How to run Dragons of Stormwreck Isle - 14 changes you NEED in the new D&D Starter Set
ฝัง
- เผยแพร่เมื่อ 17 ส.ค. 2024
- Dragons of Stormwreck Isle is the new D&D Starter Set! I've run the whole campaign twice - here's my advice on 14 things you should change about the adventure.
▼CLICK▼
📢📢 Links Mentioned 📢📢
▶ Join the Dragons of Stormwreck Isle DMs Facebook group!
/ dragonsofstormwreckisle
❤️❤️ Support the Channel ❤️❤️
💚 Patreon: matthewperkins...
💚 Tips: matthewperkins...
💚 Store: matthewperkins...
💚 DM Guild: matthewperkins...
💜 Twitch: matthewperkins...
💜 TikTok: matthewperkins...
💜 TH-cam: matthewperkins...
🧡 Discord: matthewperkins...
🧡 Facebook: matthewperkins...
🧡 Twitter: matthewperkins...
🧡 Instagram: matthewperkins...
🧡 Reddit: matthewperkins...
✏️ Blog: matthewperkins...
📧 For marketing/business/sponsorship inquiries, email: mperkins.dm@gmail.com
______________
This is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
______________
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC and available at dnd.wizards.co.... The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommon....
▼▼ Timestamps ▼▼
0:00 Dragons of Stormwreck Isle
0:55 Adventure structure
1:54 1 Rewriting the plot
6:38 2 Adding a prologue
8:24 3 Making a persistent timeline
9:04 4 Experimenting with gameplay timers
9:52 5 Adding random encounters
10:25 6 Fixing zombies
10:42 7 Adjusting difficulty
11:09 8 Fixing Dragon's Rest
12:35 9 Fixing the Seagrow Caves
13:16 10 Fixing the Compass Rose
13:54 11 Fixing the Observatory
14:47 12 Redistributing loot
15:06 13 Adding Battle Companions
15:25 14 The most important change
#dnd #5e #dosi - เกม
Want to win a digital copy of the adventure? Join the Dragons of Stormwreck Isle DMs Facebook group! All members are eligible to win. Winners drawn after every DOSI video - facebook.com/groups/dragonsofstormwreckisle
-------------- ❤ Support the Channel ❤ --------------
💚 Patreon: matthewperkins.net/patreon
💚 Donate: matthewperkins.net/donate
💚 Store: matthewperkins.net/store
💚 DM Guild: matthewperkins.net/dmsguild
💜 Twitch: matthewperkins.net/twitch
💜 TikTok: matthewperkins.net/tiktok
🧡 Discord: matthewperkins.net/discord
🧡 Facebook: matthewperkins.net/facebook
🧡 Twitter: matthewperkins.net/twitter
🧡 Instagram: matthewperkins.net/instagram
🧡 Reddit: matthewperkins.net/reddit
✏ Blog: matthewperkins.net/blog
📧 For marketing/business/sponsorship inquiries, email: mperkins.dm@gmail.com
Babe wake up matt perkins is gonna revolutionise another dnd module
Haha, I hope so!
Hey Matthew, your videos are a frigging gold mine for new DMs on how to change pre-fabbed adventures to make them even better! Loved your LMoP series (and using some advice from there for my own group) and looking forward to what you came up with for Stormwreck Isle!
Cheers mate! I think most of my stuff is geared towards helping new DMs overcome their fear of running the game, but if there's some actual good advice in there, hey, that's a bonus! I'm sure some of this content will be stealable for your LMOP campaign too :)
I am going to start and finish
I am committing the time to get through the adventure with my players.
I will be flexible with the schedules and adapt to provide them an experience to remember and cherish
Good goal!
New sub and patron here, thank you for this video and the entire playlist. You have provided some super interesting ideas that I'll definitely be using in my upcoming campaign. This is my second campaign and my idea is to connect DoSI into Tyranny of Dragons by partially using some of your ideas here. I'm replacing most of the kobolds in the service of Sparkrender with cultists from the Cult of the Dragon to tie ToD into the plot.
One of my players characters is from the town of Greenest at the beginning of Hoard of the Dragon Queen, and I'm thinking he might find out about some of the cults plans to raid towns along the sword coast, including the one where his wife and three children are from... Should make for a really interesting start!
Glad to help! If you're looking for any more ideas for linking the two, there's an example in this video: th-cam.com/video/UfwXe6ZFThg/w-d-xo.html
This video is just really entertaining to watch on it‘s own.
Great pace as well as fun info and tonality. Let alone the actual content for DOSI is 🔥
Hey thanks! I try hard with this stuff and I'm continually looking for opportunities to improve :)
I am running DOSI with new players. My goal is to get better at helping new players to understand the rules and the setting without overwhelming them, and to put in the work to make the adventure simpler for them, even if it challenges me to make it harder for myself.
Good goal! Here's a little handout I made to help newbies pick up the rules: www.patreon.com/posts/5e-combat-cheat-37395490
@@heyitsMattyP Thanks, but I ran the game two days ago on Sunday. I will find time to keep my promise and write a comment about it, though.
@@heyitsMattyP I previously hinted that I wasn't going to use this sheet, but now I realize that the new players are still getting into the game. I also am running a different campaign with a different group of new players, so this is really helpful! Thank you!
This is gonna be my first time running a campaign, ever and as a DM! Our party is all begginers but I want to do the best I can and make it as memorable as I can. I'm excited for your other videos because it's sparking some ideas of my own and I was finding the story as it is originally a bit dull
You've picked the right adventure! This is perfect for a first campaign: short, few locations, few characters, low lethality, and space to add homebrew. Your friends are gonna love it :)
I'm going to run this for my party in about a week, we're all beginners and it's the first time I'll DM. All these changes honestly I think would fit better if you've played DnD before. It's no longer a starter set by implementing these changes :D
Good luck with the game! The majority of people who say they're following these guides are complete beginners with newbie players, and I've only gotten good feedback about how their campaigns went
@@heyitsMattyP Thanks! Maybe after the first session I'll feel more comfortable to introduce custom things, we'll see :)
@@Enic You got this!
So I am wrapping up this adventure with my online campaign. I made changes, quite different to your suggestions in many ways.
* I started the adventure with the group meeting OUTSIDE a tavern lol. I created a little encounter to get them together, something different than "you meet in a tavern" with all kinds of clumsy interaction. They are pressed into service by a local craftsman, who has had a focusing lens for the new telescope at Dragon's Rest. The lens is the last piece needed, and it ships out tomorrow, along with a group of Neverwinter VIPs, to see the approaching comet. It has been stolen by a group of kobolds, and they ran into a warehouse across the street from the tavern.
* Runara is indeed a human, and a cleric. Came in handy when the group's cleric went down fighting the zombies on the beach. We have this one pretty much identical.
* I removed the harpy. I added more undead to the Compass Rose. This worked really well.
* I killed off all but two myconid sprouts. They were killed by the elementals. The group seemed to enjoy this part, as they have all seemed to taken on a heavily GOOD alignment.
* In our last session, the group headed up to the observatory, which has been rebuilt after a couple of decades of storm damage and disrepair. No random encounters, though they know a brass dragon is on site, and they encounter several strange glass formations in the rocks on the approach. They are met with a sizeable force of kobolds, and during the negotiations, they are attacked. In the ensuing fight, the wizard decides to misty step across where the bridge would be, and finds a much larger group of kobolds than presented in the module. A quick casting of fog cloud kept him from being outright murdered.
In the next session, they will be confronted with Sparkrender, who has captured the brass dragon, and as per the written book, plans to sacrifice him in a ritual to gain the power of the dragons that have died on the island, by harnessing the power of the comet. it won't work but he doesn't know that. With no long rest between fights, the group will have to defeat Sparkrender with the resources they have. I plan on having him escape, and declaring vendetta against them. I hope to have him be a recurring and increasingly powerful foe. As it turns out, the glass/crystal structures are what is left of the workers who had been completing work on the telescope. They were killed by Sparkrender, after he captured the other dragon.
I also added a day of downtime between each adventure area so far. I wrote in a library at the temple, and the wizard especially has been poring over old scrolls and books. I have dropped adventure hooks into the mix, all going different directions, so the players can decide where they want to go. Two paths have have tentatively laid out in an outline involve traveling to an ancient dwarven ruin in the Kryptgaard Forest, which will eventually lead them extremely deep underground, tens of miles at least, probably more, than the Underdark. The inspiration is the old Hollow World setting. I will draw heavily on the Jules Verne classic, should they take that path. The other possibility is to have a ship wreck on the rocks before they are set to leave the island. Only one person survives, and he is from a far distant land, across the sea to the west. This will allow me to use the Svilland setting, without really upending things too much.
I'm prepping this adventure for my home game someday and did a write-up of the lore-dump Matty did in this video. I've only changed minor things: I'm calling the island Dragonwreck Isle; and I've given the big dragons titles, coz in my headcanon dragons collect titles. I was thinking of renaming the star to the King Maker star, but left it as is.
"In ancient times there was an evil red dragon named Charoof, The Blazing Terror; Lord of the Searing Seas; the Endless Ember. Charoof terrorized the cities and villages all along the western coast. So great was this dragon that it took a team of metallic dragons working together to defeat her, and seal her beneath the ocean. But the heat from her underwater tomb formed a volcanic island called Dragonwreck Isle. This island emanated some kind of powerful draconic energy and it became like a beacon for dragons. Over the years numerous dragons migrated to Dragonwreck isle, metallic and chromatic alike, often ending in epic clashes above the island causing dramatic storms as dragonfire lit the sky.
In the most recent cycle of this conflict a blue dragon Cloudclaw, the Pale Thunder, was slain by the bronze dragon Astalegan, Shield of Belfar. Astalegan was gravely wounded in the battle and with the clarity that came from the wound he thought “Let this put an end to this cycle of destruction”. Astalegan committed himself to non-aggression and with the help of his protege, a human woman named Runara, founded a temple to Bahamut on the island called Dragon’s Rest. Runara took over the temple when Astalegan died, and interred his bones as a holy relic. She continued his teachings of non-aggression as the years went on and people came and went.
Three months ago Spark Render, a blue dragon wyrmling, came to the island with the aim of harnessing the draconic energies that permeate the island by performing a ritual at the crossing of the King Slayer star. Spark Render attacked Dragons Rest and stole Astalegan’s remains. After the attack Runara prays to Bahamut to send a protector to defend them from Spark Render, and not long ago the bronze dragon Lord Adron arrived shortly after. Runara tried to convince Lord Adron to follow Astalegan’s non-aggressive creed, but Lord Adron is a head-strong and arrogant dragon, and last night he decided to fight Spark Render to take back Astalegan’s remains."
Very cool! Well done :)
What's wrong with Runara choosing not to engage the enemies? It just makes her a flawed character, like so many characters in fiction. Actually makes for a tense moment when her nature is revealed as the players can rightfully be angry at her for not engaging, leading to some interesting philosophical discussions regarding non-violence.
From a player perspective, it's frustrating. It discounts the players' efforts.
Running this for the first as a first-time DM tomorrow. And using what you have created to make it better. Thank you.
You legend! I'm sure you're gonna smash it :)
I am a new DM and have been trying to find ways to make the campaign challenging and fun for my experienced players. This video has helped so much! Thank you!😊
Glad to help! If you have experienced players, I'll just quickly highlight that almost every encounter in this module skews towards the easier side, you've got room to ramp up the difficulty a little bit
This is exactly what I was looking for! You just earned yourself a sub! Can't wait to dig into the rest of your content.
Cheers Albastine! More of this coming tomorrow :)
Mister Perkins, you are like a Reneissance artist, combining art + science in the field storytelling to get a freaking great D&D brew!
Looove it, thanks, you videos inspired me start creating my own D&D content ⚔
Thank you! Glad to help :)
These are so damn helpful for a new GM like me
Nice one! Hope this one gets a run at your table too :)
I wasn't that interested in running this one but have now intrigued me
It's worth a go!
We'll be running our first DND campaign tomorrow with me as the DM for a group of 7 (we're a crazy bunch). Got no prior experience with the game outside of stuff like Pathfinder WoTR and BG3. Your videos are an awful lot of help, Matthew. Been watching for weeks now. Wish me luck 😁
Good luck mate! I'm sure your friends are going to love it :)
this is fantastic, ive just started this campaign with a few friends, s first time any of us have ever played D&D, and first time Ive ever DM'd. Currently at Seagrow caves and its a pickle, I'm kinda going by the book but haven't quite adapted to the unpredictable nature of the party. And in my in-experience i have straight up forgotten to introduce key elements and character lol... you've given me great ideas to resolve this haha
Just... brilliant. I was just going through Stormwreck Isle last night and--as oft I do--thought, 'What can I do to make this better and make sense?" Your foundational lore is a really nice upgrade. Totally agree with all kinds of stuff you're doing, AND!... I like the way you're packaging this to tie to your patreon. Great stuff. Me=fan.
Cheers Terry! I've got PDFs and videos lined up for the next two weeks covering 1) the prologue quest that unites the party and 2) the skill challenge which sinks the players' ship.
I absolutely adore your stuff and am finally getting to start running this an hour from now! I have cherry-picked parts of your adaptations to work into my campaign and made a few changes to them myself, thank you for being my secret weapon in giving my players an awesome adventure ^-^
Oh wow! Thank you :) How did your session go?
I love your ideas Matt! I can’t wait to see what you do with this adventure. I’ll be running it in a few months.
Cheers Mike! By the time you get around to starting, the guide should be complete :)
I’m running Runara still as a dragon, but she got seriously injured battling a dragon. She is a amputee, she has one arm and one lame wing. She stays in human form so she can live longer.
Fair enough! Some people the reveal :)
Really interesting video! Can't wait to see the rest of the series 😊
Cheers Sarah! I'm doing these weekly-ish for the next 10 weeks, with one LMOP video spliced in each month :)
Wow this is such a great resource! Found this just in time for my game tomorrow. You’re a lifesaver dude!
Glad to help! How'd the game go?
@@heyitsMattyP oi! I'm 3/4 sessions in and adding a side quest session to get the key to the bridge! Back at your vids again to clean up the Sparkrender fight/ritual. Going really well so far!
Hello from France 🇫🇷 Very promising ! Can't wait to see the detailed chapters, especially the final battle! 🥁 I will work on this adventure, play it and challenge myself. 🙃
Thanks!
Yeah, I definitely agree with the loot. What I am going to do to make things more fun for my players on this campaign is give them some decent loot especially through the Winged Kobolt and through helping the Myconids. I added 2 Harpys to the Shipwreck to make it harder because my team is pretty ruthless fighters and let's face it, they are making better rolls than me this campaign lol. I also find the Stirges really underwhelming to fight as well. I also feel that in Seagrove Caves they leave us with little context and not really many significant interactions. So I guess that's kind of a good thing due to the fact that it leaves me room for improv which is something I need to work on anyways. (this is my first attempt at running a campaign). However, I have a good feeling that the party will enjoy what I have prepared so far.
"I have a good feeling that the party will enjoy what I have prepared so far"
Me too! You'll smash it :)
I am going to improve you have given me insight
Yes! Go get it :)
This video series has been a tremendous boon! I finally feel like I can run a game myself, thank you!
Glad to help!
10:48 this man has never seen my party. My rogue climbed and jumped off of a palm tree to land on a zombie instantly killing both of them
Ha! Best result would be, "You land on the zombie killing it and yourself simultaneously. You then rise as a zombie."
This is the video that's been sitting on my SD card for the past month 😅
It wasn't hard for me to steal your footage, but deepfaking the voice and face took ages
Going to run my first campaign and it’s my first time playing DnD! My sister is going to be the only player but I hope I’ll be able to provide some fun for her. Wish me luck!
Oh cool! I don't know too much about running for a solo player, but I'd suggest you include some kind of NPC ally. I think a few people in my DIscord have run it solo if you want to swing by and ask for their help :)
Loving the hat!
Also, I'm not running Stormwreck but happy to soak up the nuggets you drop here
Haha thanks! Yellow is my colour
Super excited to see another How To Run series on your channel, and this time I've found it before I run the adventure!
Will keep an eye on these and start prepping a DOSI campaign for when LMOP (round 2) finishes up.
Like you, I suck at in-combat dialogue with the added struggle of forgetting the NPC's motivations or just not looking at my notes. Let's see if I'm able to do better on those...
Nice one! This adventure is simple enough that you can put some aspects of the prep on auto-pilot, which frees up RAM for focussing on whatever you're trying to practise (like voices or dialogue). It's a handy test environment!
This is fortuitous! My sons are going to be home in December for the holiday and I was thinking this would be perfect as a short adventure that we could start and finish all in the time we are together. Looking forward to hearing about your suggestions in more detail. Your series probably won't be finished before I run it, but I will be watching with interest.
I like the adventure overall, but was considering a bit of lore change myself. I really like Runara's vibe of wanting reconciliation between metallic and chromatic dragons and want to lean into this by offering a possible path of redemption for Sparkrender. One way is by creating a personal connection between Runara, Aidron and Sparky. I was thinking that, as written, Aidron is an apprentice of Runara's. At some point in the past, Sparkrender's wounded body is found and he is brought to the temple to be healed. Sparky ends up staying at the temple, but he and Aidron don't get along. I am imagining a bit of a James Potter and Severus Snape situation. Gryffindors are supposed to be noble and good while Slytherins are supposed to be bad and malicous, yet Potter ends up being the bully and snape becomes the hero. Same deal here, Aidron is the "good" dragon, but he thinks he is superior and harbors mistrust of chromatic dragons, so he treats Sparkrender badly. Basically fill it with YA fiction tropes. At some point things come to a head and they fight and that sends Sparky down his path. Haven't worked out his ultimate goal yet, but I don't want him to be a mustache twirling villain. Maybe there is an evil kobold who tricks him into doing the ritual. I am imagining in the end, the party will have a chance to talk him out of completing the ritual (or just kill him like a good group of murder hobos, that is fine too). If they talk him down, that could create a nice scene where Aidron comes in, accuses the group of secretly being in league with this "evil" dragon and maybe tries to complete the ritual himself in righteous anger, so he becomes the "big bad" in the end.
With regard to Runara, I would like to keep the dragon thing as it could be fun and dramatic reveal. It makes no sense why she wouldn't step in to do something, though. She is so powerful, she wouldn't need to kill Sparkrender, she could easily just subdue him. One way around it is to tie her to the temple. I imagine that killing the blue dragon ruined her and in penance, she basically imprisoned herself to the temple, dedicating the rest of her life to her ideals. In order to finally end the cycle of dragon on dragon violence, she created some magical construct that cancels out the island's beacon, making it so that dragons are not drawn to the place anymore. This is powered by her, though, so if she leaves the temple, that signal will be broadcast again and she will have to deal with much bigger problems than a blue wyrmling.
Oh nice! Yeah this will be a good short adventure for you, but you're right: you'll overtake me real quick. Though it sounds like you've got a good handle on it!
I originally didn't have any interest in running this adventure. But now I'm thinking the bones are pretty cool to drop into my homebrew game. I'd have to level it up, make it about adult dragons - but like you said, the bones are good. Plus I don't really have any dragons in my homebrew world yet lol... so now I know where they are!
You should call your version Storms of Dragon Isle
Another great video! Thanks Matty P!
Thank you Nasted!
Thank you thank you. I am a new dm and you helped me so much
Amber that's great! I hope you can stick with me for the rest of this series. It should be 10 videos or so over the next two months.
Super Helpful
no u
I’m personally gonna work on dialogue and describing .
You have great ideas for modules =D I'm in for this
Thank you!
Change #7 is crazy. With the first comment on ALL adventures being that adventure is too deadly for low levels!
Crazy wrong or crazy surprising?
Nice video, good diction! Loved the tips, thank you very much
Thank you! I will say, i've never been complimented on my diction before haha, but I'll take it :)
@@heyitsMattyP haha as english my 3rd language diction is important! Where do i find all that mods you did for ur Adventure?
I was your 1000th like on this video.
:O
Thank you!
Thank you very much :)
like this! May make Rinara a druid!
Good idea! Druids are the most type-cast class, so I like seeing them subbed into stories in unconventional ways
im actually getting ready to run this with a evil PC flip but I still enjoy these ideas
I like that your name is Darkside and you're running an evil campaign :)
Any more suggestion on other mobs on how to make each session harder including clifftop? Also, curious on how others are connecting the dead dragon under the island with sea grove cave, boat wreck and blue dragon wyrm? I know Sea Grove Cave leads to dragon dark spirit leaking through the island, but the wreck has nothing to do with it.
I am almost ignoring Sharruth's tomb beneath the island. It's just an indicator of, "Oh wow, this whole island is a draconic graveyard." And at each major location, the players can find the remains of a different dragon.
Love some of the ideas present in this video. Chief among them being that Runara isnt a dragon. There's something very annoying about having a pacifist adult dragon present on the island while you run around at level 1 solving the whole issue.
An idea i had was to make Sparkrender have a distinct Necromancer vibe. He would be responsible for the Zombies at the beginning and the night time random encounters would feature undead heavily. Im planning on running this at a higher level for a Saltmarsh campaign, so Sparkrender could have some actual Necromancer spells without wiping the party (Cause Fear, Ray of Sickness)
Hey that's a great modification! You should chase that idea and see what comes from it.
This smaller campaign could with a bit of homebrewing be bridged to the Phandelver campaign and that one to the Icespire Peak campaign. A trilogy in decent proximity to eachother. Strormwreck lvl 1-3 -> Phandelver lvl 1-5 Icespire Peak is lvl 1-6.. BUT say the party is lvl 5. Tweak it so they start IS.P at lvl 5 if they ended at that level, finishing Phandelver. Upscale IS.P etc so its really from lvl 5-10 ( or min 3, 4 if they finished Phandelver at that lvl ). Or it might be too easy.
I'm working on a document of potential hooks for *every* official D&D module and how to get from Dragons of Stormwreck Isle to whichever adventure you want :)
I’m going to run this for my son and his sons.
Nice one JC! They'll love it, I'm sure!
@@heyitsMattyP I am going to do some fun things with this game. I am going to expand on this idea and pry add in a hint of a cult trying to break free the dragon under the island.
Hey guys, if this is my first campaign - should I just stick to the original or is there anything simple worth changing?
Well you know what I'm gonna say haha - any modifications you make to a module will always make it better :)
You do very helpful guides on running these adventures so I simply want to know if you would ever do a guide for call of the netherdeep I can't really find any good ones
Unless I find a way to clone myself or build some kind of team to help me make things, I probably won't get to Netherdeep anytime soon, but thank you for the request!
If I am going to run this, I am probably challenging myself because I am running a homebrew system
I am running Dragons of stomwreck isle and i wamt make better spot light between players
Then you're on the right track! It's all about the players :)
Hey man, happy new year!
Got a quick question for you if you see this.
I'm a brand new DM just subbed to your Patreon. Love your work and all of the changes!!
I'm running this for my party on Saturday (first campaign and all new players too!). I've got all my prep done but just need to work out the redistribution of the loot. I remembered you mentioned it in this video (point 12) but you don't come back to it in any other videos. You also mention that a fun prize for the first skills challenge would be to roll a dice for a random item which sound like a great idea.
How would you go about redistributing the loot? Also, where could I find new items to put into something like a item prize list? Or items for Myla to find in her scavenges?
Many thanks!
Agh! Now this is something I've clearly forgotten. Sorry!
What my plan was (now that you've reminded me), was to look at the loot that's in the finale dragon hoard and keep it as a list behind my DM screen. And during the sessions, if the players explored somewhere unexpected or did something rad, I'd add that loot to whatever situation or dungeon was coming up.
My reasoning is: all the stuff in the final treasure hoard is cool, but the players don't get a chance to use it! So I wanted to bring it forward and put it in the players' grubby hands.
Does that help at all?
@@heyitsMattyP Thanks for the speedy reply! Aye that’s ace man, thank you!
I’ll only have three players so the early loot will help balance it out too 💪🏻 Hoping most encounters will be alright for 3 to handle, will just wait and see how it goes!
@@scott_1314 You're welcome mate! Hit me up f you need anything else.
I love your new lore for this adventure and you have some great ideas.
But those zombies gotta go!
Thank you!
So are you recommending that a table full of players who have never played a single dnd game including the DM make changes?
Yep
Hei Matt I've got a short question do I tell my Players the background of the story
My plan was after playing prologue and going on ship to introduce the captain who's telling them about the background of the isle or won't they know the background?
Hey mate! You don't need to explicitly tell the backstory of the island. If the players are interested, they'll investigate and you can handle the exposition naturally in the story.
You know, I actually can run the module in about 1-2 sessions. It does a very good job at one thing. Being, well, a Starter Set XD!!
I LOVE a short adventure! How long were your sessions? I was doing 4-hour sessions with a break.
@@heyitsMattyP Believe it or not, with just 1 player and myself as a DM, only an hour tops.
Im interested in the written or pdf version of your changes, how can I get them?
FYI, Im probably a bit older than most of your viewers... and Im not the best at navigating the internet.
Please help.
Hey mate! Apologies for the late response.
All my PDFs are on Patreon, which is a subscription service. For US$6/month, patrons can download pretty much all of my PDFs, except for a few that are early access and temporarily reserved for higher tiers. You can browse my PDFs here: matthewperkins.net/store
Hello! Love the video! But where can I get your rewrite of this?!?
Hey Kati! I'll be publishing videos weekly over the next 10 weeks or so which will break everything down, and about half of them will have accompanying PDFs on my Patreon
Hey Matt, thanks for the great content! Just wondering - I've got a completly new group of ~5 players for this module lined up. What should I do with them before I start the module, besides your prologue? Or rather what do I guve them before we meet and what do we do once we meet but before the module starts? Do I give them the rules section of this module to read? Do I ask them something to help them come up with their character?
Cheers mate!
I would suggest you use the pregen characters, but just use the stars and numbers so the players can decide who their character is as a person.
If you set the players any reading homework, it will intimidate them, but it might be a good idea to send them a short D&D video (like Critical Role's D&D&Diesel video) just so they have some concept of what D&D actually is.
And if you're a new DM, you should have a go at running a mock combat by yourself before the players arrive, just so you can wrap your head around the rules. Combat is the only rules-intensive aspect of the game, so you should practise so it doesn't end up slowing down the game too much.
Other than that, I think you'll do great!
@@heyitsMattyP Thanks for the well thought out reply! I think I'm going to try it out like that :)
You're very welcome :) Let me know how it goes!
I am pretty new to dming and about to complete our first campaign mines of phandelver (wish I'd seen your videos about it before starting to play!). I would like to attempt this with the same players next and have a go at making new characters. As this adventure only goes to level 3, would it make sense to combine it with the dragon of icespire peak module that goes to level 5? I feel we would like to get some experience of playing with higher level characters and levelling up associated with it. Any suggestions on how to go about it? Might be an idea for the next set of videos...
Hey Oriane! I'd recommend treating this module as its own standalone thing. You could branch FROM DOSI to another module, but I wouldn't recommend using DOSI as a sequel.
I'm running it so that my players CRASH into the island and wash up on the shore...One of my 7 players picked a Kobold race...So I had him be a native/resident of Dragons Rest...Running into the zombie fight and welcoming the players to Dragons Rest.
Sounds great! Should be a good way to rope your players into the island's goings on
Is there a way to link a soon-to-finish LMoP campaign into this one if I don’t want to do Dragon of Icespire Peak?
There are ways to bridge FROM this adventure into other modules, but it would feel too basic to play this after a more robust story. In general, I would recommend making a whole new party for each new module anyway.
Oh dear -- and otherwise trusted -- advisor, you have momentarily fallen from the way. Ahem. True Grit is not a spaghetti western. I'm sure the Italian and Spanish countryside gave great good service and value in many so called westerns, some of the most famous western films probably, filmed there. But I can watch True Grit for the landscape alone... so beautifully filmed against the mountains and changing fall colours of the American west.
but cowboys
Where do we find all theses changes you made?
All right here :)
th-cam.com/play/PLmtuNGN3ZDJGXRvFIakV8RZmZt3FzgLFl.html
There's probably some things that happened between Runara and Eldenemir that made him special and made Runara choose pacifism against her nature and even somewhat against her religion or at least against the main interpretation metallic dragons and especially bronze dragons have of that religion.. Also the fight happened at the observatory if I remember correctly so maybe she doesn't want to go there because of what she did there and because of to whom she did it..
It probably doesn't help that Sparky is Eldenemir's grand son.
Sparkrender probably didn't announce that he was going to perform a ritual to become a god and as for Aidron, he basically just went there and assaulted Sparky against Runara's wishes, she probably knows that it would be quite unfair for her to intervene in their juvenile conflict, as for why she would send the party instead, I think there's some good explaination, first she was starting to get really worried, she probably just expected Sparky to just kick Aidron's butt and send him back to her with a few scars, but Aidron being gone for 5 days and a prisoner of Sparkrender (that she probably knew) must have made her suspicious..
ALso she's still a bronze dragon even if she tries to not be hateful towards chromatic dragons, she still have deeply ingrained biases and have not only been trained most of her life to see killing as the solution to everything but also as a bronze dragon, is naturally extremely violent towards evil..
My take is basically Eldenemir noticed that Runara was slightly more open minded than most bronze dragon and thought he could manipulate her to achieve his goal so he got close to her, maybe tried to befriend her or seduce her, but at some point something happened and she had to chose between a party of adventurer and Eldenemir, and because she's a bronze dragon ans loyal to bahamut she attacked and killed Eldenemir pretty much instinctively, not knowing that he was just trying to manipulate her.. she deeply regrets and have mixed feelings about helping good to vanquish evil to this day..
Sounds like you've got a good handle on it! I try to keep it a bit simpler because I'm not willing to study any kind of lore.
1st change to Dragons of Stormwreck Isle: change the Island's name to Dragonwreck Isle.
Good change!
Have you released all these changes yet to buy???
I still have videos about the Seagrow Caves, the Compass Rose, the final dungeon and one or two supplementary topics to release.
@@heyitsMattyP do you have an option to buy it now? These videos are great and all but by the time you finish stretching it out no ones going to be interested in this module anymore...
@@Scottoz_ Nope. I'm not stretching it out, either. These videos take about 30 hours each all considered.
are you code bullet?
yes
Matty P!
Matty Me!
If you wanna improve your combat dialogue, watch dragonball z 😂 it inspires my dialogue
I'd be worried about losing my voice!
I really wanted to concentrate on your suggested changes for the adventure, but the lack of facial hair was just too distracting
oh shush, haha! sometime you've gotta shave and prioritize skincare :)