How I Create Cinematic Videos In Unreal Engine 5 - Full Breakdown

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  • เผยแพร่เมื่อ 28 มิ.ย. 2024
  • In this video I'll be breaking down, step by step, exactly how I created this cinematic video in Unreal Engine 5. I'll be explaining every step of the process and my workflow. This includes modelling, lighting, rendering, colour grading, everything! If you have any questions about anything, plop them down in the comment section and I'll answer every single one!
    Chapters:
    00:00 Intro
    00:17 Block out
    00:58 Gathering assets
    01:12 Editing asset materials
    01:28 Filling in the blockout
    01:50 Animating the camera
    02:50 Modelling the chain in Blender
    03:18 Texturing the chain in Substance Painter
    03:35 Adding the chain model into the scene
    04:11 Lighting the scene
    04:47 Adding a floating ember effect with Niagara
    05:17 Adding characters to the scene
    06:00 Adding fog cards with EasyFog
    06:23 Colour grading in Davinci Resolve
    Check out this project on ArtStation!
    www.artstation.com/artwork/Ry...
    Easy Fog:
    www.unrealengine.com/marketpl...
    Ancient Golem Model:
    www.unrealengine.com/marketpl...
    Mixamo Character:
    www.mixamo.com/#/?page=1&quer...
    ---------Follow Me!---------
    Instagram:
    / ryans_coverart
    TikTok:
    / rwagget
    Behance:
    www.behance.net/ryanwagget
    Twitter:
    / rwagget
    My Website:
    www.ryanwagget.com
    *Some of the links and other products that appear on this video are from companies which Ryan Wagget will earn an affiliate commission or referral bonus. As an Amazon Associate I earn from qualifying purchases.

ความคิดเห็น • 139

  • @kickheavy8982
    @kickheavy8982 หลายเดือนก่อน +23

    You're at 1,000 subscribers which means you can now accept super thanks. Please turn on your super thanks so I can show my appreciation monetarily for this fire a$$ breakdown sir. I've been learning Unreal for the past 3 months. I'm finally getting to the point where things are starting to click and then, outta nowhere, this clutch a$$ video hits my timeline. Let's GOOOOO

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +3

      Hahaha thank you! I really appreciate the support. I’m glad you found the video helpful!

    • @kickheavy8982
      @kickheavy8982 หลายเดือนก่อน +3

      @@RyanWagget thank YOU! Turn on your super thanks bro lets goooo haha

    • @RyanWagget
      @RyanWagget  29 วันที่ผ่านมา +4

      Haha thanks man. You can keep the molla and buy something nice with it💪

  • @thetitant_t
    @thetitant_t หลายเดือนก่อน +7

    I was like what can i really learn in 7 minutes, but now I'm fan of fast breakdown like this. It helps you get the bigger picture. Thanks man

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +2

      Thank you, I always the feedback! I’m glad you found it useful!

  • @musiiic31
    @musiiic31 3 วันที่ผ่านมา

    Fire video, you've found your golden ticket with these unreal style videos. Hope yo see more of these
    thank you.

    • @RyanWagget
      @RyanWagget  2 วันที่ผ่านมา

      Thank you, I really appreciate the compliment! Already working on the next one!!

  • @Syphari
    @Syphari 28 วันที่ผ่านมา +2

    Best tutorial on this process I've seen in a long time man, you have a knack for educational material in a succinct manner. Keep it up!

    • @RyanWagget
      @RyanWagget  27 วันที่ผ่านมา

      Thank you, I really appreciate the kind words! Thats really nice of you to say!

  • @doomgb4994
    @doomgb4994 18 วันที่ผ่านมา

    There’s lotta techs covered in this vid especially camera shake, Niagara, color grading, lighting, fog, composition, these drew my attention. It’s definitely worth watching for many times to get the idea of them. Thanks for sharing bro!

    • @RyanWagget
      @RyanWagget  18 วันที่ผ่านมา

      Thank you, I appreciate the compliment!!

  • @BATCH3
    @BATCH3 24 วันที่ผ่านมา

    Amazing! You did mention it was the whole workflow and you have really shown it all. Thank you!

    • @RyanWagget
      @RyanWagget  24 วันที่ผ่านมา

      Thank you, I really appreciate the kind words!

  • @Career-gd5vc
    @Career-gd5vc หลายเดือนก่อน +1

    You're a hidden gem I just found . I started learning Unreal and can't wait to achieve results similar to this .

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Thank you very much! Good luck with the Unreal journey! Honestly I’m not even close to being a pro or anything so results similar to this project are closer than you think!

  • @upcomingvillain
    @upcomingvillain 24 วันที่ผ่านมา

    That was so cool man. The pacing of this video is perfect! I know just enough about UE to be able to follow along and nothing about this tut drug on like so many. Subbed!

    • @RyanWagget
      @RyanWagget  22 วันที่ผ่านมา

      Thank you so much! I really appreciate the kind words!

  • @sierradesigns2012
    @sierradesigns2012 21 วันที่ผ่านมา

    Insane! Great work 🎉

    • @RyanWagget
      @RyanWagget  21 วันที่ผ่านมา

      Thank you so much!!

  • @helios5293
    @helios5293 หลายเดือนก่อน

    Great breakdown, I was lucky enough to stumble into this from my workplace. absolutely hooked on making unreal sequences now.

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you! And haha that’s awesome to hear, i’m glad you got something from it! Good luck!!

  • @Ooommar
    @Ooommar 5 วันที่ผ่านมา

    Everything is very cool! You inspired me, thank you, bro

    • @RyanWagget
      @RyanWagget  4 วันที่ผ่านมา

      Thank you so much! I’m glad it inspired you!!

  • @TheTweetyx
    @TheTweetyx หลายเดือนก่อน

    This looks so cool. Great job with this one 👌

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you, I really appreciate that!

  • @neilhilken
    @neilhilken หลายเดือนก่อน

    Looks great, thanks for the breakdown!

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you!!

  • @edgardolopez6908
    @edgardolopez6908 21 วันที่ผ่านมา

    Thank you for this breakdown!

    • @RyanWagget
      @RyanWagget  18 วันที่ผ่านมา

      I’m glad you found it useful!!

  • @GameVoyage-le9nu
    @GameVoyage-le9nu 21 วันที่ผ่านมา

    Thank you
    Honestly, I learned a lot about workflow that I didn't know about from this video. I hope to come back with another great video like this one. ❤❤❤❤

    • @RyanWagget
      @RyanWagget  21 วันที่ผ่านมา

      Thank you, I appreciate the kind words! I’m glad you took something away from it. And yeah, I’m working on a new one already!

    • @GameVoyage-le9nu
      @GameVoyage-le9nu 14 วันที่ผ่านมา

      @@RyanWagget nice. have a good day

  • @Verminaut
    @Verminaut หลายเดือนก่อน

    Loved the video! A great viewing this morning as a student animator lookin for a bit of inspiration to get a project goin'

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you, I really appreciate that! Good luck with your project!!

  • @thedevo01
    @thedevo01 หลายเดือนก่อน

    Really cool work, keep making videos!

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you so much! Already working on the next one!💪💪

  • @YahiyaJasem
    @YahiyaJasem หลายเดือนก่อน

    Great video sir! Good luck with your channel ❤

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you, I appreciate the kind words!!

  • @Alucard_Seven
    @Alucard_Seven หลายเดือนก่อน +1

    This has motivated me to get back into cinematics with unreal engine.

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      That’s awesome, I’m glad to hear it! Good luck!!

  • @galinmonev
    @galinmonev หลายเดือนก่อน

    Great tips, thanks

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you! I’m glad you found it useful!

  • @robertdouble559
    @robertdouble559 หลายเดือนก่อน +1

    Pretty cool. Next step. Have the Gollum writhing around, trying to break his chains with the chains dynamically reacting to his movements.

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Haha that sounds pretty advanced but tbh i’m up for the challenge

  • @apollo12002
    @apollo12002 29 วันที่ผ่านมา

    That was interesting, especially liked the blocking out method for the cave, one thing I will say when in blender you could of lowered the subdivision level of the torus, added a edge seam and uvstacked the chain to save space.

    • @RyanWagget
      @RyanWagget  28 วันที่ผ่านมา

      Thank you! And ohh thats a good idea. I didn’t even think of doing that tbh. Thank you, I appreciate the advice!

  • @VRDivision
    @VRDivision หลายเดือนก่อน

    Great video sir 🔥

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Thank you!!

  • @ypsilantiavanti5603
    @ypsilantiavanti5603 21 วันที่ผ่านมา

    Amazing

    • @RyanWagget
      @RyanWagget  21 วันที่ผ่านมา

      Thank you!!

  • @RenderRite
    @RenderRite หลายเดือนก่อน

    Nice Video! 😁

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Thank you!!

  • @nextos
    @nextos หลายเดือนก่อน

    Great video thanks

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Thank you! I’m glad you liked it!

  • @jderinor530
    @jderinor530 หลายเดือนก่อน

    this is great

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you very much!

  • @Gael.imagines
    @Gael.imagines 29 วันที่ผ่านมา

    Earned my sub

    • @RyanWagget
      @RyanWagget  28 วันที่ผ่านมา

      Thank you, I’m glad to hear you liked the video!

  • @Gester143
    @Gester143 หลายเดือนก่อน +9

    i feel like i just came across a hidden gem

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +2

      Thank you, I appreciate the kind words!

    • @Flybird504
      @Flybird504 หลายเดือนก่อน

      same !

  • @Gael.imagines
    @Gael.imagines 29 วันที่ผ่านมา

    Very good 🔥🔥🔥

    • @RyanWagget
      @RyanWagget  28 วันที่ผ่านมา

      Thank you!

  • @Flybird504
    @Flybird504 หลายเดือนก่อน

    This looks amazing! I think it would be awesome if you reuploaded this exact cutscene with sound effect, music etc.

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      I did! (Kinda). I uploaded a TH-cam Short with some music but its not custom or anything. Thank you so much for the compliment!

  • @HussinKhan
    @HussinKhan หลายเดือนก่อน

    Subbed! Looking forward

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you, man! I appreciate the support!

  • @kangdw0106
    @kangdw0106 หลายเดือนก่อน

    Thanks for the share of your knowledge, learned a lot from this video. hoping to see more ue5 videos from you. are you planning any?

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Thank you, I’m glad you learnt something! And yes! Working on another one right now!

  • @PainnGames
    @PainnGames หลายเดือนก่อน +1

    Subbed! More Unreal Engine 5 content please!

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you, I appreciate the support! Already working on the next one!💪

  • @ExoticCrickett
    @ExoticCrickett 22 วันที่ผ่านมา

    this is quality content letsgooooooooooooo

    • @RyanWagget
      @RyanWagget  22 วันที่ผ่านมา +1

      Thank you, I really appreciate that!

    • @ExoticCrickett
      @ExoticCrickett 16 วันที่ผ่านมา

      @@RyanWagget also i dont know if its much to ask or if its hard for you but, if you could do beginner tutorial with similar looking scenes while also providing assets such as middle model that would do insane on TH-cam. Because basically there is not even one in depth tutorial without being super mid. There is only William Faucher doing great content like this but he’s just braking it down. Hope u understand what I’m saying 😄

  • @aliosanlou4425
    @aliosanlou4425 หลายเดือนก่อน

    In blender there is a tab called animation , u can use it to see the free viewport and camera view at the same time , so u can change world settings and see how it looks from the camera perspective at the same time

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Yes, I use this feature all of the time! Unfortunately they kinda have this in Unreal Engine but its not quite the same. Thank you, I appreciate the advice!

  • @onlineprod6138
    @onlineprod6138 หลายเดือนก่อน

    10/10 7 Minutes Tutorial, but u feel yourself like u are a master of ue5

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you, I appreciate the solid rating haha. I definitely don’t think i’m a UE5 master tho, far from it haha

  • @rakha9119
    @rakha9119 หลายเดือนก่อน

    I'm actually surprised that you dont have at least 100k subscribers and 200k views on this video. Keep up the good work!
    I have a question though since im fairly new to 3D world. Why do you use Unreal instead of doing most of the work in Blender? What does Unreal have that Blender lacks for non-game dev purposes?

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you, I really appreciate the compliment! Maybe 100k subs and 200k views will be a possibility one day haha.
      So I used UE5 for this project bc I want to learn that software specifically as its an industry standard for gamedev and it’s becoming mainstream for film. Other than that, I think the main advantages it has over Blender is the real time rendering and the asset library. Like all of these rocks I brought in with Quixel Megascans, the ancient golem model I downloaded, etc were all made for Unreal Engine.
      That being said, sometimes I just use Blender for the whole project haha. I think it depends on what you want to learn and the project’s needs!

  • @samwichprinting2160
    @samwichprinting2160 หลายเดือนก่อน

    Hey loved it really great work can you also in future maybe make tutorials from start to finish and can you also show your reference board (because as a beginner i don't understand how to choose from billions of images to put on my board) GREAT WORK.

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Thank you!! And yes absolutely I will! Actually the only reason I didn’t add my references is bc I actually lost my PureRef file haha.
      Would you find a video about how to make a reference board useful as well? If so, I can totally make one!

  • @NiallWoods347
    @NiallWoods347 หลายเดือนก่อน

    New Unreal videos with high quality content. Yes please, welcome aboard.

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Thank you! Happy to come aboard 🫡 your work looks awesome, just subbed!

    • @NiallWoods347
      @NiallWoods347 หลายเดือนก่อน

      @@RyanWagget Thank you, likewise. Your Blender thumbnails are top-notch!

  • @DannyLugo-Music
    @DannyLugo-Music 13 ชั่วโมงที่ผ่านมา

    Hey GOOD AWESOME BRO. what computer YOU use Mc Book or PC?

  • @saulmaya7922
    @saulmaya7922 28 วันที่ผ่านมา

    goaaat

    • @RyanWagget
      @RyanWagget  27 วันที่ผ่านมา

      Thank you!!

  • @mikecastro4269
    @mikecastro4269 หลายเดือนก่อน

    Amazing. Let me ask you something. What kind of project you choose in Unreal to create this?

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      I believe I chose Film! Is that what you’re asking? Like when you pick a “type” of project when you first make a new level?

    • @mikecastro4269
      @mikecastro4269 หลายเดือนก่อน

      @@RyanWagget yes! Sorry for my bad english, it's just what i wanted to know. Thx!!!

  • @spence2345
    @spence2345 หลายเดือนก่อน

    Hey what are your PC specs to do this quality of render? Mainly whats your CPU & GPU? Could I do this with a RTX 4070 12g vram?

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Hey! My CPU is 11th Gen Intel(R) Core i7-11700. My GPU is Intel(R) UHD Graphics 750. With these specs, UE5 runs fine!
      I think your PC should be able to run this! Also Unreal Engine is 100% free so you could always try it out just to check!

  • @animeknowledge5048
    @animeknowledge5048 หลายเดือนก่อน +1

    Remember me when you are famous, jokes aside amazing video!

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Haha thank you, I appreciate that!

  • @Dj_Barlethh
    @Dj_Barlethh หลายเดือนก่อน

    Can you create a meta human with a face imported from
    Blender to put it to the meta human ?

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Yes you can!

  • @timmayvns
    @timmayvns หลายเดือนก่อน

    How do you get rid of the flashing on the surface in your final scene ? when the camera panned forward the floor and rocks were flashing, im having the same issue

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Hmm I’m unsure which part you’re referring to. Which part of the video was the flashing occurring?

    • @timmayvns
      @timmayvns หลายเดือนก่อน

      I’m not sure how to explain it . If you draw a straight line going left from the characters head and one from the giants wrist cuffs going straight down , where they meet, and the other edges like it with the small mountain ridges so to speak if you were to imagine them as mini mountains . But ! When I watch it on a phone it doesn’t seem to have it as bad at all . Maybe I have my brightness too high or it’s my pc I dunno lol .

    • @RyanWagget
      @RyanWagget  28 วันที่ผ่านมา

      Hmm I’m still having a hard time seeing it haha. BUT i do think usually flashing is a lighting issue or an issue with two assets being placed in the exact same spot. Otherwise, I am unsure🤔

  • @anggapermana9995
    @anggapermana9995 หลายเดือนก่อน

    what are your computer specifications?

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Processor: 11th Gen Intel Core i7-11700
      RAM: 32gb
      Intel UHD Graphics 750
      NVIDIA GeForce RTX 3070

  • @zachary3603
    @zachary3603 หลายเดือนก่อน

    How did you manage to get no banding on a youtube upload with such light+dark portions? I'm doing the Aces 1.2 -> EXR -> Divinci and it still has awful banding.

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Hmm I’m not entirely sure as that wasn’t a problem that came up for me tbh but I’ll often add grain to my render to reduce any banding I might have. Fwiw, my process was exporting from UE5 as a PNG sequence, colour grading in Davinci Resolve, then I exported it with Adobe Media Encoder. When I put it into the TH-cam video with Premiere Pro, I exported it using a custom LUT.
      Does this help at all? I wonder if it was the LUT I used. I could totally make a video on it if you think that’d be useful!

  • @JVWanderer
    @JVWanderer หลายเดือนก่อน

    I gotta know. How Are you blocking out your scene with the camera still where it is at?

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      If you right click the camera in the outliner, under the “Transform” option, you’ll see an option to “Lock Actor Movement”. If you select that, it’ll be stuck in place! Does that answer your question?

  • @sawyernalu2
    @sawyernalu2 26 วันที่ผ่านมา

    Great video, but please show the finished result at the end of the video!!!

    • @RyanWagget
      @RyanWagget  26 วันที่ผ่านมา

      I showed it at the very beginning! But i’ll show it at the end as well from now on. Thank you, I appreciate the feedback!

  • @MegaSHKED
    @MegaSHKED 24 วันที่ผ่านมา

    wwoooouh!!!

    • @RyanWagget
      @RyanWagget  24 วันที่ผ่านมา

      Thank you!!

  • @mkuban7227
    @mkuban7227 26 วันที่ผ่านมา

    it will be amazing if u upload full lenght video how u create scenes (not breakdown) realtime

    • @RyanWagget
      @RyanWagget  26 วันที่ผ่านมา

      Oh okay, interesting! Like a speed art type of video? Or would you want the full 4 hour un-edited version?

    • @mkuban7227
      @mkuban7227 25 วันที่ผ่านมา

      @@RyanWagget yeeh, a whole 4 hours of unedited video will be awesome, we would certainly learn the most from it

    • @RyanWagget
      @RyanWagget  25 วันที่ผ่านมา

      Okay, I’ll definitely consider uploading something like that!

  • @skippyzk
    @skippyzk หลายเดือนก่อน

    I would pin the camera

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Pin the camera? Like don’t animate it and keep it static?

  • @namy5618
    @namy5618 29 วันที่ผ่านมา

    Can i know your PC specs?

    • @RyanWagget
      @RyanWagget  28 วันที่ผ่านมา

      Yep! Here they are:
      Processor: 11th Gen Intel Core i7-11700
      RAM: 32gb
      Intel UHD Graphics 750
      NVIDIA GeForce RTX 3070

  • @sonicmax3706
    @sonicmax3706 7 วันที่ผ่านมา

    great years of hard work to soon be replaced by a robot great work see you at the unemployment office

    • @DenzelCanvasSupport
      @DenzelCanvasSupport 5 วันที่ผ่านมา

      you dont own the rights to any ai art generated retard. read the clauses. the ai company does. which means youd have to buy it off them, or be sued for your life savings if big projects. so just because youre generating shit doesnt mean you own it.
      and considering how greedy tech companies are we wont have access to these programs locally on our computers anytime soon also youre gonna need an extremely expensive PC due to Nvidias overpriced chips to generate anything thats truly yours.

  • @timmayvns
    @timmayvns หลายเดือนก่อน

    also , real cameras have Anti shake tech. Why would you choose to add this to a scene ? unless your trying to emulate someone actually holding it ? . this isnt a dig btw , im genuineley curious and trying to understand this

    • @sanjimanga8923
      @sanjimanga8923 หลายเดือนก่อน +1

      Usually adds a sense of realism to cgi related shots like this one. Mainly depending on the scene it’s in. If your on the ground not establishing the area you are in I feel as tho creatively a shaky cam can enhance the realism of the scene itself. Whereas if you are in space or the sky for example you would want to use little to no camera shake at all bc it wouldn’t make sense. Hopefully this can kind of help I’m not him just speaking from a film experience

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน +1

      Yeah, they’re exactly right! Its just to give the effect of someone holding the camera. You see that a lot in film/tv and I thought it’d be a cool little detail to add. Definitely not something that HAS to be added though

    • @timmayvns
      @timmayvns หลายเดือนก่อน

      @@RyanWagget Ahh , This is useful indeed. Thankyou for replying 😀

    • @timmayvns
      @timmayvns หลายเดือนก่อน +1

      @@sanjimanga8923Thankyou , yes it helps a great deal . I’m very interested in learning more about this.

    • @RyanWagget
      @RyanWagget  29 วันที่ผ่านมา

      I’m glad I could help!

  • @Tipower880
    @Tipower880 20 วันที่ผ่านมา

    everything fun and games until you open the editor and try by yourself

    • @RyanWagget
      @RyanWagget  18 วันที่ผ่านมา

      LOL no you can do it!!

  • @brian7android985
    @brian7android985 หลายเดือนก่อน

    Does nobody care about overdraw anymore? [Genuine quesion]

    • @RyanWagget
      @RyanWagget  หลายเดือนก่อน

      Honestly I don’t even know what overdraw is haha. What is that?

    • @michailkolovos1299
      @michailkolovos1299 หลายเดือนก่อน

      ​@@RyanWaggetOverdraw occurs when multiple layers of pixels are drawn on top of each other. This often happens with multiple transparent layers, such as fog, glass, etc. Or if you just have bad asset culling, It's a performance issue that may not be a concern unless you start running out of VRAM or are developing a game.

    • @RyanWagget
      @RyanWagget  29 วันที่ผ่านมา

      Ohh I see. Well to answer the question, maybe people do but I personally did not during this project haha

  • @guillaume_tca
    @guillaume_tca 24 วันที่ผ่านมา

    PNG Sequence.... really dude. 🤮

    • @RyanWagget
      @RyanWagget  24 วันที่ผ่านมา

      Why 🤮? Is PNG sequence bad?

    • @guillaume_tca
      @guillaume_tca 21 วันที่ผ่านมา

      @@RyanWagget limited color range and value. Highly recommend you to look at Color OCIO and implement AcesCG to more natural colors interpretation for your scenes.
      EXR have more advantages.