More Unused Creatures | Classified

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  • เผยแพร่เมื่อ 19 ธ.ค. 2024

ความคิดเห็น • 97

  • @gsganders8355
    @gsganders8355 2 ปีที่แล้ว +166

    Hello! DRG Dev here.
    The Plover and Hatchling were prototypes I made a long time ago as a design intern, so its been there since pre season 01, with the purpose of being an onboarding task for me. They have just been collecting dust since.

    • @bomberman667
      @bomberman667 ปีที่แล้ว +7

      Are you a real deep rock dev

    • @gsganders8355
      @gsganders8355 ปีที่แล้ว +20

      @@bomberman667 Ye

    • @theheavy117
      @theheavy117 ปีที่แล้ว +17

      @@gsganders8355 can you tell mission control to let us bring barrels with us on missions

    • @gsganders8355
      @gsganders8355 ปีที่แล้ว +43

      @@theheavy117 No, it's for your own safety!

    • @FernandoRafaelNogueiraReis
      @FernandoRafaelNogueiraReis ปีที่แล้ว +3

      Awesome! The Plover seems a really neat concept, and dangerous, if paired with Wardens.

  • @andrewcoe3343
    @andrewcoe3343 ปีที่แล้ว +26

    The Grounded Acid Spitter seems to have made a return in the form of the new S04 Septic Spreader. At the very least, they both fire arcing "mortar" projectiles.

    • @gigazumbi001
      @gigazumbi001 ปีที่แล้ว +2

      They also try to stay on the ground

    • @The_Zero_Point
      @The_Zero_Point ปีที่แล้ว +2

      Pretty sure it even uses the same internal codename, so yeah, it's an evolved version of the enemy.

  • @Cryospec
    @Cryospec 2 ปีที่แล้ว +97

    I actually really like the idea of the glyphid queen hatchling, i think a random swarm or dreadnaught is a bit extreme for a punishment but if it were to simply spawn a short wave akin to one on an egg mission then it would be pretty interesting
    Or a lot of people would hate it idk

    • @tuckersbaby
      @tuckersbaby 2 ปีที่แล้ว

      A base dreadnaught isn’t that bad. Maybe coupled with shield disruption or some other undesirable mutator but an alright random challenge

    • @Cryospec
      @Cryospec 2 ปีที่แล้ว +6

      @@tuckersbaby it wont wipe out an entire team yes but it can be a huge waste of ammo and on a mission type like point extraction where you typically run crowd control focused builds it would take a lot of time to kill

    • @tuckersbaby
      @tuckersbaby 2 ปีที่แล้ว

      @@Cryospec So just have it spawn on more linear missions and exclude wave defense missions like Point Extraction and On Site Refining

    • @Cryospec
      @Cryospec 2 ปีที่แล้ว

      @@tuckersbaby it still interrupts the flow of the mission but i could see that being fine if the hatchling is rare

    • @turmspitzewerk
      @turmspitzewerk 2 ปีที่แล้ว

      interesting idea, but it would be very frustrating to potentially have a run ended just because someone made a simple dumb mistake and triggered it.

  • @codemon1352
    @codemon1352 2 ปีที่แล้ว +150

    We need more element variations in all the enemy types, just like the preds. Good stuff as always, fingers crossed for a spitter queen in the future. Rock n'Stone

    • @KwadDamyj
      @KwadDamyj 2 ปีที่แล้ว +16

      Nuclear Bulk Detonator when?

    • @Linventor
      @Linventor 2 ปีที่แล้ว +14

      @@KwadDamyj when it explodes, your PC goes with it

    • @Banagement
      @Banagement 2 ปีที่แล้ว +4

      I made a fixed version of the Acid Spitter Queen for my Mission Content Randomizer mod. It has its own twist though (that isn't final by any means) but definitely not like other bosses. Fire / Explosive Bomber is also implemented as well. The rest of the creatures were removed from the game after I brought them up in closed game testing (which is why they are not added in my mod).

    • @Banagement
      @Banagement 2 ปีที่แล้ว +4

      There are a number of elemental variations of creatures but they don't feel unique because they don't really use any special attack components such as "Flame" for Praetorians, plus most don't visually glow. Most have stat changes for resistances though.

    • @gsganders8355
      @gsganders8355 ปีที่แล้ว +1

      We try to stay away from making variations of enemies as we feel it gets cheap. We'd rather focus on more unique enemies instead.

  • @philipgelderblom6878
    @philipgelderblom6878 ปีที่แล้ว +3

    Acid spitter (ground) is now in game in the form of septic spreaders

  • @rainy729
    @rainy729 2 ปีที่แล้ว +31

    More insight into the obscure critters of Hoxxes?
    Yes, please.
    Loved this; plus, I'm real happy to see that they've tinkered with new Naedocytes :D They're such a cool-looking family.
    That Queen hatchling, too, damn!
    Damn fine work, Historian. Rock and Stone

  • @BlazingDiancie
    @BlazingDiancie ปีที่แล้ว +2

    My friend's Reforged mod actually adds the Fire Bomber to the Magma Core and Sandblasted Carridors spawn table and it works pretty much perfectly. The mod also adds two boss Mactera, the Tyrannonaut and the Matriarch, that reuse its model, just being bigger and using different textures.

  • @shadowxps
    @shadowxps 2 ปีที่แล้ว +36

    I’m imagining the fire bomber on magma core. Cause yeah that’s what magma core needs, more fire and explosions.

  • @gratuitouslurking8610
    @gratuitouslurking8610 2 ปีที่แล้ว +29

    Fire Bomber very much looks close to completion, I wonder for how much longer it'll remain 'unused' in later patches.

  • @GaminRiolu
    @GaminRiolu ปีที่แล้ว +2

    eyyy theres the early septic spreader

  • @something1285
    @something1285 ปีที่แล้ว +3

    The Hatchling is basically the Screamer from L4D
    Both run away and allert the horde and both went unused
    I hope the Naeoctidaes get more love in the future
    I think the ground acid spiter became the septic spreader
    The fire bomber looks sick and I would love more mactera enemies as well

  • @potatoofmemes
    @potatoofmemes ปีที่แล้ว +1

    Acid spitter grounded sounds a lot like the septic spreader

  • @Hrrrrrrrrrreng
    @Hrrrrrrrrrreng 2 ปีที่แล้ว +9

    That fire bomber was really cool looking, as is the normal goo bomber isn’t so bad. Slight nuisance not very dangerous. The frost bomber, although…. I think more variants and funky designs would be a good addition. It both makes the game more challenging and interesting as you get to see how the bugs change between ecosystems

  • @RockyLight
    @RockyLight ปีที่แล้ว +4

    Seems the ground acids got reworked into septic spreaders

  • @somerandomguyintheinternet
    @somerandomguyintheinternet 2 ปีที่แล้ว +8

    Pretty cool enemies, hopefully they get added in the future.
    Rock and stone!

  • @Banagement
    @Banagement 2 ปีที่แล้ว +2

    @DRG Historian, we do not speak of the Hollow Bough Cave Leech anymore. Cough, cough.

  • @ethoatom668
    @ethoatom668 ปีที่แล้ว +1

    I actually like these concepts a lot; since season 4 is said to include new native Hoxxes fauna, I'd love to see these revisited.
    The Queen Hatchling could act like the season's event, like data deposits, relays, or meteors. Successfully killing her gives the player a gland or something that they can deposit for XP, failure to kill her results in the swarm and such as punishment. Though maybe having a more controlled way to engage her, such as a beacon that summons her, might make more sense since I'm afraid that having a wandering hatchling might cause new or impatient players to shoot at it before the team is ready or some environmental hazard triggers her. The dwarves are nowhere near in a position to attack her.
    The plovers are really cool, and I can't believe they were just made for onboarding by a former intern. Honestly, give them a new model and throw them into the game; maybe give them slight evasive movements while they hover above their target so it isn't so easy for dwarves to hit them.
    The grounded acid spitters could be a cool base for a new bombardier glyphid, sitting in the back and shooting projectiles at those in the open; maybe they have elements of some kind? Or even a delayed bomb that detonates either on impact with dwarves or a few seconds after hitting the ground.
    The Mactera Firebomber is the one that vexes and confuses me the most; it's clearly mostly, if not entirely, finished; it was removed so last minute that it managed to sneak into U33's trailer. Did the team decide they weren't fun enough to play against? I assume they wouldn't be fun in small spaces or anywhere on Magma Core, but nothing I've seen so far appears blatantly unfun or unbalanced. What do you say, DRG Historian? Could you give some insight into your personal experiences against the firebomber, seeing as you're one of the few people outside of GSG with any actual experience fighting them?
    Anyway, enough ranting; I can't wait to see what GSG makes in the future. R&S!

    • @explorianguy
      @explorianguy  ปีที่แล้ว +1

      honestly the firebomber is just simply uninteresting, the explosions only become a real threat when there are multiple firebombers in play
      you can experience them for yourself in Mission Content Randomizer as a secondary objective, but it does tend to spam them

    • @ethoatom668
      @ethoatom668 ปีที่แล้ว +1

      @@explorianguy Interesting; thank you so much for your insight and response! I can understand now why GSG didn't add it. I hope they do something with the model/concept in the future, as an actually dangerous goo-bomber would be an interesting concept.

  • @retrod8bit158
    @retrod8bit158 ปีที่แล้ว +2

    We need a Macteran Hive Queen

    • @bruhgod123
      @bruhgod123 ปีที่แล้ว +1

      if something like that gets added it should be a boss on elimination missions

  • @Toad-SG7
    @Toad-SG7 ปีที่แล้ว +1

    One of the new teased enemies for season 4 looks like it may be a finalized version of the grounded spitter, with a back mounted launcher instead of the normal spitting animation. :)
    The hatchling and plover sound really cool.

  • @teratoma.
    @teratoma. 2 ปีที่แล้ว +1

    usually cut enemies in games have obvious drawback that makes it a safe guess why they are cut... but here, i am not sure
    queen hatchling creating negative exp w your team after accidental triggers (they could still nerf her effect though) and bomber being too hard to dodge when dying (they can also nerf/remove it) are the only reason i can see why theyre cut
    all of them sound like fun enemies to fight against that add interesting dynamic to the game

  • @johnmills6351
    @johnmills6351 2 ปีที่แล้ว

    Awesome, love seeing new uploads from you my dude, thanks.

  • @chispenzcree242
    @chispenzcree242 ปีที่แล้ว +1

    Id like to see the fire bomber refined more and added in. Its pretty cool. Maybe they could even make it to where it just sets the ground on fire lol but for a shorter time.

  • @jexerkyleadefuin2729
    @jexerkyleadefuin2729 2 ปีที่แล้ว +1

    The hatchling queen will equal to a witch spawn in L4D. Dwarfs will either need to coordinate and kill it or avoid it entirely. A dreadnought spawning isn't that bad. Unless there's other threats mixed in. Imagine 3 bulks spawning from other sides of the room. Then this thing escapes you. Any of the dreadnoughts spawns in. The twins and glyphid dread will be easy since there's the bulk one shot option for it. But for the sentinel dreadnought and his goons a bit more tricky. But.... I do want this hatchling queen in the cave now. Sounds like a lot of fun. But do limit it to haz 4 or 5 and seldom on haz 3. So that players wouldn't be that screwed over on haz 3 and below.

    • @gsganders8355
      @gsganders8355 2 ปีที่แล้ว

      Correct, it was heavily inspired by the Witch from L4D. The Hatchling will get agitated if you get too close and will calm down if you lave it alone again. It would hang out in tunnels or near objectives as a disruption. It would spawn a wave or a dreadnaught. It could also spawn nothing at all with the story being that some of the hatchlings have been abandoned by its "following".

  • @PileOfScrap
    @PileOfScrap 2 ปีที่แล้ว +1

    "But mine is better"
    Even better then the blah blah blah intro

  • @ZaBuKra
    @ZaBuKra 2 ปีที่แล้ว +1

    I like the Fire Bomber.

  • @KAUFFMANN7
    @KAUFFMANN7 2 ปีที่แล้ว +1

    As a lot of comments say, those new enemies are really interesting ! Hopefully they will be implemented in the future !

  • @sakracliche
    @sakracliche 2 ปีที่แล้ว +1

    I really like the glyphid queen, seems like a great idea. A bit of urgency for the missions

  • @TheNuclearBacon
    @TheNuclearBacon ปีที่แล้ว

    I bet the new green Glyphids with the red abdomens shown in the season 4 teasers will be the fleshed out version of the artillery bug and the Mactera fire bomber model will be reused for the Rockpox infested goo bombers.

  • @cakes1831
    @cakes1831 2 ปีที่แล้ว

    Okay i absolutely fucking love the hatchling

  • @TheDaxter11
    @TheDaxter11 ปีที่แล้ว +1

    Yeah I'm kinda surprised that fire bomber hasn't been added as a unique enemy to the Magma Core. It would be a cool twist for the biome, like how Prae's have radioactive and ice variants.

    • @bigheck143
      @bigheck143 ปีที่แล้ว

      They have! I saw them I swear I’m not tripping

  • @celestialnovas3790
    @celestialnovas3790 2 ปีที่แล้ว +1

    What I would like would be like a 8 man raid with a glyphid queen

  • @leonader9465
    @leonader9465 2 ปีที่แล้ว

    I really like all of these, and would love to see them in the game! (Especially the mortar spitter.)

  • @jmann6368
    @jmann6368 วันที่ผ่านมา

    I'm honestly glad they cut the hatchling
    it's difficult enough to keep up with a huuli hoarder, just imagining one that can summon a horde or boss fight makes me irritated already

  • @vizthex
    @vizthex ปีที่แล้ว +1

    i hope they bring back the hatchling, would be a cool season event or something.

  • @DarkTakanuva
    @DarkTakanuva 2 ปีที่แล้ว +7

    it buge time

  • @3LDINO
    @3LDINO 2 ปีที่แล้ว +2

    So it seems season 3 its going to include new enemies not related to the rivals maybe some of these are going to be in season 3. It would funny if they finally add the acid apiter queen as a dread or a new seasonal event using the hatchlin

  • @madmonty4761
    @madmonty4761 2 ปีที่แล้ว

    The glyphid queen seems cool having to hunt a horde spawner

  • @gizmogizmo3649
    @gizmogizmo3649 2 ปีที่แล้ว

    I love the mission control blah blah blah

  • @cherryrook8684
    @cherryrook8684 2 ปีที่แล้ว

    The glyphid queen hatchling, fire bomber and new naedocides are probably for S3. The queen might be a new mission type or modifier like rival presence, while the fire bomber might just be a new variant like the brundle fly. Overall they look interesting, not sure how i like a new buffing enemy, wardens are already a pain in the ass but at least its got a big weakspot unlike the critters wich might be annoying to hit if you don’t have any aoe

  • @cthulhuplus
    @cthulhuplus 2 ปีที่แล้ว +4

    Lots of good ideas with these enemies, would love to see all of these get implemented.

  • @BrockMorrison-pf8rl
    @BrockMorrison-pf8rl 27 วันที่ผ่านมา

    Out of them all enemy fire bomber fauna hydra

  • @bigheck143
    @bigheck143 ปีที่แล้ว

    Hey! I’m 100% sure the firebomb was silently snuck in to the new season, I haven’t seen anyone talk about it but I saw it in magma core, pinged it and my entire team freaked out. It said fire bomber, not rockpox bomber.

  • @isopodslug6365
    @isopodslug6365 2 ปีที่แล้ว

    I want a queen glyphid fight maybe it's rooted in one place or maybe it's like a a giant centipede style monster

  • @twed2
    @twed2 2 ปีที่แล้ว

    Hope we see some of these down the line

  • @vizthex
    @vizthex 2 ปีที่แล้ว +1

    damn, i kinda want the hatchling to come back. Would be cool.

  • @lechuzaarg2404
    @lechuzaarg2404 2 ปีที่แล้ว

    Yo, the glyphid queen is interesting, and i like it a lot

  • @thehim2990
    @thehim2990 2 ปีที่แล้ว

    i downloaded a mod that unlocks the fire bomber in game, and boy do i flinch everytime i see it. it becomes instantly top priority. its a bit too strong to be in game as it is

  • @afroflower
    @afroflower 2 ปีที่แล้ว

    What about that one plant/enemy that was like the stabber vine but would also kidnap you?

  • @Bee_Tea_Sea
    @Bee_Tea_Sea 2 ปีที่แล้ว

    Nise golum voice there

  • @D3lpDelight
    @D3lpDelight 7 หลายเดือนก่อน

    im sorry where are goddamn stalckers and glyphid charger? huh?

  • @QtheAllmighty
    @QtheAllmighty 2 ปีที่แล้ว +2

    Plover for season 3 pls

  • @acanadianderg4035
    @acanadianderg4035 2 ปีที่แล้ว

    Call me crazy, but does the fire bomber look like it could fit in the upcoming season 3 update?

    • @TequalHC
      @TequalHC 2 ปีที่แล้ว +1

      That's was I was thinking, like the fireballs are placeholders for a potential plague aoe attack.

    • @TequalHC
      @TequalHC 2 ปีที่แล้ว

      Aw, looks like that won’t be the case.

  • @DaveeBoy
    @DaveeBoy 2 ปีที่แล้ว

    cool, thanks :)

  • @glorioussir9673
    @glorioussir9673 2 ปีที่แล้ว

    Noice

  • @SweetMoonSugar
    @SweetMoonSugar 2 ปีที่แล้ว

    I'm still going to hope for new-new bugs, not new reskins of old bugs. I do like the mechanics though

    • @neuu8708
      @neuu8708 2 ปีที่แล้ว

      The hatchling and plower would have had different models, those they have right now are just placeholders