Creating a custom Mario quick and dirty (SM64 Decomp)
ฝัง
- เผยแพร่เมื่อ 11 ก.พ. 2022
- 0:00 Step 0 The set up
0:46 Step 1 Uncrumpling Mario
1:40 Step 2 Importing your character
6:12 Step 3 Exporting
I might not get all the details so if you have questions it's a good idea to refer to the document:
docs.google.com/document/d/1V...
Rovert's installation tutorial - • [OUTDATED (Check Desc....
Fast64: github.com/Fast-64/fast64/
3:20
For anyone stuck here and that doesnt see the copy function, make sure to chec k the option near "Edit mode", it should be under "Window", and is the first option with the corner select thing.
this is the one tutorial i understand but i am way too lazy to do this, but now i know how to do it if i ever dont be lazy
It was surprising to see the DG snow background at the end lmao.
Well done, I'd say this is far better than other fast64 tutorials out there.
This makes it seem really easy, I will follow this when I get to it, thanks
Best tutorial I've seen so far, cheers man.
Awesome! Thanks for the great tutorial!
This helps out a lot, thanks!
The best tutorial if you want to make your own sm64 roblox rig
Any idea how I can make my custom model use blinking/sleeping faces? Right now my character model sleeps with his eyes open and it's disturbing.
What do i do when it says mario geo has more then one mesh child?
Hi c:
I wanted to ask if I could commission you to make a custom Mario 64 character sprite, if that's something you'd be into.
I didn't know how else to reach out but yeah lmk~
where is the mario model in the repository
Found you
thanks but for some reason it made mario ₛₘₒₗ when i tried to put him on the pc port
help it says. Error: armature_002-switch_option.002 has no mesh children.