Sonar Guided Torpedo Tutorial - Step by Step Guide - Stormworks

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  • เผยแพร่เมื่อ 1 ส.ค. 2024
  • Join NJ in this video where he shows you how to build a basic Sonar Guided Torpedo in Stormworks!!
    0:00 - Intro
    0:52 - Basic Components
    3:16 - Propulsion
    5:30 - Depth/Alt Hold
    9:04 - Sonar Target Guidance
    12:00 - Explosion
    13:45 - Outro
    -----------------------------------------------------------------------------------
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    Video Audio: TH-cam Audio Library
    #MrNJersey #Stormworks #DLC
  • เกม

ความคิดเห็น • 108

  • @laurinmeier4045
    @laurinmeier4045 2 ปีที่แล้ว +36

    You actually want to keep the center of mass away from the control surfaces so they have more effect on the orientation.
    e.g. its way easier to balance a Hammer on its handle than on the head
    Real life rockets also have the center of mass near the top btw

    • @SpiffyBloom
      @SpiffyBloom 2 ปีที่แล้ว

      what was that additional thing in the front above the sonar. it had a single green connection point, what is that because it just kinda appeared

    • @laurinmeier4045
      @laurinmeier4045 2 ปีที่แล้ว +1

      @@SpiffyBloom thats an altitude sensor so the torpedo knows how deep it is underwater

    • @h.w.3759
      @h.w.3759 2 ปีที่แล้ว +1

      how is that possible that rockets have a center of mass near the top when they have all the fuel closer to the bottom?

    • @laurinmeier4045
      @laurinmeier4045 2 ปีที่แล้ว

      @@h.w.3759 payload...

    • @h.w.3759
      @h.w.3759 2 ปีที่แล้ว +2

      @@laurinmeier4045 may I get source you get info about rocket's center of mass from?

  • @c4vengineering
    @c4vengineering 2 ปีที่แล้ว +24

    wait ok i could be wrong but elevation angle means up/down so wouldnt you put the sonar on the side or am i missing something here

    • @owenkegg5608
      @owenkegg5608 2 ปีที่แล้ว +3

      Yes. You're right.

    • @strbryshrcke
      @strbryshrcke ปีที่แล้ว

      If you put it on the side it will read up/down instead of left/right

  • @overclocked5422
    @overclocked5422 2 ปีที่แล้ว +14

    I had a problem with the tracking on mine. To make it work properly flip your sonar vertically and make sure the function block is -x*6 instead of positive x*6. That should fix it.

    • @gamerdog8256
      @gamerdog8256 2 ปีที่แล้ว +3

      thanks mate, I was editing this and re-watching the video for a good hour before i cam across this comment, it finally works!

    • @TryHardln
      @TryHardln 2 ปีที่แล้ว +1

      vertically? facing which way?

    • @overclocked5422
      @overclocked5422 2 ปีที่แล้ว +2

      @@TryHardln up down instead of left right it doesn't matter which way it faces.

    • @TryHardln
      @TryHardln 2 ปีที่แล้ว +1

      @@overclocked5422 I got it working now thanks a lot my guy

    • @haroldthecartoon7901
      @haroldthecartoon7901 ปีที่แล้ว

      My sonar only wants to rotate to one side. it turns ones the target is in range bur for some reason if it's x*6 it turns right and if it's -x*6 it turns left. it doesn't matte if the target is left or right thats just the way it turns.

  • @jamesscalzo3033
    @jamesscalzo3033 2 ปีที่แล้ว +2

    Loved the video @MrNJersey! Can't wait for the next video man! Belated Merry Christmas and Happy New Year to you and your Community man! Glad I could be a part of this community for the past 8-9 months or so! I've been looking at a lot of other Jets and Helicopters and the Occasional MBT, IFV/CFV and APC trying to think "What would Stormworks: Build and Rescue, Search and Destroy DLC be like if the AI had Panavia Tornado GR.4's, F-16 Fighting Falcon's, F/A-18 A and C Hornet's, F/A-18E and F Super Hornet's, AH-64 Apache's, UH-1D Huey "Slicks" and UH-1B Huey "Hog's", Westland Lynx AH.7's, AH-1 Huey "Cobra's", F-15C Eagles and F-15E Strike Eagles, F-14 Tomcat's, Eurocopter Tiger's, M1 Abrams MBT's, Challenger 2 MBT's, Leopard 2A5 MBT's, Challenger and Leopard Marksman Anti-Aircraft Tanks, M2/M3 Bradley's, BAe Systems Warrior, or even the CV 90 Series?"
    I'm also wondering why we don't see any AI Troops alongside the Vehicles as well.

  • @Lama-hq6sz
    @Lama-hq6sz 2 ปีที่แล้ว +1

    Thank you NJ for this love

  • @Shadow_Hawk_Streaming
    @Shadow_Hawk_Streaming 2 ปีที่แล้ว +2

    If you add extra hardpoints it can help you to reload
    estock your vehicle

  • @LiterallyJustH
    @LiterallyJustH 2 ปีที่แล้ว

    Thanks NJ your awesome.

  • @_Funtime60
    @_Funtime60 2 ปีที่แล้ว +5

    I've found that directly connecting an altitude sensor to the pitch will cause a hydrofoil to mostly plane at 0 elevation. Use a function block to offset it and bob's your uncle.

    • @_bernat9132
      @_bernat9132 ปีที่แล้ว

      thanks for the advice bro

    • @_Funtime60
      @_Funtime60 ปีที่แล้ว

      @@_bernat9132 wait this still works? neat

    • @Div1ne_1
      @Div1ne_1 ปีที่แล้ว

      Late to the party here, but you can subtract target depth from current depth (called a deviation) and use this in a function to control depth, start with /2 & work your way down if it's too sensitive. Mine go ~450km/h & /1.7 is perfect to keep it dead stable

  • @Leonidas1210vc
    @Leonidas1210vc 2 ปีที่แล้ว

    this was helpful, now all i need is to work on a suitable torpedo launcher (and probably a decent ship) or a decent aircraft to launch it with and i'll be fine

  • @johnhosasck8667
    @johnhosasck8667 2 ปีที่แล้ว +1

    I use a distance+threshold for the trigger. Better, and makes it less likely to explode when your creation is hit

    • @shipsability
      @shipsability 2 ปีที่แล้ว

      This still works?

    • @johnhosasck8667
      @johnhosasck8667 2 ปีที่แล้ว

      @@shipsability I’m not sure I make mine with a slightly different method

  • @_revs000_
    @_revs000_ 2 ปีที่แล้ว +9

    Could you make a PID tutorial? I've always thought about using them but just can't figure them out haha

    • @vince2k09
      @vince2k09 2 ปีที่แล้ว +1

      There is one on yt

    • @vince2k09
      @vince2k09 2 ปีที่แล้ว +1

      Search up PID tutorial stormworks

    • @luckyizzac
      @luckyizzac 2 ปีที่แล้ว +1

      So there are 3 gains
      Gain means boost
      Propotional,integral,and something that starts with D
      Propotional gain, lets say is the booster of the urge to change the variable to the set point
      Integral gain calculates the future if the variable keeps on moving towards the set point which makes the speed of change decrease as the variable reaches the set point
      D gain is the boost to resist the quick changes (kind of like inertia), which makes sure that the variable doesnt start to move quickly to the set point(because it would be harder to slow down)

    • @robotdude4377
      @robotdude4377 2 ปีที่แล้ว

      @@luckyizzac Derative

  • @2aherj24naedt42t
    @2aherj24naedt42t 2 ปีที่แล้ว +12

    10:00 Does sonar output target bearing with 'elevation angle' node? Do you think it's mis-type?

    • @countZ74
      @countZ74 2 ปีที่แล้ว +6

      Elevation really seems to be elevation. So his torpedo hitting the target was just dumb luck. You need to put the sonar in vertically to get azimuth/yaw. I tried to replicate his torpedo and almost went nuts trying to hit a small target.

    • @owenkegg5608
      @owenkegg5608 2 ปีที่แล้ว +3

      @@countZ74 Yup.
      I was laughing my ass off the whole time.

    • @overclocked5422
      @overclocked5422 2 ปีที่แล้ว +1

      @@countZ74 naw mate. I tired putting the sonar vertically and it went even more crazy.
      Edit: wait, ur right. Just make sure to put the function block to (-)x*6.

  • @willdickson8412
    @willdickson8412 2 ปีที่แล้ว +1

    sick

  • @Truc-KInG
    @Truc-KInG 2 ปีที่แล้ว

    would love to see more definately - i'd love to see this launched off the side of a boat somehow, then I can add it to mine :)

    • @Truc-KInG
      @Truc-KInG 2 ปีที่แล้ว

      also, what about hitting moving targets ;)

  • @melikesmilkshakes1313
    @melikesmilkshakes1313 2 ปีที่แล้ว +1

    nice

  • @ace7_skies_unknown207
    @ace7_skies_unknown207 2 ปีที่แล้ว +3

    Hey mrNjersey im new to stormworks i was asking if you could make a european truck series ?

  • @mrh6182
    @mrh6182 2 ปีที่แล้ว

    I'm stuck on the depth hold, I did the same PID settings as him and the torpedo can't seem to settle on a depth. I increased the Derivative gain but it doesn't seem to be helping.

  • @billieknodel3749
    @billieknodel3749 9 หลายเดือนก่อน +1

    Whenever I spawn my torpedo it just goes straight into the ground. Any fixes??

  • @Jamtime-tj6sv
    @Jamtime-tj6sv 2 ปีที่แล้ว

    I have followed this tutorial but my torpedo keeps rolling causing it to consistantly turn to the right no matter what, why?

  • @kilikus822
    @kilikus822 2 ปีที่แล้ว +1

    Could this be simplified with the new radar composite output? Or do the radars in game not work underwater?

    • @c4vengineering
      @c4vengineering 2 ปีที่แล้ว

      they dont work under water sadly. i did some test and radar dont work underwater and sonar dont work out of water

  • @GlamorousTitanic21
    @GlamorousTitanic21 2 ปีที่แล้ว +2

    NJ, when it comes to all things stormworks, you are me go-to guy. Can’t wait to see what you do next.
    From a diehard Trekkie, “Live long and prosper”.

  • @FatherlessTrashTalker
    @FatherlessTrashTalker ปีที่แล้ว +1

    Can I use a keep active block so when the war head explodes I could still se it on the map?

  • @roni5646
    @roni5646 2 ปีที่แล้ว

    Thank you! Can you make a basic car tutorial pls? Ha igen akkor előre köszi ( :

  • @frantisekjancalek8587
    @frantisekjancalek8587 2 ปีที่แล้ว +1

    Please make tank build series,🙏🙏🙏🙏

  • @krapransvr5198
    @krapransvr5198 2 ปีที่แล้ว

    you are the best youtuber!!!

  • @Shadow_Hawk_Streaming
    @Shadow_Hawk_Streaming 2 ปีที่แล้ว +3

    Anyone know a good microcontroller to make radar\sonar torpedoes \missiles that not only track targets but also lead moving targets?

    • @owenkegg5608
      @owenkegg5608 2 ปีที่แล้ว +1

      Look up proportional navigation, it's rather simple math.

    • @luckyizzac
      @luckyizzac 2 ปีที่แล้ว

      Well if its a spinning radar you cant
      But if you can control where it looks at you can
      Just maks sure the FOV is high enough

    • @robotdude4377
      @robotdude4377 2 ปีที่แล้ว

      You can just divide the remaining distance by a number like 10 or 15 and divide that number by 100 and add that to your normal rudder output then hook to rudder.

  • @solarflare623
    @solarflare623 2 ปีที่แล้ว

    How do I submit creations to be fixed in a fixing your creations video?

    • @Leonidas1210vc
      @Leonidas1210vc 2 ปีที่แล้ว

      his discord and a belive there's a place for it there

  • @SomeFinnishGUY33
    @SomeFinnishGUY33 2 ปีที่แล้ว

    my torpedo turns in negative direction can someone help me

  • @olssong7941
    @olssong7941 2 ปีที่แล้ว

    My torpedo is going the wrong direction, the target is to the left but it goes to the right, or it's not tracking att all.
    The torp going in the wrong direction seemed to be that i had a sunken boat nearby, still doesn't explain it going to the right.
    I removed the boat and now it's actually tracking the boat i have parked a bit away, but it keeps turning left after it goes the same heading the boat is in.
    And yes, the torpedo is set up like in the video.

    • @owenkegg5608
      @owenkegg5608 2 ปีที่แล้ว

      Iirc elevation angle isn't the right output to use and you need the azimuth instead.

  • @ironphilly2366
    @ironphilly2366 2 ปีที่แล้ว

    Ill say something you make degraded torpedos my making them manual

  • @fredrikberglarsen8980
    @fredrikberglarsen8980 2 ปีที่แล้ว

    you can post it on steam

  • @kisuttajaaa6077
    @kisuttajaaa6077 2 ปีที่แล้ว

    I did exsactly like yours but i doesnt work so didnt ur missile guide???? Is my game broken

  • @farkas4001
    @farkas4001 ปีที่แล้ว

    my Torpedo is always active, i cant add this to my SUB. How i cant turn it off and acitvate IF i want

    • @zacharyd2195
      @zacharyd2195 ปีที่แล้ว

      you could use hardpoints and make it so that they turn on when they launch

  • @monkeypilot2034
    @monkeypilot2034 2 ปีที่แล้ว

    Please make the ac130

  • @Truc-KInG
    @Truc-KInG 2 ปีที่แล้ว +1

    doesnt matter what i put in the function block, it goes left - infact i entered x*200 and it turned left even more

    • @luckyizzac
      @luckyizzac 2 ปีที่แล้ว

      Try making it negative

    • @toastmlg2310
      @toastmlg2310 ปีที่แล้ว

      Put it sideways

  • @calebjones9484
    @calebjones9484 2 ปีที่แล้ว +1

    SECCOND

  • @jakewalton9521
    @jakewalton9521 2 ปีที่แล้ว

    very ggo

  • @_Funtime60
    @_Funtime60 2 ปีที่แล้ว

    I'm confused? My radars don't have any output other than radar rotation. This video came out yesterday, how could it be outdated? I don't think I'm on the dev branch.

    • @janintelkor
      @janintelkor 2 ปีที่แล้ว

      sonar, not radar

    • @_Funtime60
      @_Funtime60 2 ปีที่แล้ว

      @@janintelkor Are they not the same block?

    • @janintelkor
      @janintelkor 2 ปีที่แล้ว

      @@_Funtime60 noooo, you have like 6 radars and 2 sonars in game

    • @_Funtime60
      @_Funtime60 2 ปีที่แล้ว

      @@janintelkor oh

    • @_Funtime60
      @_Funtime60 2 ปีที่แล้ว

      @@janintelkor The radars and sonars still are missing most of the nodes his has. I just checked.

  • @trixie_pro5330
    @trixie_pro5330 2 ปีที่แล้ว +1

    Hello

  • @Shadow_Hawk_Streaming
    @Shadow_Hawk_Streaming 2 ปีที่แล้ว

    Hypothetically if you have fins front and back and get enough speed weight\buoyancy matters a lot less.

  • @71Splinter
    @71Splinter 2 ปีที่แล้ว +1

    mount the solar sideways, thank me later ;)

  • @payncraft2523
    @payncraft2523 2 ปีที่แล้ว +4

    Can we get game names toward the beginning of video titles? I got click baited here looking for space engineers 😂

    • @rptromega
      @rptromega 2 ปีที่แล้ว +1

      @@jofy892 It's also in the title.

    • @payncraft2523
      @payncraft2523 2 ปีที่แล้ว +3

      @@jofy892 correct and ony galaxy note 20 ultra that is not visible. Not the whole thumbnail nor whole title. 😂😭Idk if youtube is broken for this phone or what but i was like "sonar in se?!?!?🤩" got here and BOOP wrong game 😂.

    • @payncraft2523
      @payncraft2523 2 ปีที่แล้ว

      That and....well i didnt know stormworks was a game 😂😔

    • @rptromega
      @rptromega 2 ปีที่แล้ว +2

      @@payncraft2523 oooh, you're missing out. It's a great game.

    • @payncraft2523
      @payncraft2523 2 ปีที่แล้ว +1

      @@rptromega im missing out on alot because my 100' HDMI cable shorted out and fried my gpu 😭😭😭😭😭 im stuck on directx 9 rn 😒 lame a$$ mother board 😒

  • @nikospapageorgiou57
    @nikospapageorgiou57 2 ปีที่แล้ว

    Radars don't work underwater. Sonars work underwater basically...

  • @ffpm1978
    @ffpm1978 ปีที่แล้ว

    My torpedo doesn’t work followed all of your correct steps and it doesn’t work

  • @burger163
    @burger163 2 ปีที่แล้ว

    Please make a jet tutorial, not a jet engine, a jet aircraft, because I dont know how to build a working jet, also please make it the size that can carry a small payload, like a airdrop

  • @casuallyplayz6881
    @casuallyplayz6881 2 ปีที่แล้ว +1

    FIRSTTT

  • @owenkegg5608
    @owenkegg5608 2 ปีที่แล้ว +3

    PSA:
    This is blatantly wrong. Don't hook up the elevation, hook up the azimuth. And remember that you want your COM further away from the control surfaces to provide more authority.

    • @Jamtime-tj6sv
      @Jamtime-tj6sv 2 ปีที่แล้ว

      What azimuth? The only outputs on my sonar are signal strengh, target distance and elevation angle, can you please be more spacific about what to do? My torpedo keeps going to the right no matter what, it is starting to piss me off

    • @owenkegg5608
      @owenkegg5608 2 ปีที่แล้ว

      @@Jamtime-tj6sv You've got to place the sonar block on its side so the elevation number is horizontal instead of vertical.

  • @krapransvr5198
    @krapransvr5198 2 ปีที่แล้ว

    and you lernd me to do a torpedo

  • @gargamel7127
    @gargamel7127 2 ปีที่แล้ว +1

    Dude i cant even play this game with my friends, its lagged so fu**ing much. I am nearly to refund the game and i have 500+ hours. Shit servers