NEW Advanced Lua Radar Tutorial - Step by Step Guide - Part 1 - Stormworks

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 159

  • @TheBrilliantShadow
    @TheBrilliantShadow 3 ปีที่แล้ว +37

    Great timing to teach us intimidating tech that we'll need in the future! Looking forward to Part 2!
    May I add two notes for your next video?
    1) Nil'ing your index at full rotation has the major downside that targets close to rotation end will be visible very briefly. I would suggest to bind the index to the rotation. This allowes you to clear the index at access first, then write any accuired target. (downside may be, as you saw in this video, that there might me a de-sync in the rotation number when the if >= 0.5 sets a new default after first pass - that needs to be addressed)
    2) Add Alpha Values to the dots, that decay by tick. Looks super cool! You can set the start value to a twin-array (same index x2) and reduce it every tick by 1.

  • @dnt_alert5806
    @dnt_alert5806 3 ปีที่แล้ว +25

    Yay a tutorial on stuff I don’t understand

    • @Nickgam_er
      @Nickgam_er ปีที่แล้ว

      Do you have stormworks on steam?

  • @leemiles3995
    @leemiles3995 7 หลายเดือนก่อน +21

    please make an updated version of this tutorial, it was heartbreaking to get halfway through this and then realise that the radar part is different to mine.

    • @Wolfpack611
      @Wolfpack611 6 หลายเดือนก่อน +3

      Hey, just want to let you know, the starter boat (can be found in presets) still had the old radar, so just take it off of it (control+left click) I dont know if the tutorial still works for it or anything because I havent tried it

    • @darkangelgaming7787
      @darkangelgaming7787 5 หลายเดือนก่อน +1

      yea. i saw that too. they changed the radar basic to have a radar number out, input in and composite out. i have no idea how its going to read from the composite out since im so new to this game. though, did notice it has 8 channels on it i think.

    • @leemiles3995
      @leemiles3995 5 หลายเดือนก่อน +2

      @@darkangelgaming7787 you can read from the composite out using a 'composite read (number/on&off)' in your microcontroller, then you can select which channel you want to read from. the channels range from 1-32, and are basically 32 number, and on/off inputs squeezed into one. you can tell what channels mean what by hovering over the composite logic node on the radar.
      Hope this helps...

    • @WalterBlack-meth
      @WalterBlack-meth หลายเดือนก่อน

      i have sad news if you dont now this but mrnjersey stopped

  • @matthewjansen136
    @matthewjansen136 3 ปีที่แล้ว +85

    can we get an updated tutorial for the new radars?

    • @fourwindbadger8066
      @fourwindbadger8066 2 ปีที่แล้ว +9

      would love that, i cant get this to work anymore :(

    • @VtolVRClips
      @VtolVRClips 2 ปีที่แล้ว +3

      @@fourwindbadger8066 same

    • @luckyizzac
      @luckyizzac 2 ปีที่แล้ว +1

      @@VtolVRClips yeah i added a comment here few mins ago. You can try it if you still have issues

    • @luckyizzac
      @luckyizzac 2 ปีที่แล้ว

      @@VtolVRClips forgot to mention
      The radars can now detect upto 8 targets within its field of view.
      So the first detected target will have its distance value in channel 1
      You can read that channel to find the distance

    • @TheCaptainMoo
      @TheCaptainMoo 2 ปีที่แล้ว

      @@luckyizzac quite interesting izzac :D

  • @AF50Gaming
    @AF50Gaming 3 ปีที่แล้ว +12

    This really helps as I was building a plane for the weapons dlc

  • @tulvatjoet5533
    @tulvatjoet5533 3 ปีที่แล้ว +4

    Great video, I would really appreciate more Lua tutorials. Keep up the good work

  • @icypandoragames5764
    @icypandoragames5764 2 ปีที่แล้ว

    I had to take a coding class beforehand to understand. WORTH IT

  • @EldarKhaitov
    @EldarKhaitov 3 ปีที่แล้ว +8

    Would you be able to make a tutorial on composite radars? I believe I have an issue though I do understand Lua and composite data

  • @ebojager
    @ebojager 3 ปีที่แล้ว +6

    How come my radar doesnt have the same connections as yours? Mine only has Active and Rotation

    • @reiduh9947
      @reiduh9947 3 ปีที่แล้ว +3

      there are new radars

  • @EpicSpeed5222
    @EpicSpeed5222 7 หลายเดือนก่อน +1

    Great tutorial and thanks for explaining everything on the way however is it possible you can made an updated one for the new radar systems as that would be very helpful?

  • @redpug5042
    @redpug5042 3 ปีที่แล้ว +4

    not bad, i use a similar system, however, each table value stores a distance, rotation and tick counter.
    every tick, the counter for all points is increased, when that tick count is as long as one rotation, it gets deleted.
    I also prefer to draw rectangles with a width and height of 1 because it's less laggy than circles, and it looks basically the same.

  • @pheocalo4073
    @pheocalo4073 2 ปีที่แล้ว +3

    Sir i tried it.. and my target didnt pop up on the screen. I follow the code of your lua. Still no red dot

  • @Megalodon34561
    @Megalodon34561 2 ปีที่แล้ว +4

    I watched this video 3 times and made sure everything was copied down besides a few number changes because I built it on a 3x3 monitor but the sonar still doesn't pick anything up, i aslo made a 2x2 monitor like the one in the video but it still didn't pick anything up, please help

    • @Jackthewack7
      @Jackthewack7 4 หลายเดือนก่อน

      Outdated sadly😭

  • @anusflotze6646
    @anusflotze6646 3 ปีที่แล้ว

    awesome tutorial as always. this came in handy for my submersible's sonar!

  • @galaxysgreatestchannel
    @galaxysgreatestchannel ปีที่แล้ว +1

    can anyone help me it says that there is a tick failure and the index table is NaN this only happens when the sonar is turned on

  • @Spartan-oq1yw
    @Spartan-oq1yw 10 หลายเดือนก่อน

    hey so im about 2 years too late and the radars have changed to where its only a composite output im still trying to figure it out but could you by chance make a video on an up to date version of this?

  • @darkfangulas
    @darkfangulas 3 ปีที่แล้ว +1

    im screwed when the Weapons come out because i cant work any kind of guided missiles

  • @Astronut128
    @Astronut128 2 ปีที่แล้ว +1

    I don't have any experience with LUA. Can you have one of the values in the table count down every second and when it hits 0 the line is deleted?

  • @FluffyYukihyo
    @FluffyYukihyo 3 ปีที่แล้ว +1

    has something changes since 2 months because nothing like this shows on the radar now, with the yaw component connect etc.

  • @MRE510
    @MRE510 ปีที่แล้ว +2

    Good tutorial but i am stuck with the problem. I have no such thing called "radar yaw" or any of that i only have "radar rotation" number as output and "radar data" as composite as input

    • @Glonkusmonkus
      @Glonkusmonkus ปีที่แล้ว +2

      They updated the radars so this tutorial is now slightly outdated. I'd suggest a new tutorial but I haven't found one yet.

  • @Der_Yoloist
    @Der_Yoloist 3 ปีที่แล้ว +1

    9:00 couldnt u just switch cos with sin?

  • @icfr0st78
    @icfr0st78 ปีที่แล้ว

    I followed this almost to the letter (adjusted numbers to fit the screen) and now I'm stuck halfway through. My Lua says "10: syntax error near '+'" and I have no idea what's going on. Up until this point it was going to plan. It started right as we were programming it to have the line spin
    Edit: I found my problem. Had an extra + instead of =

  • @oliverfarley7552
    @oliverfarley7552 3 ปีที่แล้ว +8

    The tutorial that went missing
    or just deleted

    • @Callum0929
      @Callum0929 3 ปีที่แล้ว

      it got privated fore some reason

    • @murasamest1845
      @murasamest1845 3 ปีที่แล้ว

      because it was outdated

  • @thelightbrigadef4172
    @thelightbrigadef4172 3 ปีที่แล้ว +2

    I'm really curious how to make LUA works for property selection of microcontroller because they are not even attached to anything. Therefore, it used LUA to make it works. For example, adjust the AFR modular engines without connection to any logic. But it used LUA.

    • @redpug5042
      @redpug5042 3 ปีที่แล้ว

      you use property.getNumber("name") or property.getText("name") in the lua script, just as you would use input.getNumber(channel)

  • @TheFrog585
    @TheFrog585 3 ปีที่แล้ว +1

    The new radar has only 2 funtions, radar on/off and rotations!
    This is where i can't go futher.
    rotations, on the radar, is a output.
    In the microcontroller we need to make a output Radar Yaw but i can not connect it on de radar.
    And now comes a strange thing: the radar is rotating on screen, but is not conected with the output Radar Yaw.
    Please can you help me and explain why and how i can go futher?

    • @luckyizzac
      @luckyizzac 2 ปีที่แล้ว

      I think all the other stuff is composite now?

  • @Callum0929
    @Callum0929 3 ปีที่แล้ว +1

    I know i thank'd you on the first up-load but thanks again

  • @_Austria
    @_Austria 3 ปีที่แล้ว +1

    My radar does not seem to have so many „connection points“. Why is that? Am I in a newer Version?

    • @trueexposure7487
      @trueexposure7487 3 ปีที่แล้ว

      Same, trying to figure that out

    • @awhahoo
      @awhahoo 2 ปีที่แล้ว

      Its outdated for the new radar, id advise trying to find a different tutorial

  • @qboy9824
    @qboy9824 3 ปีที่แล้ว +3

    Nice vid!

    • @dnt_alert5806
      @dnt_alert5806 3 ปีที่แล้ว +1

      How did you watch a 31 minute video in 5 minutes lol

    • @qboy9824
      @qboy9824 3 ปีที่แล้ว

      @@dnt_alert5806 magic.....

  • @Miko-yi5zw
    @Miko-yi5zw ปีที่แล้ว

    When i do it it ses that its expected to end at the line that its ment to

  • @luckyizzac
    @luckyizzac 2 ปีที่แล้ว

    For anyone confused with the code which does the rotation of the line
    I found a way
    basically
    x1 = w/2+h/2* math.cos(((rotation*1.57)*4)-1.57)
    y1 = h/2+h/2* math.sin(((rotation*1.57)*4)-1.57)
    where rotation is the value of the radar's rotation node and w and h are the screen's width and height respectively
    explanation :
    [multiplying rotation with 1.57 turns the rotation to radians]
    [multiplying it by 4 makes sure that it turns 6.28 radians]
    [subtracting 1.57 makes sure that the line starts from the top of the screen]
    In my opinion, I think this is the easier way

    • @luckyizzac
      @luckyizzac 2 ปีที่แล้ว

      Here's my full code :-
      w1=0
      h1=0
      -- Tick function that will be executed every logic tick
      function onTick()
      rotation = input.getNumber(30) -- I wrote the rotation value into channel 30 because 1-28 channels are being used for radar and then 31,32 are the inputX and inputY for touchscreen
      x1 = w1/2+h1/2* math.cos(((rotation*1.57)*4)-1.57)
      y1 = h1/2+h1/2* math.sin(((rotation*1.57)*4)-1.57)
      end
      -- Draw function that will be executed when this script renders to a screen
      function onDraw()
      w = screen.getWidth() -- Get the screen's width and height
      h = screen.getHeight()
      w1=w
      h1=h --Makes width and height accessible by the onTick function
      screen.setColor(0,255,0)
      screen.drawCircle(w/2,h/2,h/2)
      screen.setColor(0,200,0,125)
      screen.drawLine(w/2,h/2,x1,y1)
      end

    • @Bendigo1
      @Bendigo1 2 ปีที่แล้ว

      Thank you.

  • @Watermeloncat9999
    @Watermeloncat9999 2 ปีที่แล้ว

    on the drawline part how did he like link those words on the you know the script

  • @Sbotkin
    @Sbotkin 3 ปีที่แล้ว +2

    You could just add the table reset code to the angle reset if.

  • @alvelycken7893
    @alvelycken7893 3 ปีที่แล้ว +3

    the three pays- apple pay, google pay and 2:45

    • @awhahoo
      @awhahoo 3 ปีที่แล้ว +1

      Take my like

  • @Wolfpack611
    @Wolfpack611 ปีที่แล้ว

    What do I do now that the radar you use is now a sonar?

  • @roxstar5088
    @roxstar5088 2 ปีที่แล้ว

    I keep getting the error:
    Tick_Failure
    33: Table index is NaN
    Stop 0x00000000

  • @strecozel
    @strecozel 2 ปีที่แล้ว

    25:14 i am stuck here... radar did not showing any targets

    • @Jackthewack7
      @Jackthewack7 4 หลายเดือนก่อน

      The title is out dated😢 spent an hour his inputs and outputs where different than mine😭

    • @Domenic_the_nerd96
      @Domenic_the_nerd96 2 หลายเดือนก่อน +1

      @@Jackthewack7same here, I guess I’ll have to find another tutorial

  • @darklxr4597
    @darklxr4597 3 ปีที่แล้ว

    Finally he made another one. His older video does not work

  • @AlphaGametauri
    @AlphaGametauri ปีที่แล้ว

    There an updated tutorial?

  • @gamershark2212
    @gamershark2212 3 ปีที่แล้ว +3

    Hopefully the weapons dlc will come out on maybe Friday, Also keep up the good work MrNJersey.

    • @MrNJersey
      @MrNJersey  3 ปีที่แล้ว +2

      Devs always announce the major updates weeks in advance so doubt it would be this week Friday

    • @dnastudios9836
      @dnastudios9836 3 ปีที่แล้ว

      I hope it is going to be announced this Friday.

    • @dcvendex4166
      @dcvendex4166 3 ปีที่แล้ว

      That would be awesome. How did you figure out it might be this Friday?

    • @gamershark2212
      @gamershark2212 3 ปีที่แล้ว

      @@dcvendex4166 usually when I go to the announcements on the stromworks discord, it seems like Majority of the updates are on Friday but I could be wrong.

    • @gamershark2212
      @gamershark2212 3 ปีที่แล้ว

      @@dnastudios9836 same

  • @BigBrain_Gaming_Official
    @BigBrain_Gaming_Official 2 ปีที่แล้ว

    There do not a cure a dot on my screen why?

  • @rebeca2737
    @rebeca2737 3 ปีที่แล้ว

    my dots wont stay.. my table is the same but they just dont stick..

  • @charles0423
    @charles0423 ปีที่แล้ว

    Does this work with new radar?

  • @meidk2763
    @meidk2763 2 ปีที่แล้ว

    can someone pls tell me why my line has an error?i do everything correct,i double checked everything,it just doesnt work

    • @mikeh2006
      @mikeh2006 2 ปีที่แล้ว

      Upload it to workshop and let me know what it's called

    • @xavii.MataaaAbuelas
      @xavii.MataaaAbuelas ปีที่แล้ว

      make sure that you writed cos and sin right

  • @MineCraft-xp4jv
    @MineCraft-xp4jv 2 ปีที่แล้ว

    can you make a tutorial about switching Lua? it would be good. plspls.

  • @gargamel7127
    @gargamel7127 2 ปีที่แล้ว

    in the tables how is x2 a index? y2 is a value yeah but isnt x2 also a value? and why "for x2, y2 in pairs" what does that even mean?!

  • @Splinkle
    @Splinkle 2 ปีที่แล้ว

    im not sure if its because this video is 5 months old or if i did something wrong but i cant connect radar yaw to the radar

  • @bv1755
    @bv1755 3 ปีที่แล้ว

    So fancy

  • @EnderMalcolm
    @EnderMalcolm 3 ปีที่แล้ว

    I have no idea why, but my Stormworks must be messed up. I followed the tutorial precisely, and my radar is pointed in a really weird direction, only detects one thing, and it's not lined up at all. It also doesn't show the distance properly, so not a clue why it's gone wrong.

    • @GoogleUser--jk1db
      @GoogleUser--jk1db 3 ปีที่แล้ว

      This is Part 1. There should be more stuff to do.

    • @ineednochannelyoutube5384
      @ineednochannelyoutube5384 3 ปีที่แล้ว

      You probably have your radar placed facing improperly.
      You need to add the initial phase difference to the facing value passed into the script.

  • @crixt4016
    @crixt4016 ปีที่แล้ว

    They change the radar, now, the radar does not recive imput, it only output angle of the dome, and the target data is given via composite, up to 8 targets, im not a programer, but so far manage to change the display so the line move with the radar angle (just ignoring the speed and angle part, and change the "a" for put an imput line in the "radarA" line.

  • @joshcooper-marsh5402
    @joshcooper-marsh5402 2 ปีที่แล้ว +3

    We need an updated version 😞

  • @September_pines
    @September_pines 6 หลายเดือนก่อน

    the new update causes a tick error
    Edit: Nvm i put con instead of cos
    edit: when i tried to put y2 and x2 in table it gave me a syntax error for the equals sign if that is what is i can't tell my quality isn't super good

  • @potatofuryy
    @potatofuryy 3 ปีที่แล้ว

    Can the radar be inside of the vehicle?

  • @serg_sel7526
    @serg_sel7526 2 ปีที่แล้ว +1

    After an year of doing nothing, I've detected that Jersey don't know lua as much as we all here. He don't know about local variables and it is used to get rid of x1, x2, x3, x4, ..., xn in code. For example, x3 can be local x to get rid of 3.

  • @clairescott8902
    @clairescott8902 2 ปีที่แล้ว

    what is math cos & haths sin?

    • @Bendigo1
      @Bendigo1 2 ปีที่แล้ว

      Trigonometry to get the position and angle of the line.

  • @enricorics9945
    @enricorics9945 2 ปีที่แล้ว +1

    For anyone wondering how to fix this Just make a composite input connect the composite info from your radar to your micro controller and then inside the micro controller just connect the Composite node with the lua script node

    • @LordKosmos
      @LordKosmos 2 ปีที่แล้ว

      Will try just that. Have several workshop vehicles with that radar and they no longer work due to the update. This sounds like an easy fix.

    • @new_risk8341
      @new_risk8341 2 ปีที่แล้ว

      @@LordKosmos did it work?

    • @LordKosmos
      @LordKosmos 2 ปีที่แล้ว

      @@new_risk8341 ah, did not test it, I was able to just fix the old radar by changing the search radius (the angles) and it worked again.

  • @jakewalton9521
    @jakewalton9521 3 ปีที่แล้ว

    this is great as ngl i have lost faith in radars recently as they seem odd

  • @tynankavanaugh8451
    @tynankavanaugh8451 2 ปีที่แล้ว

    whyyyy do indexes ever start at 1

  • @Dragon5432
    @Dragon5432 9 หลายเดือนก่อน +3

    I can’t get it to pick up a target and I’ve been working on it for five hours😢😢😢 also this is my second video

    • @Dragon5432
      @Dragon5432 9 หลายเดือนก่อน

      It’s marking me hate my life

    • @headlessstew
      @headlessstew 9 หลายเดือนก่อน +2

      @@Dragon5432Hey no worries! Turns out this video is outdated as of maybe a year ago? I'm still learning how it all works too, and haven't found an up to date video yet. There is a Steam guide named 'Creating a Simple Marine Radar" which looks promising, but I'll reply back here if I find a tutorial/guide that works for the current stuff

  • @alexandrias.2110
    @alexandrias.2110 2 ปีที่แล้ว

    My monitor is not turning on

  • @Dinger_JC
    @Dinger_JC 3 ปีที่แล้ว +1

    Cool fireo ) (video)

  • @chrisklix2935
    @chrisklix2935 2 ปีที่แล้ว +1

    looks like this needs an update again. now that the new dlc has arrived

  • @Dimwerdp
    @Dimwerdp 3 ปีที่แล้ว +1

    I want that staff on russian; its too informal, to be without normal English subtitles at least

  • @Rodfather72
    @Rodfather72 2 ปีที่แล้ว +1

    Alright, I’m done. It’s obvious this game is not for me 😂

  • @nichomarlo2000
    @nichomarlo2000 2 ปีที่แล้ว

    i need help

    • @mikeh2006
      @mikeh2006 2 ปีที่แล้ว

      Workshop >>

  • @pheocalo4073
    @pheocalo4073 2 ปีที่แล้ว

    i still cant do it.. like how to find a target.. i copy all your codes in the lua.. awts the basic items needed? huuhuhuh

    • @awhahoo
      @awhahoo 2 ปีที่แล้ว

      This tutorial is outdated
      at least with the radars you can place

  • @Granci_
    @Granci_ ปีที่แล้ว +1

    not working!!

  • @rny420
    @rny420 3 ปีที่แล้ว +2

    Nice tutorial! Your code *communism music starts playing* I mean our code is looking good.

  • @cdeshaw1986
    @cdeshaw1986 2 ปีที่แล้ว

    Loved this game up till this point. Taking calculators out to play a game is where I draw the line. If the combat was great it would be worth the hours these creations take, but the combat is horrendous at best. Love the idea, but they should of stuck with Search and Rescue and made a new game for fighting in my opinion! I think Radar should be a standard item, not something we have to literally create with code. Imagine having to code the defibrillator? I think this game would achieve a lot more success by making items like Radar automatically function by just hooking it to a screen. I cant tell you how bad I want to make military equipment to fight the AI, but realizing how poor the combat is, I can not dedicate the time to learn all this. If radar is this hard, how hard is targeting? Also the creations I have used with Radar and such, seem very touch and go. More do not work than do. I'm not trying to just be a downer here, It is just that all the weapons DLC are useless to me without radar and targeting systems, and I can not be the only one lacking the patience to learn that much for the sloppy combat as the reward. I learned to make a nuclear reactor function in this game, but the deeper logic stuff I am absolutely lost, and math is my best subject! It does not help that there is like no tutorial for the logic in the game. Thank gosh for you and your channel, you have taught me far more than the game is capable. Now to watch this video for the 5th time to see what I am just not understanding here!

    • @thelogan4641
      @thelogan4641 2 ปีที่แล้ว +1

      For many of these more complex components, people create them and upload them to the workshop, you can just grab them from there and then plug and play them into your creations

    • @mikeh2006
      @mikeh2006 2 ปีที่แล้ว

      You could make a simple radar which will still ping locations and distances without using lua. My weaponry is auto loading but I like aiming manually and having the radar as a guide.

  • @trixen6347
    @trixen6347 ปีที่แล้ว

    New radars dont work it doesnt have radar yaw it has current rotation and it is output number

  • @caseym6272
    @caseym6272 3 ปีที่แล้ว

    Annnnnd it looks like they got rid of the yaw position..

  • @Original_Moi
    @Original_Moi 2 ปีที่แล้ว

    28:42

  • @A_random_person87
    @A_random_person87 2 ปีที่แล้ว

    eh why not dowload a lua scirpt form the workshop easy as that :D

  • @serg_sel7526
    @serg_sel7526 3 ปีที่แล้ว

    I have a map with radar.

  • @Watermeloncat9999
    @Watermeloncat9999 2 ปีที่แล้ว

    i saw now

  • @bryonkornder4759
    @bryonkornder4759 2 ปีที่แล้ว

    Jeez slow down for some of us non rocket scientists. I have to pause and replay this a bunch. And then try to save to find it didn't save my Lua script. Neato.

  • @philippeguerin9373
    @philippeguerin9373 3 ปีที่แล้ว

    Alert Mr!!!!! this vid is outdated!! New radars and new updates already X_x

  • @clairescott8902
    @clairescott8902 2 ปีที่แล้ว

    & maths sin?

  • @aaproductions8880
    @aaproductions8880 2 ปีที่แล้ว

    Does not work

    • @mikeh2006
      @mikeh2006 2 ปีที่แล้ว

      You'll have gone wrong somewhere. Easily done.

  • @murasamest1845
    @murasamest1845 3 ปีที่แล้ว

    already outdated because of how the weapons dlc changed radars

    • @OutletVibes
      @OutletVibes 3 ปีที่แล้ว +1

      Was wondering what I was fucking up here. I thought for sure I missed something and went back to rewatch it for a 3rd time

    • @murasamest1845
      @murasamest1845 3 ปีที่แล้ว

      @@OutletVibes yeah, the second i noticed the radar couldnt receive an angle i remembered. In the radar update video he said it was easy to turn composite into that screen but i hope he makes another video on it

    • @freddo5677
      @freddo5677 3 ปีที่แล้ว

      you can still do it with the new radars

    • @haydenrothrock7151
      @haydenrothrock7151 3 ปีที่แล้ว

      @@freddo5677 How, mine doesn't work

    • @Seeker_903
      @Seeker_903 3 ปีที่แล้ว

      @@freddo5677 how

  • @title2779
    @title2779 2 ปีที่แล้ว

    Consider removing or renaming these outdated videos so people don't waste their time.

    • @MrNJersey
      @MrNJersey  2 ปีที่แล้ว

      They work fine, nothing different

    • @title2779
      @title2779 2 ปีที่แล้ว

      @@MrNJersey Its all deprecated radars on the workshop, I'm horrible at math and your radar doesn't work on the workshop side by side with others. I'm gonna need that new radar tutorial asap. thank you.

  • @prestonkeightley4700
    @prestonkeightley4700 3 ปีที่แล้ว

    First

    • @nonnodacciaio704
      @nonnodacciaio704 3 ปีที่แล้ว +2

      Shut up

    • @prestonkeightley4700
      @prestonkeightley4700 3 ปีที่แล้ว

      @@nonnodacciaio704 lmao okay, someone's mad

    • @nonnodacciaio704
      @nonnodacciaio704 3 ปีที่แล้ว +2

      @@prestonkeightley4700 nah it's just kinda cringe that people still write first on TH-cam in 2021

    • @prestonkeightley4700
      @prestonkeightley4700 3 ปีที่แล้ว

      @@nonnodacciaio704 pretty sure that saying first originated in 2020-2021, so yea??? Besides, if you think something is cringe, you dont need to tell someone it is, then you just look like someone who needs attention desperately

    • @nonnodacciaio704
      @nonnodacciaio704 3 ปีที่แล้ว +2

      @@prestonkeightley4700 lmao dude how old are you? "First" comments are as old as TH-cam

  • @ghettodexter
    @ghettodexter 2 ปีที่แล้ว

    at 24:38 can YOU PLEASE stop that? "guys, justaquirquona" You have a horrible habit of trying to rush sentences especially your outro luckily you didnt do the outro like that this time. But its horribly cringey... "ok guys... if you like the ida m'sure you mash that like butondont orget tinkatha litil bell icon annnnd I'll see you in the next video"

    • @codylawson7175
      @codylawson7175 2 ปีที่แล้ว

      Then don't watch his videos... The entire world isn't going to just stop for you.

  • @pyrok115
    @pyrok115 ปีที่แล้ว

    doesnt work :(