So the odds of rolling three different numbers is (5/6)*(4/6) = 20/36. So the odds of NOT rolling three different dice (i.e. the odds of having any kind of pair *or* triple) are 1-(20/36) = 16/36. And since the odds of getting a triple is 1/36, as discussed, and since any double is as likely as any other, each double result must have a 5/36 chance of occurring, or approximately 13.9%, on top of the 2.8% odds to get all 3.
I remember an old game I had on Dueling Nexus, I used a pure dice and coin flip deck for fun as ya do. in that game, my opponent and I resolved dice jar with these results, first number being mine second number being his: 6,6. Reroll. 6,6. Reroll. 6,5. meaning we rolled 5 6s in a row somehow. talk about playing in the high rollers huh?
"And at #2, we have my beloved son, Number 85: Crazy Box." - The DuelLogs
I'll never forget the time in Master Duel when someone playing a burn deck against me offed themself because they got hit for 6000 by Dice Jar. Twice.
Damn. I’d just turn off the game for the night after that kind of bad luck.
@@svoidsofinfinitechaos9367 Didnt that happen to Joseph aka MBT when he faced Susu from headtoheadbattles a couple of days ago.
We all know he's done this so he can talk about Crazy Box 😂
Can't say I blame him honestly
Sounds about right
Crazy box fetish ❤️
I love the Hellraiser Boss Monster!
Hey man, Crazy Box is lowkey goated
Orgoth the Relentless is a fantastic die roll card. It was great in the Master Duel gambling event.
It's my first time seeing Royal Rhino with Deceitful Dice, and it looks so fun to use.
LET'S GO GAMBLING!!!
Life points: halved
Field: destroyed
Hand: discarded
Aw dang it
❌️❌️❌️
Aw dang it
*tchtchtchERR* Aw dang it!
Aw dang it
@@mekaniklboltmb4880
X X X
Aw dang it
The narration in this one was great!
Yeaaah this is really sticking out (and in a good way!) hope he keeps this up!!!
This one and the clown video sound like he's having more fun with the scripting!
Ya know before watching your streams i would have thought these kinds of videos were out of character but nope this is how you are (even if you didn’t write this one in particular idk i didnt check) and i love that. These new type of thematic videos are my absolute favorite, great stuff duel logs
Dark Master Zorc was one of my favorite cards I owned as a child
It’s really cool to see that he is part of season zero’s final boss, and his effect is based on Bakura and Yugi having to fool for attacks so it’s a pretty faithful interpretation which makes it cooler.
that rhino looks like he's flipping the bird.
He probably does
One thing that you forgot about Zorc: in the manga, a critical success (a nat20 essentially) was based on rolling 1s while a critical failure was rolling a 20, which explains why rolling a 6 destroys everything.
Honestly, I'm kinda surprised that Zorc has never been retrained with other stuff from that manga arc. Seems like perfect potential for a small archetype.
Dotodoya taking notes rn at this list
He's built different
The odds to get a specific effect (other than the ATK boost) of Orgoth is 36/216, or 1/6. For example, for the draw 2 cards, you can roll :
133 233 433 533 633 313 323 343 353 363 331 332 334 335 336 144 244 344 544 644 414 424 434 454 464 441 442 443 445 446 111 222 333 444 555 666.
The odds to win the roll off of Pair-a-Dice, assuming you have a brain, is (11/36)*1 + (9/36)*(35/36) + (7/36)*(33/36) + (5*36)*(30/36) + (3/36)*(26/36) + (1/36)*(21/36) = 1191/1296 = 91.9% chance
I came down here to find this comment lol. Also, props for taking the time to list all the permutations to help make the point.
Mad respect from one nerd to another
As a side note, the chance of getting no effect off Orgoth is 5/6 * 4/6 (first dice roll is whatever, second dice roll has to not match first dice roll, third dice roll has to not match first OR second dice roll) which comes out to 5/9. So correspondingly, the chance of getting any effect (be it any of the three doubles or a triple) is 4/9, or 44.4444444~%
Is 0, because Orgoth will always gain ATK from its effect.
Only one like Joey can make these type of cards work somewhat, and even then he didn't really make it work super well
I’m about to test that I’m making a dice jar/67 deck right now
@@Silly_Explosions_Sounds may the Goddess of Luck be kind to you
@@de606returns6 the deck is not that good but it’s really fun to play! Although it became more of an Orgoth deck though
@@Silly_Explosions_Sounds Orgoth deserves to cook I'd say so gods speed
The script in this video is amazing and so much fun to watch
I just love artwork like That Six
Logs is now doing more gimmicky Top 10 lists. I'd love to see a list of the top 10 cards with glasses. Maybe the real reason Yugioh players don't read their cards is because they can't and they need glasses to properly read the card text.
Omega goggles #2
Marshmallon glasses #1
So much flavour in this video Mr. TH-camr. Loved it!
Very fun video! These are by far my favorite! Seeing all these quirky strategies that genuinely make you want to try them out just for fun in a casual game. Duel Links would be a good way to try some of these due to the slower pacing and ease of getting into duels where the power level matches your deck build or testing your mettle against some tough opponents without worrying about just being OTKed for not running a meta deck. Yugioh has so much potential. I love seeing the "no other time to talk about these cards" videos the most.
14:04 - "58.3... *repeating, of course,* percent..." This guy must be familiar with that Leeroy Jenkins moment (and meme). XD
I would love a retraining of Zorc, maybe one that works with the others Bakura cards
You can hear the smile on his face when he speaks about Royal Rhino
Perfect vid, me and my friends were gonna do "All Luck" decks on Master Duel and this will help get some ideas on what to look for. Thanks
Bro i havn’t played Yugioh for real since the PSP days and maybe duel links, but I listen to every one of your vids. IDK why the nostalgia of this game hits so hard, and even tho i don’t like links or hand traps, hearing you explain modern relevance of stuff really is neat. Great stuff as always
6:00 Gene-Warped Warwolf mention 🎉🙌🍾
Suggestions: token generators, "because konami said so" cards, Synchro monsters that need two or more tuners.
that list was fun af 🤣
Is it me, but Royal Rhino does look like he's giving you the middle finger from a far?
That trivia about the number seven is really interesting. Here in Argentina, in the most rural areas, there are legends about the seventh child. If it's a boy, he will be a "Lobizón", a necrophagous creature similar to a werewolf. If it's a girl, she will be a powefull witch.
I literally just made a Duck deck and now it looks like I’ll be making a Box deck.
This is the life of someone who treats Yugioh deck building as an art form.
I still remember facing one in MD using Dice Jar loop combo, and I won that by rolling 6 two times before I got to do anything else. It was hilarious I still keep that replay on my channel. XD
One funny one I had was playing against my brother. He was just getting back to the game, so I pulled out a gamble deck.
I told him "don't worry, this deck can't OTK"
I then proceeded to get perfect rolls on Orgoth, doubled his attack with Dice Dungeon, and OTKed him by attacking directly.
I wish I knew you could save duel room replays.
This legend always flawlessly gives us Yu-Gi-Oh content his delivery is excellent it's like he never slips up on a word, dude's reading and reciting skills are very nice I've never wanted to know more about what a youtuber really looked like (same time I'd rather not know keeps the mystery going for me) until I started watching these videos dude speaks from so much depth and knowledge about this game
The Yugioh! World is a world where modern racing coexists with eldritch horrors beyond imagination. 😂
The best part about dead heat is that your not even at a risk when you use its effect. Sure, my monster has been destroyed, but it also cancelled that monster's attack in the process! Potentialy giving me one more turn to potentialy overtake my opponet.
We’re goin’ off the playmat on a Crazy Box~🎶
Shoutouts to Dice Re-Roll and Six Sense, i got to use that briefly, always pick 6. 🎲
how to improve chance cards and make them fun.
1. Make them unreactable meaning a super poly like effect.
2. have some wacky gimmick and effects that are strong but also risky, not 50/50 but 25/25/25/25 like.
3. have ways to search eachother and recycle each turns to really bring in the gimmick of everyturn a new dice roll for various gameplay mainly on your turn but could be fun if you can use it on your oppennets turn.
that's all.
Isn't it a law of the community that nobody playing against unreactable effects will like that property?
your content is always entertaining !
If you use dead heat with truck-kun you can avoid destroying your monster and each activation still increases its level. Last year I climbed the synchro event with assault mode and this trap like that lmao
Ngl I LOVE Royal Rhino; mostly for the artwork
Orgoth becomes silly fun to use with That Six 🎲
Do top 10 cards that make your opponent choose between two effects
Duel Logs finally become aware of the editing result happening when he is speaking petition to his Editor too
I run crazy box in my extra deck as a joke/banish fodder but It’s also fun to occasionally summon him just to mess with people
I really hope they make some gamble cards that actually has super good effects but also just bad effects. However the bad effects have better odds
Whats stopping no7 from detaching 3 materials? I don't see any once per turn
This is quality TH-cam at its finest 🤩
"Flaming mouse shrapnel"s a phrase id never would have expected in my lifetime lol
You are the go too Yugioh TH-camr for me next vid do too 10 level 1 cards
I meant top ten level 1 cards
18:51
Lemongrab
:) *UNACCEPTABLE!!!!*
Ima definitely make a gimmick deck video with some of these cards!
Leeroy Jenkins reference? In my 2024? Outrageous.
The Top 10 Level 7 or higher Syncro Dragons (in other words Crimson Dragon targets)
I absolutely love my dice jar deck ❤❤❤❤
How about, top 10 best promo cards?
Actually laughed out loud at the Leeroy Jenkins reference
If I may draw some attention to 2 other dice cards, Morphtronic Telefon and Psychic Rover aren't all that unpredictable. Rather they're pretty good by dice card standards with the former having FTK setups and the latter unironically having some consistent and strong effects that Dotodoya used in his all luck deck. No once per turn on either btw so with enough luck you can just spam them.
Top 10 factor meals that have good nutritional value for its cost, when?
Does no 7 work with the trap card that's a six? Because if so you would have a 50/50 shot of getting the max attack boost and the combined 7 effect. or a 25% of just the max attack and 25% of only gaining 700 lol.
One thing you didn't mention, but couldn't Crazy Box use it's number 4 roll to target itself, allowing you to swing with him, assuming your opponent doesn't have a face-up target for him.
I wonder what would happen if Number 76 could be activated on your turn as a quick effect or during your opponent's main phase 2.
3:56 Idea for a Zorc retrain (for him AND his ritual Spell):
_The Darkest Master -Zorc_ (DARK)
_You can Ritual Summon this card with "Bargain with the Darkest Master". Cannot be destroyed (by battle or card effect) by monsters with a Level/Rank/Link that is less than 8. You gain LP, and this card gains ATK/DEF, equal to the result of any Die rolls x500. Once per turn (Quick Effect), you can You can roll a Twelve-sided die, and if you do, apply 1 of the following effects:_
_⚪️Special Summon any number of DARK Fiend or Zombie monsters from your hand, deck or GY, who’s combined Levels/Ranks/Links are equal to or less than the result._
_⚪️Destroy any number of cards on the field, up to equal the result._
ATK/2700 DEF/1500
_Bargain with the Darkest Master_
Ritual Spell
_This card can be activated during either player’s turn while you control a face-up “Zorc” Ritual monster. You can Ritual Summon any number of “The Darkest Master -Zorc”, and/or, if you control a face-up “Zorc” ritual monster, any Ritual monster(s), from your hand, Spell/Trap zones, GY or Banishment. You must also pay LP equal to half the combined total ATK/DEF of those Monsters you would Ritual Summon._
Number 7 was slick 😎😎😎😎
You got me at "repeating of course" hahahaha
was some of this script written by chat gpt, it seems a little weird sometimes "Detach one overlay unit" instead of "Detatch one XYZ material" was a bit of a sign
Stellar script!
Would lucky 7 not be 4,200 if you roll a 6? The effect is the attack becomes 700 x the roll and bot gains attack?
This is your best video. I love gambling
Dotodoya loving this
I have no idea why but orgoth the relentless was always one of my favorites from the anime
Crazy Box... Can't you just summon it while a Floodgate is in play (Skill Drain) so it can attack even though the effect says it can't?
I loved Orgoth the Relentless in the anime.
Royal Rhino has some serious Jelly Jiggler energy.
Cant you negate Crazy Box's effect on a 4 so that it can attack?
It's a list of unpredictable dice roll cards, and somehow Roulette Spider didn't make the list. Even in the anime, it was explicitly called one of the riskiest moves in the game.
The best part of this list isn't the cards, it's the math speech he rattles off.
Whoever wrote this episode and ad is amazing.
0:40 So I had an idea a while back about how to make a retain for this card both more fun and viable, by potentially making the card live at almost all times. The randomness is still there, and is in fact magnified for both players, which could result in rolls that could change the game for or against the roller (with the card controller having a _slight_ advantage in that regard.)
_Dangerous Machine Type-7_
Continuous Spell
_During either players turn, If a Die is rolled: You can activate this card from your hand or GY. During the beginning of each Phase: The Turn Player can Roll a six-sided die and apply the result. The controlling player of this card can reroll the result once per Phase._
● 1: Your opponent discards 1 card.
● 2: Discard 1 card.
● 3: Draw 1 card.
● 4: Your opponent draws 1 card.
● 5: Destroy 1 card your opponent controls.
● 6: Destroy 1 card you control.
Effect of Number 7 is not a OPT, so the chance of getting 7 at least once is 42.13% and you can go further with Gossip Shadow etc.
(and I'm surprised no LVK subscriber did this on sub replay)
Some dice roll cards are interesting and have pretty cool effects but some aren’t so good
So, its a gamble?
@@paulct91 I meant to say cards not effects
I don't know why there isn't a Light Barrier-type card for dice rolls. It should be called something like Loaded Dice.
I heard orgoth tried relenting once but it didnt work
You should do a "Top 10 most kawaii monsters in Yu-Gi-Oh" vid. Pikeru and Curran would likely tie for 1st with that one.
That list would be way subjective. At least with this kind of list you can kind of make comparisons based on similar effects.
I caught that "repeating, of course."
Can’t I just use refpanel on these?
Finally cards i can gamble with
Top 10 archetypes, based on other properties
GAMBA LESSGOOOOO! 🤡🎲
So, I'm going to roll the die. On an even number, you do a video about once per flip effects. And on an odd number I roll again.
Zorc was in the Anime though, he was final antagonist in the last season, manipulating Bakura. He gets brought down by Holactie.
The name of the card being Dark Master Zorc means it's a reference to the Monster World RPG. Not to mention the Sorc you're talking about hadn't been revealed in the manga when the Dark Master Zorc card was released.
*Zorc, not Sorc. I don't know why YT Mobile won't let me edit.
It's crazy you aren't putting psychic rover on this list. It special summons out of gy not once per turn every(2/3) time it gets sent there and it pops 2 non target every(1/3) times and you can make an entire snake eyes board with just diabellestar and 1 rover on a half decent day. And the key difference is it's from an ocg topping list from last year. Thats far more relevant in format than anything from this list.
There is man eater bug, mimicking man eater bug and then there is 1 tribute man eater bug. Make a video about these
See FA card in the list just wondering when Star Blast free in Duel Links
Gamble cards always have the best aesthetics.
Several of the numbers you gave for Orgoth are inaccurate. Yes, 6 out of the 216 outcomes are triples (or 1/36), but the odds for getting a double are higher than you said, with 5/36 each, so the odds of getting any effect at all are 16/36, or 44.4%, and the odds of getting a specific effect (with potentially others as a bonus) are 6/36, or 16.7%.
You can easily math this out like this: No matter what your first die rolls, the odds of your second roll being something different is 5/6. If you have already rolled two different results, then the odds of rolling a number you did not roll yet with the third die is 4/6. So the odds of rolling three different numbers is (5/6)*(4/6) = 20/36. So the odds of NOT rolling three different dice (i.e. the odds of having any kind of pair *or* triple) are 1-(20/36) = 16/36. And since the odds of getting a triple is 1/36, as discussed, and since any double is as likely as any other, each double result must have a 5/36 chance of occurring, or approximately 13.9%, on top of the 2.8% odds to get all 3.
what about 6th sense?
I remember an old game I had on Dueling Nexus, I used a pure dice and coin flip deck for fun as ya do. in that game, my opponent and I resolved dice jar with these results, first number being mine second number being his: 6,6. Reroll. 6,6. Reroll. 6,5. meaning we rolled 5 6s in a row somehow. talk about playing in the high rollers huh?
i gotta make a orgoth meme deck 😂 Shoutout to the got crazy box
I love how duel logs lose hes mind over crazy box
Who the og's dule logs viewers remember him made a whole Yu-Gi-Oh deck mostly base on 🎲 dice cards game effects deck from many years ago?
Number 7's effect is "becomes", not "gains", so maximum atk points it could have is 4200, not 4900
Make a video about rush duel Dice cards