5 Days of Nonstop Pulsing! | 120 Hours in No Man's Sky

แชร์
ฝัง
  • เผยแพร่เมื่อ 9 ต.ค. 2024
  • Embark on a 5-day journey through No Man's Sky in this epic gaming adventure! Join us for 120 hours of nonstop pulsing action in this immersive gaming experience.
    NEW MERCH - professor-cyni...
    Support Via TH-cam Channel Memberships
    / @professorcynical
    Patreon - / professorcynical1
    -------------------------------------
    5 Days of Nonstop Pulsing! | 120 Hours in No Man's Sky
    -------------------------------------
    Discord - / discord
    twitter - / professorcynic1
    Facebook - / profcynical
    Patreon Ad Music License -
    Impact Intermezzo by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 licence. creativecommon...
    Source: incompetech.com...
    Artist: incompetech.com/
    #nomanssky #professorcynical #nmsglitch

ความคิดเห็น • 49

  • @williambaker5670
    @williambaker5670 11 วันที่ผ่านมา +8

    Interesting experiment. A light year in NMS appears to be a very different distance to a light year in real space- which is approx 6 trillion miles, but NMS has never tried to simulate real space.

    • @tufflucal4037
      @tufflucal4037 วันที่ผ่านมา

      @williambaker5670 But you see, that's where u r wrong.
      It's crazy people still don't know this and they considered Hello Games have 100% redeemed themselves.

  • @plo617
    @plo617 11 วันที่ผ่านมา +3

    This is why I've wanted a space overhaul for years. Considering the scale of NMS, when you are at impulse speed, you are still taveling many times faster than the speed of light. You would have to be, in order to fly from one planet to another in mere seconds. If they were to introduce some sort of manual flight between stars, they would have to simply introduce a new scale of speed that you can access once you reach a certain point away from a star system. That way it would take you minutes to reach another star instead of years. Remember, NMS is a space fantasy game. They are not bound purely by the laws of physics. Combine that with fixed points of interest in space and NMS can have space just as exploreable as the planets or the oceans. Perhaps only our Freighters would be able to travel at those speeds (after a few upgrades) which would mean that derelict freighters would only be found in the space between stars. Far outside of star systems. We could find all kinds of crazy things out there. Planets flung outside of there original orbit (the horrors you could see in a place like that would be frightening), all kind of crazy lifeforms, black market space stations, huge landable asteroids with all kinds of rare resources, stranded ships/freighters that you can rescue, black holes, catastrophic experiments gone wrong. Something like that has more potential for exploration than planets and oceans do. At thr very least, I want to be able to reach the stars in any star system.

    • @tufflucal4037
      @tufflucal4037 วันที่ผ่านมา

      @plo617 Are you serious?!?! (Sigh)
      Ok for people who still don't know this (me frustrated that most NMS fans do not), Hello Games have already made it possible, to fly to system to system!
      It's crazy people still don't know this and they considered Hello Games have 100% redeemed themselves.

  • @gwoody4003
    @gwoody4003 11 วันที่ผ่านมา +3

    Gotta remember... IRL, it would take 4.5 years travelling at Light Speed to reach the nearest star ouside the solar system. Some would take 100s of years, 1000s and more.
    And deep space outside the light and gravity of a star to govern things gets weird.
    So maybe you still can actually go to the next star in NMS... but it would take a few years.

    • @plo617
      @plo617 11 วันที่ผ่านมา +1

      Considering the scale of NMS, when you are at impulse speed, you are taveling many times faster than the speed of light. You would have to be, in order to fly from one planet to another in mere seconds. If they were to introduce some sort of manual flight between stars, they would have to simply introduce a new scale of speed that you can access once you reach a certain point away from a star system. That way it would take you minutes to reach instead of years. Remember, NMS is a space fantasy game. They are not bound purely by the laws of physics. Combine that with fixed points of interest in space and NMS can have space just as exploreable as the planets or the oceans. Perhaps only our Freighters can travel at those speeds (after a few upgrades) which would mean that derelict freighters would only be found in the space between stars. Far outside of star systems. We could find all kinds of crazy things out there. Planets flung outside of there original orbit (the horrors you could see in a place like that could be frightening), all kind of crazy lifeforms, black market space stations, huge landable asteroids with all kinds of rare resources, stranded ships/freighters that you can rescue, black holes, catastrophic experiments gone wrong. Something like that has more potential for exploration than planets and oceans do.

  • @gwoody4003
    @gwoody4003 11 วันที่ผ่านมา +6

    You got to where there's nothing but Math. 😂
    Did you try to get a derelict freighter out there?

    • @ProfessorCynical
      @ProfessorCynical  11 วันที่ผ่านมา +1

      @@gwoody4003 I did..I can never speak about what happened 27th September 2024

  • @AustinAirCo
    @AustinAirCo 11 วันที่ผ่านมา +5

    *how many bites of a nightmare sausage can a traveller take without experiencing nightmares?* The world may never know.

  • @garethh2491
    @garethh2491 17 นาทีที่ผ่านมา

    This experiment was worth it and super interesting and I enjoyed it a lot. This particular vid was a nice end result vid. Thanks a million. Well done, you did this for us NMS players who can't pulse for that long, at least for me I wanted to try it - but you did thanks 😂

  • @DocPlaysBad
    @DocPlaysBad 2 วันที่ผ่านมา

    My only thing with the experiment and true distance calculation is that when you're using the pulse engine, it doesnt have a consistent number and is always jumping around. So if you go frame by frame on the recording you would see different numbers each frame on current speed.

  • @Burningrobes
    @Burningrobes 6 ชั่วโมงที่ผ่านมา

    When you calculated true distance travelled, did you account for the times when you stopped to check things? Like getting stuck inside the asteroid? Take the total stoppage time out (if you haven't already) and i think your true distance will be a lot closer to the game distance.

  • @givemetodeke
    @givemetodeke 11 วันที่ผ่านมา +1

    Man drifts away into the deep space, meets supernatural objects, manages to escape the 4th dimension, starts seeing ominous visions

  • @inabsentia241
    @inabsentia241 11 วันที่ผ่านมา +2

    The sky flower is now the new Artemis lol

  • @biertjebommetje4735
    @biertjebommetje4735 11 วันที่ผ่านมา +6

    awsome man sean muray should/must watch it and open systems for pulse system jumping 😂😂

    • @ProfessorCynical
      @ProfessorCynical  11 วันที่ผ่านมา

      @@biertjebommetje4735 I hope he does and that would be awesome

    • @tufflucal4037
      @tufflucal4037 วันที่ผ่านมา

      ​@ProfessorCynical I don't think he will. Ever since the launch of this game AND with NMS Next Update, he has changed the formula bit by bit, away from the original intended build of the game.....unfortunately. :(

  • @VicSuhettBR
    @VicSuhettBR 2 วันที่ผ่านมา

    Professor made his way to the Quantum Realm 👏🏻🤘🏼

  • @CraigJohn-kt6xe
    @CraigJohn-kt6xe 7 วันที่ผ่านมา

    This is a great video. We’ve all wondered if this could be done. I am a huge fan of NMS and it was awesome to see this experiment carried out.

    • @tufflucal4037
      @tufflucal4037 วันที่ผ่านมา

      @CraigJohn-kt6xe (facepalm)
      Ok, for people who still don't know this (me frustrated that most NMS fans do not), Hello Games have already made it possible, to fly to system to system!
      It's crazy people still don't know this and they considered Hello Games have 100% redeemed themselves.

  • @nonreligionist
    @nonreligionist 10 วันที่ผ่านมา

    Subnautica does something similar when you swim beyond the map

  • @SimpleMinded221
    @SimpleMinded221 11 วันที่ผ่านมา +1

    Nms should expand space a bit. They could make it possible to travel between two close by systems. But the only condition is you have to manually drive your freighter, and travel is 5 to 10 mins in pulsing. A long the way you can encounter enemy freighters you fight, pit stops, black market pit stops, galatic titan monster battles etc. I hope they do a space update in the future.

    • @Volcan-kf3oz
      @Volcan-kf3oz 6 วันที่ผ่านมา

      That would be nice i wish we could land on frigates and them fly the frigates between systems instead of using starships but we fly the frigates the same way we fly the starships with more storages and limited steering and speed unless you are pulsing or warping
      I know we can land on frigates rn but currently on my version swit h alot of graphics are not all present but the model its so it likely missing graphics makes fixing damaged frigates a pain

    • @tufflucal4037
      @tufflucal4037 วันที่ผ่านมา

      ​@Volcan-kf3oz You know, Hello Games already made that possible to fly from system to system without using the galaxy map!!

    • @tufflucal4037
      @tufflucal4037 วันที่ผ่านมา

      @SimleMinded221 You know, Hello Games already made that possible to fly from system to system without using the galaxy map!!

    • @Volcan-kf3oz
      @Volcan-kf3oz วันที่ผ่านมา

      @@tufflucal4037 no you cant this video proves it all it does is break the game

    • @tufflucal4037
      @tufflucal4037 วันที่ผ่านมา

      @@Volcan-kf3oz (facepalm)

  • @DaisyAzuras
    @DaisyAzuras 9 วันที่ผ่านมา

    It kind of sucks we can’t pulse between systems but also makes me wonder how the game engine renders star systems. Does it start with a pre determined area and when you travel to the boarder does it just redefine the area? Is that why the further you go the more buggy it gets? You’re basically running out of memory to enlarge the system box. If that’s the case then a computer with a fast enough processor and graphics card with a terabyte of ram should be able to travel further with no glitches but still never leave the star system. To make the entire galaxy travelable via pulse they would have to make each system a hard defined cube of game space and then fill all the empty space between each system with empty cubes and load in those spaces as you reach the boarders much like it does when you load from orbit space to atmospheric approach. You’ll notice a little pause. So theoretically hello games could fill in deep space with playable sectors but it will take up a lot more hard disk and server space. All those empty cubes would be equal data wise as a system and you’d be adding a number of those blank systems that I can’t even comprehend.

  • @tufflucal4037
    @tufflucal4037 วันที่ผ่านมา

    For people who still don't know this (me frustrated that most NMS fans do not), Hello Games have already made it possible, to fly to system to system!
    It's crazy people still don't know this and they considered Hello Games have 100% redeemed themselves.

  • @TricksterGV
    @TricksterGV 11 วันที่ผ่านมา

    Evening professor fantastic outcome and memorable moments from the experiment 🎉🎉🎉
    As for the distance traveled very interesting I would like to know that if you had to be in that same system and had to warp to the system next to it how far apart are they, would give some sort of info if you could paulse between systems how far or long it would take you.

  • @LukewarmLukewarm
    @LukewarmLukewarm 11 วันที่ผ่านมา

    You pulsed drive so far, you broke your game...😂

  • @inabsentia241
    @inabsentia241 11 วันที่ผ่านมา +2

    Ps. Love the og squid ship lol I have one on ps4 but not pc. Waiting for X Progression. Living ships are awsome though

  • @CZpersi
    @CZpersi 11 วันที่ผ่านมา

    Turns out, the space is a simulation after all...

  • @igator210
    @igator210 9 วันที่ผ่านมา

    you started to transcend to a higher lifeform

  • @inabsentia241
    @inabsentia241 11 วันที่ผ่านมา +3

    Yay I'm first. Man. Love your vids bro. Real question, have you been playing since launch? If so interloper how you enjoying it now

    • @ProfessorCynical
      @ProfessorCynical  11 วันที่ผ่านมา

      @@inabsentia241 since day 1 and after all these years I am still loving it

  • @gwoody4003
    @gwoody4003 11 วันที่ผ่านมา +2

    I think you did your math wrong, cusa light year is like 6 trillion miles.
    I don't think you came close.
    Thats 6,000,000,000,000 miles to one LY.... that many zeros.
    There was a decimal that didnt get moved or something. I would believe .59 light years.

    • @ProfessorCynical
      @ProfessorCynical  11 วันที่ผ่านมา +1

      @@gwoody4003 as shown in the video, I used the in game number and Google which you can also do to get results, I also in the video calculated the true distance which was 1300 kilometres per second, x60 for 60 seconds in a minute, x60 for 60 seconds in a hour, x120 for 120 hours total timed travelled (5 days) again Google was used for these conversations

    • @ProfessorCynical
      @ProfessorCynical  11 วันที่ผ่านมา +3

      @@gwoody4003 all decimal places where checked and rechecked for accuracy

    • @gwoody4003
      @gwoody4003 11 วันที่ผ่านมา

      @@ProfessorCynical that doesn't make sense though. There's gotta be a scaling issue or something with the number coming from the game stats then, cus that would mean you boost at like 60x light speed to go that far in just 5 days.
      I totally believe it happened, I saw it happen. It just doesn't work out correctly.
      Unless the weird interference you got way way out was warped or torn space time or something.
      I am not doubting or discrediting the achievement, just trying to make sense of the results.
      It IS a simulation within a fantasy world, so like any Sci Fi we can make up some reason why your mass didn't become infinite ×60 (impossible) and simultaneously explode and implode that entire dimensional plane. 🤣
      Who is really to say how Atlas reckons with the Laws of Physics or if the NMS Universe simulation exists within our own dimension to begin with.
      Unless time is compressed, cus even in the lore, it IS a video game, and a day=1 hour then that would multiply your 5 real life Earth days into 120 game days. Also... Our measure of a day is based on Earth's full rotation its not a universal measure, and Earth doesn't even exist in the NMS Universe... 🤔
      16 minutes IS an eternity to Atlas...
      I think too hard about trivial things. 🤣

    • @gwoody4003
      @gwoody4003 11 วันที่ผ่านมา

      With all that in mind... measurements in NMS are Units not miles or kilometers.
      And I think the KPS might even still be measured steps, like distance on planet surfaces. So KPS would be 1000 steps/second... which is an arbitrary amount like Medieval measurments being based on the length of the hands and feet of whoever was King at the time....
      So if it is 1000 steps/second and not Kilometers, cus Kilometers don't actually exist in-universe, then that distance is shortened by a factor of at least 100 and that accounts for the couple decimal spots I thought might have been the issue originally.
      🤔🤔🤔
      Probably best not to think about it. 🤣
      Trying to make scientific observation in a fictional world with unknown measures of distance and time in regard to our reckoning here in reality...
      This would have been a good discussion for a campfire and some beers. 🤣

  • @MRPopAhDuck
    @MRPopAhDuck 10 วันที่ผ่านมา

    Its A CALLING WE HAVE TO FIND THAT PLANET 🌎

  • @thisisus.504
    @thisisus.504 11 วันที่ผ่านมา +3

    Fabulous content. Bravo sir, bravo. Incredibly interesting and you deserve some kind of reward....Sean Murray??? Are you watching?? 😊😊

  • @LordofSyn
    @LordofSyn 11 วันที่ผ่านมา +1

    To be fair, the arbitrary units NMS uses makes it tougher. I tried my best with Wolfram-Alpha.
    O7

    • @ProfessorCynical
      @ProfessorCynical  11 วันที่ผ่านมา

      @@LordofSyn I appreciated the help bud