The Bureau XCOM Declassified - The Truth Behind William Carter

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  • เผยแพร่เมื่อ 3 ต.ค. 2024
  • The Truth Behind William Carter in The Bureau XCOm Declassified

ความคิดเห็น • 39

  • @dinosauracademy6617
    @dinosauracademy6617 9 ปีที่แล้ว +77

    so the game designed the main character to be carter but was actually the alien the ethereal who was the main character and controlled his actions smart

    • @TheGamerAdventurersX
      @TheGamerAdventurersX 7 ปีที่แล้ว +9

      a really creative idea! Not the traitor bullcrabs we've sen

    • @dinosauracademy6617
      @dinosauracademy6617 7 ปีที่แล้ว +4

      i agree most ideas are just more focused on things that are flashy these days rather than putting the story into things

    • @DartLuke
      @DartLuke 7 ปีที่แล้ว +3

      xXLogicW0lfXx Schulman You should play Perimeter...
      In this game aliens knew, that for us it was just a video game. And they used us

    • @jedig2560
      @jedig2560 4 ปีที่แล้ว

      @@DartLuke Perimeter new earth?

  • @Grizabeebles
    @Grizabeebles 7 ปีที่แล้ว +76

    *_73 years later_*
    "I'm serious Lily. 'Commander' _is_ my first name."
    "My last name? Asaru. It's Japanese for 'rummage.' "
    "Yes, I'm aware that makes me 'Uncoordinated Search Commander' in Japanese."

  • @ShawndaPrawn
    @ShawndaPrawn 2 ปีที่แล้ว +19

    Personally, I like the theory that Asaru would go on to become the XCOM Commander decades later. Given his relative youth, attachment to humanity and lack of knowledge about his own species, it makes sense he’d side with those he knows.
    The Ethereals’ end goal for invading Earth was to use humanity as raw materials to create their new physical forms, their Avatars. Between Carter’s rejection of Asaru and the voluntary bond with Weir/Faulke/Weaver, they likely would have decided that creating mindless shells to inhabit would be easier to control than simply bonding with Humans who could resist their influence. Besides that, they were also obsessed with recovering the Commander, who was a core component of the ADVENT psionic network, which was very similar to the Mosaic and how Shamash was used in it. If Origin couldn’t handle Mosaic as well as Shamash did, why would the Ethereals use the Commander, a Human, instead of a volunteer among themselves? Mosaic only seemed to connect to the Zudjari, while the Sectoids were unwilling slaves and the Mutons were mercenaries during the 1962 invasion. But by the 2015 invasion, the Ethereals had direct control over every other species they had taken over (Sectoids, Mutons, Vipers, Chrysalids, etc). Considering the apparently similar biology between Humans and Zudjari, I don’t see how an ordinary Human could have done a better job of it in 20 years than Origin after centuries of indirectly controlling Mosaic, which he himself created in the first place. Unless the Commander wasn’t 100% Human at this point…
    During the final battle against the Ethereals, they expressed an apparent familiarity with the Commander, saying they would be “whole once more” once they reclaimed them. Then of course, there was the Commander’s blue psionics compared to everyone else’s purple psionics, matching Asaru’s palette. Before they were blown away, the Ethereals warned “you are not ready.” Perhaps a reference to Asaru being much younger than the rest of them, and thus unaware of the greater threat they were afraid of. I find it hard to believe the Commander could have overpowered multiple Ethereals at once through psionics, but as we’ve seen in The Bureau, the Ethereals are pretty much useless without physical form to channel their psionics, or they wouldn’t have needed hosts in the first place. Since Commander Asaru had the last Avatar by the end, he had the advantage and pulled off his final act of defiance against his brethren, saving his adopted home

    • @meyers0781
      @meyers0781 ปีที่แล้ว +4

      That would explain the turn based / strategy gameplay and might as well be a template for any strategy game, real time or turn based storytelling, to explain why would the soldiers under your command would move to the exact point/pixel you commanded them. They're mind-linked with the commander, and they only break and acting like a normal human would while sensing danger or under extreme panic/pain.

  • @Egobyte83
    @Egobyte83 8 ปีที่แล้ว +66

    I found the ethereal-reveal to be the best and most interesting thing in the entire game, but likewise I hated the twist at the end of this clip. Carter goes from being a protagonist to just being an agressive, uncooperative and unstable wacko; more concerned with his own individuality than the safety of the human race. Anybody would have learned to accept and embrace the truth behind his strange powers, especially if he hears the Carter-ethereal chosing to spare humanity, but he just breaks down and starts to attack the aliens; acting like a child having a tantrum. So much for empathy and diplomacy, eh?

    • @johnvierneza15
      @johnvierneza15 6 ปีที่แล้ว +16

      The "Carter' you played is "Asaru-Carter" a meld of two individual
      The Carter in this video is actually the True Carter

    • @johnvierneza15
      @johnvierneza15 6 ปีที่แล้ว +4

      Think Robocop. The software is Asaru. Carter is Murphy

    • @Blitzenpferd
      @Blitzenpferd 4 ปีที่แล้ว +9

      iirc, Carter's dossier DID suggest that he was a bit of an unrepentant asshole.

    • @djcuevas1057
      @djcuevas1057 3 ปีที่แล้ว +3

      That's because that IS the real carter.

    • @meyers0781
      @meyers0781 ปีที่แล้ว

      That's because Carter is actually an agressive, uncooperative and unstable wacko, first the govt covered up a fire that kills his family (and it's implied the government or mind controlled government people burning it) second, the game begins with a government officer (mind controlled, of course) shooting at him, and third, he realized that his sense of self is eroded after the aliens, both the Outsider and Shamash, tried to bind with him, making him realize that Asaru is inside him.
      Asaru himself is just a newborn (though Asaru is sealed just after the apparent birth) baby who happens to learn to be an adult man in seconds.

  • @dewahe
    @dewahe 11 ปีที่แล้ว +15

    SO, this mean we played as Ethereal, help William Carter fight the alien?

  • @timetochronicle
    @timetochronicle 8 ปีที่แล้ว +21

    So this is where they got the idea of the Avatar in Xcom 2

    • @AAhmou
      @AAhmou 8 ปีที่แล้ว +8

      I guess so... I think that makes Xcom the bureau more related to Xcom 2 than Xcom enemy unknown is.

    • @nakrissarose4806
      @nakrissarose4806 7 ปีที่แล้ว +4

      A. Ahmou That's literally because 90% of xcom eu/ew is not canon because you lost that early in the war

    • @commandercostas
      @commandercostas 7 ปีที่แล้ว

      This is the same timeline

    • @vantave9946
      @vantave9946 7 ปีที่แล้ว +5

      So the current timeline (I think) goes like this:
      The events of the Bureau leads to the creation of Xcom, EU/EW happens but Xcom looses nearly instantly and is overwhelmed. Xcom 2 happens. The Etherals are using human bodies to create perfect bodies to inhabit (The Avatars). It's possible the Commander is inhabited by a rouge Etheral. Whether it's voluntary or not, who knows.

    • @Destroymaster100
      @Destroymaster100 6 ปีที่แล้ว

      No. this isnt a idea. this is a factual concept of "ethereal beings" translucent beings who are us but much older. wiser. awakened and ascended. If you read any scripts of buddhism and reincarnation, through reincarnation and the evolution of mankind, we will ultimately ascend into a the 7th race the transcended translucent beings. aka light beings. they mixed things around in this game changed it up on this part. the movie the Avatar also got its idea from us incarnating into vessels.

  • @meyers0781
    @meyers0781 ปีที่แล้ว +1

    XCOM be like fight aliens because aliens bad but before Chimera Squad this game makes me sympathize with Asaru. Especially how Asaru is pretty much a newborn baby that "instantly" become a 30-40 something guy through unintentional bonding in which both doesn't realize (until Shamash, sensing the existence, trying to contact Asaru)

  • @Blahsheep
    @Blahsheep ปีที่แล้ว

    Amazing game. I'd say it's up there in my top 20 of all time games. The story was just so mind blowing. It kind of gets a bit weird at the end but how I played it the first time kinda made sense. The second playthrough I chose some different things and it made less sense. lol but great game, got the platinum.

  • @fastony9659
    @fastony9659 ปีที่แล้ว +1

    I was enjoying the game so much up until this point, which I think is where it really falls apart.

  • @ronniexfile7701
    @ronniexfile7701 3 ปีที่แล้ว +1

    Male Ethereal: I need to stopping, you my sister and my brother envision got to far I need to stop them and save earth and all the alien race

  • @honorboundfate9521
    @honorboundfate9521 7 ปีที่แล้ว +2

    Jack carter is the commander of Xcom

    • @kantaikessen3289
      @kantaikessen3289 7 ปีที่แล้ว +9

      The great commandy one is asaru. Thats why the ending cutscene in xcom 2 has the great commandy one be blue

    • @vantave9946
      @vantave9946 7 ปีที่แล้ว +2

      No, Jack Carter is dead (Xcom takes place like 60 years later (Bureau = 1962, EU = 2017 I think) and Xcom 2 takes place another 20 years later).
      The commander is either:
      A: Some normal dude who is a fantastic commander and also has great psionic capability.
      or
      B: Asaru or another rouge Etheral who inhabits the Commanders body. That explains the blue psionic energy, the Commander using an Avatar with great psionic power, etc.

    • @cameroncowen5011
      @cameroncowen5011 7 ปีที่แล้ว +1

      **his name is will right?

    • @meyers0781
      @meyers0781 ปีที่แล้ว +1

      @@vantave9946 i think: The Commander will be the descendant/child/son/daughter/closest partner of whoever you choose after William Carter rejects Asaru. Of course after either Faulke/Weir/Weaver died of old age, Asaru needs a new host to continue existing.

  • @longliveyheking98
    @longliveyheking98 11 ปีที่แล้ว +3

    this is were shit gets real

  • @NaruneWatercrest
    @NaruneWatercrest 10 ปีที่แล้ว +35

    I'm almost done with this game and I have to say that I can't stand Carter as a character after he shoots Shamash...over-reaction much?

    • @DMTrojan
      @DMTrojan 8 ปีที่แล้ว +49

      +Narune Watercrest Yeah, it's interesting that much of the characterization earlier in the story is revealed to be Carter acting _in tandem with_ the naive optimism and curiosity of Asaru. Before that, Carter was an alcoholic, suicidal loose cannon who only succeeded in suicidally dangerous operations by being, well, suicidal. He appears to desperately desire control, the power to fight time itself and save people he wasn't able to save because he was doing his job.
      Even though Asaru isn't _technically_ controlling Carter, he sees it as the same sort of mindless obedience that's lampshaded throughout the game in XCOM, the soviets, the outsiders themselves, and he sees this as a _physical opportunity_ to literally kill his demons.
      He's an insanely troubled person who was probably on the brink of totally breakdown before the events of the game, seeking purpose in duty. When the very nature of his performance of that duty, the only thing he has _left_, is questioned, he loses it.
      Which is especially interesting, because it implies the partnership Asaru later forms with one of the other characters, (and possibly the EU/EW/XCOM 2 commander) has to be totally voluntary. Neither Carter nor Asaru were aware of their bond till it happened, and as soon as it did, Carer was immediately able to disrupt it and take full control of his body. It didn't break the bond, though, which appears to be all Asaru.

    • @NaruneWatercrest
      @NaruneWatercrest 8 ปีที่แล้ว +15

      ***** Your comment in incredibly well thought out, descriptive, and explains the character's motivations perfectly while taking into account his personal history. Well done!