kan: i don't think the signs will be helpful, when everything is invisible. also kan: I don't really remember the track, I'm just looking at the signs xD ohh how the turns have tabled
I read your comment in the beginning of the video and thought it was a time on the track. It was visibility %! I realized that at 13:03 😂 Anyway, good job for those podiums!
Would have been cool to do a final track with some simple color blocks replacing the arrows. So, the colors were still in the same spots, but they had to remember where to turn with each color.
I love these evolution tracks. Can you for next time make an evolution track that goes faster and faster? So in the end it's ultra fast or something ridiculous
That was funny, I really like the idea x) What will it be next time? Angle + visibility? That would be evil hahaha But kan is right, I think the last one needed some more time x)
I saw someone in chat post "track 0%" as in actual track pieces disappear. I think this could work in a few ways. For example a dropper track that adds/removes obstacles each iteration/evolution. But maybe have a bit of track/fans/boosters/... excluded from the appearing/disapearing so there'd still be some variation in times. Unrelated idea: rng 0-100. Basically add rng elements like cats, rocks, etc. each iteration.
Idea for a track if the builder will allow you to implement it. A visibility track where the farther down the track you have less visibility so by the end you can only see the track directly in front of you like a track that is daytime at the start but night time by time you finish.
@@darealkosmo I'm not actively being a TH-camr, I just lack the experience with video editing and a good video editor that neither puts watermarks nor is a hassle to use, and is free. OpenShot is great, but when I try to resize the video, for example to hide the bandicam watermark if it's not a screen recording, I have to reposition the Y of the video, align the resolution to the video (without pixel measurement), and repeat for the end of the clip. So if I want something to happen to all of my clips, I either have to apply it before I cut them into pieces, or redo it for every clip.
@@darealkosmo Oh, I finally get what your comment is asking. xD No, anything you do isn't noteworthy, the actions you take that are alerting for the people around you to look at you, those actions I was referring to. Like, there's a difference of when you cry to get attention, and actual crying, sure, both attract attention, but if you don't even care about anyone seeing you, or you can't even awake from your trance even when those people are slapping your face, that's when you have gone insane. (IDK whether Crazy and Insane are the same thing)
To be fair, while one of five of your tracks had no finishers, I'm pretty sure one of Dappers actually had zero finishers. Maybe it was that one with all the jacked up pieces that didn't actually connect? With the one corner/turn where it was like the 2 vertices of triangles meeting where you had to cross? I would have to go back and find it.
you should increase the time like a curve. the less visibility, more time would have. so: 100%: 2 minutes 75%: 2 minutes 50%: 3 minutes 25%: 3 minutes 0%: 4 minutes
meanest thing you could do for 0 invisibility is keep the arrows, but displace the track slightly, maybe that sharp 270 degree turn happens just half a block earlier, ect. Or just "forget" to put a block down :p, who would know?
Make a maze evolution so a big maze where the right track is closed red and the red track slowly disappears to the rest close and you got to remember the maze so you can finish
yeah the last track should have had a longer time but i think this should have ended with a 10 min version of the visibility 0 map without the arrows named Blind... just for shits and giggles to see if anyone actually remembers the track and not just shoot for the arrows
Finally! What took you so long?
😂
Kosmo has got prioritise
His post button turned invisible
kan: i don't think the signs will be helpful, when everything is invisible.
also kan: I don't really remember the track, I'm just looking at the signs xD
ohh how the turns have tabled
😆😆 I was like..."you...you sure they won't be helpful?" loll
My brains gave up at 25 as I just started taking a completely wrong turn :'D You can even see me yeeting off on that first run here :D
I read your comment in the beginning of the video and thought it was a time on the track. It was visibility %! I realized that at 13:03 😂 Anyway, good job for those podiums!
@@GuillaumePerronNantel lol same, I remembered the comment when I saw him gracefully swan dive off the edge
Kosmo's evil giggle just makes me smile every time.
Visibility -25: every now and then there is a visible track piece which leads you straight into oblivion.
evil.
I like it.
@@darealkosmo Oh god. I must sacrifice my idea to my mighty kosmonaught
Cheesy Tunnels: A shiton of tunnels. only one leads to the finish.
@@darealkosmo you need to make a track thats at random parts clip trough and you need to take a different route thats invisible
When there's no theme... but the tracks still have a common theme
It's funny how it worked out eh xD We didn't do themes but both sets of tracks ended up matching.
The tracks always have a theme, look at chat they always guess right... it's Pain. But good pain.
The theme this week was invisible. Even Kan and Kosmo didn't see it
🤣
I miss Dapper and his cheese tracks. I hope he's ok! Make him start back up again asap if so!
I wrote a rap for him so hopefully he comes back soon
@@darealkosmo Does the rap contain extra cheese?
Enlighten me, what happened to dapper? :o
@@TelleusB I too wish to know
Would have been cool to do a final track with some simple color blocks replacing the arrows. So, the colors were still in the same spots, but they had to remember where to turn with each color.
Evolution would be a cool build theme. I would be cool to have everyone back and see their interpretation of evolution.
17:14
Lol. The chat.
"I would have thought a shadow was used to poor visibility"
Yes "poor visibility", but this track has "no visibility".
thank u /
Another amazing video. Always looking forward to more Zeepkist content. Some of my favorite on the channel.
Love the evolution tracks. Keep em coming.
Next one fans. Boost the fan speed each time.
That fail compilation/commentary at the start was one of the funniest bits I have seen for a while. especially the pizza bits
I love these evolution tracks. Can you for next time make an evolution track that goes faster and faster? So in the end it's ultra fast or something ridiculous
That was funny, I really like the idea x)
What will it be next time? Angle + visibility? That would be evil hahaha
But kan is right, I think the last one needed some more time x)
I saw someone in chat post "track 0%" as in actual track pieces disappear. I think this could work in a few ways. For example a dropper track that adds/removes obstacles each iteration/evolution. But maybe have a bit of track/fans/boosters/... excluded from the appearing/disapearing so there'd still be some variation in times.
Unrelated idea: rng 0-100. Basically add rng elements like cats, rocks, etc. each iteration.
This aint even mind breaking its just normal for Kosmo at this point 😂
loll next one won't be pain I promise!
@@darealkosmo 🤣
Omg I was playing in a lobby with you guys and I didn’t even realise it! I didn’t recognise the names lmao
3:46 bruh moment
This is the 2nd time a track has had 0 finishers, 1st goes to Dapper's art installation from hell
you should do an evoloution cheese track where every track, theres a new cheese you can take
13:01 the way Warcans just leaves this world
Idea for a track if the builder will allow you to implement it. A visibility track where the farther down the track you have less visibility so by the end you can only see the track directly in front of you like a track that is daytime at the start but night time by time you finish.
Like a fog? I think one can use intangible blocks to simulate that...
Insanity is when you remove other humans from your perception, and do things even when no one is looking.
so...making TH-cam videos? 🤣
@@darealkosmo I'm not actively being a TH-camr, I just lack the experience with video editing and a good video editor that neither puts watermarks nor is a hassle to use, and is free.
OpenShot is great, but when I try to resize the video, for example to hide the bandicam watermark if it's not a screen recording, I have to reposition the Y of the video, align the resolution to the video (without pixel measurement), and repeat for the end of the clip. So if I want something to happen to all of my clips, I either have to apply it before I cut them into pieces, or redo it for every clip.
@@darealkosmo Oh, I finally get what your comment is asking. xD
No, anything you do isn't noteworthy, the actions you take that are alerting for the people around you to look at you, those actions I was referring to.
Like, there's a difference of when you cry to get attention, and actual crying, sure, both attract attention, but if you don't even care about anyone seeing you, or you can't even awake from your trance even when those people are slapping your face, that's when you have gone insane. (IDK whether Crazy and Insane are the same thing)
To be fair, while one of five of your tracks had no finishers, I'm pretty sure one of Dappers actually had zero finishers. Maybe it was that one with all the jacked up pieces that didn't actually connect? With the one corner/turn where it was like the 2 vertices of triangles meeting where you had to cross? I would have to go back and find it.
you should increase the time like a curve. the less visibility, more time would have. so:
100%: 2 minutes
75%: 2 minutes
50%: 3 minutes
25%: 3 minutes
0%: 4 minutes
Great track concept!!
i have legitemately never seen kosmo losing his sanity even a teensy tiny bit
i like peoples reaction to when they realized what kind of tracks this is.
I "see" what you did there. Nice track!
meanest thing you could do for 0 invisibility is keep the arrows, but displace the track slightly, maybe that sharp 270 degree turn happens just half a block earlier, ect. Or just "forget" to put a block down :p, who would know?
You can enable clipboard on windows by pressing Win+V which can help a lot with situations where the text file editing is not possible.
Hey, what are the synthwave tracks playing in the background?
wonder if the devs will add last ride, if timer would run out you have that last ride to set a time
Hey just putting this out there, anyone remember whose track it was that was a leisurely stroll for 10 minutes? Im trying to find the video
lol that was mine. Look up "never-ending" on my channel :)
@@darealkosmo thanks kosmo! You’re the best! :)
Cool track Kosmo
Warcans would have 1/10 handling because he beats every track without turning
Make a maze evolution so a big maze where the right track is closed red and the red track slowly disappears to the rest close and you got to remember the maze so you can finish
I think you should did one more and make the entire track invisible including those signs
is scrapman not doing zeeeepkist anymore?
love your video's :D
Thank you :D
To bad they didn't have dynamic parts that could be set to go transparent as the run timer goes xD
This was your best ever video, you peaked here
I hope so! 💪
Muscle memory takes a while to develop, we're talking probably hundreds of runs for something like this
Imagine if a Champaign track was completely invisible 😂 , no signs
hmm, so uncertified theme was invisible?
make an evolution track where it slowly gets spookier
I was SO close on the invisible one I fell on the 2nd to last turn D:
dude that one kept messing ME up as well! It was really deceiving remembering how far I you had to drive before making a correction lol.
@@darealkosmo Still waiting on the apology, this was pure torture xD
@@R0nanC apology accepted
@@darealkosmo smhmh
So you two accidentally made a theme of the theme less tracks. Nice👍
I keep thinking that you were trying to hide something in the Visibility 0 track, but I can't put my finger on it.
👀
you should do a theme of tracks made only in a text editor (if that's even possible)
yeah the last track should have had a longer time but i think this should have ended with a 10 min version of the visibility 0 map without the arrows named Blind... just for shits and giggles to see if anyone actually remembers the track and not just shoot for the arrows
You should do one where the boosters get faster or slower every time.
You guys should get Moonbo in job the track builds
What happened to scrapmam doing tracks with you as well.....
The theme was intangible because they couldn't see it
You need to do this as a single track.
the square pieces make it harder
Sup did you guys split out with scrapman or something I mean I know it's the holidays but I still him upload videos frequently so I'm just wondering.
Yayyyy new video
Should have had multiple signs but only follow green ones for the track
Make a -1 track without the arrows
Hi Kosmo!
"Ok, let's go spread the love"
Yup, yeah, sure.
xD
Imagine the very last one being arrow less
Replace the signs so theyre color coded to inside and outside
Should of had 1 without the signs at the end
What happened to scrapman a dapper did they know what was coming and made other plans
every track they are going to be faster because there is less track to drive on 🤓
I feel like I should really try this game...
do it! we record on Wednesdays
@@darealkosmo I did it.
Now I'm just looking for a controller that doesn't drift to the left when I let go.
Lets go spread the love lol.
dabudi da bu die if im green i die? xD
you should heva made one more without the arrows
I'm sorry to say that you are not the first person to have a board no one has finished. Dapper was. His timer was set to 10 minutes
don't be sorry be happy
I have an i idea make a Train Track with *Only* Train vehicle
b r o k e t h
WHY ARE YOU SLOWING DOWN AT THE END!!!!!!!!!
AND IT'S ONLY AT 25%