I`m currently working on a huge update, perfomance is somewhat better but no huge difference. It is already optimized as much as possible, so you can only use lower generation quality preset or use less meshes.
Hi! it`s not plugins, it is a finished asset www.unrealengine.com/marketplace/en-US/product/pcg-biome-forest-poplar-interactive-foliage-trees-wind-system-nature
Before I buy it, I'm gonna try to use my own foliage, I'll use pivot painter but I wanted to know if there's anything else I should do to make it work with your environment?
unfortunately you won't be able to use your plants. Or rather it is possible, but you need to have very advanced knowledge, if you still decide to do it, you will have to do it yourself, the support of this package does not include the addition of third-party plants.
Amazing work
How to adjust the number of plants? My plants are especially small after they are formed.
any tips on the optimizations? i barely got 30-40 fps for TRX 2060
I`m currently working on a huge update, perfomance is somewhat better but no huge difference. It is already optimized as much as possible, so you can only use lower generation quality preset or use less meshes.
hi sir, can u make some eniverment scenes, or make full complete tutorial of this plugins?
Hi! it`s not plugins, it is a finished asset www.unrealengine.com/marketplace/en-US/product/pcg-biome-forest-poplar-interactive-foliage-trees-wind-system-nature
@@defect6189 yeah sir , can u show how to use all river , foliage , trees , wind etc..) can u make complete tutorial?
@@prasannabn7439 This video is a complete tutprial for my asset ;-) all features covered
So good!
Thanks
Before I buy it, I'm gonna try to use my own foliage, I'll use pivot painter but I wanted to know if there's anything else I should do to make it work with your environment?
unfortunately you won't be able to use your plants. Or rather it is possible, but you need to have very advanced knowledge, if you still decide to do it, you will have to do it yourself, the support of this package does not include the addition of third-party plants.
Yes, my goal is to do a biomes, not a tool for creating biomes, but it is still possible if you are an experienced user
What is the polycount of this?
It uses nanite, so it doesn't matter much. Still very consevative, 1,5 mln for largest trees, why quxel trees are up to 10mln
nice,bro!
Thanks, man.