Dragon's Dogma Dark Arisen: ULTIMATE Guide to END GAME Ranger Pawn

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  • เผยแพร่เมื่อ 26 ส.ค. 2024

ความคิดเห็น • 44

  • @rhyderk
    @rhyderk 2 ปีที่แล้ว +8

    First - Great video, plain and simple, straight to the point and no bullshit.
    Second - Regarding questions, Astora's build follows: 1-10 Fighter, 10-200 Ranger.

  • @PredatorsFury
    @PredatorsFury หลายเดือนก่อน +1

    Great video using the Claire’s build just trying to reach lvl 200 just got to 105 today👍

  • @raisnhed
    @raisnhed 2 ปีที่แล้ว +10

    I find challenger, utilitarian, and pioneer to be the best inclinations for ranger. Before I selected pioneer as my pawns tertiary she would just stand around in the open shooting enemies. But ever since I put pioneer on her I’ve noticed her climbing up to vantage points and keeping her distance WWAAYY more than usual.

    • @DeeDub02
      @DeeDub02 7 หลายเดือนก่อน

      In that order?

    • @Gemmalady
      @Gemmalady  7 หลายเดือนก่อน +1

      @@DeeDub02Use potions per this video th-cam.com/video/AJIXT-SUhJ4/w-d-xo.htmlsi=KlpLuzxreBQ9J2i8 Hope that clarifies how potions work for you

    • @Gemmalady
      @Gemmalady  7 หลายเดือนก่อน

      Mainly, pawns act on the first two inclinations. Only when the first two conditions aren’t met do they act on the third, and then fourth as the game scans through all conditions. Pioneer is the hardest inclination to keep in the top four, unless you are (1) constantly refreshing inclinations through potions or (2) You press UP on the D-pad before battle ever starts. This will increase Pioneer by 20 points. Otherwise Pioneer decays by the rate of 5 points every 3 to 3 1/2 minutes.

  • @mottony
    @mottony ปีที่แล้ว +2

    The endgame examples were very helpful especially with the augments and skills, thank you

  • @GiantSirSlayer
    @GiantSirSlayer 2 ปีที่แล้ว +2

    Simple to the point..no bs...good work on this...love the disclaimer also..but which is better tho high stamina over strenght or strength over stamina...also maybe in the description put how you leveled your pawns etc..

    • @Gemmalady
      @Gemmalady  2 ปีที่แล้ว +2

      Good Point. I will include Claire and Kate's build. As soon as I get Draken, Astora, and Seniyqe's builds I will include them as well, but perhaps their creators will include builds in the comments.. TBH I was going to speculate about the paths for the latter but didn't want to speak for their creators.
      Regarding stamina over strength, I can make a direct comparison in many respects as I have a high STR Ranger and a high STA Ranger. I always wanted a Ranger that could one-shot some enemies with tenfold and Claire is certainly capable of that, even without her two STR+ rings. Her loose shots also do more damage. Ranger pawns seem really capable of hitting tenfold over and over, whereas GG is more 75/25 (as much as I love that on my PS4 and Steam Kate, and my Nintendo Switch Aredhel).
      At first I really wanted video showing the pawns executing each type of skill but that is harder to capture than people might imagine, that is why I livestream!! Viewers can see Claire, Draken, Kate, Astora, and Seniyqe on my livestreams on Twitch! Disclaimer: madgOdsragEOn has a different set-up for Seniyqe, but agreed to change up her loadout for the "sake of art." She did a fantastic job Torporing those Cyclops in the video.

    • @GiantSirSlayer
      @GiantSirSlayer 2 ปีที่แล้ว

      @@Gemmalady yea good point let them choose there path..

  • @madgodsrageon1268
    @madgodsrageon1268 2 ปีที่แล้ว +2

    Excellent vid, Gem! And thanks for showcasing my 1st-born! To answer yours and others' question/suggestion GiantSir Slayer, Seniyqe's build was as follows:
    LV 1 - 10: Strider
    LV 11 - 53: Warrior
    LV 54 - 200: Ranger
    Ending stats:
    HP: 3862
    ST: 4105
    Atk: 700
    Mag: 324
    Def: 420 (nice!)
    Mdf: 325
    Seniyqe's loadout in the video is just one of a number of different setups I've had her perform successfully in. I've always been a huge fan of Torpor and I was happy to see her here demonstrating its merits lol!

  • @Karathrax
    @Karathrax 10 หลายเดือนก่อน +1

    Draken's build:
    1-10 Fighter
    35 levels Warrior
    all remaining levels as Ranger
    Going back to your 'time in grade' remark: Draken has been a Ranger since he reached level 45, back in early 2016. I have never run him as anything other than a Ranger and only changed vocations long enough to check purifications.
    I chose Leg Strength for him because his weight class is L, and that augment makes him move like an Average sized person. This also stacks with Sinew and his greater carry capacity boots. He moves out of Light encumbrance when he is carrying 70kg of stuff, which makes him an excellent packmule.
    He has a two high strength rings; one of them has additional HP, the other has additional STM. The rings mean his base strength is over 900, which makes him very formidable in a fight. He is also very formidable if he is POSSESSED. >:D

    • @Gemmalady
      @Gemmalady  10 หลายเดือนก่อน

      It-was and is-great to see him decked out in a new cloak.
      He’ll make a fine addition to any party.
      As for time in grade, the players whose pawns I used couldn’t agree more. All spoke of the fact that once their pawns became Rangers that’s where they remained.

  • @oneeyemonster3262
    @oneeyemonster3262 2 ปีที่แล้ว +2

    You can also add MASTER RINGS ( lv3 item from BBi) and add more augment SKILLS ( lv1 item)..after you get the scrolls...Read it. Then add the skills in extra augment skill slots at the BOTTOM. It also depends what armor. Read the elements/deblitation. ( Ive had my pawn at 100% against everything :-P)..it becuase she plays POINT or will attack strongest enemies)
    I give her giant shroom/strongweed..ect I also dont OVER WIEGHT...Everything effects her ...just like you...I run or ROLL in and out of enemies to TRAIN HER..becuase my health bar
    is under 80%..she will go into BATCRAZY...Kill everything that tries to attack me...
    without reguards to her own life/well being. ( it's how I set her).
    Im tricking the A.I,...Im actually protecting her but triggering her to take evasive actions.
    She dosnt care...she will scale whatever dragons/ giant cyclopes/org.
    I ve notice if I fight batshiet crazy..scale whatever..ect She take on these skills/action...more often.
    Because the game's A.I. dosnt know..if Im going to attack or NOT.
    It's as if I MISSED and she has to protect me ( when I roll in and out of enemies)
    Or I'll scale emeies..but actaully wont attack it.
    My pawns can kill everything by themselve outside of BBI...
    Im in the process of training them to kill anything in BBI..too :-P
    They can take out everything in BBI by themselves..except dragons at the moment.
    In my 3rd play through.

    • @Gemmalady
      @Gemmalady  2 ปีที่แล้ว +1

      Right. I can't even tell you how many playthroughs I am on, since I have been playing since 2012. Currently I have 7 pawns on the PS4/5, 6 pawns on PC, and 3 pawns on the Nintendo Switch. Each character is on some version on NG+, with my main on both PS4/5 on NG+7, and three of my accounts on PC on NG+3. This doesn't count how many times I started on Normal and switched to Hard btw.
      The BEST Strength + rings are actually gotten from BBI lvl 3 gears, and they are called Master Rings. Lesser strength rings can be gotten from BBI lvl 1 and 2 gears. Skill rings can be gotten from BBI Gear lvl 1, 2, and 3. Are there any good Ranger rings? Yes, but not for the Ranger pawn, as they tend to prioritize those skills above all else.
      There are 6 possible augment slots, and ALL the pawns you saw in the video had the all the augment slots equipped. The augments you are referring to are from BBI lvl 3 Novelty items, and they aren't in play UNLESS you put them in the augment slots. Even though you can unlock things like Fortune, Opportunism, Grace, Adhesion, Athleticism, Mettle, Predation, Prolongation, and Tenacity, from the Scrolls, these are NOT innate. What this means is that you must slot them into one of the six possible augment positions. Are any of these any good for an End-game Ranger pawn? Not really. Opportunism is best on Striders (see my video on that), along with Adhesion. The best augments for the Ranger pawn were listed in my video, after lots of testing and feedback from other veteran players.
      The reason I didn't include all ring types and armor types is because of individual player preferences. The pawns you saw in the picture (including Draken, who is the number one Ranger pawn on PC) all had the following pieces of Oblivion armor: Coat of Oblivion ('Gradually Restores Health'), Gauntlets of Oblivion ('Restores Stamina when you deliver the killing blow to the enemy'), and Boots of Oblivion ('Increases maximum item-carrying capacity'). Seniyque "might" have had the following bonus enhancement on her Boots: 'Prevents wind from affecting mobility', which is the same as the Stability augment. She is rather thicc. LOL.
      What I didn't show was that Kate was wearing one Savior Ring and one Dragonblood, Seniyque was wearing two STR+ rings with some debilitation resistances on them. Additionally, if pawns wear the Hood of Oblivion, they get even more debilitation resistances than shown in the video, most players on PC like the pawn's facesto be seen; on PS4/5 and the Nintendo Switch my Ranger and Strider pawns are wearing that as well as using STR+ rings. Thus one can pair STR+ rings with debilitation resistances and get one's pawn to almost 100% resistance. Is it necessary? Again, not really. The best defense is a good offense for DDDA.

    • @oneeyemonster3262
      @oneeyemonster3262 2 ปีที่แล้ว

      @@Gemmalady I got turn on to DD this summer via a fluke @ Gamestop.
      Rather go home empty handed. I got DD Original for xbox360 for $5 :-P
      So I played it ...and fell in love with it. Played all the different vocations.
      maxed out everything. Collected all armors/rings...ect
      Then I ordered DA for $15..paid $8 for the shipping.lmao
      I went to GS last week..got different games for xbox 1...Loaded those games into the console...but never played them.lmao
      Then drove back to GS to get DR for xbox1 for $15 ..it was the last one they had in stock ( in store) spent $5 on gas..just so I can play it on xbox1.
      I still cant get xbox x or PS5...but knowing me..when I get PS5, i'll probably get copy of DD for it too :-P
      I still suck at be a Sorcerer..I went Magic Archer...Pawn as Stridder
      0-200 without changing vocation. There's plenty of REPLAY value
      if I change to MAGE or Socerer from beginning to end.
      In a nut shell...Im basically in training to make the transition.
      I basically use Magic balancer to buff the my pawns...watch their back
      side...So they can do their thing
      it's to hold be over until Eldern Ring comes out..but I rather have DD2.

  • @aethenwulf4757
    @aethenwulf4757 10 หลายเดือนก่อน

    So that's why my ranger pawn rarely use bow, because it reach max level as warrior for maximum damage for pawn.

    • @Gemmalady
      @Gemmalady  10 หลายเดือนก่อน

      Give your pawn time to adjust to its new vocation. One full run as Ranger through BBI post-Daimon isn’t enough. Then, make SURE to swap inclinations. The inclinations that work well on a Warrior pawn-such as Mitigator/Scather-don’t function optimally on the Ranger pawn. Ranger pawns operate well at a certain distance due to the longbow having a longer reach than the Strider’s. Rangers shouldn’t be Scathers simply because they will move into very close proximity to the enemy, rendering their longbow useless and their daggers more effective but-they are slow climbers, don’t get an innate damage bonus for doing so, and taking their best and highest DPS skill off the table.
      The Challenger inclination tells the pawn AI to target foes that are more ranged in nature such as flying enemies, perched enemies, anything that can be reached with said longbow. That should be your pawn’s primary inclination.
      Mitigator enemies are more likely to be ‘trash’ mobs such as goblins, wolves, etc. However, there are some enemies that appear very aggressive, nonetheless the pawn’s AI classifies them as Mitigator enemies. In either situation, the Ranger can take care of them either at range with their longbow or make short work of them up close with their daggers.
      There are some enemies that induce climbing (and are considered by the pawn’s AI as Scather enemies): poisoned undead, elder ogres; while others have broken code that amounts to the same thing at times (Dire Dragon’s I’m talking about YOU!).
      A pawn’s knowledge of enemy weaknesses otherwise known as its bestiary, plays a big role too. The more the pawn knows about a particular enemy, whether or not you, as a player, know the weakness, the more it will use a specific tactic: “Target the head!” “Block its lunges with a shield!” and so on. Pawns may call out a tactic they know, even if they themselves do not have the skill-meaning a specific spell, for example-or weaponry to perform the attack themselves. Although not the topic here I can’t tell you how many times my mage has called out, “I give you lightning’s fang” while buffing me with holy, or using High Levin.
      Utilitarian: means the pawn will look in its playbook (the bestiary) scan its skills, and ‘decide’ what skill is best to use in conjunction with the team’s efforts. “Decide” isn’t really what a pawn does, it’s not the human factor in the game, you are, so I use the term loosely. It makes a pawn more likely to shoot its arrows through the MK’s Great Canon, for example, ie promotes teamwork. However this inclination is based on bestiary knowledge so unless the pawn has 98 - 100% bestiary knowledge, don’t place it too high. Additionally if a pawn has few skills-is only running with one for example, like many top tier Dragon’s Maw-only Fighter pawns do-then placing it in the secondary or tertiary position in terms of inclinations is fine. In other words: Challenger/Mitigator/Utilitarian works great.
      Rings: if your pawn is using a skill ring such as the Daggerist’s Band, then it’s highly likely the pawn will prioritize that skill over other, better skills in a specific situation.
      Without seeing your pawn I can’t comment on the augments and skills you’ve given them, nor the equipment they’re wearing, but double check against the examples shown here, all considered variations on a theme, but nonetheless deadly in their own right. The Oblivion set is not required, per se, it’s just best-in-slot. Personally I love the Dark Lorica but sadly, it doesn’t have all the debilitation resistances needed for BBI runs.

  • @r1ckhayes
    @r1ckhayes ปีที่แล้ว

    Hi Gemmalady. You are very helpful. I can't seem to stop playing this game since I discovered it two years ago. I love it. Question: if you will... My math brain is not great to say the least. How do I figure out if my pawn has 98% Bestiary knowledge? There are maybe 7 stars missing The third star for each. Thanks. Great videos. Looking forward to Dogma 2!

    • @Gemmalady
      @Gemmalady  ปีที่แล้ว

      Right. Here we go…going to ask you some questions, ok? Is this a first playthrough? Second: has your pawn been rented much? Third: can you provide the list for me of which enemies are “unknown” or are missing their third star. This way, I could calculate much better where you pawn stands.
      I’m streaming on Twitch tonight at 9 PM EASTERN, USA, if you want to tune in. Thanks for watching my vids ❤️

    • @r1ckhayes
      @r1ckhayes ปีที่แล้ว

      @@Gemmalady Thank you. I will get back to you tomorrow. It's almost midnight here now.

    • @r1ckhayes
      @r1ckhayes ปีที่แล้ว

      @@Gemmalady I've been playing for a long time. Always end up coming back to it. Just extremely bad with math, seriously. Main Pawn has been hired 22 times - though I would never have guessed that many. I have to say that I read on the wiki that when you start a new game (not new game +) it's possible that a pawns knowledge could get passed on, even though everything else is wiped out. I have done that a few times. I don't want too many accounts, even though I have four, ha, ha. Having said that, early in this game I had some good gear etc for a low level pawn because I did a suicide run for a moonbeam gem and the barrel trick, and sharing with my other arisens etc, etc. My pawn was rented, and she came back with pretty much all the bestiary knowledge and over a hundred thousand RC. So I think that player must have gone through the whole game plus BBI. In any case, not only did the player grant me all that RC, but they left me a gift too. I like that. Doesn't seem to happen much. Even a scrag of beast or something, just for the sake of it. Know what I mean? So, I took a picture of the players info, so I can try to return the favor, but they are a much higher level than me. And I am shy about friend requests. I'll try their pawn out when I get there. Anyway I didn't realize I'd be answering questions. I'm bad enough for not being able to be succinct, lol. So sorry for the long message. These beasts have only two stars: Grim goblins, Golden Knights, Pyre Saurians, Poisoned Undead, Banshees, Hydras, An unfamiliar foe, Griffins and Cockatrices. There are a lot of unfamiliar foes (18 including the one with only 2 stars), and she's been through almost every quest as far as I can tell. Thanks so much for replying to me. Love your content.

    • @Gemmalady
      @Gemmalady  ปีที่แล้ว

      @@r1ckhayes Alrighty then. First, when you go through NG+, your pawn does indeed come back to you with all knowledge, levels, gear, inclinations, etc. Where you might see the difference is that if your pawn was a advanced vocation (Ranger, Sorc, Warrior) then all you can choose at first is Strider, Mage, or Fighter. So until you go either to Olra, or Kick the Ox to Gran Soren, the pawn might not be able to wear or use previous items. Also, you CAN set up their augments right away (these will have been removed) until you get to either spot mentioned above.
      You should not lose any bestiary knowledge; indeed if you rest, you might gain more knowledge and RC from rents that happened prior to you going to NG+
      You may even “see” your pawn in items that they were wearing before as an advanced vocation.
      If you start a completely new save…your new pawn can gain all the old pawns knowledge provided you didn’t change your PSN ID or GT.
      Last night I discussed this live on my Twitch game. There are approximately 61 enemy categories. 98% would be 3 stars in all categories with exceptions to Grigori, Seneschal, Pyre Saurians, and Golden Knights. The last two simply because they require a high kill count, Grigori because he requires a player to kill Grigori 3 times (or have other players take your pawn) ie there is a kill count for him, too. The Seneschal requires specific strats that other players can not help you with. You must do those on your own-it’s easiest when you are lower level than higher, but it can be done. You need to refer to the wiki.

    • @Gemmalady
      @Gemmalady  ปีที่แล้ว

      @@r1ckhayes read my replies to the first part of your “reply” but based on what you’ve told me, your pawn has 70% bestiary knowledge. How can you improve this? Try some of the techniques I use when I create a new (alt) pawn. If you have other accounts, run your main pawn on them, you’d be surprised at what they’ll pick up based on the other pawn’s vocation. I also vary the types of pawns I take ie different vocations, wearing different gear than my pawn, such as rusted weapons, or taking a Fighter pawn that has 3 star knowledge with Griffins/Cockatrices. The unidentified enemy you specifically mentioned coming after Hydra is the ArchHydra. You can go to Rotundra of Dread to defeat them. They have the same strats as Hydras so once you do the barrel roll trick for the one it counts for the other, but sometimes it’s a matter of kill count.
      Since I don’t know your kill count for Grim Goblins, if it’s a high number, then look at the wiki to see what strat you haven’t tried yet.
      If all you’re doing is running to Daimon, over and over, and skipping all the rooms, then it’s possible you are not running into enough Poisoned Undead, Grimgoblins, Arch Hydras, Golden Knights, Pyre Saurians. Visit the Black Abbey and Rotundra of Dread. Do full runs of BBI. Rest 7 days to reset rooms so that you fight a variety of enemies.

  • @kadian299
    @kadian299 8 หลายเดือนก่อน

    I just picked this game up, is the still in the thumbnail an actual armor set in the game?

    • @Gemmalady
      @Gemmalady  8 หลายเดือนก่อน +1

      No but there is a set that’s very similar. The body armor is called the Dark Lorica, and it can be paired with a variety of boots to mimic the look.

  • @czyu3361
    @czyu3361 6 หลายเดือนก่อน

    Hi, idk if you'll reply to this but i have a question regarding the time in grading. Does it mean that the more it stays as a Ranger, the more efficient my pawn is at their job? Or do I have to play as Ranger as well for it to "learn" from me?

    • @Gemmalady
      @Gemmalady  6 หลายเดือนก่อน

      You don’t have to play as a Ranger to teach your pawn how to be a Ranger.
      Time in grade means exactly what I said: the longer a pawn remains in a vocation-the better they get at their role.
      You must also be sure to get them bestiary knowledge (either through your gameplay or through hires by others).
      Correct inclinations will determine behaviors.

    • @czyu3361
      @czyu3361 6 หลายเดือนก่อน

      @@Gemmalady I see, I was a bit confused as I've seen some posts online saying their pawns "learned from their behavior, while some denied it. Thanks for replying too!

    • @Gemmalady
      @Gemmalady  6 หลายเดือนก่อน

      Back in the day ie PS3/XBOX360 era, players didn’t fully understand how pawns ‘learned’ their behavior-although it was noticed that in the early stages of the game, if you-the player-picked up things during battle, your pawn would eventually begin to mimic that too. So it was surmised that if a player showed his pawn other behaviors-like how to use special arrows, for example, or used specific spells against an enemy, the pawn would do that, too.
      Unfortunately (or fortunately) we know pawn behavior is far more complex, yet simpler than that! Players who played as Warriors, never even touching a staff, had excellent mages or sorcerers. So what was it then?
      Their behaviors are dependent on several factors: inclinations, the top two inclinations of the pawns you hire, the enemies you face, and pawn commands. On top of that the game scans through inclinations via a timer.
      Your actions matter too but you can rectify any unwanted behaviors with potions.
      That’s it, in a nutshell.

    • @czyu3361
      @czyu3361 6 หลายเดือนก่อน

      @@Gemmalady that's good to know. Meaning I should focus on their bestiary and inclinations basically?

    • @Gemmalady
      @Gemmalady  6 หลายเดือนก่อน

      @@czyu3361 Yes. Plus always check to make sure your pawn has no throwables, and just play the game. Your pawn WILL get better the longer you do so.
      Every so often check on inclinations, you’ll eventually know when they are “misbehaving.” Then it’s time for that attitude adjustment (refresh inclinations using potions).

  • @caiowilgner225
    @caiowilgner225 ปีที่แล้ว

    My Ranger pawn don't use special arrows and i dunno why. What can i do to my pawn use special arrows? His inclination is Chelanger and mitgator

    • @Gemmalady
      @Gemmalady  ปีที่แล้ว

      Pawns only use special arrows if they have high enough bestiary knowledge and the threat is high enough.
      You can tell if the threat is high enough by the music.
      Having said that, try giving your pawn 10 oil arrows and 10 blast arrows, at first.
      Take another pawn in your party that has 98% or higher bestiary knowledge and give them the same amount of arrows.
      Now go looking for Eliminators, Cyclopes, Condemned Gorecyclopes, and turn them loose to see what happens.
      My pawns generally will use special arrows but not always the other type. That’s because the threat isn’t always high enough. Or even if they do know Sleeper Arrows and the like work-due to their bestiary knowledge-they might not fire the requisite 10 arrows in order to inflict debilitations such as sleep petrification, and the like. They will tar and use fire though.

    • @caiowilgner225
      @caiowilgner225 ปีที่แล้ว +1

      @@Gemmalady I'm very grateful. it may not mean much but i will subscribe to your channel

    • @Gemmalady
      @Gemmalady  ปีที่แล้ว

      @@caiowilgner225 You’re very welcome. If you do want your pawn to Torpor enemies for you, and they’re a Ranger, just before the fight starts, give them at least a Red Dragonforged Rusted Longbow-if a Ranger. You can always switch what bow they’re using to something better as you go along.
      Although, personally I just do the torporing myself. 😉

  • @uberfiend2544
    @uberfiend2544 9 หลายเดือนก่อน

    Can you still train pawn to use great gambit even if you didn't for 100 levels

    • @Gemmalady
      @Gemmalady  9 หลายเดือนก่อน +1

      Yes. The reason I like to start early is because one seems to have more patience with the missed shots, rather than later when the expectations are higher.
      Players’ expectations of what a level 200 pawn can do, are far different than what a level 50 pawn-who is just learning its trade-can do. This is due in no small part to kill counts, getting rented, and bestiary knowledge
      Just as a newer player gets better as they are learning the game mechanics. The more you play one vocation, the more you figure out little tricks. While the pawn AI isn’t EXACTLY like that, sometimes it helps players to picture what is meant by time in grade.

    • @uberfiend2544
      @uberfiend2544 9 หลายเดือนก่อน

      @@Gemmalady thank you so much for the information. Also why do you not recommend the enhanced bbI hundred slash and dagger dash

    • @Gemmalady
      @Gemmalady  9 หลายเดือนก่อน

      @uberfiend2544 when you equip a skill ring such as the Daggerist Band you essentially tell a Ranger pawn to prioritize their daggers over their bow.
      Rangers are sniping specialists! They aren’t as “flashy” as Strider pawns but take their shots from the shadows so to speak-especially if Challenger is their primary inclination, which it should be.
      That’s why I don’t recommend it, for a mere 10 more hits-40 times for the full combo versus 30 hits.
      Regarding Cutting Wind versus Shearing Wind-again, it’s best if the Ranger pawn stands back and uses its highest DPS shot to target weak spots, 10fold Flurry, rather than aimlessly striking at the legs or tails of larger enemies.