Thanks for commenting, I appreciate it. I'm busy with college at the moment, but eventually I want to make a tutorial on creating fake 3d slit scan effects like this one. I've been experimenting in Blender recently, and I've managed to recreate an accurate "real" slit scan effect in the program. This is something I'll show how to do as well, whenever I have the time to make a tutorial. For this particular video, I mapped a texture I made onto a long diamond tube shape, making it emissive, and animated the camera down the length of the tube. After rendering, I just color correct the footage, add a vignette, and composite the light/dark patch at the end of the tunnel. Pretty simple. This fake 3D method is a lot less time-consuming than the more accurate method I mentioned. Let me know if this helps in any way.
This is beautiful, I'm trying to do the same thing but with no luck
Thanks for commenting, I appreciate it. I'm busy with college at the moment, but eventually I want to make a tutorial on creating fake 3d slit scan effects like this one. I've been experimenting in Blender recently, and I've managed to recreate an accurate "real" slit scan effect in the program. This is something I'll show how to do as well, whenever I have the time to make a tutorial.
For this particular video, I mapped a texture I made onto a long diamond tube shape, making it emissive, and animated the camera down the length of the tube. After rendering, I just color correct the footage, add a vignette, and composite the light/dark patch at the end of the tunnel. Pretty simple. This fake 3D method is a lot less time-consuming than the more accurate method I mentioned. Let me know if this helps in any way.
@@StarblazerTV Appreciate you taking the time to comment