So the perfect game would be to keep the snes versions gameplay but to use the genesis art style and to keep aladdins sword, oh and put the genesis soundtrack onto the snes. If only someone ambitious would try to do that for us, make a rom hack or whatever.
I owned both as a kid too. It's a comparison that has to be made because the games have the same title, but I agree are totally different games. I think that back in the day, having a sword was awesome. We were all used to mario and sonic and jumping on enemies to kill them so having a sword seemed really cool. There's a lot of nostalgia going around that makes the Genesis version the favorite IMO. If I was forced to choose one over the other today, it would easily be the SNES version. Both were a ton of fun to play, as their sales numbers prove, but the parkour and platforming of the SNES version was def top notch.
Growing up in a household that skipped the 16bit generation I had to go to the local youth center to play Genesis. Played through that version of Aladdin several time before being introduced to the SNES version at a cousin's house. I distinctly remember my mind being blown just by it being different. At first I thought it was just a minor graphical difference and then she grabbed a ledge! Holy. Crap. Mind. Blown. At the time I might have argued that having a sword was way cooler than swinging and pulling yourself up on platforms you otherwise couldn't reach but, in truth, I thought both were rad. The fact that there's any argument is evidence that they're both good and I wish this had happened more often in the days of franchise tie-in games. Having two great games, expanding on your enjoyment of the movie, is a best case scenario and I'm glad I got to enjoy both games back then when others were bickering in the schoolyard over console superiority. Years later I got to play the Master System (same as GameGear) version of Aladdin, anyone play that? It's an auto-runner?!?
I agree with this video for the most part. Visuals/animations are better on the Genesis, but gameplay goes to the SNES. I value gameplay the most since that's what sets games apart from other mediums, so I prefer the SNES version, but I will say it's too easy to beat.
I had a Genesis so I have fond memories playing that version. As a kid I always wished I had a SNES instead and Aladdin was one of those games that I thought looked better on it. Can't wait to finally play that version.
Genesis has better graphics and presentation but the level designs and mechanics are sometimes all over the place. The SNES version is just a solid Capcom platformer that's an all around fun experience.
SNES has better level design and platforming. Genesis had more fluid and less restrictive game play with a ton of charm. Can't go wrong with either one.
Watching this video I came to the realization that I have not, in fact, ever played the SNES version of Aladdin. I played (and own) the Genesis version, so maybe when I was a kid I just thought they were the same game, similar to how The Lion King was handled. From watching the video, as flowing as the gameplay the SNES version seems to be, I think I would still have to give the edge to the Genesis version. I definitely want to play the SNES version now though. Both are worth playing, I think that's the main takeaway here.
The SNES version is really fun. The ability to "float" with his towel is a real game changer and makes the gameplay so awesome. I'd compare it to having the feather in Super Mario world. making it easier to control your character while jumping on enemies heads. But you have to find it in the first level and if you lose your lives later in the game then you have to find the next one. granted you can beat the game without it, but it's really hard really hard.
I've always preferred the SNES version because it's so fun to play. I've beaten it several times through the years & I'll go back to it again eventually. The Genesis version is cool too.
Sega version for me. Felt like a neutered Shinobi but the action was fast-paced and fun. Running up to an enemy and ducking and jabbing your sword into them was a blast. Honestly, I'm a fan of both. If there was a way to put the Genesis sprites and animation into the SNES version and sword, that would be killer.
No reason to argue which version is better. The blessing is that if you are an Aladdin fan there is 2 games you can play. Maybe play SNES first since it's easier and then graduate to the Genesis version.
I had the SNES version and loved it. Than played the Sega version and wanted it very much. I love them both. Maybe the gameplay better on SNES. Sega is visually better. I will be so happy to own them on my Switch!
When it's a split decision I always ask myself "which one would I have more fun playing now" sounds like you enjoyed PLAYING the snes one more so as a game I'd say that beats out the genesis one.
I grew up with the SNES version. I just finished playing the sega version on the switch. Totally different. I gotta say i love how the SNES version has nice details like the introduction of the magic carpet in the cave of wonders, Abu touching the gem, the a whole new world stage, and how it tells the story of the movie through these nice animated sequences. For example, in the Sega version, when you defeat Jafar, the game ends right there, i thought that was so lame, in the SNES once you defeat him they show how he becomes a genie and gets trapped in his lamp, then you have the sultan and all that, it's a really nice ending. Sega ommits all that, their focus was definitely the animation, which looks nice, but Aladdin's moves are very limited compared to snes. And i definitely still prefer the whole design of the SNES by far, i mean the genie world in the Sega is so incredibly dull, agrabah as well. Also not a fan of defeating Jafar with apples, the Jafar battles are a lot better on the SNES. And something that annoyed me was how when Aladdin dies in Sega, it immediately cuts to black, it's so abrupt, in the SNES he makes a sound, sits on the ground, i don't know, it's just more satisfactory. I also wasn't a fan of those weird statues they decided to incorporate in a lot of levels, the hundred Iago's, the really really odd placing of the enemies... Overall, i definitely think the SNES version works a lot better as an Aladdin game and captures the feeling of the movie much much better
@@rayven4100The Genesis version has several problems such as confusing level design, bad camera and hitbox problems. Several scenarios are more detailed in Snes such as the first stage, the fire stage and the genie stage. The battle against Jaffar is disappointing on the Genesis, on the Snes it is much better. The story of the Super Nes version is more faithful to the animated film. The Snes version's controls are more precise. In the animated film, when Aladdin is escaping from the guards, he uses a cloth as a glider, just like in the SNES. The truth is that, when it comes to sprites, the Genesis version is superior, but the game is better on the Super Nintendo. If you can't see the problems with the Genesis version it's because you're a fanboy.
So the SNES version is the best, the gameplay is much better and although the genesis looks better the visuals for the SNES isn't bad either and in reality, gameplay is king.
It’s the snes version for me. It’s the one I grew up with. Not saying the other one is bad, or not as good. It might be the better version. But, I can only see this game through the eyes of nostalgia. Lol
The SNES had better and tighter controls and platforming All the Genesis got is the art style and animation as it was made with actual Disney animators.
Never understood why people keep holding the Mega Drive game up as this platformer masterpiece. The animation is great, but overall the visuals of the SNES game are more colourful and do a better job of letting you know where you can go etc. As you mentioned, the sound in the SNES one has an edge over the MD one. And then there's the gameplay. Here, I think it's important to look not only at controls and immediate gamefeel, but also level design, enemy placement, variety of scenarios, and so on. SNES Aladdin is at times good, at other times almost masterful when it comes to these things, whereas MD Aladdin has its moments but ultimately feels a lot more standard fare. I played the SNES game as a child, so there's some nostalgia there. Then I semi-recently went through the MD one due to its high prestige in the gaming community and found it to be decent, a rather solid platforming game, but ultimately a disappointment when held up against the hyperbole people engage in when talking about it. The SNES one, which I also played through right after, doesn't seem to get a lot of mention but is genuinely a better game; much better where it counts. It's irritating that many people don't even seem to know these two games are not at all brothers. They talk about them like they're just different versions of the same base game, usually followed by, "but the Genesis version is the definitive one". Not trying to start a flame war here, but to me the discrepancy between how great people think the MD Aladdin is and how good but not very special it actually is, that right there is a microcosm of the whole Super Nintendo vs. Mega Drive debate in general. People desperately need the MD to have some genuine 10/10s because the SNES had them. Here's the thing though: I came to the MD late and haven't played through most of its library by any means, but so far the best games on it have been games like Rocket Knight Adventures (somewhere between an 8.5 and 9) and Gunstar Heroes (more 8 to 8.5 territory). The Mega Drive had a lot of very good games, but very few standout titles that have really wowed me. The game I look forward to the most is Phantasy Star IV. But even if that turns out ot be a 10, the SNES just has the MD beat by such a wide margin, I'm honestly puzzled as to why people try to make it seem like there was ever a contest. And Sonic was never good, sorry. At least not on the Mega Drive (I liked Adventure 2 Battle and Generations). So here it is: another comparison between MD and SNES games where we have to tiptoe around the fact that one is clearly better than the other because there's supposed to be some sort of artificial parity. This is unfair to the SNES Aladdin, which is oddly underappreciated these days. Sorry to be so harsh, and I swear I'm not doing this out of some kind of parisan hackery. It's just puzzling how much people want this war between the consoles to have been even.
Yeah I grew up with the Genesis, and it has a lot of good games, but it doesn't have many games that would be considered masterpieces like the SNES has. Also Mario > Sonic by a landslide.
You actually prefer the level design and gameplay in the Genesis version over the SNES version? The Genesis version is a 10/10 super model with a bland personality. The SNES version is an 8/10 woman with a great personality.
Disney's quality animation aside, SNES version is a better game. I mean come on, it has nothing to do with SEGA and NINTENDO. It's all about CAPCOM's 90s goodness!
Genesis for music and animation. SNES for gameplay. I played the SEGA version a million times as a kid so the SNES is always fresher when I go back to it.
Real late on this, but I think the other thing people have to factor in here is what players were looking for in terms of gameplay preference for an Aladdin game back then. The Genesis version is more of a fun hack 'n' slash action game with some decent platforming elements. The SNES version has more of an emphasis on being more of a good platform game with some interesting level designs . It really depends on which kind of gameplay style you'd want.
I speedrun the Genesis version and grew up with it, so maybe I'm a bit biased, but... To be honest, they're both good in different categories. I think it's fair to say that the Genesis game's level design and gameplay are a bit rough around the edges compared to the SNES version. I prefer the Genesis version's gameplay due to minor mechanics that affect the speedrun in a big way and really spice up the platforming, but I think either game can be the best, depending on what you're looking for. A tie sounds about right to me! Happy you mentioned Tommy Talarico's involvement in the Genesis soundtrack.
SNES Aladdin is absolutely the better game. Not surprising considering it was designed by Capcom. Even Shinji Mikami worked on it. Genesis version is all style over substance.
Fair comparison, I was a Sega kid growing up so I'll always be biased lol but I agree the SNES version is probably better gameplay-wise. Especially when considering the flying carpet sections! 6:30 - 6:33 I think you meant more proficient rather than prolific? Not trying to be pedantic but I was confused for a bit by what you meant.
I was a Nintendo-only kid but was jealous that Sega had the "better" version of Aladdin. I rented a Genesis (who remembers when you could rent consoles?) and a handful of the key games. I had to experience what I was missing. It was then that I realized the Genesis Aladdin wasn't very good. All style and no substance. I kind of felt that way about a lot of the "great" Genesis games. Even Sonic wasn't all that good. Yet when it came to Final Fight vs Streets of Rage 2, Genesis definitely came out on top.
Cool Video !!!! I never actually tried either version so I have no opinion on this !!! But I grew up playing Nintendo.. NES, Gameboys, SNES, N64, GameCube, Wii, Wii U, Switch.. probably would have gotten Virtual Boy if it had not died before I could.. also played Atari 2600, and Colecovision
If you enjoy the Genesis/Mega Drive compositions, but want to hear them played with different instruments/soundfont, have you tried the DOS or Amiga versions? My understanding is that they're ports of the MD version (or vice-versa), but of course play the music through a PC’s soundcard or the Amiga’s Paula chip.
the Genesis had some great art direction andatmosphere, but so did the Snes. What puts the Snes version on top for me is the amazing color palette and music. But then i look at the animation on the Genesis version and i'm torn. But the gameplay of the Snes is just so good, the physics are just *chef kissy fingers*
The level design, music, and gameplay of snes are so much better, those genesis maps are giant mazes and the swordplay is usually just mashing a bunch. The genesis game is animated well though
Okay, SNES for the win. Not even close. When people look at the visuals, they see the fancy Sega animation and ignore a bunch of things. Like the backgrounds. SNES gives you the city of Agrabah and the palace. Genesis gives you an empty desert and blue sky. And the cutscenes. SNES takes them right from the movie and even animates some. Genesis gives you mostly text and shitty pictures on a black background. And the Genie minigame. SNES has the wheel bounce as it appears and animates the Genie's finger as the pointer. When you win, the Genie pulls down the blind with your stats and blasts it with magic, giving you your prize. Then he does that 'ta-da' pose. There's a song for the wheel, and another one for that pose. Genesis gives you a static Genie head and the items jist cycle in his mouth. And the Golden Scarab. SNES has it fly around in an erratic pattern with a magical tune playing, offering you the challenge of catching it. If you do, there's a brilliant flash at the end of the level. Genesis just makes it a collectible that flies about for a second once you get it. How all that goes ignored I don't know. Then you remember you can span appless to kill both forms of Sega's Jafar while Nintendo gives you a sorcerer flying overhead raining down lightning and then a snake that fills the whole screen and a wall of fire. Then you factor in the replay value of the gem quest, two endings, being able to upgrade Aladdin with the sheet for floating and additional health containers, how closely the plot follows the movie, recreating exact scenes, animations, and dialogue, a bonus level that lets you fly over a beautiful rendering of Agrabah with fireworks and shit as opposed to ones that focus on a frustrating game of dodging falling shit for rewards you can find much more easily in the actual levels, a password system, and levels that aren't full of cheap enemies, cheaper hazards, and trial and error mechanics and a clear winner emerges
Absolutely beautiful. You took the words right out of my mouth. There’s no contest when it comes to the final boss. In the Sega Genesis version, Jafar was a tiny shrimp compared to the SNES version.
My reaction to the SNES version: This game is so much fun and follows the movie very accurately! You can tell they put a lot of effort into this and handled it with as much care as possible. My reaction to the Genesis version: It's like people only do things because they get paid, and that's just really sad.
The snes Aladdin was made for babies, no challenge at all, you can just run though it like nothing, the genesis Aladdin has challenge and can be a bit frustrating no doubt.
I played the SNES Version and the Gameboy Version as a Kid. The Gameboy Version is a watered down Version from the Genesis Version. So I "kinda" played both. The SNES Version was at least miles better than the Gameboy Version lol.
When I was a kid I always preferred the Genesis version because he had a sword. Having a sword was instantly more interesting to me than just throwing apples. Now that I'm older and I have a better understanding of video game design, the SNES version is the one that stands out to me. I'll take precise parkour style platforming over loose, sloppy swordplay any day of the week. The Genesis version has the same kind of combat as Earthworm Jim or Batman Returns on the Genesis, combat that is messy and imprecise. When it comes to gameplay the SNES game is the clear winner imo. A lot more thought went into it. The platforming on the Genesis is far more basic, and feels far less grounded and connected. The Genesis went with the sword over good gameplay, and doesn't hold a candle to the SNES version. Also, to say that one is "leaps and bounds better" visually is a really silly thing to say. They're very comparable visually, and while it's fine to have a personal preference, neither game is "leaps and bounds better" than the other visually.
I like the SNES visuals a lot more personally. The Genesis visuals remind me of that remake of Chrono Trigger where they tried to make it look less pixelated. It just feels off to me.
This really is an apples and oranges case. They're just too different to definitively give a "one's better than the other" answer. I can see why there's a little more nostalgic love for the SNES version. But frankly, it really is a case of preferred style when choosing.
I have them both. I liked the SNES better, but have to admit the Genesis version is the better overall game. The Genesis version used the actual animator's work and is closer to the movie. It also has better, more challenging gameplay. Both have great play control. Even though I like the SNES version better (probably because of nostalgia) the game play is much more simple than the Sega version. But the SNES version probably has a better Genie level and the rooftop level was awesome. The Genesis version probably has the better Escape from the cave/Magic carpet ride. SNES has a bonus level the Genesis game doesn't, where you collect gems with Jasmine to the Whole New World Song.
honestly I have more experience with the Amiga and DOS versions than either of these (although both home computer ports were based on the Genesis version). Still a phenomenal platformer on all platforms, a licensed game had no right to be this good.
Sega - 100% You are just playing a cartoon there. Sound? No problem at all. As for the graphics, SNES looks unbelievable soapy, which hurts my eyes. All in all, SNES is an iPhone in retro consoles. Overadvertized. NES had more brilliant ideas and themes, even if it was more difficult to pack it into 8bit. Well, in fact, on the contrary, because it was more difficult to make a NES game, they are so beautiful.
Of course opinions are opinions. Its pretty much universally known that the Genesis game play versions was better. No sword the game ran a bit slower delays in animation.
to me, the only good thing the genesis had in the aladdin game was the sword wich was not canon at least up until trying to kill snake-jafar. whats wrong with the snes version was that awful sound that aladdin would make when falling on enemies.
Super Nintendo will be aways better, that's why the new classics collection sucks!, Why they don't asked capcom to lend the rights to use it in the collection is beyond me.
@Walther Penne Oh Really, then in that case, Super Nintendo Entertainment System Nintendo Switch Online Really wants to have a talk with you!, also, Switch games have poor audio quality?, Have you heard Zelda Breath of the wild, SSB Ultimate, Mario Kart 8 dx, Odyssey and Luigi's Mansion 3?!, They say otherwise.
Gameplay, in my humble opinion, is the most important thing for a video game. Good gameplay = good game; better gameplay = better game. SNES Aladdin beats Genesis Aladdin in gameplay, which means SNES Aladdin is better than Genesis Aladdin
So the Genesis version has more classic tracks with faithful compositions but, since you don't agree with the sound effects you view it as an overall equal to its SNES counterpart? Hardly, imo. And as far as gameplay goes, it basically comes down to what style of game you prefer. Aladdin on Genesis is much more unforgiving & very unfair at times. But I could use that to equally justify its superior nostalgia as you do for Capcom's repetitive sound effects. I'm not too sure how many Disney games you've played from the cartridge days but well.. about 95% of them were bullshit. Even Lion King & Mickey Mania for example were just downright frustrating to play for very similar reasons. Edit: I also find it pretty funny how I could predict this entire comment section just from your username & the like ratio. Okay, Im done now.
You haven't got a clue what an Alpha male is, you socially challenged misfit. You're trying to define yourself as an alpha male by a video game, and you don't even understand how incredibly stupid that makes you.
😂 everyone always compares this game with the genesis version as if a percentage of fans of either console was cheated on. The thing is, they were made by different developers. So different styles and different game play, different abilities, different items based on the same story, but different point of view to bringing it to life. You can’t properly compare them based on console performance of the same game. As far as the Aladdin games SNES was imaginatively original by the developers using the story as basis and capcom is great with that and putting their stamp on translating stories to games that become hits. Disney has capcom as their official developer to translating Disney content to games because capcom is overall an all ages beloved game developer that puts out the hits. SNES has superior graphics as well. Now the Genesis captured the cartoons charm in a way and although doesn’t have superior graphics and sound capabilities as SNES does, nevertheless it showcased the colors and graphics for Aladdin well and the the level designs were accurate with the film but SNES would have done it better as well as intro sequences far better if it was exact game ported for both systems, but they aren’t the same game, while Genesis also has a certain smooth speed during gameplay and we all loved the weaponry, attacks and mechanics, Aladdin on genesis used Earthworm Jim as inspiration and was its prototype and Virgin worked closely with Disney so as “comparing value” it had entered and “competes” with leverage over SNES and as a no brainer, Earthworm Jim was already a hit so it guaranteed another hit or at least play and look similarly to gamers. SNES was more original and amazing as a work of art in itself, but as gameplay entertainment value Genesis was good. If anything we should be loving both as it’s a rare treat we got two completely different games based on a movie we all loved.
Honestly I find the graphics of the SNES version to be far more appealing. Don't know what it is specifically, but the Genesis version looks kind of bland to me. More faithful sure, but I don't find the movie to be that good looking either.
I'm gonna guess they just scrap most of the original graphics and music and just put their own hd style over the gameplay like they did with Duck Tales.
well that's you if you think the music the genesis version is lame to you that's your honest opinion i respect your honest opinion and for me the genesis music was not lame to me i love the music it think it was good and i love both aladdin on sega genesis and super nintendo because i don't like one over the other that's just me i love the music and gameplay for both
Thank you for the kind response, my friend. Don't see much of that on the internet nowadays, so I wanted to respond and let you know I appreciate it. I don't hate the Genesis soundtrack. There are some compositions I really love! I just think overall, Aladdin isn't the best example of what the Genesis can do when it comes to audio. Perhaps I'm measuring it unfairly with other Genesis games though. Soundtracks like Rocket Knight Adventure and Streets of Rage 2 are absolutely unbelievable, and still wow me to this day. Those show me what the Genesis is capable of when given enough time and attention. I have no doubt Aladdin on the Genesis could sound amazing, but what we have here just didn't come together for me.
So the perfect game would be to keep the snes versions gameplay but to use the genesis art style and to keep aladdins sword, oh and put the genesis soundtrack onto the snes. If only someone ambitious would try to do that for us, make a rom hack or whatever.
This
OMG, I cant image how much work that would be to make, but it would be awesome!
Yep. The Sega version just doesn't compare with the Snes gameplay. Snes is far more polished and programmed better.
i think it's a tie as well. i prefer the snes version, but they're both so good there's no wrong answer
Agreed.
I owned both as a kid too. It's a comparison that has to be made because the games have the same title, but I agree are totally different games. I think that back in the day, having a sword was awesome. We were all used to mario and sonic and jumping on enemies to kill them so having a sword seemed really cool. There's a lot of nostalgia going around that makes the Genesis version the favorite IMO. If I was forced to choose one over the other today, it would easily be the SNES version. Both were a ton of fun to play, as their sales numbers prove, but the parkour and platforming of the SNES version was def top notch.
I played the Capcom version only on gba, but I have to say the genesis version was way better.
Growing up in a household that skipped the 16bit generation I had to go to the local youth center to play Genesis. Played through that version of Aladdin several time before being introduced to the SNES version at a cousin's house. I distinctly remember my mind being blown just by it being different. At first I thought it was just a minor graphical difference and then she grabbed a ledge! Holy. Crap. Mind. Blown. At the time I might have argued that having a sword was way cooler than swinging and pulling yourself up on platforms you otherwise couldn't reach but, in truth, I thought both were rad. The fact that there's any argument is evidence that they're both good and I wish this had happened more often in the days of franchise tie-in games. Having two great games, expanding on your enjoyment of the movie, is a best case scenario and I'm glad I got to enjoy both games back then when others were bickering in the schoolyard over console superiority.
Years later I got to play the Master System (same as GameGear) version of Aladdin, anyone play that? It's an auto-runner?!?
I agree with this video for the most part. Visuals/animations are better on the Genesis, but gameplay goes to the SNES. I value gameplay the most since that's what sets games apart from other mediums, so I prefer the SNES version, but I will say it's too easy to beat.
I had a Genesis so I have fond memories playing that version. As a kid I always wished I had a SNES instead and Aladdin was one of those games that I thought looked better on it. Can't wait to finally play that version.
love both, but if i had to choose i go with genesis version.
A-B-B-A-A-B-B-A Loved the Genesis version as a kid. Music and animation are great!
Genesis has better graphics and presentation but the level designs and mechanics are sometimes all over the place. The SNES version is just a solid Capcom platformer that's an all around fun experience.
SNES has better level design and platforming. Genesis had more fluid and less restrictive game play with a ton of charm. Can't go wrong with either one.
Super Nintendo hands down was the better version. The game portrayed the movie better by having no sword, it felt more as if you were playing Aladdin.
One major thing is that the box art does trick you into thinking Aladdin has a sword.
Watching this video I came to the realization that I have not, in fact, ever played the SNES version of Aladdin. I played (and own) the Genesis version, so maybe when I was a kid I just thought they were the same game, similar to how The Lion King was handled. From watching the video, as flowing as the gameplay the SNES version seems to be, I think I would still have to give the edge to the Genesis version. I definitely want to play the SNES version now though. Both are worth playing, I think that's the main takeaway here.
The SNES version is really fun.
The ability to "float" with his towel is a real game changer and makes the gameplay so awesome. I'd compare it to having the feather in Super Mario world. making it easier to control your character while jumping on enemies heads.
But you have to find it in the first level and if you lose your lives later in the game then you have to find the next one. granted you can beat the game without it, but it's really hard really hard.
SNES is way better both play and visuals in my opinion. People that like saturated visuals like Genesis.
I've always preferred the SNES version because it's so fun to play. I've beaten it several times through the years & I'll go back to it again eventually. The Genesis version is cool too.
Sega version for me. Felt like a neutered Shinobi but the action was fast-paced and fun. Running up to an enemy and ducking and jabbing your sword into them was a blast. Honestly, I'm a fan of both. If there was a way to put the Genesis sprites and animation into the SNES version and sword, that would be killer.
I prefer the genesis version as well.
i was never amused with the Sega's sound
They're both really good, but the Genesis version is better. I still have both lol
No reason to argue which version is better. The blessing is that if you are an Aladdin fan there is 2 games you can play. Maybe play SNES first since it's easier and then graduate to the Genesis version.
I had the SNES version and loved it.
Than played the Sega version and wanted it very much.
I love them both.
Maybe the gameplay better on SNES.
Sega is visually better.
I will be so happy to own them on my Switch!
Genesis/Mega Drive. Next.
When it's a split decision I always ask myself "which one would I have more fun playing now" sounds like you enjoyed PLAYING the snes one more so as a game I'd say that beats out the genesis one.
agreed
I grew up with the SNES version. I just finished playing the sega version on the switch. Totally different.
I gotta say i love how the SNES version has nice details like the introduction of the magic carpet in the cave of wonders, Abu touching the gem, the a whole new world stage, and how it tells the story of the movie through these nice animated sequences.
For example, in the Sega version, when you defeat Jafar, the game ends right there, i thought that was so lame, in the SNES once you defeat him they show how he becomes a genie and gets trapped in his lamp, then you have the sultan and all that, it's a really nice ending.
Sega ommits all that, their focus was definitely the animation, which looks nice, but Aladdin's moves are very limited compared to snes. And i definitely still prefer the whole design of the SNES by far, i mean the genie world in the Sega is so incredibly dull, agrabah as well. Also not a fan of defeating Jafar with apples, the Jafar battles are a lot better on the SNES.
And something that annoyed me was how when Aladdin dies in Sega, it immediately cuts to black, it's so abrupt, in the SNES he makes a sound, sits on the ground, i don't know, it's just more satisfactory.
I also wasn't a fan of those weird statues they decided to incorporate in a lot of levels, the hundred Iago's, the really really odd placing of the enemies...
Overall, i definitely think the SNES version works a lot better as an Aladdin game and captures the feeling of the movie much much better
SNES version is utter crap. You just can't see it because you're a Nintendo fanboy.
@@rayven4100 evil
@@rayven4100The Genesis version has several problems such as confusing level design, bad camera and hitbox problems. Several scenarios are more detailed in Snes such as the first stage, the fire stage and the genie stage. The battle against Jaffar is disappointing on the Genesis, on the Snes it is much better. The story of the Super Nes version is more faithful to the animated film. The Snes version's controls are more precise. In the animated film, when Aladdin is escaping from the guards, he uses a cloth as a glider, just like in the SNES. The truth is that, when it comes to sprites, the Genesis version is superior, but the game is better on the Super Nintendo. If you can't see the problems with the Genesis version it's because you're a fanboy.
I feel SNES edges it out just because SEGA was so difficult
Ikr
So the SNES version is the best, the gameplay is much better and although the genesis looks better the visuals for the SNES isn't bad either and in reality, gameplay is king.
It’s the snes version for me. It’s the one I grew up with. Not saying the other one is bad, or not as good. It might be the better version. But, I can only see this game through the eyes of nostalgia. Lol
The SNES had better and tighter controls and platforming
All the Genesis got is the art style and animation as it was made with actual Disney animators.
So agree with u
Never understood why people keep holding the Mega Drive game up as this platformer masterpiece. The animation is great, but overall the visuals of the SNES game are more colourful and do a better job of letting you know where you can go etc. As you mentioned, the sound in the SNES one has an edge over the MD one.
And then there's the gameplay. Here, I think it's important to look not only at controls and immediate gamefeel, but also level design, enemy placement, variety of scenarios, and so on. SNES Aladdin is at times good, at other times almost masterful when it comes to these things, whereas MD Aladdin has its moments but ultimately feels a lot more standard fare.
I played the SNES game as a child, so there's some nostalgia there. Then I semi-recently went through the MD one due to its high prestige in the gaming community and found it to be decent, a rather solid platforming game, but ultimately a disappointment when held up against the hyperbole people engage in when talking about it. The SNES one, which I also played through right after, doesn't seem to get a lot of mention but is genuinely a better game; much better where it counts. It's irritating that many people don't even seem to know these two games are not at all brothers. They talk about them like they're just different versions of the same base game, usually followed by, "but the Genesis version is the definitive one".
Not trying to start a flame war here, but to me the discrepancy between how great people think the MD Aladdin is and how good but not very special it actually is, that right there is a microcosm of the whole Super Nintendo vs. Mega Drive debate in general. People desperately need the MD to have some genuine 10/10s because the SNES had them. Here's the thing though: I came to the MD late and haven't played through most of its library by any means, but so far the best games on it have been games like Rocket Knight Adventures (somewhere between an 8.5 and 9) and Gunstar Heroes (more 8 to 8.5 territory).
The Mega Drive had a lot of very good games, but very few standout titles that have really wowed me. The game I look forward to the most is Phantasy Star IV. But even if that turns out ot be a 10, the SNES just has the MD beat by such a wide margin, I'm honestly puzzled as to why people try to make it seem like there was ever a contest. And Sonic was never good, sorry. At least not on the Mega Drive (I liked Adventure 2 Battle and Generations).
So here it is: another comparison between MD and SNES games where we have to tiptoe around the fact that one is clearly better than the other because there's supposed to be some sort of artificial parity. This is unfair to the SNES Aladdin, which is oddly underappreciated these days. Sorry to be so harsh, and I swear I'm not doing this out of some kind of parisan hackery. It's just puzzling how much people want this war between the consoles to have been even.
Yeah I grew up with the Genesis, and it has a lot of good games, but it doesn't have many games that would be considered masterpieces like the SNES has. Also Mario > Sonic by a landslide.
I'm not going to choose, because they're both really good games despite their differences.
Genesis Version is a lot better. I agree!
As one who prefers the SNES, the Genesis version of Aladdin is definitely the better game IMO.
You actually prefer the level design and gameplay in the Genesis version over the SNES version? The Genesis version is a 10/10 super model with a bland personality. The SNES version is an 8/10 woman with a great personality.
Well, IRYO, because the SNES has tighter controls and better minigames.
Disney's quality animation aside, SNES version is a better game. I mean come on, it has nothing to do with SEGA and NINTENDO. It's all about CAPCOM's 90s goodness!
Goin' back to the 90s - hahah...I loved it! Signed, an "old" viewer. ;-)
Genesis for music and animation. SNES for gameplay. I played the SEGA version a million times as a kid so the SNES is always fresher when I go back to it.
Real late on this, but I think the other thing people have to factor in here is what players were looking for in terms of gameplay preference for an Aladdin game back then. The Genesis version is more of a fun hack 'n' slash action game with some decent platforming elements. The SNES version has more of an emphasis on being more of a good platform game with some interesting level designs . It really depends on which kind of gameplay style you'd want.
I speedrun the Genesis version and grew up with it, so maybe I'm a bit biased, but...
To be honest, they're both good in different categories. I think it's fair to say that the Genesis game's level design and gameplay are a bit rough around the edges compared to the SNES version.
I prefer the Genesis version's gameplay due to minor mechanics that affect the speedrun in a big way and really spice up the platforming, but I think either game can be the best, depending on what you're looking for. A tie sounds about right to me!
Happy you mentioned Tommy Talarico's involvement in the Genesis soundtrack.
SNES Aladdin is absolutely the better game. Not surprising considering it was designed by Capcom. Even Shinji Mikami worked on it. Genesis version is all style over substance.
Genesis/Mega Drive version for me.
They're both my favorite console's
Martell Tha Cool Now there’s a comment I can agree with!
Fair comparison, I was a Sega kid growing up so I'll always be biased lol but I agree the SNES version is probably better gameplay-wise. Especially when considering the flying carpet sections!
6:30 - 6:33 I think you meant more proficient rather than prolific? Not trying to be pedantic but I was confused for a bit by what you meant.
Snes version is good but Sega version is masterpiece :-)
Only in terms of graphics and animation, it's inferior gameplay wise
I had a snes growing up and Aladdin was one of my favourite games to play
Genesis version looked better, but the SNES version was much easier and was honestly more fun
Sega for sure
Genesis Aladdin was better.
SNES or EAT DIRT
Ah, one of the slogans for the SNES that Nintendo never got around to using.
GoNintendo times were simpler then.
I was a Nintendo-only kid but was jealous that Sega had the "better" version of Aladdin. I rented a Genesis (who remembers when you could rent consoles?) and a handful of the key games. I had to experience what I was missing. It was then that I realized the Genesis Aladdin wasn't very good. All style and no substance. I kind of felt that way about a lot of the "great" Genesis games. Even Sonic wasn't all that good. Yet when it came to Final Fight vs Streets of Rage 2, Genesis definitely came out on top.
Cool Video !!!! I never actually tried either version so I have no opinion on this !!! But I grew up playing Nintendo.. NES, Gameboys, SNES, N64, GameCube, Wii, Wii U, Switch.. probably would have gotten Virtual Boy if it had not died before I could.. also played Atari 2600, and Colecovision
TheAloweWolf Awesome Wolf ✌️👍
The great thing is if you have a Switch you don’t have to choose. I love the “three” (eleven?) game bundle.
Come on this is Snes wanker comparison. The Gameplay on Sega is far far superior then the Snes version.
If you enjoy the Genesis/Mega Drive compositions, but want to hear them played with different instruments/soundfont, have you tried the DOS or Amiga versions?
My understanding is that they're ports of the MD version (or vice-versa), but of course play the music through a PC’s soundcard or the Amiga’s Paula chip.
Only played the sega version. As much as I would like to play the snes version, I only really care about the sega version for nostalgic purposes lol.
I did not realize it came with the Sega version of Aladdin I’m very disappointed I thought I was buying the SNES
the Genesis had some great art direction andatmosphere, but so did the Snes. What puts the Snes version on top for me is the amazing color palette and music. But then i look at the animation on the Genesis version and i'm torn. But the gameplay of the Snes is just so good, the physics are just *chef kissy fingers*
The level design, music, and gameplay of snes are so much better, those genesis maps are giant mazes and the swordplay is usually just mashing a bunch. The genesis game is animated well though
Okay, SNES for the win. Not even close. When people look at the visuals, they see the fancy Sega animation and ignore a bunch of things. Like the backgrounds. SNES gives you the city of Agrabah and the palace. Genesis gives you an empty desert and blue sky. And the cutscenes. SNES takes them right from the movie and even animates some. Genesis gives you mostly text and shitty pictures on a black background. And the Genie minigame. SNES has the wheel bounce as it appears and animates the Genie's finger as the pointer. When you win, the Genie pulls down the blind with your stats and blasts it with magic, giving you your prize. Then he does that 'ta-da' pose. There's a song for the wheel, and another one for that pose. Genesis gives you a static Genie head and the items jist cycle in his mouth. And the Golden Scarab. SNES has it fly around in an erratic pattern with a magical tune playing, offering you the challenge of catching it. If you do, there's a brilliant flash at the end of the level. Genesis just makes it a collectible that flies about for a second once you get it. How all that goes ignored I don't know. Then you remember you can span appless to kill both forms of Sega's Jafar while Nintendo gives you a sorcerer flying overhead raining down lightning and then a snake that fills the whole screen and a wall of fire. Then you factor in the replay value of the gem quest, two endings, being able to upgrade Aladdin with the sheet for floating and additional health containers, how closely the plot follows the movie, recreating exact scenes, animations, and dialogue, a bonus level that lets you fly over a beautiful rendering of Agrabah with fireworks and shit as opposed to ones that focus on a frustrating game of dodging falling shit for rewards you can find much more easily in the actual levels, a password system, and levels that aren't full of cheap enemies, cheaper hazards, and trial and error mechanics and a clear winner emerges
Absolutely beautiful. You took the words right out of my mouth. There’s no contest when it comes to the final boss. In the Sega Genesis version, Jafar was a tiny shrimp compared to the SNES version.
My reaction to the SNES version: This game is so much fun and follows the movie very accurately! You can tell they put a lot of effort into this and handled it with as much care as possible.
My reaction to the Genesis version: It's like people only do things because they get paid, and that's just really sad.
The snes Aladdin was made for babies, no challenge at all, you can just run though it like nothing, the genesis Aladdin has challenge and can be a bit frustrating no doubt.
@@Troll_Ha What are you stalking me?! Leave me alone.
@@tuxysmagicaljukebox5431 Don't flatter yourself.
Great video! I subscribed enjoyed listening to you ") i have this game on the Japanese mega drive
Sega Genesis (pure classic') it was amazing looking and fun difficult too.
NintenDO what SEDON'T!
I never owned a SEGA, but I only played the SEGA version...
I like caps really
I played the SNES Version and the Gameboy Version as a Kid. The Gameboy Version is a watered down Version from the Genesis Version. So I "kinda" played both. The SNES Version was at least miles better than the Gameboy Version lol.
When I was a kid I always preferred the Genesis version because he had a sword. Having a sword was instantly more interesting to me than just throwing apples. Now that I'm older and I have a better understanding of video game design, the SNES version is the one that stands out to me. I'll take precise parkour style platforming over loose, sloppy swordplay any day of the week. The Genesis version has the same kind of combat as Earthworm Jim or Batman Returns on the Genesis, combat that is messy and imprecise. When it comes to gameplay the SNES game is the clear winner imo. A lot more thought went into it. The platforming on the Genesis is far more basic, and feels far less grounded and connected. The Genesis went with the sword over good gameplay, and doesn't hold a candle to the SNES version.
Also, to say that one is "leaps and bounds better" visually is a really silly thing to say. They're very comparable visually, and while it's fine to have a personal preference, neither game is "leaps and bounds better" than the other visually.
The snes Aladdin was made for toddlers, very easy to run through, the genesis Aladdin is challenging and can be a bit frustrating no doubt.
I actually think the SNES version looks better, (SEGA animated better), but SNES version has more visual interest. Just look at the back drops!!
The snes Aladdin graphics are very pixelated by comparison, you must be blind or something 😆
@@Troll_Ha
Nice one TROLL_BOT.!!
I prefer the SNES version because of the visual interest. Not in terms of quality, just the way it looks...
Genesis easily
I like the SNES visuals a lot more personally. The Genesis visuals remind me of that remake of Chrono Trigger where they tried to make it look less pixelated. It just feels off to me.
This really is an apples and oranges case. They're just too different to definitively give a "one's better than the other" answer. I can see why there's a little more nostalgic love for the SNES version. But frankly, it really is a case of preferred style when choosing.
The genesis version, hands down, because thats what i played when i was young, pretty valid reason if you ask me
I have them both. I liked the SNES better, but have to admit the Genesis version is the better overall game. The Genesis version used the actual animator's work and is closer to the movie. It also has better, more challenging gameplay.
Both have great play control. Even though I like the SNES version better (probably because of nostalgia) the game play is much more simple than the Sega version.
But the SNES version probably has a better Genie level and the rooftop level was awesome. The Genesis version probably has the better Escape from the cave/Magic carpet ride. SNES has a bonus level the Genesis game doesn't, where you collect gems with Jasmine to the Whole New World Song.
SNES version's gameplay aged far better in my opinion.
honestly I have more experience with the Amiga and DOS versions than either of these (although both home computer ports were based on the Genesis version). Still a phenomenal platformer on all platforms, a licensed game had no right to be this good.
SNES all the way. Never played the Genesis version , though; so Im biased 😬
Same. By the way, love the Cassim pic. Perfect for this vid.
As a kid that owned a snes , this game was the reason i wanted a genesis
Do you get both on the Switch version?
Sega - 100% You are just playing a cartoon there. Sound? No problem at all. As for the graphics, SNES looks unbelievable soapy, which hurts my eyes. All in all, SNES is an iPhone in retro consoles. Overadvertized. NES had more brilliant ideas and themes, even if it was more difficult to pack it into 8bit. Well, in fact, on the contrary, because it was more difficult to make a NES game, they are so beautiful.
Of course opinions are opinions. Its pretty much universally known that the Genesis game play versions was better. No sword the game ran a bit slower delays in animation.
Serious? Genesis and it isn’t close.
Why am I not surprised by the result. 😂
SNES is really fun. great gameplay. Genesis IDK I'll go try it and see.
to me, the only good thing the genesis had in the aladdin game was the sword wich was not canon at least up until trying to kill snake-jafar. whats wrong with the snes version was that awful sound that aladdin would make when falling on enemies.
The reason why snes Aladdin is not in the compilation is because it was made by capcom, and not virgin/disney.
Sega, but nostalgia plays a big part
In the Gaming Magazines Genesis version was much better, but I had to play SNES version 😢
Super Nintendo will be aways better, that's why the new classics collection sucks!, Why they don't asked capcom to lend the rights to use it in the collection is beyond me.
@Walther Penne Oh Really, then in that case, Super Nintendo Entertainment System Nintendo Switch Online Really wants to have a talk with you!, also, Switch games have poor audio quality?, Have you heard Zelda Breath of the wild, SSB Ultimate, Mario Kart 8 dx, Odyssey and Luigi's Mansion 3?!, They say otherwise.
Gameplay, in my humble opinion, is the most important thing for a video game. Good gameplay = good game; better gameplay = better game. SNES Aladdin beats Genesis Aladdin in gameplay, which means SNES Aladdin is better than Genesis Aladdin
So the Genesis version has more classic tracks with faithful compositions but, since you don't agree with the sound effects you view it as an overall equal to its SNES counterpart? Hardly, imo.
And as far as gameplay goes, it basically comes down to what style of game you prefer. Aladdin on Genesis is much more unforgiving & very unfair at times. But I could use that to equally justify its superior nostalgia as you do for Capcom's repetitive sound effects. I'm not too sure how many Disney games you've played from the cartridge days but well.. about 95% of them were bullshit. Even Lion King & Mickey Mania for example were just downright frustrating to play for very similar reasons.
Edit: I also find it pretty funny how I could predict this entire comment section just from your username & the like ratio. Okay, Im done now.
Video games at the advanced level are more than fun, it becomes jedi, you can show who's the best. That's the business of us alpha males
You haven't got a clue what an Alpha male is, you socially challenged misfit. You're trying to define yourself as an alpha male by a video game, and you don't even understand how incredibly stupid that makes you.
The SNES version was better.
I didnt like the sega version. Had nice animation and that's it. Snes version was bright and colourful and fun
😂 everyone always compares this game with the genesis version as if a percentage of fans of either console was cheated on. The thing is, they were made by different developers. So different styles and different game play, different abilities, different items based on the same story, but different point of view to bringing it to life. You can’t properly compare them based on console performance of the same game. As far as the Aladdin games SNES was imaginatively original by the developers using the story as basis and capcom is great with that and putting their stamp on translating stories to games that become hits. Disney has capcom as their official developer to translating Disney content to games because capcom is overall an all ages beloved game developer that puts out the hits. SNES has superior graphics as well. Now the Genesis captured the cartoons charm in a way and although doesn’t have superior graphics and sound capabilities as SNES does, nevertheless it showcased the colors and graphics for Aladdin well and the the level designs were accurate with the film but SNES would have done it better as well as intro sequences far better if it was exact game ported for both systems, but they aren’t the same game, while Genesis also has a certain smooth speed during gameplay and we all loved the weaponry, attacks and mechanics, Aladdin on genesis used Earthworm Jim as inspiration and was its prototype and Virgin worked closely with Disney so as “comparing value” it had entered and “competes” with leverage over SNES and as a no brainer, Earthworm Jim was already a hit so it guaranteed another hit or at least play and look similarly to gamers. SNES was more original and amazing as a work of art in itself, but as gameplay entertainment value Genesis was good. If anything we should be loving both as it’s a rare treat we got two completely different games based on a movie we all loved.
Honestly I find the graphics of the SNES version to be far more appealing. Don't know what it is specifically, but the Genesis version looks kind of bland to me. More faithful sure, but I don't find the movie to be that good looking either.
The snes Aladdin graphics are very pixelated, the game is also very easy, the genesis Aladdin offer's a challenge no doubt.
Honest, Aladdin is better on SNES
@Maxime C LOL
Both games were good think the megadrive version was more challenging but snes had better visuals/sound
I'm gonna guess they just scrap most of the original graphics and music and just put their own hd style over the gameplay like they did with Duck Tales.
The one with the sword lol
Great video love it. Thinking of buying one or both but I would would just buy the genesis one and not buy 2 lol.
gameplay, level design = snes
graphic, animation = megadrive
well that's you if you think the music the genesis version is lame to you that's your honest opinion i respect your honest opinion and for me the genesis music was not lame to me i love the music it think it was good and i love both aladdin on sega genesis and super nintendo because i don't like one over the other that's just me i love the music and gameplay for both
Thank you for the kind response, my friend. Don't see much of that on the internet nowadays, so I wanted to respond and let you know I appreciate it.
I don't hate the Genesis soundtrack. There are some compositions I really love! I just think overall, Aladdin isn't the best example of what the Genesis can do when it comes to audio. Perhaps I'm measuring it unfairly with other Genesis games though. Soundtracks like Rocket Knight Adventure and Streets of Rage 2 are absolutely unbelievable, and still wow me to this day. Those show me what the Genesis is capable of when given enough time and attention. I have no doubt Aladdin on the Genesis could sound amazing, but what we have here just didn't come together for me.
SNES version is literally better at everything except character sprite size and animation. This is a classic example where people believe the hype.
No it's not. 😆
As much as I love SNES Aladdin
I think I like sega Aladdin more